Initializing File System...
using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78882 files cached, 19610Kb memory used.
Init FileSystem 0.924654 sec
[27.11.20 21:37:02.492] 'xrCore' build 7423, Jun 3 2019
[27.11.20 21:37:02.492] OP 2.1 Engine ver 1.0f patch ver 8.2
[27.11.20 21:37:02.492]
[27.11.20 21:37:02.719] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[27.11.20 21:37:02.721] Initializing Engine...
[27.11.20 21:37:02.722] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[27.11.20 21:37:02.722] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[27.11.20 21:37:02.722] respawn_type transparent_treasure user_name ]
[27.11.20 21:37:02.722] Loading config for renderer
[27.11.20 21:37:02.722] Executing config-script "user.ltx"...
[27.11.20 21:37:02.722] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[27.11.20 21:37:02.722] Starting INPUT device...
[27.11.20 21:37:02.735] Loading DLL: xrRender_R1.dll
[27.11.20 21:37:02.737] Loading DLL: xrGame.dll
[27.11.20 21:37:02.738] 'xrGame' build Jun 25 2019 12:48:47
[27.11.20 21:37:02.813] * [win32]: free[4028300 K], reserved[43768 K], committed[122172 K]
[27.11.20 21:37:02.813] * [ D3D ]: textures[0 K]
[27.11.20 21:37:02.813] * [x-ray]: crt heap[32669 K], process heap[32669 K], game lua[0 K], engine lua[0 K], render[0 K]
[27.11.20 21:37:02.813] * [x-ray]: economy: strings[count: 37158, lengths: 1019 K, overhead: 1161 K, saved: 14734 K]
[27.11.20 21:37:02.813] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[27.11.20 21:37:02.813] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[27.11.20 21:37:02.814] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[27.11.20 21:37:02.814] Executing config-script "user.ltx"...
[27.11.20 21:37:02.814] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_minimum.ltx"...
[27.11.20 21:37:02.814] [c:\program files (x86)\op-2.1\gamedata\config\rspec_minimum.ltx] successfully loaded.
[27.11.20 21:37:02.814] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[27.11.20 21:37:02.815] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[27.11.20 21:37:02.815] - Maximum allowed affinity mask: 0xF, current: 0xE
[27.11.20 21:37:02.815] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[27.11.20 21:37:02.815] SOUND: OpenAL: enumerate devices...
[27.11.20 21:37:02.815] SOUND: OpenAL: EnumerationExtension Present
[27.11.20 21:37:02.815] devices OpenAL Soft
[27.11.20 21:37:02.815] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[27.11.20 21:37:02.864] SOUND: OpenAL: All available devices:
[27.11.20 21:37:02.864] 1. OpenAL Soft, Spec Version 1.1 (default)
[27.11.20 21:37:02.864] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[27.11.20 21:37:02.879] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[27.11.20 21:37:02.884] * sound: EAX 2.0 extension: absent
[27.11.20 21:37:02.884] * sound: EAX 2.0 deferred: absent
[27.11.20 21:37:02.884] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[27.11.20 21:37:02.893] Starting RENDER device...
[27.11.20 21:37:03.733] * GPU [vendor:10DE]-[device:1C8D]: NVIDIA GeForce GTX 1050
[27.11.20 21:37:03.733] * GPU driver: 27.21.14.5206
[27.11.20 21:37:04.020] * CREATE: DeviceREF: 1
[27.11.20 21:37:04.020] * Texture memory: 4056 M
[27.11.20 21:37:04.020] * DDI-level: 9.0
[27.11.20 21:37:04.094] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.11.20 21:37:04.094] * GPU vertex cache: unrecognized, 16
[27.11.20 21:37:04.095] * DVB created: 4096K
[27.11.20 21:37:04.095] * DIB created: 512K
[27.11.20 21:37:04.174] load time LTX=68 ms
[27.11.20 21:37:04.182] count of .thm files=3228
[27.11.20 21:37:04.228] load time THM=54 ms
[27.11.20 21:37:04.228] * distortion: used, dev(30),need(14)
[27.11.20 21:37:04.228] * SSample: 1920x1080
[27.11.20 21:37:04.237] * SSample: enabled
[27.11.20 21:37:04.349] - r__tf_aniso 1
[27.11.20 21:37:04.349] - r1_tf_mipbias 0.
[27.11.20 21:37:04.357] Script debugger succesfully restarted.
[27.11.20 21:37:06.208] - Gamedata version: [Сборка 2.1 final p.8k]
[27.11.20 21:37:06.288] Starting engine...
