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Группа "Гости" не имеет право просмотра модуля
Модератор форума: GeorgF |
Форум » Глобальные модификации для S.T.A.L.K.E.R - Тени Чернобыля » Форум мода "Объединенный пак - 2.1" » Вылеты и баги в Объединённый паке - 2.1 |
Вылеты и баги в Объединённый паке - 2.1 |
Дата: Суббота, 02.02.2019, 15:26
Сообщение #1
В данной теме описываем и выкладываем сюда свои: Вылеты и Баги в Объединённом паке - 2.1.
![]() 1. Обязательно указываем игровой набор (патчи, фиксы, правки). 2. Обязательно выкладываем лог вылета! Прячем под спойлер! 3. Лог, сейвы, скриншоты находятся в папке: Program Files (x86) - OP - 2.1 - userdata. Сообщение отредактировал GeorgF - Суббота, 10.10.2020, 09:54 |
Дата: Вторник, 22.12.2020, 18:38
Сообщение #281
zima59, а может есть где правка, чтобы у Круглова появился блокнот и записка Шахматиста?
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Дата: Среда, 23.12.2020, 22:53
Сообщение #283
zima59, патч незнаю какой установлен. Вроде ничего не устанавливала. Единственное периодически забрасываю кое-какие правки в gamedata. Игра вылетает редко. А можно блокнот и записку Шахматиста заспавнить в труп Круглова? Я только незнаю как это сделать( И ещё когда я заспавнила в рюкзак документы, которые должны быть у Круглова, и потом пошла искать артефакт живая вода, а когда нашла задание кругом одна вода не засчиталось и Сахаров красным стал(
Сообщение отредактировал Julianka_1985 - Среда, 23.12.2020, 23:56 |
Дата: Четверг, 24.12.2020, 06:54
Сообщение #284
Julianka_1985, в меню загрузки, в левом нижнем углу, написано какой патч. После разговора с Кругловым он должен покраснеть, только после этого надо его валить, тогда Сахаров не будет враждебен. И только после этого берешь с него доки. Или спапвнишь. Пиши если что в личку, а то мы с тобой тут чат для двоих устроили.
Dum spiro, spero! Сообщение отредактировал zima59 - Четверг, 24.12.2020, 06:57 |
Дата: Суббота, 26.12.2020, 23:18
Сообщение #286
И что мне делать с этой проблемой?..
[b]Expression :fatal error Function :ClnfoPortion:::load_shared File :InfoPortion.cpp Line :128 Description :<no expression> Arguments :ENGINE Crush! See log for detail![/b] |
Дата: Воскресенье, 27.12.2020, 12:07
Сообщение #289
Nepega,
Сюда. Последний лог полостью под спойлер. И игровой набор, во что играешь, где, на какой стадии. Шапку темы смотри. Сообщение отредактировал Пивкабы_xD - Воскресенье, 27.12.2020, 12:08 |
Дата: Суббота, 09.01.2021, 20:37
Сообщение #290
Мужики,добрый вечер! Просвятите,выкидывает когда суюсь к Янов,лог прилогаю
Сообщение отредактировал Stray_Streamer - Суббота, 09.01.2021, 20:38 |
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Дата: Суббота, 09.01.2021, 22:35
Сообщение #292
Stray_Streamer, "see detalis in log" о том что причину нужно смотреть в логе, выложи лог целиком, причина вылета в строчках выше того что ты сфоткал)
Сообщение отредактировал Злюка - Суббота, 09.01.2021, 22:42 |
Дата: Воскресенье, 10.01.2021, 13:23
Сообщение #293
* Detected CPU: GenuineIntel Intel® Core i5-3570 CPU @ 3.40GHz, F6/M58/S9 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx f:\op-2.1\fsgame.ltx CLocatorAPI::_initialize, FS: 78609 files cached, 17943Kb memory used. Init FileSystem 0.621985 sec [09.01.21 19:43:26.336] 'xrCore' build 7445, Jun 25 2019 [09.01.21 19:43:26.336] OP 2.1 Engine ver 1.0f patch ver 8.2 [09.01.21 19:43:26.336] [09.01.21 19:43:26.532] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [09.01.21 19:43:26.533] Initializing Engine... [09.01.21 19:43:26.535] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [09.01.21 19:43:26.535] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound [09.01.21 19:43:26.535] respawn_type transparent_treasure user_name ] [09.01.21 19:43:26.535] Loading config for renderer [09.01.21 19:43:26.535] Executing config-script "user.ltx"... [09.01.21 19:43:26.535] [f:\op-2.1\userdata\user.ltx] successfully loaded. [09.01.21 19:43:26.535] Starting INPUT device... [09.01.21 19:43:26.540] Loading DLL: xrRender_R1.dll [09.01.21 19:43:26.541] Loading DLL: xrGame.dll [09.01.21 19:43:26.545] 'xrGame' build Jun 25 2019 12:48:47 [09.01.21 19:43:26.606] * [win32]: free[4028540 K], reserved[46208 K], committed[119492 K] [09.01.21 19:43:26.606] * [ D3D ]: textures[0 K] [09.01.21 19:43:26.606] * [x-ray]: crt heap[31070 K], process heap[31070 K], game lua[0 K], engine lua[0 K], render[0 K] [09.01.21 19:43:26.606] * [x-ray]: economy: strings[count: 37194, lengths: 1018 K, overhead: 1162 K, saved: 14734 K] [09.01.21 19:43:26.606] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [09.01.21 19:43:26.606] Executing config-script "f:\op-2.1\gamedata\config\default_controls.ltx"... [09.01.21 19:43:26.607] [f:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [09.01.21 19:43:26.607] Executing config-script "user.ltx"... [09.01.21 19:43:26.607] Executing config-script "f:\op-2.1\gamedata\config\rspec_default.ltx"... [09.01.21 19:43:26.608] [f:\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded. [09.01.21 19:43:26.608] Executing config-script "f:\op-2.1\gamedata\config\default_controls.ltx"... [09.01.21 19:43:26.608] [f:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [09.01.21 19:43:26.608] - Maximum allowed affinity mask: 0xF, current: 0xE [09.01.21 19:43:26.608] [f:\op-2.1\userdata\user.ltx] successfully loaded. [09.01.21 19:43:26.608] SOUND: OpenAL: enumerate devices... [09.01.21 19:43:26.608] SOUND: OpenAL: EnumerationExtension Present [09.01.21 19:43:26.608] devices OpenAL Soft [09.01.21 19:43:26.608] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [09.01.21 19:43:26.631] SOUND: OpenAL: All available devices: [09.01.21 19:43:26.631] 1. OpenAL Soft, Spec Version 1.1 (default) [09.01.21 19:43:26.631] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [09.01.21 19:43:26.637] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [09.01.21 19:43:26.642] * sound: EAX 2.0 extension: absent [09.01.21 19:43:26.642] * sound: EAX 2.0 deferred: absent [09.01.21 19:43:26.642] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [09.01.21 19:43:26.648] Starting RENDER device... [09.01.21 19:43:26.656] * GPU [vendor:10DE]-[device:614]: NVIDIA GeForce 9800 GT [09.01.21 19:43:26.656] * GPU driver: 21.21.13.4201 [09.01.21 19:43:26.910] * CREATE: DeviceREF: 1 [09.01.21 19:43:26.910] * Texture memory: 2496 M [09.01.21 19:43:26.910] * DDI-level: 9.0 [09.01.21 