Дата: Пятница, 06.11.2020, 15:49
Столкнулся с проблем вылета игры после взятия квеста у Кости на тайник Старого Жила на Дикой территории, ОП-2.1, патч 8к.2, Набор правок 51шт + мод. движок (Без следующих правок: Сборка правок "Злобного читера", Гл.Меню без видео, Замена визуальной составляющей некоторых "квестовых" персонажей (NPC_Models_for_OP2.1)
* Detected CPU: GenuineIntel Intel® Core i7-9750H CPU @ 2.60GHz, F6/M158/S13 Counts: 12 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx d:\games\op-2.1\fsgame.ltx CLocatorAPI::_initialize, FS: 83085 files cached, 19399Kb memory used. Init FileSystem 0.986761 sec [06.11.20 17:30:04.004] 'xrCore' build 7445, Jun 25 2019 [06.11.20 17:30:04.004] OP 2.1 Engine ver 1.0f patch ver 8.2 [06.11.20 17:30:04.004] [06.11.20 17:30:04.212] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [06.11.20 17:30:04.212] Initializing Engine... [06.11.20 17:30:04.213] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [06.11.20 17:30:04.213] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound [06.11.20 17:30:04.213] respawn_type transparent_treasure user_name ] [06.11.20 17:30:04.213] Loading config for renderer [06.11.20 17:30:04.213] Executing config-script "user.ltx"... [06.11.20 17:30:04.213] [d:\games\op-2.1\userdata\user.ltx] successfully loaded. [06.11.20 17:30:04.213] Starting INPUT device... [06.11.20 17:30:04.223] Loading DLL: xrRender_R1.dll [06.11.20 17:30:04.224] Loading DLL: xrGame.dll [06.11.20 17:30:04.225] 'xrGame' build Jun 25 2019 12:48:47 [06.11.20 17:30:04.248] * [win32]: free[4027880 K], reserved[45760 K], committed[120600 K] [06.11.20 17:30:04.248] * [ D3D ]: textures[0 K] [06.11.20 17:30:04.248] * [x-ray]: crt heap[32393 K], process heap[32393 K], game lua[0 K], engine lua[0 K], render[0 K] [06.11.20 17:30:04.248] * [x-ray]: economy: strings[count: 37191, lengths: 1018 K, overhead: 1162 K, saved: 14720 K] [06.11.20 17:30:04.248] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [06.11.20 17:30:04.248] Executing config-script "d:\games\op-2.1\gamedata\config\default_controls.ltx"... [06.11.20 17:30:04.249] [d:\games\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [06.11.20 17:30:04.249] Executing config-script "user.ltx"... [06.11.20 17:30:04.249] Executing config-script "d:\games\op-2.1\gamedata\config\rspec_extreme.ltx"... [06.11.20 17:30:04.249] [d:\games\op-2.1\gamedata\config\rspec_extreme.ltx] successfully loaded. [06.11.20 17:30:04.249] Executing config-script "d:\games\op-2.1\gamedata\config\default_controls.ltx"... [06.11.20 17:30:04.249] [d:\games\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [06.11.20 17:30:04.249] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [06.11.20 17:30:04.249] [d:\games\op-2.1\userdata\user.ltx] successfully loaded. [06.11.20 17:30:04.249] SOUND: OpenAL: enumerate devices... [06.11.20 17:30:04.249] SOUND: OpenAL: EnumerationExtension Present [06.11.20 17:30:04.249] devices OpenAL Soft [06.11.20 17:30:04.249] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [06.11.20 17:30:04.277] SOUND: OpenAL: All available devices: [06.11.20 17:30:04.277] 1. OpenAL Soft, Spec Version 1.1 (default) [06.11.20 17:30:04.277] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [06.11.20 17:30:04.283] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [06.11.20 17:30:04.286] * sound: EAX 2.0 extension: absent [06.11.20 17:30:04.286] * sound: EAX 2.0 deferred: absent [06.11.20 17:30:04.286] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [06.11.20 17:30:04.293] Starting RENDER device... [06.11.20 17:30:04.316] * GPU [vendor:10DE]-[device:1F11]: NVIDIA GeForce RTX 2060 [06.11.20 17:30:04.316] * GPU driver: 27.21.14.5167 [06.11.20 17:30:04.410] * CREATE: DeviceREF: 1 [06.11.20 17:30:04.410] * Texture memory: 4072 M [06.11.20 17:30:04.410] * DDI-level: 9.0 [06.11.20 17:30:04.412] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.11.20 17:30:04.413] * GPU vertex cache: unrecognized, 16 [06.11.20 17:30:04.413] * DVB created: 4096K [06.11.20 17:30:04.414] * DIB created: 512K [06.11.20 17:30:04.475] load time LTX=54 ms [06.11.20 17:30:04.482] count of .thm files=3228 [06.11.20 17:30:04.520] load time THM=44 ms [06.11.20 17:30:04.521] * distortion: used, dev(30),need(14) [06.11.20 17:30:04.521] * SSample: 2048x2048 [06.11.20 17:30:04.533] * SSample: enabled [06.11.20 17:30:04.628] - r__tf_aniso 16 [06.11.20 17:30:04.628] - r1_tf_mipbias 0. [06.11.20 17:30:04.635] Script debugger succesfully restarted. [06.11.20 17:30:06.127] - Gamedata version: [Сборка 2.1 final p.8k.2] [06.11.20 17:30:06.192] Starting engine... [06.11.20 17:30:06.242] GMLib loaded at 50 msec [06.11.20 17:30:06.789] Game_Globals loaded at 546 msec [06.11.20 17:30:06.873] App_Start loaded at 83 msec [06.11.20 17:30:06.880] ui_core loaded at 6 msec [06.11.20 17:30:06.903] Loading DLL: xrGameSpy.dll [06.11.20 17:30:07.028] Main_Menu loaded at 148 msec [06.11.20 17:30:09.840] * DVB created: 4096K [06.11.20 17:30:09.840] * DIB created: 512K [06.11.20 17:30:09.840] - r__tf_aniso 16 [06.11.20 17:30:09.840] - r1_tf_mipbias 0. [06.11.20 17:30:09.840] * SSample: 2048x2048 [06.11.20 17:30:09.845] * SSample: enabled [06.11.20 17:30:09.845] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.11.20 17:30:09.845] * GPU vertex cache: recognized, 24 [06.11.20 17:30:09.845] *** RESET [38 ms] [06.11.20 17:30:09.852] "d:\games\op-2.1\bin\xr_3da.exe" -nointro [06.11.20 17:30:09.852] Begin load [06.11.20 17:30:09.852] * phase time: 0 ms [06.11.20 17:30:09.882] * phase cmem: 199466 K [06.11.20 17:30:09.882] Prefetching objects... [06.11.20 17:30:09.918] * Objects loaded in 0 ms [06.11.20 17:30:10.590] * Models loaded in 671 ms [06.11.20 17:30:10.621] * Prefetch memory: 721348Kb [06.11.20 17:30:10.624] * phase time: 771 ms [06.11.20 17:30:10.655] * phase cmem: 882549 K [06.11.20 17:30:10.655] Starting server... [06.11.20 17:30:10.676] - Gamedata version: [Сборка 2.1 final p.8k.2] [06.11.20 17:30:10.714] * phase time: 89 ms [06.11.20 17:30:10.744] * phase cmem: 879482 K [06.11.20 17:30:10.744] Loading alife simulator... [06.11.20 17:30:10.745] * phase time: 31 ms [06.11.20 17:30:10.776] * phase cmem: 879430 K [06.11.20 17:30:10.776] Loading