[27.11.20 21:37:06.351] GMLib loaded at 62 msec
[27.11.20 21:37:06.782] Game_Globals loaded at 431 msec
[27.11.20 21:37:06.925] App_Start loaded at 142 msec
[27.11.20 21:37:06.933] ui_core loaded at 8 msec
[27.11.20 21:37:06.962] Loading DLL: xrGameSpy.dll
[27.11.20 21:37:07.294] Main_Menu loaded at 361 msec
[27.11.20 21:37:18.312] * DVB created: 4096K
[27.11.20 21:37:18.312] * DIB created: 512K
[27.11.20 21:37:18.312] - r__tf_aniso 1
[27.11.20 21:37:18.312] - r1_tf_mipbias 0.
[27.11.20 21:37:18.312] * SSample: 1920x1080
[27.11.20 21:37:18.319] * SSample: enabled
[27.11.20 21:37:18.319] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.11.20 21:37:18.319] * GPU vertex cache: recognized, 24
[27.11.20 21:37:18.319] *** RESET [113 ms]
[27.11.20 21:37:18.328] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[27.11.20 21:37:18.328] Begin load
[27.11.20 21:37:18.329] * phase time: 0 ms
[27.11.20 21:37:18.364] * phase cmem: 196429 K
[27.11.20 21:37:18.364] Prefetching objects...
[27.11.20 21:37:18.408] * Objects loaded in 0 ms
[27.11.20 21:37:19.849] * Models loaded in 1441 ms
[27.11.20 21:37:19.885] * Prefetch memory: 680938Kb
[27.11.20 21:37:19.890] * phase time: 1561 ms
[27.11.20 21:37:19.927] * phase cmem: 840447 K
[27.11.20 21:37:19.927] Starting server...
[27.11.20 21:37:19.955] - Gamedata version: [Сборка 2.1 final p.8k]
[27.11.20 21:37:20.017] * phase time: 126 ms
[27.11.20 21:37:20.052] * phase cmem: 840579 K
[27.11.20 21:37:20.052] Loading alife simulator...
[27.11.20 21:37:20.052] * phase time: 35 ms
[27.11.20 21:37:20.088] * phase cmem: 840573 K
[27.11.20 21:37:20.088] Loading savegame...
[27.11.20 21:37:20.110] c:\program files (x86)\op-2.1\userdata\savedgames\ckrou_quicksave.sav save created on DEVELOPER mode!
[27.11.20 21:37:20.110] * Loading key-value pairs...
[27.11.20 21:37:20.148] * 18 key-value pairs were successfully loaded (0.038s)
[27.11.20 21:37:20.148] * Loading spawn registry...
[27.11.20 21:37:22.133] * 25177 spawn points were successfully loaded (1.985s)
[27.11.20 21:37:22.134] * Loading objects...
[27.11.20 21:37:22.799] * 34887 objects were successfully loaded (0.666s) 34887
[27.11.20 21:37:23.385] * Loading quick slots data...
[27.11.20 21:37:23.385] * Start objects on_register'ed...
[27.11.20 21:37:24.979] * 34887 objects on_register'ed (1.593s)
[27.11.20 21:37:24.979] * Game ckrou_quicksave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\ckrou_quicksave.sav' (4.928s)
[27.11.20 21:37:24.980] * phase time: 4927 ms
[27.11.20 21:37:25.046] * phase cmem: 990738 K
[27.11.20 21:37:25.046] Connecting...
[27.11.20 21:37:25.073] MaxPlayers = 32
[27.11.20 21:37:25.111] * phase time: 130 ms
[27.11.20 21:37:25.175] * phase cmem: 1010472 K
[27.11.20 21:37:25.175] Connecting to...
[27.11.20 21:37:25.179] Player not found. New player created.
[27.11.20 21:37:25.179] * client : connection accepted - <>
[27.11.20 21:37:25.195] * phase time: 84 ms
[27.11.20 21:37:25.259] * phase cmem: 1010496 K
[27.11.20 21:37:25.259] Reading level info...
[27.11.20 21:37:25.260] * phase time: 65 ms
[27.11.20 21:37:25.324] * phase cmem: 1010496 K
[27.11.20 21:37:25.324] Loading object space...
[27.11.20 21:37:25.711] * object space load: 385 ms
[27.11.20 21:37:25.711] * phase time: 450 ms
[27.11.20 21:37:25.776] * phase cmem: 1053404 K
[27.11.20 21:37:25.776] Loading shaders (R1)...
[27.11.20 21:37:25.922] * phase time: 212 ms
[27.11.20 21:37:25.988] * phase cmem: 1055084 K
[27.11.20 21:37:25.988] Loading geometry (R1)...