19:43:26.942] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [09.01.21 19:43:26.943] * GPU vertex cache: unrecognized, 16 [09.01.21 19:43:26.943] * DVB created: 4096K [09.01.21 19:43:26.943] * DIB created: 512K [09.01.21 19:43:27.043] load time LTX=69 ms [09.01.21 19:43:27.050] count of .thm files=3228 [09.01.21 19:43:27.102] load time THM=58 ms [09.01.21 19:43:27.102] * distortion: used, dev(30),need(14) [09.01.21 19:43:27.102] * SSample: 1024x768 [09.01.21 19:43:27.108] * SSample: enabled [09.01.21 19:43:27.220] - r__tf_aniso 4 [09.01.21 19:43:27.220] - r1_tf_mipbias 0. [09.01.21 19:43:27.228] Script debugger succesfully restarted. [09.01.21 19:43:28.964] - Gamedata version: [Сборка 2.1 final p.8k.2] [09.01.21 19:43:29.038] Starting engine... [09.01.21 19:43:29.100] GMLib loaded at 60 msec [09.01.21 19:43:29.518] Game_Globals loaded at 417 msec [09.01.21 19:43:29.824] App_Start loaded at 306 msec [09.01.21 19:43:29.884] ui_core loaded at 59 msec [09.01.21 19:43:29.974] Loading DLL: xrGameSpy.dll [09.01.21 19:43:30.006] Main_Menu loaded at 122 msec [09.01.21 19:43:44.044] * DVB created: 4096K [09.01.21 19:43:44.044] * DIB created: 512K [09.01.21 19:43:44.044] - r__tf_aniso 4 [09.01.21 19:43:44.044] - r1_tf_mipbias 0. [09.01.21 19:43:44.044] * SSample: 1024x768 [09.01.21 19:43:44.051] * SSample: enabled [09.01.21 19:43:44.051] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [09.01.21 19:43:44.051] * GPU vertex cache: recognized, 24 [09.01.21 19:43:44.051] *** RESET [95 ms] [09.01.21 19:43:44.059] "f:\op-2.1\bin\xr_3da.exe" -nointro [09.01.21 19:43:44.059] Begin load [09.01.21 19:43:44.060] * phase time: 0 ms [09.01.21 19:43:44.099] * phase cmem: 192089 K [09.01.21 19:43:44.099] Prefetching objects... [09.01.21 19:43:44.183] * Objects loaded in 0 ms [09.01.21 19:43:49.918] * Models loaded in 5734 ms [09.01.21 19:43:49.958] * Prefetch memory: 711543Kb [09.01.21 19:43:49.961] * phase time: 5901 ms [09.01.21 19:43:50.001] * phase cmem: 866704 K [09.01.21 19:43:50.001] Starting server... [09.01.21 19:43:50.028] - Gamedata version: [Сборка 2.1 final p.8k.2] [09.01.21 19:43:50.117] * phase time: 155 ms [09.01.21 19:43:50.156] * phase cmem: 864518 K [09.01.21 19:43:50.156] Loading alife simulator... [09.01.21 19:43:50.156] * phase time: 39 ms [09.01.21 19:43:50.196] * phase cmem: 864511 K [09.01.21 19:43:50.196] Loading savegame... [09.01.21 19:43:50.257] * Loading key-value pairs... [09.01.21 19:43:50.404] * 20 key-value pairs were successfully loaded (0.147s) [09.01.21 19:43:50.404] * Loading spawn registry... [09.01.21 19:43:52.481] * 25177 spawn points were successfully loaded (2.076s) [09.01.21 19:43:52.482] * Loading objects... [09.01.21 19:43:53.818] * 65339 objects were successfully loaded (1.337s) 65339 [09.01.21 19:43:56.449] * Loading quick slots data... [09.01.21 19:43:56.449] * Start objects on_register'ed... [09.01.21 19:43:59.609] * 65339 objects on_register'ed (3.160s) [09.01.21 19:43:59.612] * Game 2224 is successfully loaded from file 'f:\op-2.1\userdata\savedgames\2224.sav' (9.456s) [09.01.21 19:43:59.613] * phase time: 9456 ms [09.01.21 19:43:59.719] * phase cmem: 1184666 K [09.01.21 19:43:59.719] Connecting... [09.01.21 19:43:59.919] MaxPlayers = 32 [09.01.21 19:44:00.014] * phase time: 400 ms [09.01.21 19:44:00.113] * phase cmem: 1204971 K [09.01.21 19:44:00.113] Connecting to... [09.01.21 19:44:00.113] Player not found. New player created. [09.01.21 19:44:00.113] * client : connection accepted - <> [09.01.21 19:44:00.137] * phase time: 123 ms [09.01.21 19:44:00.235] * phase cmem: 1204998 K [09.01.21 19:44:00.235] Reading level info... [09.01.21 19:44:00.247] * phase time: 109 ms [09.01.21 19:44:00.345] * phase cmem: 1204998 K [09.01.21 19:44:00.345] Loading object space... [09.01.21 19:44:01.128] * object space load: 784 ms [09.01.21 19:44:01.129] * phase time: 882 ms [09.01.21 19:44:01.226] * phase cmem: 1301359 K [09.01.21 19:44:01.226] Loading shaders (R1)... [09.01.21 19:44:01.549] * phase time: 419 ms [09.01.21 19:44:01.651] * phase cmem: 1303561 K [09.01.21 19:44:01.651] Loading geometry (R1)... [09.01.21 19:44:02.342] * phase time: 794 ms [09.01.21 19:44:02.442] * phase cmem: 1395375 K [09.01.21 19:44:02.442] Loading visuals (R1)... [09.01.21 19:44:02.579] * phase time: 236 ms [09.01.21 19:44:02.681] * phase cmem: 1403840 K [09.01.21 19:44:02.681] Loading details (R1)... [09.01.21 19:44:02.734] * [DETAILS] VertexConsts(256), Batch(61) [09.01.21 19:44:02.734] * [DETAILS] 10126 v(20), 5368 p [09.01.21 19:44:02.735] * [DETAILS] Batch(61), VB(197K), IB(31K) [09.01.21 19:44:02.735] * phase time: 155 ms [09.01.21 19:44:02.836] * phase cmem: 1404099 K [09.01.21 19:44:02.836] Loading sectors (R1)... [09.01.21 19:44:02.842] * Loading HOM: f:\op-2.1\gamedata\levels\jupiter\level.hom [09.01.21 19:44:02.856] * Loading environment modificator: f:\op-2.1\gamedata\levels\jupiter\level.env_mod [09.01.21 19:44:02.856] ERROR CEnvironment::mods_load: f:\op-2.1\gamedata\levels\jupiter\level.env_mod is malformed! [09.01.21 19:44:02.856] * phase time: 121 ms [09.01.21 19:44:02.957] * phase cmem: 1404774 K [09.01.21 19:44:02.957] Loading AI objects... [09.01.21 19:44:02.999] - Loading music tracks from 'jupiter_musics'... [09.01.21 19:44:03.047] * phase time: 191 ms [09.01.21 19:44:03.149] * phase cmem: 1404557 K [09.01.21 19:44:03.149] Loading PH world... [09.01.21 19:44:03.431] - Game configuring : Started [09.01.21 19:44:03.456] - Game configuring : Finished [09.01.21 19:44:03.717] * phase time: 669 ms [09.01.21 19:44:03.826] * phase cmem: 1520744 K [09.01.21 19:44:03.826] Loading textures... [09.01.21 19:44:09.373] * t-report - base: 1260, 1055927 K [09.01.21 19:44:09.373] * t-report - lmap: 28, 28675 K [09.01.21 19:44:09.373] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [09.01.21 19:44:09.373] Reduce pixel density (worse) or use more vertex lighting (better). [09.01.21 19:44:09.373] * phase time: 5655 ms [09.01.21 19:44:09.482] * phase cmem: 1897529 K [09.01.21 19:44:09.482] Synchronizing... [09.01.21 19:44:09.482] Save created on [Engine 1.0f p 8.2] [09.01.21 19:44:09.482] Save date and time [Thu Jan 7 17:05:31 2021] [09.01.21 19:44:09.531] * phase time: 158 ms [09.01.21 19:44:09.640] * phase cmem: 1897530 K [09.01.21 19:44:10.011] * [win32]: free[1517196 K], reserved[92172 K], committed[2584872 K] [09.01.21 19:44:10.011] * [ D3D ]: textures[1084602 K] [09.01.21 19:44:10.011] * [x-ray]: