Initializing File System...
using fs-ltx f:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78609 files cached, 17943Kb memory used.
Init FileSystem 0.621985 sec
[09.01.21 19:43:26.336] 'xrCore' build 7445, Jun 25 2019
[09.01.21 19:43:26.336] OP 2.1 Engine ver 1.0f patch ver 8.2
[09.01.21 19:43:26.336]
[09.01.21 19:43:26.532] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[09.01.21 19:43:26.533] Initializing Engine...
[09.01.21 19:43:26.535] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[09.01.21 19:43:26.535] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[09.01.21 19:43:26.535] respawn_type transparent_treasure user_name ]
[09.01.21 19:43:26.535] Loading config for renderer
[09.01.21 19:43:26.535] Executing config-script "user.ltx"...
[09.01.21 19:43:26.535] [f:\op-2.1\userdata\user.ltx] successfully loaded.
[09.01.21 19:43:26.535] Starting INPUT device...
[09.01.21 19:43:26.540] Loading DLL: xrRender_R1.dll
[09.01.21 19:43:26.541] Loading DLL: xrGame.dll
[09.01.21 19:43:26.545] 'xrGame' build Jun 25 2019 12:48:47
[09.01.21 19:43:26.606] * [win32]: free[4028540 K], reserved[46208 K], committed[119492 K]
[09.01.21 19:43:26.606] * [ D3D ]: textures[0 K]
[09.01.21 19:43:26.606] * [x-ray]: crt heap[31070 K], process heap[31070 K], game lua[0 K], engine lua[0 K], render[0 K]
[09.01.21 19:43:26.606] * [x-ray]: economy: strings[count: 37194, lengths: 1018 K, overhead: 1162 K, saved: 14734 K]
[09.01.21 19:43:26.606] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[09.01.21 19:43:26.606] Executing config-script "f:\op-2.1\gamedata\config\default_controls.ltx"...
[09.01.21 19:43:26.607] [f:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[09.01.21 19:43:26.607] Executing config-script "user.ltx"...
[09.01.21 19:43:26.607] Executing config-script "f:\op-2.1\gamedata\config\rspec_default.ltx"...
[09.01.21 19:43:26.608] [f:\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[09.01.21 19:43:26.608] Executing config-script "f:\op-2.1\gamedata\config\default_controls.ltx"...
[09.01.21 19:43:26.608] [f:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[09.01.21 19:43:26.608] - Maximum allowed affinity mask: 0xF, current: 0xE
[09.01.21 19:43:26.608] [f:\op-2.1\userdata\user.ltx] successfully loaded.
[09.01.21 19:43:26.608] SOUND: OpenAL: enumerate devices...
[09.01.21 19:43:26.608] SOUND: OpenAL: EnumerationExtension Present
[09.01.21 19:43:26.608] devices OpenAL Soft
[09.01.21 19:43:26.608] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[09.01.21 19:43:26.631] SOUND: OpenAL: All available devices:
[09.01.21 19:43:26.631] 1. OpenAL Soft, Spec Version 1.1 (default)
[09.01.21 19:43:26.631] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[09.01.21 19:43:26.637] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[09.01.21 19:43:26.642] * sound: EAX 2.0 extension: absent
[09.01.21 19:43:26.642] * sound: EAX 2.0 deferred: absent
[09.01.21 19:43:26.642] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[09.01.21 19:43:26.648] Starting RENDER device...
[09.01.21 19:43:26.656] * GPU [vendor:10DE]-[device:614]: NVIDIA GeForce 9800 GT
[09.01.21 19:43:26.656] * GPU driver: 21.21.13.4201
[09.01.21 19:43:26.910] * CREATE: DeviceREF: 1
[09.01.21 19:43:26.910] * Texture memory: 2496 M
[09.01.21 19:43:26.910] * DDI-level: 9.0
[09.01.21 19:43:26.942] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[09.01.21 19:43:26.943] * GPU vertex cache: unrecognized, 16
[09.01.21 19:43:26.943] * DVB created: 4096K
[09.01.21 19:43:26.943] * DIB created: 512K
[09.01.21 19:43:27.043] load time LTX=69 ms
[09.01.21 19:43:27.050] count of .thm files=3228
[09.01.21 19:43:27.102] load time THM=58 ms
[09.01.21 19:43:27.102] * distortion: used, dev(30),need(14)
[09.01.21 19:43:27.102] * SSample: 1024x768
[09.01.21 19:43:27.108] * SSample: enabled
[09.01.21 19:43:27.220] - r__tf_aniso 4
[09.01.21 19:43:27.220] - r1_tf_mipbias 0.