[27.11.20 21:37:26.366] * phase time: 443 ms
[27.11.20 21:37:26.430] * phase cmem: 1097967 K
[27.11.20 21:37:26.430] Loading visuals (R1)...
[27.11.20 21:37:26.445] * phase time: 79 ms
[27.11.20 21:37:26.509] * phase cmem: 1100026 K
[27.11.20 21:37:26.509] Loading details (R1)...
[27.11.20 21:37:26.531] * [DETAILS] VertexConsts(256), Batch(61)
[27.11.20 21:37:26.531] * [DETAILS] 40687 v(20), 26352 p
[27.11.20 21:37:26.531] * [DETAILS] Batch(61), VB(794K), IB(154K)
[27.11.20 21:37:26.532] * phase time: 86 ms
[27.11.20 21:37:26.595] * phase cmem: 1101036 K
[27.11.20 21:37:26.595] Loading sectors (R1)...
[27.11.20 21:37:26.596] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l06_rostok\level.hom
[27.11.20 21:37:26.597] * phase time: 66 ms
[27.11.20 21:37:26.662] * phase cmem: 1101158 K
[27.11.20 21:37:26.662] Loading AI objects...
[27.11.20 21:37:26.663] - Loading music tracks from 'l06_rostok_musics'...
[27.11.20 21:37:26.666] * phase time: 68 ms
[27.11.20 21:37:26.731] * phase cmem: 1101139 K
[27.11.20 21:37:26.731] Loading PH world...
[27.11.20 21:37:26.743] - Game configuring : Started
[27.11.20 21:37:26.744] - Game configuring : Finished
[27.11.20 21:37:26.925] * phase time: 258 ms
[27.11.20 21:37:26.990] * phase cmem: 1107016 K
[27.11.20 21:37:26.990] Loading textures...
[27.11.20 21:37:28.031] * t-report - base: 1174, 845738 K
[27.11.20 21:37:28.031] * t-report - lmap: 10, 10241 K
[27.11.20 21:37:28.032] * phase time: 1108 ms
[27.11.20 21:37:28.100] * phase cmem: 1293734 K
[27.11.20 21:37:28.100] Synchronizing...
[27.11.20 21:37:28.100] Save created on [Engine 1.0f p 8.2]
[27.11.20 21:37:28.100] Save date and time [Fri Nov 27 20:56:34 2020]
[27.11.20 21:37:28.137] * phase time: 104 ms
[27.11.20 21:37:28.204] * phase cmem: 1293734 K
[27.11.20 21:37:28.409] * [win32]: free[2173800 K], reserved[192320 K], committed[1828120 K]
[27.11.20 21:37:28.409] * [ D3D ]: textures[855979 K]
[27.11.20 21:37:28.409] * [x-ray]: crt heap[1292140 K], process heap[1292140 K], game lua[199294 K], engine lua[303 K], render[0 K]
[27.11.20 21:37:28.409] * [x-ray]: economy: strings[count: 182135, lengths: 9348 K, overhead: 5691 K, saved: 22675 K]
[27.11.20 21:37:28.409] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[27.11.20 21:37:28.409] * Starting measure
[27.11.20 21:37:33.519] * MEMORY USAGE: 1481743 K
[27.11.20 21:44:19.231] Unable to find Hotkey entry in registry
[27.11.20 21:44:25.969] * DVB created: 4096K
[27.11.20 21:44:25.969] * DIB created: 512K
[27.11.20 21:44:25.970] - r__tf_aniso 1
[27.11.20 21:44:25.970] - r1_tf_mipbias 0.
[27.11.20 21:44:25.970] * SSample: 1920x1080
[27.11.20 21:44:25.987] * SSample: enabled
[27.11.20 21:44:25.987] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.11.20 21:44:25.987] * GPU vertex cache: recognized, 24
[27.11.20 21:44:25.987] *** RESET [0 ms]
[27.11.20 21:44:27.155] * MEMORY USAGE: 1493993 K
[27.11.20 21:44:27.602] * DVB created: 4096K
[27.11.20 21:44:27.602] * DIB created: 512K
[27.11.20 21:44:27.604] - r__tf_aniso 1
[27.11.20 21:44:27.604] - r1_tf_mipbias 0.
[27.11.20 21:44:27.604] * SSample: 1920x1080
[27.11.20 21:44:27.614] * SSample: enabled
[27.11.20 21:44:27.614] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.11.20 21:44:27.614] * GPU vertex cache: recognized, 24
[27.11.20 21:44:27.614] *** RESET [76 ms]
[27.11.20 21:44:28.281] * MEMORY USAGE: 1434784 K
[27.11.20 21:44:57.402] * Saving spawns...