crt heap[1895893 K], process heap[1895893 K], game lua[381981 K], engine lua[348 K], render[0 K] [09.01.21 19:44:10.011] * [x-ray]: economy: strings[count: 225010, lengths: 14511 K, overhead: 7031 K, saved: 33290 K] [09.01.21 19:44:10.011] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [09.01.21 19:44:10.011] * Starting measure [09.01.21 19:45:53.035] * MEMORY USAGE: 2354713 K [09.01.21 19:46:30.757] ~ WARNING kamp[jup_stalk_most_kamp_1] not has any suitable states for npc_id[56460].set idle state. [09.01.21 19:46:33.767] ~ WARNING kamp[jup_stalk_most_kamp_1] not has any suitable states for npc_id[56460].set idle state. [09.01.21 19:47:14.873] ~ WARNING kamp[jup_stalk_most_kamp_1] not has any suitable states for npc_id[56460].set idle state. [09.01.21 19:47:55.152] ~ WARNING kamp[jup_stalk_most_kamp_1] not has any suitable states for npc_id[56460].set idle state. [09.01.21 19:49:14.857] * Saving spawns... [09.01.21 19:49:14.859] * Saving objects... [09.01.21 19:49:15.232] * 65334 objects are successfully saved [09.01.21 19:49:15.293] * Saving key-value pairs... [09.01.21 19:49:15.455] * 20 key-value pairs were successfully saved [09.01.21 19:49:15.455] * Saving quick slots data... [09.01.21 19:49:15.645] * Game Win10Pro_quicksave.sav is successfully saved to file 'f:\op-2.1\userdata\savedgames\win10pro_quicksave.sav' [09.01.21 19:49:38.746] ~ WARNING kamp[jup_zombi2_kamp_1] not has any suitable states for npc_id[48120].set idle state. [09.01.21 19:49:41.988] ~ WARNING kamp[jup_zombi2_kamp_1] not has any suitable states for npc_id[48120].set idle state. [09.01.21 19:50:22.149] ~ WARNING kamp[jup_zombi2_kamp_1] not has any suitable states for npc_id[48120].set idle state. [09.01.21 19:50:30.603] Read position went out of the buffer boundaries. r_pos=12 B.count=10 [09.01.21 19:50:30.645] ~ [09.01.21 19:50:30.645] stack traceback: [09.01.21 19:50:30.680] problem here: [09.01.21 19:50:34.126] *** break by StackWalk *** [09.01.21 19:50:34.126] 0023:739DF26F (0x73E0F024 0x73E0F01C 0x73996FF0 0x134F0018) xrCore.dll, LogStackTrace(), s:\xrcore\xrdebugnew.cpp, 130 [09.01.21 19:50:34.165] 0023:73E0A622 (0x722EFD88 0x0000000C 0x0000000A 0x00EF7320) xrNetServer.dll, LogPacketError(), s:\xrnetserver\net_error.cpp, 18 [09.01.21 19:50:34.165] 0023:71AC8EE0 (0x00EF2ED8 0x00000002 0x00EF2D08 0x01148F40) xrGame.dll, NET_Packet::r(), s:\xrnetserver\net_utils.h, 229 [09.01.21 19:50:34.165] 0023:7219D2B9 (0x00EF7320 0x00000001 0xBF52D458 0x5A35289C) xrGame.dll, xrServer::Process_event(), s:\xr_3da\xrgame\xrserver_process_event.cpp, 134 [09.01.21 19:50:34.165] 0023:72134E3B (0x00EF7320 0x00000001 0x00EF7328 0x00EF7300) xrGame.dll, xrServer::OnMessage(), s:\xr_3da\xrgame\xrserver.cpp, 512 [09.01.21 19:50:34.165] 0023:71FF956D (0x00EF7320 0x00000008 0x00000000 0x13369E10) xrGame.dll, CLevel::Send(), s:\xr_3da\xrgame\level_network.cpp, 252 [09.01.21 19:50:34.165] 0023:720435B3 (0x00EF7320 0x00000008 0x3EB00008 0x00030006) xrGame.dll, CGameObject::u_EventSend(), s:\xr_3da\xrgame\gameobject.cpp, 784 [09.01.21 19:50:34.165] 0023:71F9E437 (0x00EF93E8 0x00000001 0x00EF93DA 0x87811E81) xrGame.dll, CAI_Stalker::OnEvent(), s:\xr_3da\xrgame\ai\stalker\ai_stalker_events.cpp, 66 [09.01.21 19:50:34.165] 0023:71FF511F (0x0000F717 0x00000001 0x00EF93E8 0x01BD01BD) xrGame.dll, CLevel::cl_Process_Event(), s:\xr_3da\xrgame\level.cpp, 381 [09.01.21 19:50:34.165] 0023:71FFCE6A (0x4CC3B3D0 0x13369E10 0x13369E10 0x71AC8E95) xrGame.dll, CLevel::g_sv_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 159 [09.01.21 19:50:34.165] 0023:71FFD022 (0x00EFB48C 0x6D610001 0x375F6F6D 0x7832362E) xrGame.dll, CLevel::cl_Process_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 46 [09.01.21 19:50:34.165] 0023:71FF4FE3 (0x00000000 0x00000000 0x8CAE3A90 0x00000000) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 480 [09.01.21 19:50:34.165] 0023:71FF47BE (0x007CDDAD 0x05CC4710 0x009B63B4 0x00989680) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 550 [09.01.21 19:50:34.165] 0023:0096FB8C (0x00989680 0x0000003C 0x00A2E460 0x3C837246) XR_3DA.exe, CRegistrator [09.01.21 19:50:34.165] 0023:009B63B4 (0x00000000 0x00A31930 0x00C88000 0x00000009) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350 [09.01.21 19:50:34.165] 0023:009B6895 (0x00A31930 0xFFFFFFFF 0x00EFF940 0x00980D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245 [09.01.21 19:50:34.165] 0023:0098113A (0x00000000 0x00A31930 0x00000000 0x00EFD694) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291 [09.01.21 19:50:34.165] 0023:00980D50 (0x00920000 0x00000000 0x010F3203 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719 [09.01.21 19:50:34.165] 0023:00980960 (0x00920000 0x00000000 0x010F3203 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777 [09.01.21 19:50:34.165] 0023:0097B6CB (0x00C88000 0x76036340 0x00EFFA3C 0x76FA7A94) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253 [09.01.21 19:50:34.165] 0023:76036359 (0x00C88000 0xBAC9F663 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk() [09.01.21 19:50:34.165] 0023:76FA7A94 (0xFFFFFFFF 0x76FC8E13 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath() [09.01.21 19:50:34.165] 0023:76FA7A64 (0x0097B73D 0x00C88000 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath() [09.01.21 19:50:34.165] [09.01.21 19:50:34.165] FATAL ERROR [09.01.21 19:50:34.165] [09.01.21 19:50:34.165] [error]Expression : fatal error [09.01.21 19:50:34.165] [error]Function : NET_Packet::r [09.01.21 19:50:34.165] [error]File : s:\xrnetserver\net_utils.h [09.01.21 19:50:34.165] [error]Line : 230 [09.01.21 19:50:34.165] [error]Description : [09.01.21 19:50:34.165] [error]Arguments : ENGINE CRASH: See details in log [09.01.21 19:50:34.165] [09.01.21 19:50:34.165] [09.01.21 19:50:34.165] stack trace: [09.01.21 19:50:34.165] [09.01.21 19:50:34.189] *** break by StackWalk *** [09.01.21 19:50:34.189] stack trace: [09.01.21 19:50:34.189] [09.01.21 19:50:34.189] 0023:739DED6B (0x739F3930 0x739F393C 0x00EF2868 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295 [09.01.21 19:50:34.189] 0023:739DF4FF (0x73A0C200 0x722EFD0C 0x000000E6 0x722EFDD0) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428 [09.01.21 19:50:34.189] 0023:71AC8F03 (0x00EF2ED8 0x00000002 0x00EF2D08 0x01148F40) xrGame.dll, NET_Packet::r(), s:\xrnetserver\net_utils.h, 230 [09.01.21 19:50:34.189] 0023:7219D2B9 (0x00EF7320 0x00000001 0xBF52D458 