[09.01.21 19:43:27.228] Script debugger succesfully restarted.
[09.01.21 19:43:28.964] - Gamedata version: [Сборка 2.1 final p.8k.2]
[09.01.21 19:43:29.038] Starting engine...
[09.01.21 19:43:29.100] GMLib loaded at 60 msec
[09.01.21 19:43:29.518] Game_Globals loaded at 417 msec
[09.01.21 19:43:29.824] App_Start loaded at 306 msec
[09.01.21 19:43:29.884] ui_core loaded at 59 msec
[09.01.21 19:43:29.974] Loading DLL: xrGameSpy.dll
[09.01.21 19:43:30.006] Main_Menu loaded at 122 msec
[09.01.21 19:43:44.044] * DVB created: 4096K
[09.01.21 19:43:44.044] * DIB created: 512K
[09.01.21 19:43:44.044] - r__tf_aniso 4
[09.01.21 19:43:44.044] - r1_tf_mipbias 0.
[09.01.21 19:43:44.044] * SSample: 1024x768
[09.01.21 19:43:44.051] * SSample: enabled
[09.01.21 19:43:44.051] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[09.01.21 19:43:44.051] * GPU vertex cache: recognized, 24
[09.01.21 19:43:44.051] *** RESET [95 ms]
[09.01.21 19:43:44.059] "f:\op-2.1\bin\xr_3da.exe" -nointro
[09.01.21 19:43:44.059] Begin load
[09.01.21 19:43:44.060] * phase time: 0 ms
[09.01.21 19:43:44.099] * phase cmem: 192089 K
[09.01.21 19:43:44.099] Prefetching objects...
[09.01.21 19:43:44.183] * Objects loaded in 0 ms
[09.01.21 19:43:49.918] * Models loaded in 5734 ms
[09.01.21 19:43:49.958] * Prefetch memory: 711543Kb
[09.01.21 19:43:49.961] * phase time: 5901 ms
[09.01.21 19:43:50.001] * phase cmem: 866704 K
[09.01.21 19:43:50.001] Starting server...
[09.01.21 19:43:50.028] - Gamedata version: [Сборка 2.1 final p.8k.2]
[09.01.21 19:43:50.117] * phase time: 155 ms
[09.01.21 19:43:50.156] * phase cmem: 864518 K
[09.01.21 19:43:50.156] Loading alife simulator...
[09.01.21 19:43:50.156] * phase time: 39 ms
[09.01.21 19:43:50.196] * phase cmem: 864511 K
[09.01.21 19:43:50.196] Loading savegame...
[09.01.21 19:43:50.257] * Loading key-value pairs...
[09.01.21 19:43:50.404] * 20 key-value pairs were successfully loaded (0.147s)
[09.01.21 19:43:50.404] * Loading spawn registry...
[09.01.21 19:43:52.481] * 25177 spawn points were successfully loaded (2.076s)
[09.01.21 19:43:52.482] * Loading objects...
[09.01.21 19:43:53.818] * 65339 objects were successfully loaded (1.337s) 65339
[09.01.21 19:43:56.449] * Loading quick slots data...
[09.01.21 19:43:56.449] * Start objects on_register'ed...
[09.01.21 19:43:59.609] * 65339 objects on_register'ed (3.160s)
[09.01.21 19:43:59.612] * Game 2224 is successfully loaded from file 'f:\op-2.1\userdata\savedgames\2224.sav' (9.456s)
[09.01.21 19:43:59.613] * phase time: 9456 ms
[09.01.21 19:43:59.719] * phase cmem: 1184666 K
[09.01.21 19:43:59.719] Connecting...