[27.11.20 21:44:57.403] * Saving objects...
[27.11.20 21:44:57.637] * 34948 objects are successfully saved
[27.11.20 21:44:57.644] * Saving key-value pairs...
[27.11.20 21:44:57.674] * 18 key-value pairs were successfully saved
[27.11.20 21:44:57.674] * Saving quick slots data...
[27.11.20 21:44:57.714] * Game ckrou_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\ckrou_quicksave.sav'
[27.11.20 21:46:07.462] * Saving spawns...
[27.11.20 21:46:07.464] * Saving objects...
[27.11.20 21:46:07.620] * 34972 objects are successfully saved
[27.11.20 21:46:07.626] * Saving key-value pairs...
[27.11.20 21:46:07.656] * 18 key-value pairs were successfully saved
[27.11.20 21:46:07.656] * Saving quick slots data...
[27.11.20 21:46:07.699] * Game ckrou_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\ckrou_quicksave.sav'
[27.11.20 21:47:05.876] Begin load
[27.11.20 21:47:06.010] - Gamedata version: [Сборка 2.1 final p.8k]
[27.11.20 21:47:06.056] * phase time: 173 ms
[27.11.20 21:47:06.153] * phase cmem: 1497862 K
[27.11.20 21:47:06.153] Loading alife simulator...
[27.11.20 21:47:06.155] * phase time: 98 ms
[27.11.20 21:47:06.243] * phase cmem: 1497835 K
[27.11.20 21:47:06.243] Loading savegame...
[27.11.20 21:47:06.265] c:\program files (x86)\op-2.1\userdata\savedgames\ckrou_quicksave.sav save created on DEVELOPER mode!
[27.11.20 21:47:06.265] * Loading key-value pairs...
[27.11.20 21:47:06.300] * 18 key-value pairs were successfully loaded (0.036s)
[27.11.20 21:47:06.300] * Loading spawn registry...
[27.11.20 21:47:08.098] * 25177 spawn points were successfully loaded (1.797s)
[27.11.20 21:47:08.098] * Loading objects...
[27.11.20 21:47:08.708] * 34972 objects were successfully loaded (0.609s) 34972
[27.11.20 21:47:09.310] * Loading quick slots data...
[27.11.20 21:47:09.310] * Start objects on_register'ed...
[27.11.20 21:47:10.858] * 34972 objects on_register'ed (1.548s)
[27.11.20 21:47:10.859] * Game ckrou_quicksave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\ckrou_quicksave.sav' (4.704s)
[27.11.20 21:47:10.859] * phase time: 4703 ms
[27.11.20 21:47:10.957] * phase cmem: 1600345 K
[27.11.20 21:47:10.957] Connecting...
[27.11.20 21:47:10.958] * phase time: 99 ms
[27.11.20 21:47:11.053] * phase cmem: 1600345 K
[27.11.20 21:47:11.053] Restart sim...
[27.11.20 21:47:11.054] * phase time: 95 ms
[27.11.20 21:47:11.148] * phase cmem: 1600327 K
[27.11.20 21:47:11.422] * [win32]: free[1771864 K], reserved[162648 K], committed[2259728 K]
[27.11.20 21:47:11.422] * [ D3D ]: textures[979388 K]
[27.11.20 21:47:11.422] * [x-ray]: crt heap[1598747 K], process heap[1598747 K], game lua[199267 K], engine lua[200 K], render[2653 K]
[27.11.20 21:47:11.422] * [x-ray]: economy: strings[count: 190638, lengths: 9809 K, overhead: 5957 K, saved: 56949 K]
[27.11.20 21:47:11.422] * [x-ray]: economy: smem[count: 56702, lengths: 31892 K, overhead: 885 K, saved: 10736 K]
[27.11.20 21:47:11.422] * Starting measure
[27.11.20 21:47:14.098] * MEMORY USAGE: 1570720 K
[27.11.20 21:48:43.593] * Saving spawns...
[27.11.20 21:48:43.596] * Saving objects...
[27.11.20 21:48:43.751] * 34948 objects are successfully saved
[27.11.20 21:48:43.757] * Saving key-value pairs...
[27.11.20 21:48:43.786] * 18 key-value pairs were successfully saved
[27.11.20 21:48:43.786] * Saving quick slots data...
[27.11.20 21:48:43.826] * Game ckrou_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\ckrou_quicksave.sav'
[27.11.20 21:48:53.898] * Saving spawns...
[27.11.20 21:48:53.900] * Saving objects...