0x5A35289C) xrGame.dll, xrServer::Process_event(), s:\xr_3da\xrgame\xrserver_process_event.cpp, 134 [09.01.21 19:50:34.189] 0023:72134E3B (0x00EF7320 0x00000001 0x00EF7328 0x00EF7300) xrGame.dll, xrServer::OnMessage(), s:\xr_3da\xrgame\xrserver.cpp, 512 [09.01.21 19:50:34.189] 0023:71FF956D (0x00EF7320 0x00000008 0x00000000 0x13369E10) xrGame.dll, CLevel::Send(), s:\xr_3da\xrgame\level_network.cpp, 252 [09.01.21 19:50:34.189] 0023:720435B3 (0x00EF7320 0x00000008 0x3EB00008 0x00030006) xrGame.dll, CGameObject::u_EventSend(), s:\xr_3da\xrgame\gameobject.cpp, 784 [09.01.21 19:50:34.189] 0023:71F9E437 (0x00EF93E8 0x00000001 0x00EF93DA 0x87811E81) xrGame.dll, CAI_Stalker::OnEvent(), s:\xr_3da\xrgame\ai\stalker\ai_stalker_events.cpp, 66 [09.01.21 19:50:34.189] 0023:71FF511F (0x0000F717 0x00000001 0x00EF93E8 0x01BD01BD) xrGame.dll, CLevel::cl_Process_Event(), s:\xr_3da\xrgame\level.cpp, 381 [09.01.21 19:50:34.189] 0023:71FFCE6A (0x4CC3B3D0 0x13369E10 0x13369E10 0x71AC8E95) xrGame.dll, CLevel::g_sv_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 159 [09.01.21 19:50:34.189] 0023:71FFD022 (0x00EFB48C 0x6D610001 0x375F6F6D 0x7832362E) xrGame.dll, CLevel::cl_Process_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 46 [09.01.21 19:50:34.189] 0023:71FF4FE3 (0x00000000 0x00000000 0x8CAE3A90 0x00000000) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 480 [09.01.21 19:50:34.189] 0023:71FF47BE (0x007CDDAD 0x05CC4710 0x009B63B4 0x00989680) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 550 [09.01.21 19:50:34.189] 0023:0096FB8C (0x00989680 0x0000003C 0x00A2E460 0x3C837246) XR_3DA.exe, CRegistrator [09.01.21 19:50:34.189] 0023:009B63B4 (0x00000000 0x00A31930 0x00C88000 0x00000009) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350 [09.01.21 19:50:34.189] 0023:009B6895 (0x00A31930 0xFFFFFFFF 0x00EFF940 0x00980D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245 [09.01.21 19:50:34.189] 0023:0098113A (0x00000000 0x00A31930 0x00000000 0x00EFD694) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291 [09.01.21 19:50:34.189] 0023:00980D50 (0x00920000 0x00000000 0x010F3203 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719 [09.01.21 19:50:34.189] 0023:00980960 (0x00920000 0x00000000 0x010F3203 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777 [09.01.21 19:50:34.189] 0023:0097B6CB (0x00C88000 0x76036340 0x00EFFA3C 0x76FA7A94) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253 [09.01.21 19:50:34.189] 0023:76036359 (0x00C88000 0xBAC9F663 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk() [09.01.21 19:50:34.189] 0023:76FA7A94 (0xFFFFFFFF 0x76FC8E13 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath() [09.01.21 19:50:34.189] 0023:76FA7A64 (0x0097B73D 0x00C88000 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath() [GeorgF]Сообщение убрано под спойлер - предупреждение. Добавлено (11.01.2021, 20:58) Сообщение отредактировал GeorgF - Воскресенье, 10.01.2021, 15:15 |
Дата: Вторник, 12.01.2021, 11:05
Сообщение #294
Добрый день, подскажите с чем связан вылет
Есть правки, патч последний * Detected CPU: GenuineIntel Intel® Core i7-9750H CPU @ 2.60GHz, F6/M158/S10 Counts: 12 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx d:\op-2.1\fsgame.ltx CLocatorAPI::_initialize, ignoring file d:\op-2.1\gamedata\gamedata.dbz_flash CLocatorAPI::_initialize, FS: 84838 files cached, 19743Kb memory used. Init FileSystem 6.164114 sec [12.01.21 10:57:05.493] 'xrCore' build 7445, Jun 25 2019 [12.01.21 10:57:05.493] OP 2.1 Engine ver 1.0f patch ver 8.2 [12.01.21 10:57:05.493] [12.01.21 10:57:06.133] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [12.01.21 10:57:06.166] Initializing Engine... [12.01.21 10:57:06.178] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [12.01.21 10:57:06.178] buy_item death_counter dynamic_bioradar ext_animations fast_respawn invalid_objects new_sms pause_on_load pause_on_load_call_sound [12.01.21 10:57:06.178] transparent_treasure user_name ] [12.01.21 10:57:06.178] Loading config for renderer [12.01.21 10:57:06.178] Executing config-script "user.ltx"... [12.01.21 10:57:06.221] [d:\op-2.1\userdata\user.ltx] successfully loaded. [12.01.21 10:57:06.243] Starting INPUT device... [12.01.21 10:57:06.258] Loading DLL: xrRender_R1.dll [12.01.21 10:57:06.315] Loading DLL: xrGame.dll [12.01.21 10:57:06.477] 'xrGame' build Jun 25 2019 12:48:47 [12.01.21 10:57:06.519] * [win32]: free[4035240 K], reserved[45460 K], committed[113540 K] [12.01.21 10:57:06.519] * [ D3D ]: textures[0 K] [12.01.21 10:57:06.519] * [x-ray]: crt heap[33268 K], process heap[33268 K], game lua[0 K], engine lua[0 K], render[0 K] [12.01.21 10:57:06.519] * [x-ray]: economy: strings[count: 38254, lengths: 1040 K, overhead: 1195 K, saved: 15633 K] [12.01.21 10:57:06.519] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [12.01.21 10:57:06.520] Executing config-script "d:\op-2.1\gamedata\config\default_controls.ltx"... [12.01.21 10:57:06.532] [d:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [12.01.21 10:57:06.532] Executing config-script "user.ltx"... [12.01.21 10:57:06.532] Executing config-script "d:\op-2.1\gamedata\config\rspec_default.ltx"... [12.01.21 10:57:06.544] [d:\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded. [12.01.21 10:57:06.544] Executing config-script "d:\op-2.1\gamedata\config\default_controls.ltx"... [12.01.21 10:57:06.544] [d:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [12.01.21 10:57:06.544] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [12.01.21 10:57:06.565] [d:\op-2.1\userdata\user.ltx] successfully loaded. [12.01.21 10:57:06.572] SOUND: OpenAL: enumerate devices... [12.01.21 10:57:06.572] SOUND: OpenAL: EnumerationExtension Present [12.01.21 10:57:06.572] devices OpenAL Soft [12.01.21 10:57:06.572] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [12.01.21 10:57:06.612] SOUND: OpenAL: All available devices: [12.01.21 10:57:06.612] 1. OpenAL Soft, Spec Version 1.1 (default) [12.01.21 10:57:06.612] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [12.01.21 10:57:06.622] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [12.01.21 10:57:06.626] * sound: EAX 2.0 extension: absent [12.01.21 10:57:06.626] * sound: EAX 2.0 deferred: absent [12.01.21 10:57:06.635] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [12.01.21 10:57:06.652] Starting RENDER device... [12.01.21 10:57:06.700] * GPU [vendor:10DE]-[device:2191]: NVIDIA GeForce GTX 