[09.01.21 19:43:59.919] MaxPlayers = 32
[09.01.21 19:44:00.014] * phase time: 400 ms
[09.01.21 19:44:00.113] * phase cmem: 1204971 K
[09.01.21 19:44:00.113] Connecting to...
[09.01.21 19:44:00.113] Player not found. New player created.
[09.01.21 19:44:00.113] * client : connection accepted - <>
[09.01.21 19:44:00.137] * phase time: 123 ms
[09.01.21 19:44:00.235] * phase cmem: 1204998 K
[09.01.21 19:44:00.235] Reading level info...
[09.01.21 19:44:00.247] * phase time: 109 ms
[09.01.21 19:44:00.345] * phase cmem: 1204998 K
[09.01.21 19:44:00.345] Loading object space...
[09.01.21 19:44:01.128] * object space load: 784 ms
[09.01.21 19:44:01.129] * phase time: 882 ms
[09.01.21 19:44:01.226] * phase cmem: 1301359 K
[09.01.21 19:44:01.226] Loading shaders (R1)...
[09.01.21 19:44:01.549] * phase time: 419 ms
[09.01.21 19:44:01.651] * phase cmem: 1303561 K
[09.01.21 19:44:01.651] Loading geometry (R1)...
[09.01.21 19:44:02.342] * phase time: 794 ms
[09.01.21 19:44:02.442] * phase cmem: 1395375 K
[09.01.21 19:44:02.442] Loading visuals (R1)...
[09.01.21 19:44:02.579] * phase time: 236 ms
[09.01.21 19:44:02.681] * phase cmem: 1403840 K
[09.01.21 19:44:02.681] Loading details (R1)...
[09.01.21 19:44:02.734] * [DETAILS] VertexConsts(256), Batch(61)
[09.01.21 19:44:02.734] * [DETAILS] 10126 v(20), 5368 p
[09.01.21 19:44:02.735] * [DETAILS] Batch(61), VB(197K), IB(31K)
[09.01.21 19:44:02.735] * phase time: 155 ms
[09.01.21 19:44:02.836] * phase cmem: 1404099 K
[09.01.21 19:44:02.836] Loading sectors (R1)...
[09.01.21 19:44:02.842] * Loading HOM: f:\op-2.1\gamedata\levels\jupiter\level.hom
[09.01.21 19:44:02.856] * Loading environment modificator: f:\op-2.1\gamedata\levels\jupiter\level.env_mod
[09.01.21 19:44:02.856] ERROR CEnvironment::mods_load: f:\op-2.1\gamedata\levels\jupiter\level.env_mod is malformed!
[09.01.21 19:44:02.856] * phase time: 121 ms
[09.01.21 19:44:02.957] * phase cmem: 1404774 K
[09.01.21 19:44:02.957] Loading AI objects...
[09.01.21 19:44:02.999] - Loading music tracks from 'jupiter_musics'...
[09.01.21 19:44:03.047] * phase time: 191 ms
[09.01.21 19:44:03.149] * phase cmem: 1404557 K
[09.01.21 19:44:03.149] Loading PH world...
[09.01.21 19:44:03.431] - Game configuring : Started
[09.01.21 19:44:03.456] - Game configuring : Finished
[09.01.21 19:44:03.717] * phase time: 669 ms
[09.01.21 19:44:03.826] * phase cmem: 1520744 K
[09.01.21 19:44:03.826] Loading textures...
[09.01.21 19:44:09.373] * t-report - base: 1260, 1055927 K
[09.01.21 19:44:09.373] * t-report - lmap: 28, 28675 K
[09.01.21 19:44:09.373] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[09.01.21 19:44:09.373] Reduce pixel density (worse) or use more vertex lighting (better).
[09.01.21 19:44:09.373] * phase time: 5655 ms
[09.01.21 19:44:09.482] * phase cmem: 1897529 K
[09.01.21 19:44:09.482] Synchronizing...