[27.11.20 21:48:54.058] * 34948 objects are successfully saved
[27.11.20 21:48:54.064] * Saving key-value pairs...
[27.11.20 21:48:54.095] * 18 key-value pairs were successfully saved
[27.11.20 21:48:54.095] * Saving quick slots data...
[27.11.20 21:48:54.137] * Game ckrou_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\ckrou_autosave.sav'
[27.11.20 21:48:54.139] - Disconnect
[27.11.20 21:48:55.758] - Destroying level
[27.11.20 21:48:55.897] * DVB created: 4096K
[27.11.20 21:48:55.897] * DIB created: 512K
[27.11.20 21:48:55.897] - r__tf_aniso 1
[27.11.20 21:48:55.897] - r1_tf_mipbias 0.
[27.11.20 21:48:55.897] * SSample: 1920x1080
[27.11.20 21:48:55.913] * SSample: enabled
[27.11.20 21:48:55.913] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.11.20 21:48:55.913] * GPU vertex cache: recognized, 24
[27.11.20 21:48:55.913] *** RESET [100 ms]
[27.11.20 21:48:55.925] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[27.11.20 21:48:55.925] Begin load
[27.11.20 21:48:55.933] * phase time: 2 ms
[27.11.20 21:48:56.027] * phase cmem: 1104672 K
[27.11.20 21:48:56.027] Starting server...
[27.11.20 21:48:56.165] - Gamedata version: [Сборка 2.1 final p.8k]
[27.11.20 21:48:56.212] * phase time: 278 ms
[27.11.20 21:48:56.296] * phase cmem: 1101489 K
[27.11.20 21:48:56.296] Loading alife simulator...
[27.11.20 21:48:56.297] * phase time: 84 ms
[27.11.20 21:48:56.382] * phase cmem: 1101489 K
[27.11.20 21:48:56.382] Loading savegame...
[27.11.20 21:48:56.403] c:\program files (x86)\op-2.1\userdata\savedgames\ckrou_autosave.sav save created on DEVELOPER mode!
[27.11.20 21:48:56.403] * Loading key-value pairs...
[27.11.20 21:48:56.439] * 18 key-value pairs were successfully loaded (0.036s)
[27.11.20 21:48:56.439] * Loading spawn registry...
[27.11.20 21:48:58.293] * 25177 spawn points were successfully loaded (1.853s)
[27.11.20 21:48:58.294] * Loading objects...
[27.11.20 21:48:58.913] * 34948 objects were successfully loaded (0.619s) 34948
[27.11.20 21:48:59.485] * Loading quick slots data...
[27.11.20 21:48:59.485] * Start objects on_register'ed...
[27.11.20 21:49:01.009] * 34948 objects on_register'ed (1.525s)
[27.11.20 21:49:01.010] * Game ckrou_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\ckrou_autosave.sav' (4.714s)
[27.11.20 21:49:01.010] * phase time: 4713 ms
[27.11.20 21:49:01.099] * phase cmem: 1199236 K
[27.11.20 21:49:01.099] Connecting...
[27.11.20 21:49:01.100] MaxPlayers = 32
[27.11.20 21:49:01.140] * phase time: 129 ms
[27.11.20 21:49:01.226] * phase cmem: 1199265 K
[27.11.20 21:49:01.226] Connecting to...
[27.11.20 21:49:01.230] Player not found. New player created.
[27.11.20 21:49:01.230] * client : connection accepted - <>
[27.11.20 21:49:01.246] * phase time: 106 ms
[27.11.20 21:49:01.332] * phase cmem: 1199290 K
[27.11.20 21:49:01.332] Reading level info...
[27.11.20 21:49:01.333] * phase time: 86 ms
[27.11.20 21:49:01.420] * phase cmem: 1199290 K
[27.11.20 21:49:01.420] Loading object space...
[27.11.20 21:49:01.769] * object space load: 349 ms
[27.11.20 21:49:01.769] * phase time: 436 ms
[27.11.20 21:49:01.854] * phase cmem: 1244194 K
[27.11.20 21:49:01.854] Loading shaders (R1)...
[27.11.20 21:49:02.019] * phase time: 249 ms
[27.11.20 21:49:02.105] * phase cmem: 1245281 K
[27.11.20 21:49:02.105] Loading geometry (R1)...
[27.11.20 21:49:02.504] * phase time: 485 ms
[27.11.20 21:49:02.587] * phase cmem: 1295260 K
[27.11.20 21:49:02.587] Loading visuals (R1)...