1660 Ti with Max-Q Design [12.01.21 10:57:06.700] * GPU driver: 27.21.14.6089 [12.01.21 10:57:06.872] * CREATE: DeviceREF: 1 [12.01.21 10:57:06.872] * Texture memory: 4056 M [12.01.21 10:57:06.872] * DDI-level: 9.0 [12.01.21 10:57:06.875] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.01.21 10:57:06.875] * GPU vertex cache: unrecognized, 16 [12.01.21 10:57:06.876] * DVB created: 4096K [12.01.21 10:57:06.876] * DIB created: 512K [12.01.21 10:57:07.049] load time LTX=88 ms [12.01.21 10:57:07.059] count of .thm files=6808 [12.01.21 10:57:23.233] load time THM=16183 ms [12.01.21 10:57:23.233] * distortion: used, dev(30),need(14) [12.01.21 10:57:23.242] * SSample: 1920x1080 [12.01.21 10:57:23.286] * SSample: enabled [12.01.21 10:57:23.491] - r__tf_aniso 4 [12.01.21 10:57:23.491] - r1_tf_mipbias 0. [12.01.21 10:57:23.637] Script debugger succesfully restarted. [12.01.21 10:57:26.111] - Gamedata version: [Сборка 2.1 final p.8k.2] [12.01.21 10:57:26.509] ~ WARNING User-defined param [respawn_type] not found! [12.01.21 10:57:26.589] Starting engine... [12.01.21 10:57:26.749] GMLib loaded at 154 msec [12.01.21 10:57:27.613] Game_Globals loaded at 863 msec [12.01.21 10:57:28.398] App_Start loaded at 784 msec [12.01.21 10:57:28.487] ui_core loaded at 89 msec [12.01.21 10:57:28.603] Loading DLL: xrGameSpy.dll [12.01.21 10:57:28.794] Main_Menu loaded at 306 msec [12.01.21 10:57:28.902] Invalid ogg-comment version, file: d:\op-2.1\gamedata\sounds\music\get_out_alive_l.ogg [12.01.21 10:57:28.923] Invalid ogg-comment version, file: d:\op-2.1\gamedata\sounds\music\get_out_alive_r.ogg [12.01.21 10:58:54.527] * DVB created: 4096K [12.01.21 10:58:54.528] * DIB created: 512K [12.01.21 10:58:54.528] - r__tf_aniso 4 [12.01.21 10:58:54.528] - r1_tf_mipbias 0. [12.01.21 10:58:54.528] * SSample: 1920x1080 [12.01.21 10:58:54.533] * SSample: enabled [12.01.21 10:58:54.533] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.01.21 10:58:54.533] * GPU vertex cache: recognized, 24 [12.01.21 10:58:54.533] *** RESET [0 ms] [12.01.21 10:58:54.718] Invalid ogg-comment version, file: d:\op-2.1\gamedata\sounds\music\vstan_s_kolen_l.ogg [12.01.21 10:58:54.738] Invalid ogg-comment version, file: d:\op-2.1\gamedata\sounds\music\vstan_s_kolen_r.ogg [12.01.21 10:58:55.098] *** break by StackWalk *** [12.01.21 10:58:55.098] stack trace: [12.01.21 10:58:55.098] [12.01.21 10:58:55.099] 0023:72DCCF5E (0x1C89A2C0 0x0F08DDD8 0x00002134 0x00002134) VCRUNTIME140.dll, memcpy() [12.01.21 10:58:55.099] 0023:6ADC352C (0x1C89A2C0 0x00002134 0x00000000 0x063343C8) xrCore.dll, IReader::r(), s:\xrcore\fs.cpp, 386 [12.01.21 10:58:55.099] 0023:72B1EE3A (0x1C89A2C0 0x00000001 0x00002134 0x4A5C8C68) xrSound.dll, ov_read_func(), s:\xrsound\soundrender_source_loader.cpp, 27 [12.01.21 10:58:55.099] 0023:72AD10DC (0x1A27F798 0x0037444E 0x00000000 0x00002274) xrSound.dll, __ImageBase() [12.01.21 10:58:55.099] 0023:72AD23EE (0x063343C8 0x00089D00 0x00000000 0x00089D00) xrSound.dll, ov_pcm_seek_page() [12.01.21 10:58:55.099] 0023:72AD28BB (0x063343C8 0x00089D00 0x00000000 0x19700130) xrSound.dll, ov_pcm_seek() [12.01.21 10:58:55.099] 0023:72B1EBEC (0x00000080 0x063343C8 0x1C32D668 0x19700130) xrSound.dll, CSoundRender_Source::decompress(), s:\xrsound\soundrender_source_loader.cpp, 50 [12.01.21 10:58:55.099] 0023:72B1E137 (0x1C83A9C0 0x00000000 0x00005C00 0x063346AC) xrSound.dll, CSoundRender_Emitter::fill_data(), s:\xrsound\soundrender_emitter_streamer.cpp, 55 [12.01.21 10:58:55.099] 0023:72B1E0A6 (0x1C837BF0 0x000089D0 0x057C6CF0 0x00000000) xrSound.dll, CSoundRender_Emitter::fill_block(), s:\xrsound\soundrender_emitter_streamer.cpp, 145 [12.01.21 10:58:55.099] 0023:72B1F62C (0x05D5CBE0 0x1A27F944 0x6ADD6690 0x00000000) xrSound.dll, CSoundRender_TargetA::render(), s:\xrsound\soundrender_targeta.cpp, 60 [12.01.21 10:58:55.099] 0023:72B1A5DB (0x00AEE648 0x00AEE654 0x00AEE660 0x00AEE5E4) xrSound.dll, CSoundRender_Core::update(), s:\xrsound\soundrender_core_processor.cpp, 118 [12.01.21 10:58:55.099] 0023:00A0ED71 (0x6ADD66A0 0x00000000 0x00A7644F 0x00000000) XR_3DA.exe, _SoundProcessor::OnFrame(), s:\xr_3da\x_ray.cpp, 97 [12.01.21 10:58:55.099] 0023:00A2FB8C (0x00000000 0x00000000 0x198630D0 0x00A763E0) XR_3DA.exe, CRegistrator<pureRender>::Process(), s:\xr_3da\pure.h, 77 [12.01.21 10:58:55.099] 0023:00A7644F (0x00000000 0x1986C860 0x6ADBE760 0x1986C860) XR_3DA.exe, mt_Thread(), s:\xr_3da\device.cpp, 138 [12.01.21 10:58:55.099] 0023:6ADBE78A (0x198630D0 0xFDABF116 0x76F5C560 0x76F5C560) xrCore.dll, thread_entry(), s:\xrcore\_math.cpp, 337 [12.01.21 10:58:55.099] 0023:76F5C5A3 (0x1986C860 0x7680FA10 0x1A27F9B0 0x773175F4) ucrtbase.dll, beginthread() [12.01.21 10:58:55.099] 0023:7680FA29 (0x1986C860 0x23DAE02E 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk() [12.01.21 10:58:55.099] 0023:773175F4 (0xFFFFFFFF 0x7733733B 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath() [12.01.21 10:58:55.099] 0023:773175C4 (0x76F5C560 0x1986C860 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath() [12.01.21 10:58:55.121] [12.01.21 10:58:55.121] FATAL ERROR [12.01.21 10:58:55.121] [12.01.21 10:58:55.121] [error]Expression : error handler is invoked! [12.01.21 10:58:55.121] [error]Function : invalid_parameter_handler [12.01.21 10:58:55.121] [error]File : xrDebugNew.cpp [12.01.21 10:58:55.121] [error]Line : 921 [12.01.21 10:58:55.121] [error]Description : [12.01.21 10:58:55.121] [12.01.21 10:58:55.121] [12.01.21 10:58:55.121] stack trace: [12.01.21 10:58:55.121] [12.01.21 10:58:55.166] *** break by StackWalk *** [12.01.21 10:58:55.166] stack trace: [12.01.21 10:58:55.166] [12.01.21 10:58:55.166] 0023:6ADCED6B (0x6ADE3BF0 0x15B7DA44 0x00000000 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295 [12.01.21 10:58:55.166] 0023:6ADCE544 (0x00000000 0x00000000 0x00000000 0x00000000) xrCore.dll, invalid_parameter_handler(), s:\xrcore\xrdebugnew.cpp, 925 [12.01.21 10:58:55.166] 0023:76FAD0AD (0xFFFFFFFF 0xFFFFFFFF 0x0000000A 0x00000000) ucrtbase.dll, get_thread_local_invalid_parameter_handler() [12.01.21 10:58:55.166] 0023:76F55756 (0xFFFFFFFF 0xFFFFFFFF 0x0000000A 0x00000000) ucrtbase.dll, ui64toa_s() [12.01.21 10:58:55.166] 0023:76F5570B (0xFFFFFFFF 0xFFFFFFFF 0x15B7F07C 0x00000010) ucrtbase.dll, ui64toa_s() [12.01.21 10:58:55.166] 0023:6B172208 (0x77336244 0x07385D10 0x01090000 0x00000009) BugTrap.dll [12.01.21 10:58:55.166] 0023:76F3CA0A (0x07385D10 0x01090000 