[09.01.21 19:44:09.482] Save created on [Engine 1.0f p 8.2]
[09.01.21 19:44:09.482] Save date and time [Thu Jan 7 17:05:31 2021]
[09.01.21 19:44:09.531] * phase time: 158 ms
[09.01.21 19:44:09.640] * phase cmem: 1897530 K
[09.01.21 19:44:10.011] * [win32]: free[1517196 K], reserved[92172 K], committed[2584872 K]
[09.01.21 19:44:10.011] * [ D3D ]: textures[1084602 K]
[09.01.21 19:44:10.011] * [x-ray]: crt heap[1895893 K], process heap[1895893 K], game lua[381981 K], engine lua[348 K], render[0 K]
[09.01.21 19:44:10.011] * [x-ray]: economy: strings[count: 225010, lengths: 14511 K, overhead: 7031 K, saved: 33290 K]
[09.01.21 19:44:10.011] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[09.01.21 19:44:10.011] * Starting measure
[09.01.21 19:45:53.035] * MEMORY USAGE: 2354713 K
[09.01.21 19:46:30.757] ~ WARNING kamp[jup_stalk_most_kamp_1] not has any suitable states for npc_id[56460].set idle state.
[09.01.21 19:46:33.767] ~ WARNING kamp[jup_stalk_most_kamp_1] not has any suitable states for npc_id[56460].set idle state.
[09.01.21 19:47:14.873] ~ WARNING kamp[jup_stalk_most_kamp_1] not has any suitable states for npc_id[56460].set idle state.
[09.01.21 19:47:55.152] ~ WARNING kamp[jup_stalk_most_kamp_1] not has any suitable states for npc_id[56460].set idle state.
[09.01.21 19:49:14.857] * Saving spawns...
[09.01.21 19:49:14.859] * Saving objects...
[09.01.21 19:49:15.232] * 65334 objects are successfully saved
[09.01.21 19:49:15.293] * Saving key-value pairs...
[09.01.21 19:49:15.455] * 20 key-value pairs were successfully saved
[09.01.21 19:49:15.455] * Saving quick slots data...
[09.01.21 19:49:15.645] * Game Win10Pro_quicksave.sav is successfully saved to file 'f:\op-2.1\userdata\savedgames\win10pro_quicksave.sav'
[09.01.21 19:49:38.746] ~ WARNING kamp[jup_zombi2_kamp_1] not has any suitable states for npc_id[48120].set idle state.
[09.01.21 19:49:41.988] ~ WARNING kamp[jup_zombi2_kamp_1] not has any suitable states for npc_id[48120].set idle state.
[09.01.21 19:50:22.149] ~ WARNING kamp[jup_zombi2_kamp_1] not has any suitable states for npc_id[48120].set idle state.
[09.01.21 19:50:30.603] Read position went out of the buffer boundaries. r_pos=12 B.count=10
[09.01.21 19:50:30.645] ~
[09.01.21 19:50:30.645] stack traceback:
[09.01.21 19:50:30.680] problem here:
[09.01.21 19:50:34.126] *** break by StackWalk ***
[09.01.21 19:50:34.126] 0023:739DF26F (0x73E0F024 0x73E0F01C 0x73996FF0 0x134F0018) xrCore.dll, LogStackTrace(), s:\xrcore\xrdebugnew.cpp, 130
[09.01.21 19:50:34.165] 0023:73E0A622 (0x722EFD88 0x0000000C 0x0000000A 0x00EF7320) xrNetServer.dll, LogPacketError(), s:\xrnetserver\net_error.cpp, 18
[09.01.21 19:50:34.165] 0023:71AC8EE0 (0x00EF2ED8 0x00000002 0x00EF2D08 0x01148F40) xrGame.dll, NET_Packet::r(), s:\xrnetserver\net_utils.h, 229
[09.01.21 19:50:34.165] 0023:7219D2B9 (0x00EF7320 0x00000001 0xBF52D458 0x5A35289C) xrGame.dll, xrServer::Process_event(), s:\xr_3da\xrgame\xrserver_process_event.cpp, 134
[09.01.21 19:50:34.165] 0023:72134E3B (0x00EF7320 0x00000001 0x00EF7328 0x00EF7300) xrGame.dll, xrServer::OnMessage(), s:\xr_3da\xrgame\xrserver.cpp, 512