[27.11.20 21:49:02.602] * phase time: 97 ms
[27.11.20 21:49:02.686] * phase cmem: 1296236 K
[27.11.20 21:49:02.686] Loading details (R1)...
[27.11.20 21:49:02.709] * [DETAILS] VertexConsts(256), Batch(61)
[27.11.20 21:49:02.709] * [DETAILS] 40687 v(20), 26352 p
[27.11.20 21:49:02.709] * [DETAILS] Batch(61), VB(794K), IB(154K)
[27.11.20 21:49:02.710] * phase time: 108 ms
[27.11.20 21:49:02.795] * phase cmem: 1297226 K
[27.11.20 21:49:02.795] Loading sectors (R1)...
[27.11.20 21:49:02.796] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.hom
[27.11.20 21:49:02.799] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.env_mod
[27.11.20 21:49:02.799] * phase time: 88 ms
[27.11.20 21:49:02.884] * phase cmem: 1297423 K
[27.11.20 21:49:02.884] Loading AI objects...
[27.11.20 21:49:02.928] * phase time: 129 ms
[27.11.20 21:49:03.017] * phase cmem: 1297455 K
[27.11.20 21:49:03.017] Loading PH world...
[27.11.20 21:49:03.032] - Game configuring : Started
[27.11.20 21:49:03.034] - Game configuring : Finished
[27.11.20 21:49:03.040] * phase time: 112 ms
[27.11.20 21:49:03.126] * phase cmem: 1305177 K
[27.11.20 21:49:03.126] Loading textures...
[27.11.20 21:49:03.487] * t-report - base: 1213, 862970 K
[27.11.20 21:49:03.487] * t-report - lmap: 8, 8193 K
[27.11.20 21:49:03.488] * phase time: 447 ms
[27.11.20 21:49:03.575] * phase cmem: 1383913 K
[27.11.20 21:49:03.575] Synchronizing...
[27.11.20 21:49:03.576] Save created on [Engine 1.0f p 8.2]
[27.11.20 21:49:03.576] Save date and time [Fri Nov 27 21:48:53 2020]
[27.11.20 21:49:03.595] * phase time: 106 ms
[27.11.20 21:49:03.682] * phase cmem: 1383913 K
[27.11.20 21:49:03.931] * [win32]: free[1876888 K], reserved[296008 K], committed[2021344 K]
[27.11.20 21:49:03.931] * [ D3D ]: textures[871163 K]
[27.11.20 21:49:03.931] * [x-ray]: crt heap[1382300 K], process heap[1382300 K], game lua[199381 K], engine lua[225 K], render[2712 K]
[27.11.20 21:49:03.931] * [x-ray]: economy: strings[count: 189894, lengths: 9790 K, overhead: 5934 K, saved: 70408 K]
[27.11.20 21:49:03.931] * [x-ray]: economy: smem[count: 56562, lengths: 31887 K, overhead: 883 K, saved: 10727 K]
[27.11.20 21:49:03.931] * Starting measure
[27.11.20 21:49:10.214] ALL_SPAWN_FIX release [bar_arena_door_0000][5734]
[27.11.20 21:49:11.350] * MEMORY USAGE: 1631568 K
[27.11.20 21:49:22.655] Сохранение сделано слишком быстро после загрузки. Из-за этого очень вероятно, что созданное сохранение, а также текущее игровое состояние будет повреждено. Поэтому немедленно удалите только что созданное сохранение, затем полностью перезапустите игру.
[27.11.20 21:49:22.655] [LUA] 0 : [C ] execute
[27.11.20 21:49:22.655] [LUA] 1 : [Lua] ...rogram files (x86)\op-2.1\gamedata\scripts\_g.script(524) : abort
[27.11.20 21:49:22.655] [LUA] 2 : [Lua] ...6)\op-2.1\gamedata\scripts\binders\bind_actor.script(644) :
[27.11.20 21:49:22.655]
[27.11.20 21:49:22.655] FATAL ERROR
[27.11.20 21:49:22.655]
[27.11.20 21:49:22.655] [error]Expression : fatal error
[27.11.20 21:49:22.655] [error]Function : CCC_Crash::Execute
[27.11.20 21:49:22.655] [error]File : console_commands.cpp
[27.11.20 21:49:22.655] [error]Line : 625
[27.11.20 21:49:22.655] [error]Description :
[27.11.20 21:49:22.655] [error]Arguments : ENGINE CRASH.See log file for detail!