0x00000009 0x07384978) ucrtbase.dll, o___stdio_common_vsnprintf_s() [12.01.21 10:58:55.166] 0023:77336244 (0x772EE1FA 0xFFFFFFFF 0x20650000 0x00000003) ntdll.dll, RtlGetNtGlobalFlags() [12.01.21 10:58:55.166] 0023:7732185C (0xFFFFFFFF 0x20650000 0x00000003 0x15B7EF48) ntdll.dll, ZwQueryVirtualMemory() [12.01.21 10:58:55.166] 0023:772EE1FA (0x773D6878 0x00000000 0x00000000 0x00000000) ntdll.dll, LdrpResGetMappingSize() [12.01.21 10:58:55.166] 0023:772FD1F8 (0x773D6878 0x7739A080 0x00000000 0x00000001) ntdll.dll, RtlRunOnceExecuteOnce() [12.01.21 10:58:55.166] 0023:7731964F (0x00000050 0x00000020 0x00000020 0x008607B1) ntdll.dll, RtlRandom() [12.01.21 10:58:55.166] 0023:772F5695 (0x15B7F090 0x31363100 0x30393535 0x30373337) ntdll.dll, RtlAllocateHeap() * Detected CPU: GenuineIntel Intel® Core i7-9750H CPU @ 2.60GHz, F6/M158/S10 Counts: 12 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx d:\op-2.1\fsgame.ltx CLocatorAPI::_initialize, ignoring file d:\op-2.1\gamedata\gamedata.dbz_flash CLocatorAPI::_initialize, FS: 84839 files cached, 19743Kb memory used. Init FileSystem 2.280721 sec [12.01.21 11:07:48.682] 'xrCore' build 7445, Jun 25 2019 [12.01.21 11:07:48.682] OP 2.1 Engine ver 1.0f patch ver 8.2 [12.01.21 11:07:48.682] [12.01.21 11:07:48.869] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [12.01.21 11:07:48.870] Initializing Engine... [12.01.21 11:07:48.871] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [12.01.21 11:07:48.871] buy_item death_counter dynamic_bioradar ext_animations fast_respawn invalid_objects new_sms pause_on_load pause_on_load_call_sound [12.01.21 11:07:48.871] transparent_treasure user_name ] [12.01.21 11:07:48.871] Loading config for renderer [12.01.21 11:07:48.871] Executing config-script "user.ltx"... [12.01.21 11:07:48.871] [d:\op-2.1\userdata\user.ltx] successfully loaded. [12.01.21 11:07:48.871] Starting INPUT device... [12.01.21 11:07:48.884] Loading DLL: xrRender_R1.dll [12.01.21 11:07:48.885] Loading DLL: xrGame.dll [12.01.21 11:07:48.888] 'xrGame' build Jun 25 2019 12:48:47 [12.01.21 11:07:48.917] * [win32]: free[4035252 K], reserved[45484 K], committed[113504 K] [12.01.21 11:07:48.917] * [ D3D ]: textures[0 K] [12.01.21 11:07:48.917] * [x-ray]: crt heap[33269 K], process heap[33269 K], game lua[0 K], engine lua[0 K], render[0 K] [12.01.21 11:07:48.917] * [x-ray]: economy: strings[count: 38254, lengths: 1040 K, overhead: 1195 K, saved: 15633 K] [12.01.21 11:07:48.917] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [12.01.21 11:07:48.917] Executing config-script "d:\op-2.1\gamedata\config\default_controls.ltx"... [12.01.21 11:07:48.918] [d:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [12.01.21 11:07:48.918] Executing config-script "user.ltx"... [12.01.21 11:07:48.918] Executing config-script "d:\op-2.1\gamedata\config\rspec_default.ltx"... [12.01.21 11:07:48.919] [d:\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded. [12.01.21 11:07:48.919] Executing config-script "d:\op-2.1\gamedata\config\default_controls.ltx"... [12.01.21 11:07:48.919] [d:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [12.01.21 11:07:48.919] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [12.01.21 11:07:48.919] [d:\op-2.1\userdata\user.ltx] successfully loaded. [12.01.21 11:07:48.919] SOUND: OpenAL: enumerate devices... [12.01.21 11:07:48.919] SOUND: OpenAL: EnumerationExtension Present [12.01.21 11:07:48.919] devices OpenAL Soft [12.01.21 11:07:48.919] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [12.01.21 11:07:48.955] SOUND: OpenAL: All available devices: [12.01.21 11:07:48.955] 1. OpenAL Soft, Spec Version 1.1 (default) [12.01.21 11:07:48.955] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [12.01.21 11:07:48.966] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [12.01.21 11:07:48.970] * sound: EAX 2.0 extension: absent [12.01.21 11:07:48.970] * sound: EAX 2.0 deferred: absent [12.01.21 11:07:48.970] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [12.01.21 11:07:48.980] Starting RENDER device... [12.01.21 11:07:49.023] * GPU [vendor:10DE]-[device:2191]: NVIDIA GeForce GTX 1660 Ti with Max-Q Design [12.01.21 11:07:49.023] * GPU driver: 27.21.14.6089 [12.01.21 11:07:49.171] * CREATE: DeviceREF: 1 [12.01.21 11:07:49.171] * Texture memory: 4056 M [12.01.21 11:07:49.171] * DDI-level: 9.0 [12.01.21 11:07:49.174] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.01.21 11:07:49.174] * GPU vertex cache: unrecognized, 16 [12.01.21 11:07:49.174] * DVB created: 4096K [12.01.21 11:07:49.175] * DIB created: 512K [12.01.21 11:07:49.248] load time LTX=52 ms [12.01.21 11:07:49.259] count of .thm files=6808 [12.01.21 11:07:49.813] load time THM=564 ms [12.01.21 11:07:49.813] * distortion: used, dev(30),need(14) [12.01.21 11:07:49.813] * SSample: 1920x1080 [12.01.21 11:07:49.834] * SSample: enabled [12.01.21 11:07:49.926] - r__tf_aniso 4 [12.01.21 11:07:49.926] - r1_tf_mipbias 0. [12.01.21 11:07:49.933] Script debugger succesfully restarted. [12.01.21 11:07:51.434] - Gamedata version: [Сборка 2.1 final p.8k.2] [12.01.21 11:07:51.463] ~ WARNING User-defined param [respawn_type] not found! [12.01.21 11:07:51.497] Starting engine... [12.01.21 11:07:51.547] GMLib loaded at 49 msec [12.01.21 11:07:51.905] Game_Globals loaded at 358 msec [12.01.21 11:07:51.991] App_Start loaded at 85 msec [12.01.21 11:07:51.997] ui_core loaded at 6 msec [12.01.21 11:07:52.019] Loading DLL: xrGameSpy.dll [12.01.21 11:07:52.170] Main_Menu loaded at 173 msec [12.01.21 11:07:52.235] Invalid ogg-comment version, file: d:\op-2.1\gamedata\sounds\music\triumf_voli_l.ogg [12.01.21 11:07:52.247] Invalid ogg-comment version, file: d:\op-2.1\gamedata\sounds\music\triumf_voli_r.ogg [12.01.21 11:08:02.347] * DVB created: 4096K [12.01.21 11:08:02.347] * DIB created: 512K [12.01.21 11:08:02.347] - r__tf_aniso 4 [12.01.21 11:08:02.347] - r1_tf_mipbias 0. [12.01.21 11:08:02.347] * SSample: 1920x1080 [12.01.21 11:08:02.352] * SSample: enabled [12.01.21 11:08:02.352] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.01.21 11:08:02.352] * GPU vertex cache: recognized, 24 [12.01.21 11:08:02.352] *** RESET [53 ms] [12.01.21 11:08:02.377] "d:\op-2.1\bin\xr_3da.exe" -nointro [12.01.21 11:08:02.377] Begin load [12.01.21 11:08:02.389] * phase time: 0 ms [12.01.21 11:08:02.418] * phase cmem: 207617 K [12.01.21 11:08:02.418] Prefetching objects... [12.01.21 11:08:02.535] * Objects loaded in 0 ms [12.01.21 11:08:10.253] * Models loaded in 7717 ms [12.01.21 11:08:10.284] * Prefetch memory: 722845Kb [12.01.21 11:08:10.291] * phase time: 7901 ms [12.01.21 11:08:10.323] * phase cmem: 893717 K [12.01.21 11:08:10.323] Starting server... [12.01.21 11:08:10.379] - Gamedata version: [Сборка 2.1 final p.8k.2] [12.01.21 11:08:10.398] ~ WARNING User-defined param [respawn_type] not found! [12.01.21 11:08:10.497] * phase time: 206 ms [12.01.21 11:08:10.529] * phase cmem: 891641 K [12.01.21 11:08:10.529] Loading alife simulator... [12.01.21 11:08:10.530] * phase time: 32 ms [12.01.21 11:08:10.560] * phase cmem: 891633 K [12.01.21 11:08:10.560] Loading savegame... [12.01.21 11:08:10.623] d:\op-2.1\userdata\savedgames\День 37. 