[09.01.21 19:50:34.165] 0023:71FF956D (0x00EF7320 0x00000008 0x00000000 0x13369E10) xrGame.dll, CLevel::Send(), s:\xr_3da\xrgame\level_network.cpp, 252
[09.01.21 19:50:34.165] 0023:720435B3 (0x00EF7320 0x00000008 0x3EB00008 0x00030006) xrGame.dll, CGameObject::u_EventSend(), s:\xr_3da\xrgame\gameobject.cpp, 784
[09.01.21 19:50:34.165] 0023:71F9E437 (0x00EF93E8 0x00000001 0x00EF93DA 0x87811E81) xrGame.dll, CAI_Stalker::OnEvent(), s:\xr_3da\xrgame\ai\stalker\ai_stalker_events.cpp, 66
[09.01.21 19:50:34.165] 0023:71FF511F (0x0000F717 0x00000001 0x00EF93E8 0x01BD01BD) xrGame.dll, CLevel::cl_Process_Event(), s:\xr_3da\xrgame\level.cpp, 381
[09.01.21 19:50:34.165] 0023:71FFCE6A (0x4CC3B3D0 0x13369E10 0x13369E10 0x71AC8E95) xrGame.dll, CLevel::g_sv_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 159
[09.01.21 19:50:34.165] 0023:71FFD022 (0x00EFB48C 0x6D610001 0x375F6F6D 0x7832362E) xrGame.dll, CLevel::cl_Process_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 46
[09.01.21 19:50:34.165] 0023:71FF4FE3 (0x00000000 0x00000000 0x8CAE3A90 0x00000000) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 480
[09.01.21 19:50:34.165] 0023:71FF47BE (0x007CDDAD 0x05CC4710 0x009B63B4 0x00989680) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 550
[09.01.21 19:50:34.165] 0023:0096FB8C (0x00989680 0x0000003C 0x00A2E460 0x3C837246) XR_3DA.exe, CRegistrator
::Process(), s:\xr_3da\pure.h, 77
[09.01.21 19:50:34.165] 0023:009B63B4 (0x00000000 0x00A31930 0x00C88000 0x00000009) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[09.01.21 19:50:34.165] 0023:009B6895 (0x00A31930 0xFFFFFFFF 0x00EFF940 0x00980D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[09.01.21 19:50:34.165] 0023:0098113A (0x00000000 0x00A31930 0x00000000 0x00EFD694) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[09.01.21 19:50:34.165] 0023:00980D50 (0x00920000 0x00000000 0x010F3203 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[09.01.21 19:50:34.165] 0023:00980960 (0x00920000 0x00000000 0x010F3203 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[09.01.21 19:50:34.165] 0023:0097B6CB (0x00C88000 0x76036340 0x00EFFA3C 0x76FA7A94) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[09.01.21 19:50:34.165] 0023:76036359 (0x00C88000 0xBAC9F663 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[09.01.21 19:50:34.165] 0023:76FA7A94 (0xFFFFFFFF 0x76FC8E13 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()
[09.01.21 19:50:34.165] 0023:76FA7A64 (0x0097B73D 0x00C88000 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()
[09.01.21 19:50:34.165]
[09.01.21 19:50:34.165] FATAL ERROR
[09.01.21 19:50:34.165]
[09.01.21 19:50:34.165] [error]Expression : fatal error
[09.01.21 19:50:34.165] [error]Function : NET_Packet::r
[09.01.21 19:50:34.165] [error]File : s:\xrnetserver\net_utils.h
[09.01.21 19:50:34.165] [error]Line : 230
[09.01.21 19:50:34.165] [error]Description :
[09.01.21 19:50:34.165] [error]Arguments : ENGINE CRASH: See details in log
[09.01.21 19:50:34.165]
[09.01.21 19:50:34.165]
[09.01.21 19:50:34.165] stack trace:
[09.01.21 19:50:34.165]
[09.01.21 19:50:34.189] *** break by StackWalk ***
[09.01.21 19:50:34.189] stack trace:
[09.01.21 19:50:34.189]