[27.11.20 21:49:22.655]
[27.11.20 21:49:22.655]
[27.11.20 21:49:22.655] stack trace:
[27.11.20 21:49:22.655]
[27.11.20 21:49:22.811] *** break by StackWalk ***
[27.11.20 21:49:22.811] stack trace:
[27.11.20 21:49:22.811]
[27.11.20 21:49:22.811] 0023:743FED6B (0x7442C200 0x6D6C16B0 0x00000271 0x6D6C16C8) xrCore.dll, xrDebug::backend()
[27.11.20 21:49:22.811] 0023:6D086C65 (0x00DF38D8 0x05D00CA0 0x00DF4530 0x00000000) xrGame.dll
[27.11.20 21:49:22.811] 0023:00A50638 (0x175153A8 0x6CFFACFF 0x55CFD940 0x55D07A88) XR_3DA.exe, CConsole::ExecuteCommand(), s:\xr_3da\xr_ioconsole.cpp, 526
[27.11.20 21:49:22.811] 0023:00A5158E (0x55CFD940 0x55D07A88 0x75030018 0x1E221AA0) XR_3DA.exe, CConsole::Execute(), s:\xr_3da\xr_ioconsole.cpp, 579
[27.11.20 21:49:22.811] 0023:6CFFACFF (0x00A51560 0x00000000 0x00000000 0x75030018) xrGame.dll
[27.11.20 21:49:22.811] 0023:6CFFA747 (0x00A51560 0x00000000 0x00000000 0x75030018) xrGame.dll
[27.11.20 21:49:22.811] 0023:6CFFA62C (0x1751F260 0x75030018 0x00DF45A4 0x74CE6E8F) xrGame.dll
[27.11.20 21:49:22.811] 0023:74CB3CE4 (0x75030018 0x1E221A00 0x75030018 0x1E2219E0) xrLua.dll, boost::function1 >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319
[27.11.20 21:49:22.811] 0023:74CE9EAD (0x75030018 0x7DB88D1A 0x1C8F04BC 0x75030018) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755
[27.11.20 21:49:22.811] 0023:1C8F058D (0x75030018 0x1E221990 0xFFFFFFFF 0x1E2219B0) XR_3DA.exe
[27.11.20 21:49:22.811] 0023:74CD19C7 (0xFFFFFFFF 0x75030018 0x00DF4628 0x000000F0) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[27.11.20 21:49:22.811] 0023:74CC9175 (0x75030018 0x1E221990 0xFFFFFFFF 0x7DB875F0) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[27.11.20 21:49:22.811] 0023:1C8F0531 (0x75030018 0x1E221960 0x00000000 0x1E221960) XR_3DA.exe
[27.11.20 21:49:22.811] 0023:74CD19C7 (0x00000000 0x75030018 0x00DF4670 0x00000000) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[27.11.20 21:49:22.811] 0023:74CC9175 (0x75030018 0x1E221960 0x00000000 0x75030018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[27.11.20 21:49:22.811] 0023:74CC9480 (0x00000000 0x74CC90EC 0x75030018 0x00DF4730) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380
[27.11.20 21:49:22.811] 0023:74CBEA02 (0x75030018 0x00DF4730 0x00000000 0x00DF46FC) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821
[27.11.20 21:49:22.811] 0023:74CC90EC (0x00DF4730 0x75030018 0x00000000 0x00DF473C) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120
[27.11.20 21:49:22.811] 0023:74CC94F5 (0x00DF4730 0x000000C0 0x00000000 0x00DFD3C4) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463
[27.11.20 21:49:22.811] 0023:74CEF4BA (0x75030018 0x00000002 0x00000000 0x6D69101C) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41
[27.11.20 21:49:22.811] 0023:6CF79150 (0x75030018 0x00DF4794 0x6D3A7F01 0x4E3999C8) xrGame.dll
[27.11.20 21:49:22.811] 0023:6D32CDA4 (0x00DF484C 0x00DFD3C4 0x05B920F0 0x00000000) xrGame.dll
[27.11.20 21:49:22.811] 0023:6D28322A (0x00DF484C 0x8C0D83E0 0x58A4AAD0 0x00000006) xrGame.dll
[27.11.20 21:49:22.811] 0023:6D3C37EE (0x00DF484C 0x527730B0 0x6D378E58 0x00DF4838) xrGame.dll, log_script_error()
[27.11.20 21:49:22.811] 0023:6D3A5475 (0x00DF484C 0x00000427 0x00000800 0xAB1C0000) xrGame.dll, log_script_error()
[27.11.20 21:49:22.811] 0023:6D378E6C (0x00DF484C 0x00000000 0x00001800 0x00000011) xrGame.dll, log_script_error()
[27.11.20 21:49:22.811] 0023:6D379F30 (0x778F73C7 0x00DF68E4 0x00DF68E0 0x743D755D) xrGame.dll, log_script_error()
[27.11.20 21:49:22.811] 0023:6D2763F2 (0x1C1E3FDF 0x744A04DF 0x00000002 0x0000FFFF) xrGame.dll
[27.11.20 21:49:22.811] 0023:743E9FD5 (0x00DFAFE8 0x4F695530 0x51092390 0x4F695530) xrCore.dll, IReaderBase::eof()