15.42. Болота.sav save created on DEVELOPER mode! [12.01.21 11:08:10.623] * Loading key-value pairs... [12.01.21 11:08:10.660] * 20 key-value pairs were successfully loaded (0.037s) [12.01.21 11:08:10.660] * Loading spawn registry... [12.01.21 11:08:12.467] * 25177 spawn points were successfully loaded (1.808s) [12.01.21 11:08:12.468] * Loading objects... [12.01.21 11:08:13.390] * 50465 objects were successfully loaded (0.922s) 50465 [12.01.21 11:08:15.390] * Loading quick slots data... [12.01.21 11:08:15.390] * Start objects on_register'ed... [12.01.21 11:08:17.747] * 50465 objects on_register'ed (2.358s) [12.01.21 11:08:17.748] * Game День 37. 15.42. Болота is successfully loaded from file 'd:\op-2.1\userdata\savedgames\День 37. 15.42. Болота.sav' (7.219s) [12.01.21 11:08:17.748] * phase time: 7218 ms [12.01.21 11:08:17.812] * phase cmem: 1066085 K [12.01.21 11:08:17.812] Connecting... [12.01.21 11:08:17.995] MaxPlayers = 32 [12.01.21 11:08:18.120] * phase time: 370 ms [12.01.21 11:08:18.182] * phase cmem: 1079630 K [12.01.21 11:08:18.182] Connecting to... [12.01.21 11:08:18.189] Player not found. New player created. [12.01.21 11:08:18.189] * client : connection accepted - <> [12.01.21 11:08:18.208] * phase time: 88 ms [12.01.21 11:08:18.272] * phase cmem: 1079654 K [12.01.21 11:08:18.272] Reading level info... [12.01.21 11:08:18.285] * phase time: 76 ms [12.01.21 11:08:18.349] * phase cmem: 1079654 K [12.01.21 11:08:18.349] Loading object space... [12.01.21 11:08:19.578] * object space load: 1228 ms [12.01.21 11:08:19.578] * phase time: 1293 ms [12.01.21 11:08:19.642] * phase cmem: 1205186 K [12.01.21 11:08:19.642] Loading shaders (R1)... [12.01.21 11:08:19.811] * phase time: 232 ms [12.01.21 11:08:19.874] * phase cmem: 1206621 K [12.01.21 11:08:19.874] Loading geometry (R1)... [12.01.21 11:08:20.601] * phase time: 790 ms [12.01.21 11:08:20.665] * phase cmem: 1305830 K [12.01.21 11:08:20.665] Loading visuals (R1)... [12.01.21 11:08:20.796] * phase time: 195 ms [12.01.21 11:08:20.863] * phase cmem: 1318006 K [12.01.21 11:08:20.863] Loading details (R1)... [12.01.21 11:08:20.923] * [DETAILS] VertexConsts(256), Batch(61) [12.01.21 11:08:20.923] * [DETAILS] 14640 v(20), 7808 p [12.01.21 11:08:20.923] * [DETAILS] Batch(61), VB(285K), IB(45K) [12.01.21 11:08:20.923] * phase time: 126 ms [12.01.21 11:08:20.990] * phase cmem: 1318422 K [12.01.21 11:08:20.990] Loading sectors (R1)... [12.01.21 11:08:20.990] * Loading HOM: d:\op-2.1\gamedata\levels\marsh\level.hom [12.01.21 11:08:21.002] * Loading environment modificator: d:\op-2.1\gamedata\levels\marsh\level.env_mod [12.01.21 11:08:21.002] * phase time: 78 ms [12.01.21 11:08:21.071] * phase cmem: 1318621 K [12.01.21 11:08:21.071] Loading AI objects... [12.01.21 11:08:21.221] - Loading music tracks from 'marsh_musics'... [12.01.21 11:08:21.286] * phase time: 284 ms [12.01.21 11:08:21.352] * phase cmem: 1318662 K [12.01.21 11:08:21.352] Loading PH world... [12.01.21 11:08:21.411] - Game configuring : Started [12.01.21 11:08:21.415] - Game configuring : Finished [12.01.21 11:08:21.757] * phase time: 471 ms [12.01.21 11:08:21.825] * phase cmem: 1339366 K [12.01.21 11:08:21.825] Loading textures... [12.01.21 11:08:30.809] * t-report - base: 1160, 1039115 K [12.01.21 11:08:30.809] * t-report - lmap: 24, 24579 K [12.01.21 11:08:30.809] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [12.01.21 11:08:30.809] Reduce pixel density (worse) or use more vertex lighting (better). [12.01.21 11:08:30.810] * phase time: 9053 ms [12.01.21 11:08:30.879] * phase cmem: 1705592 K [12.01.21 11:08:30.879] Synchronizing... [12.01.21 11:08:30.880] Save created on [Engine 1.0f p 8.2] [12.01.21 11:08:30.880] Save date and time [Mon Jan 11 23:34:36 2021] [12.01.21 11:08:30.921] * phase time: 110 ms [12.01.21 11:08:30.993] * phase cmem: 1705593 K [12.01.21 11:08:31.209] * [win32]: free[1597192 K], reserved[203520 K], committed[2393528 K] [12.01.21 11:08:31.209] * [ D3D ]: textures[1063694 K] [12.01.21 11:08:31.209] * [x-ray]: crt heap[1703968 K], process heap[1703968 K], game lua[301005 K], engine lua[332 K], render[0 K] [12.01.21 11:08:31.209] * [x-ray]: economy: strings[count: 195460, lengths: 10938 K, overhead: 6108 K, saved: 26641 K] [12.01.21 11:08:31.209] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [12.01.21 11:08:31.209] * Starting measure [12.01.21 11:10:05.047] Invalid ogg-comment version, file: d:\op-2.1\gamedata\sounds\music\vstan_s_kolen_l.ogg [12.01.21 11:10:05.047] Invalid ogg-comment version, file: d:\op-2.1\gamedata\sounds\music\vstan_s_kolen_r.ogg [12.01.21 11:10:05.217] * MEMORY USAGE: 2851483 K [12.01.21 11:13:17.203] * DVB created: 4096K [12.01.21 11:13:17.203] * DIB created: 512K [12.01.21 11:13:17.204] - r__tf_aniso 4 [12.01.21 11:13:17.204] - r1_tf_mipbias 0. [12.01.21 11:13:17.204] * SSample: 1920x1080 [12.01.21 11:13:17.214] * SSample: enabled [12.01.21 11:13:17.214] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.01.21 11:13:17.214] * GPU vertex cache: recognized, 24 [12.01.21 11:13:17.214] *** RESET [0 ms] [12.01.21 11:13:17.511] Invalid ogg-comment version, file: d:\op-2.1\gamedata\sounds\music\fallen_l.ogg [12.01.21 11:13:17.528] Invalid ogg-comment version, file: d:\op-2.1\gamedata\sounds\music\fallen_r.ogg [12.01.21 11:13:18.716] * MEMORY USAGE: 2860913 K [12.01.21 11:13:19.433] * DVB created: 4096K [12.01.21 11:13:19.433] * DIB created: 512K [12.01.21 11:13:19.434] - r__tf_aniso 4 [12.01.21 11:13:19.434] - r1_tf_mipbias 0. [12.01.21 11:13:19.434] * SSample: 1920x1080 [12.01.21 11:13:19.442] * SSample: enabled [12.01.21 11:13:19.442] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.01.21 11:13:19.442] * GPU