[09.01.21 19:50:34.189] 0023:739DED6B (0x739F3930 0x739F393C 0x00EF2868 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[09.01.21 19:50:34.189] 0023:739DF4FF (0x73A0C200 0x722EFD0C 0x000000E6 0x722EFDD0) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428
[09.01.21 19:50:34.189] 0023:71AC8F03 (0x00EF2ED8 0x00000002 0x00EF2D08 0x01148F40) xrGame.dll, NET_Packet::r(), s:\xrnetserver\net_utils.h, 230
[09.01.21 19:50:34.189] 0023:7219D2B9 (0x00EF7320 0x00000001 0xBF52D458 0x5A35289C) xrGame.dll, xrServer::Process_event(), s:\xr_3da\xrgame\xrserver_process_event.cpp, 134
[09.01.21 19:50:34.189] 0023:72134E3B (0x00EF7320 0x00000001 0x00EF7328 0x00EF7300) xrGame.dll, xrServer::OnMessage(), s:\xr_3da\xrgame\xrserver.cpp, 512
[09.01.21 19:50:34.189] 0023:71FF956D (0x00EF7320 0x00000008 0x00000000 0x13369E10) xrGame.dll, CLevel::Send(), s:\xr_3da\xrgame\level_network.cpp, 252
[09.01.21 19:50:34.189] 0023:720435B3 (0x00EF7320 0x00000008 0x3EB00008 0x00030006) xrGame.dll, CGameObject::u_EventSend(), s:\xr_3da\xrgame\gameobject.cpp, 784
[09.01.21 19:50:34.189] 0023:71F9E437 (0x00EF93E8 0x00000001 0x00EF93DA 0x87811E81) xrGame.dll, CAI_Stalker::OnEvent(), s:\xr_3da\xrgame\ai\stalker\ai_stalker_events.cpp, 66
[09.01.21 19:50:34.189] 0023:71FF511F (0x0000F717 0x00000001 0x00EF93E8 0x01BD01BD) xrGame.dll, CLevel::cl_Process_Event(), s:\xr_3da\xrgame\level.cpp, 381
[09.01.21 19:50:34.189] 0023:71FFCE6A (0x4CC3B3D0 0x13369E10 0x13369E10 0x71AC8E95) xrGame.dll, CLevel::g_sv_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 159
[09.01.21 19:50:34.189] 0023:71FFD022 (0x00EFB48C 0x6D610001 0x375F6F6D 0x7832362E) xrGame.dll, CLevel::cl_Process_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 46
[09.01.21 19:50:34.189] 0023:71FF4FE3 (0x00000000 0x00000000 0x8CAE3A90 0x00000000) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 480
[09.01.21 19:50:34.189] 0023:71FF47BE (0x007CDDAD 0x05CC4710 0x009B63B4 0x00989680) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 550
[09.01.21 19:50:34.189] 0023:0096FB8C (0x00989680 0x0000003C 0x00A2E460 0x3C837246) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[09.01.21 19:50:34.189] 0023:009B63B4 (0x00000000 0x00A31930 0x00C88000 0x00000009) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[09.01.21 19:50:34.189] 0023:009B6895 (0x00A31930 0xFFFFFFFF 0x00EFF940 0x00980D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[09.01.21 19:50:34.189] 0023:0098113A (0x00000000 0x00A31930 0x00000000 0x00EFD694) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[09.01.21 19:50:34.189] 0023:00980D50 (0x00920000 0x00000000 0x010F3203 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[09.01.21 19:50:34.189] 0023:00980960 (0x00920000 0x00000000 0x010F3203 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[09.01.21 19:50:34.189] 0023:0097B6CB (0x00C88000 0x76036340 0x00EFFA3C 0x76FA7A94) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[09.01.21 19:50:34.189] 0023:76036359 (0x00C88000 0xBAC9F663 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[09.01.21 19:50:34.189] 0023:76FA7A94 (0xFFFFFFFF 0x76FC8E13 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()
[09.01.21 19:50:34.189] 0023:76FA7A64 (0x0097B73D 0x00C88000 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()