savegame... [06.11.20 17:30:10.804] d:\games\op-2.1\userdata\savedgames\День 37. Автосохранение Бар - Армейские Склады.sav save created on DEVELOPER mode! [06.11.20 17:30:10.804] * Loading key-value pairs... [06.11.20 17:30:10.844] * 20 key-value pairs were successfully loaded (0.039s) [06.11.20 17:30:10.844] * Loading spawn registry... [06.11.20 17:30:12.416] * 25177 spawn points were successfully loaded (1.573s) [06.11.20 17:30:12.417] * Loading objects... [06.11.20 17:30:13.175] * 43035 objects were successfully loaded (0.758s) 43035 [06.11.20 17:30:14.413] * Loading quick slots data... [06.11.20 17:30:14.413] * Start objects on_register'ed... [06.11.20 17:30:16.328] * 43035 objects on_register'ed (1.916s) [06.11.20 17:30:16.330] * Game День 37. Автосохранение Бар - Армейские Склады is successfully loaded from file 'd:\games\op-2.1\userdata\savedgames\День 37. Автосохранение Бар - Армейские Склады.sav' (5.586s) [06.11.20 17:30:16.330] * phase time: 5585 ms [06.11.20 17:30:16.390] * phase cmem: 1008544 K [06.11.20 17:30:16.390] Connecting... [06.11.20 17:30:16.394] MaxPlayers = 32 [06.11.20 17:30:16.432] * phase time: 101 ms [06.11.20 17:30:16.491] * phase cmem: 1011165 K [06.11.20 17:30:16.491] Connecting to... [06.11.20 17:30:16.493] Player not found. New player created. [06.11.20 17:30:16.493] * client : connection accepted - <> [06.11.20 17:30:16.509] * phase time: 76 ms [06.11.20 17:30:16.568] * phase cmem: 1011196 K [06.11.20 17:30:16.568] Reading level info... [06.11.20 17:30:16.568] * phase time: 59 ms [06.11.20 17:30:16.628] * phase cmem: 1011196 K [06.11.20 17:30:16.628] Loading object space... [06.11.20 17:30:16.843] * object space load: 214 ms [06.11.20 17:30:16.843] * phase time: 274 ms [06.11.20 17:30:16.903] * phase cmem: 1096753 K [06.11.20 17:30:16.903] Loading shaders (R1)... [06.11.20 17:30:17.044] * phase time: 200 ms [06.11.20 17:30:17.104] * phase cmem: 1098179 K [06.11.20 17:30:17.104] Loading geometry (R1)... [06.11.20 17:30:17.148] * phase time: 103 ms [06.11.20 17:30:17.208] * phase cmem: 1179746 K [06.11.20 17:30:17.208] Loading visuals (R1)... [06.11.20 17:30:17.224] * phase time: 76 ms [06.11.20 17:30:17.285] * phase cmem: 1182251 K [06.11.20 17:30:17.285] Loading details (R1)... [06.11.20 17:30:17.302] * [DETAILS] VertexConsts(256), Batch(61) [06.11.20 17:30:17.302] * [DETAILS] 40687 v(20), 26352 p [06.11.20 17:30:17.302] * [DETAILS] Batch(61), VB(794K), IB(154K) [06.11.20 17:30:17.303] * phase time: 78 ms [06.11.20 17:30:17.364] * phase cmem: 1183259 K [06.11.20 17:30:17.364] Loading sectors (R1)... [06.11.20 17:30:17.365] * Loading HOM: d:\games\op-2.1\gamedata\levels\l07_military\level.hom [06.11.20 17:30:17.367] * phase time: 63 ms [06.11.20 17:30:17.427] * phase cmem: 1183482 K [06.11.20 17:30:17.427] Loading AI objects... [06.11.20 17:30:17.428] - Loading music tracks from 'l07_military_musics'... [06.11.20 17:30:17.430] * phase time: 62 ms [06.11.20 17:30:17.490] * phase cmem: 1183491 K [06.11.20 17:30:17.490] Loading PH world... [06.11.20 17:30:17.503] - Game configuring : Started [06.11.20 