[27.11.20 21:49:22.811] 0023:6D4E1C6A (0x00DFAFE8 0x00000001 0x01140000 0x72676F72) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D4B531A (0x1B1D09C0 0x18804C00 0x00DFAFA0 0x6D5AF28A) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D5AE97B (0x43F33334 0x43C11111 0x52773310 0x00DFAF60) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D5AF28A (0x00DFAFE8 0x00000001 0x01510E52 0x05B920F0) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D37956D (0x00DFAFE8 0x00000008 0x00000000 0x0584000D) xrGame.dll, log_script_error()
[27.11.20 21:49:22.811] 0023:6D635E11 (0x6BAAEA10 0x00DFD06C 0x6D5F4D13 0x6BAE6B90) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D635E43 (0x6BAE6B90 0x00000028 0x00000000 0x00000000) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D5F4D13 (0x6BAF00A0 0x00000010 0x00000000 0x6BAE6B90) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D60E029 (0x6BAF00A0 0x00DFD0A8 0x6D60D9A1 0x000001D0) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D60D07F (0x000001D0 0x00000000 0x6BAF00A0 0x00DFD0C0) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D60D9A1 (0x4298CCD0 0x40C44440 0x00000003 0x6BAF00A0) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D60C92D (0x4298CCD0 0x40C44440 0x00000003 0x43520000) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D602CC5 (0x438F3334 0x43082222 0x00000003 0x6BAE6B90) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D5F5EC1 (0x438F3334 0x43082222 0x00000003 0x00000000) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D602CC5 (0x43480000 0x437A0000 0x44318000 0x43E40000) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D0178D9 (0x43F33334 0x43C11111 0x00000003 0x43F33334) xrGame.dll
[27.11.20 21:49:22.811] 0023:6D600850 (0x00000151 0x6BAAEA10 0x4F5E0400 0x00DFD388) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D5ACBD4 (0x00000151 0x00000000 0x00A0619E 0x00000000) xrGame.dll, xrFactory_Create()
[27.11.20 21:49:22.811] 0023:6D377063 (0x00000151 0x58A4AAE0 0x00000001 0x009F22E3) xrGame.dll, log_script_error()
[27.11.20 21:49:22.811] 0023:6D37666F (0x00000000 0x05B920F0 0x00DFD920 0x00A9E460) xrGame.dll, log_script_error()
[27.11.20 21:49:22.811] 0023:009F22E3 (0x00000003 0x00A9E5D4 0x009DFB8C 0x30AA7DC8) XR_3DA.exe, CInput::MouseUpdate(), s:\xr_3da\xr_input.cpp, 257
[27.11.20 21:49:22.811] 0023:009F2D4A (0x30AA7DC8 0x05BFD050 0x00A263B4 0x00989680) XR_3DA.exe, CInput::OnFrame(), s:\xr_3da\xr_input.cpp, 397
[27.11.20 21:49:22.811] 0023:009DFB8C (0x00989680 0x0000003C 0x00A9E460 0x3B297B8F) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[27.11.20 21:49:22.811] 0023:00A263B4 (0x00000000 0x00AA1930 0x00E9F000 0x00000008) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[27.11.20 21:49:22.811] 0023:00A26895 (0x00AA1930 0xFFFFFFFF 0x00DFFC18 0x009F0D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[27.11.20 21:49:22.811] 0023:009F113A (0x00000000 0x00AA1930 0x00000000 0x00DFD96C) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[27.11.20 21:49:22.811] 0023:009F0D50 (0x00990000 0x00000000 0x011429BF 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[27.11.20 21:49:22.811] 0023:009F0960 (0x00990000 0x00000000 0x011429BF 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[27.11.20 21:49:22.811] 0023:009EB6CB (0x00E9F000 0x75BE6340 0x00DFFD14 0x778F8944) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[27.11.20 21:49:22.811] 0023:75BE6359 (0x00E9F000 0x6B02C3C3 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[27.11.20 21:49:22.811] 0023:778F8944 (0xFFFFFFFF 0x7791A0DD 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()
[27.11.20 21:49:22.811] 0023:778F8914 (0x009EB73D 0x00E9F000 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()