vertex cache: recognized, 24 [12.01.21 11:13:19.442] *** RESET [83 ms] [12.01.21 11:13:20.199] * MEMORY USAGE: 2796138 K [12.01.21 11:14:08.666] Invalid ogg-comment version, file: d:\op-2.1\gamedata\sounds\music\pustoy_perron_l.ogg [12.01.21 11:14:08.678] Invalid ogg-comment version, file: d:\op-2.1\gamedata\sounds\music\pustoy_perron_r.ogg [12.01.21 11:16:09.792] * DVB created: 4096K [12.01.21 11:16:09.792] * DIB created: 512K [12.01.21 11:16:09.793] - r__tf_aniso 4 [12.01.21 11:16:09.793] - r1_tf_mipbias 0. [12.01.21 11:16:09.793] * SSample: 1920x1080 [12.01.21 11:16:09.802] * SSample: enabled [12.01.21 11:16:09.802] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.01.21 11:16:09.802] * GPU vertex cache: recognized, 24 [12.01.21 11:16:09.802] *** RESET [0 ms] [12.01.21 11:16:10.112] Invalid ogg-comment version, file: d:\op-2.1\gamedata\sounds\music\i_want_to_be_with_you_l.ogg [12.01.21 11:16:10.132] Invalid ogg-comment version, file: d:\op-2.1\gamedata\sounds\music\i_want_to_be_with_you_r.ogg [12.01.21 11:16:11.220] * MEMORY USAGE: 2806799 K [12.01.21 11:16:11.622] * DVB created: 4096K [12.01.21 11:16:11.622] * DIB created: 512K [12.01.21 11:16:11.624] - r__tf_aniso 4 [12.01.21 11:16:11.624] - r1_tf_mipbias 0. [12.01.21 11:16:11.624] * SSample: 1920x1080 [12.01.21 11:16:11.632] * SSample: enabled [12.01.21 11:16:11.632] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [12.01.21 11:16:11.632] * GPU vertex cache: recognized, 24 [12.01.21 11:16:11.632] *** RESET [61 ms] [12.01.21 11:16:12.386] * MEMORY USAGE: 2763661 K [12.01.21 11:16:18.598] ERROR Cannot find phrase precondition [oksana_spawn.direction_laboratory_have] for dialog [direction_laboratory_end] [12.01.21 11:16:18.643] ERROR Cannot find phrase precondition [oksana_spawn.direction_laboratory_have] for dialog [direction_laboratory_end] [12.01.21 11:16:24.618] ERROR Cannot find phrase precondition [oksana_spawn.direction_laboratory_have] for dialog [direction_laboratory_end] [12.01.21 11:16:28.643] ERROR Cannot find phrase precondition [oksana_spawn.direction_laboratory_have] for dialog [direction_laboratory_end] [12.01.21 11:16:33.909] ERROR Cannot find phrase precondition [oksana_spawn.direction_laboratory_have] for dialog [direction_laboratory_end] [12.01.21 11:16:33.915] ERROR Cannot find phrase precondition [oksana_spawn.direction_laboratory_have] for dialog [direction_laboratory_end] [12.01.21 11:17:01.053] ERROR Cannot find phrase precondition [oksana_spawn.direction_laboratory_have] for dialog [direction_laboratory_end] [12.01.21 11:17:10.064] ERROR Cannot find phrase precondition [oksana_spawn.direction_laboratory_have] for dialog [direction_laboratory_end] [12.01.21 11:17:10.588] * Saving spawns... [12.01.21 11:17:10.590] * Saving objects... [12.01.21 11:17:10.835] * 50475 objects are successfully saved [12.01.21 11:17:10.846] * Saving key-value pairs... [12.01.21 11:17:10.877] * 20 key-value pairs were successfully saved [12.01.21 11:17:10.877] * Saving quick slots data... [12.01.21 11:17:10.949] * Game Сканеры аномалий - завершено.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\Сканеры аномалий - завершено.sav' [12.01.21 11:18:12.042] * [win32]: free[47896 K], reserved[313400 K], committed[3832944 K] [12.01.21 11:18:12.042] * [x-ray]: crt heap[2804103 K], process heap[2804103 K] [12.01.21 11:18:12.042] * [x-ray]: economy: strings[count: 213290, lengths: 11772 K, overhead: 6665 K, saved: 104398 K] [12.01.21 11:18:12.042] * [x-ray]: economy: smem[count: 84541, lengths: 46089 K, overhead: 1320 K, saved: 21974 K] [12.01.21 11:18:12.042] [12.01.21 11:18:12.042] FATAL ERROR [12.01.21 11:18:12.042] [12.01.21 11:18:12.042] [error]Expression : error handler is invoked! [12.01.21 11:18:12.042] [error]Function : handler_base [12.01.21 11:18:12.042] [error]File : xrDebugNew.cpp [12.01.21 11:18:12.042] [error]Line : 870 [12.01.21 11:18:12.042] [error]Description : std: out of memory [12.01.21 11:18:12.042] [12.01.21 11:18:12.087] [12.01.21 11:18:12.087] stack trace: [12.01.21 11:18:12.087] [12.01.21 11:18:12.103] *** break by StackWalk *** [12.01.21 11:18:12.103] stack trace: [12.01.21 11:18:12.103] [12.01.21 11:18:12.103] 0023:5F59ED6B (0x6702BCD0 0x76FA93EE 0x00A8C000 0x00A8C000) XR_3DA.exe [12.01.21 11:18:12.103] 0023:6702BCE0 (0x00A8C000 0x00000028 0xE4613298 0x00000398) XR_3DA.exe [12.01.21 11:18:12.103] 0023:76F8786E (0x00A8C000 0x002A3000 0x00005460 0x00005460) XR_3DA.exe [12.01.21 11:18:12.103] 0023:009E2E30 (0xE4613298 0xE4613304 0x00000000 0xC8CFB9D8) XR_3DA.exe [12.01.21 11:18:12.103] 0023:009E313B (0x00000017 0xE4616428 0xE4613298 0x00000001) XR_3DA.exe [12.01.21 11:18:12.103] 0023:009E2026 (0xC8CFB9D8 0xC8CFB960 0xDDE5F1C0 0xC8CFB7C0) XR_3DA.exe [12.01.21 11:18:12.103] 0023:00A815C8 (0xC8CFB960 0xDDE5F1C0 0xC8CFB7C0 0x008FA1E8) XR_3DA.exe [12.01.21 11:18:12.103] 0023:C8CFB9D8 (0xFFF60360 0x8508C483 0x8D5C7EC0 0x9B8D386B) XR_3DA.exe [12.01.21 11:18:12.103] 0023:E8505138 (0x8508C483 0x8D5C7EC0 0x9B8D386B 0x00000000) XR_3DA.exe [12.01.21 11:18:12.103] 0023:FFF60360 (0x8D5C7EC0 0x9B8D386B 0x00000000 0x0264BB83) XR_3DA.exe [12.01.21 11:18:12.103] 0023:8508C483 (0x9B8D386B 0x00000000 0x0264BB83 0x75000000) XR_3DA.exe [12.01.21 11:18:12.103] 0023:8D5C7EC0 (0x00000000 0x0264BB83 0x75000000 0x24448D27) XR_3DA.exe [12.01.21 11:18:12.103] 0023:9B8D386B (0x0264BB83 0x75000000 0x24448D27 0x4DE85038) XR_3DA.exe Сообщение отредактировал Vition - Пятница, 15.01.2021, 10:50 |
Дата: Четверг, Вчера, 10:17
Сообщение #295
[spoiler]Expression : source
Function : CPHSkeleton::Spawn File : PHSkeleton.cpp Line : 80 Description : no source Подскажите пожалуйста,как добавляется в сообщение спойлер Вылеты при попытке попасть на локацию бар Добрый день Помогите с проблемой. Был вылет при получении задания от Кленова ,по пси антенне. Закачал патч 8.Появились вылеты при попытке попасть на локацию бар со всех локаци Сообщение отредактировал Pilot - Четверг, 21.01.2021, 10:38 |
Дата: Четверг, Вчера, 16:47
Сообщение #296
По первому вопросу:Всё просто: есть кнопка SP в панели инструментов нажимаешь её вначале и после сообщения, которое хочешь убрать под спойлер.... По второму вопросу: Не указал сборку мода. По поводу патча. Здесь в шапке форума (там сам мод) расписано как ставить. Сначала кумулятивный патч 8к, а затем 8.2 финальный. Новая игра не нужна и возможно наша помощь тоже. |
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