17:30:17.504] - Game configuring : Finished [06.11.20 17:30:17.644] * phase time: 214 ms [06.11.20 17:30:17.705] * phase cmem: 1193313 K [06.11.20 17:30:17.706] Loading textures... [06.11.20 17:30:18.035] * t-report - base: 1202, 997727 K [06.11.20 17:30:18.035] * t-report - lmap: 14, 14337 K [06.11.20 17:30:18.035] * phase time: 390 ms [06.11.20 17:30:18.098] * phase cmem: 1518191 K [06.11.20 17:30:18.098] Synchronizing... [06.11.20 17:30:18.098] Save created on [Engine 1.0f p 8.2] [06.11.20 17:30:18.098] Save date and time [Fri Nov 6 17:17:45 2020] [06.11.20 17:30:18.117] * phase time: 81 ms [06.11.20 17:30:18.178] * phase cmem: 1518195 K [06.11.20 17:30:18.374] * [win32]: free[1997576 K], reserved[175340 K], committed[2021324 K] [06.11.20 17:30:18.374] * [ D3D ]: textures[1012064 K] [06.11.20 17:30:18.374] * [x-ray]: crt heap[1516590 K], process heap[1516590 K], game lua[252431 K], engine lua[309 K], render[0 K] [06.11.20 17:30:18.374] * [x-ray]: economy: strings[count: 190895, lengths: 10521 K, overhead: 5965 K, saved: 24681 K] [06.11.20 17:30:18.374] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [06.11.20 17:30:18.374] * Starting measure [06.11.20 17:30:23.597] * MEMORY USAGE: 2035470 K [06.11.20 17:30:42.829] [LUA] SCRIPT SYNTAX ERROR [06.11.20 17:30:42.829] [LUA] 0 : [C] [C](-1) : [06.11.20 17:30:42.829] [LUA] 1 : [Lua] ...:\games\op-2.1\gamedata\scripts\kostya_dialog.script(2418) : [06.11.20 17:30:42.829] [LUA] d:\games\op-2.1\gamedata\scripts\taynik_spawn.script:420: '<eof>' expected near 'end' [06.11.20 17:30:42.829] [LUA] SCRIPT RUNTIME ERROR [06.11.20 17:30:42.829] [LUA] ...:\games\op-2.1\gamedata\scripts\kostya_dialog.script:2418: attempt to index global 'taynik_spawn' (a nil value) [06.11.20 17:30:42.830] [06.11.20 17:30:42.830] FATAL ERROR [06.11.20 17:30:42.830] [06.11.20 17:30:42.830] [error]Expression : fatal error [06.11.20 17:30:42.830] [error]Function : CScriptEngine::lua_error [06.11.20 17:30:42.830] [error]File : script_engine.cpp [06.11.20 17:30:42.830] [error]Line : 79 [06.11.20 17:30:42.830] [error]Description : <no expression> [06.11.20 17:30:42.830] [error]Arguments : LUA error: ...:\games\op-2.1\gamedata\scripts\kostya_dialog.script:2418: attempt to index global 'taynik_spawn' (a nil value) [06.11.20 17:30:42.830] [06.11.20 17:30:42.830] stack traceback: [06.11.20 17:30:42.830] [06.11.20 17:30:42.830] [06.11.20 17:30:42.830] stack trace: [06.11.20 17:30:42.830] [06.11.20 17:30:43.013] *** break by StackWalk *** [06.11.20 17:30:43.013] stack trace: [06.11.20 17:30:43.013] [06.11.20 17:30:43.013] 0023:7152ED6B (0x71543930 0x7154393C 0x0055BF08 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295 [06.11.20 17:30:43.013] 0023:7152F4FF (0x7155C200 0x6F138334 0x0000004F 0x6F138318) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428 [06.11.20 17:30:43.013] 0023:6EDF6AF9 (0x18480018 0x18480018 0x0002BEE1 0x6EDF6A80) xrGame.dll, CScriptEngine::lua_error(), s:\xr_3da\xrgame\script_engine.cpp, 79 [06.11.20 17:30:43.013] 0023:6EAEDD12 (0x0055D3CC 0x05C75090 0x00000000 0x0055C394) xrGame.dll, luabind::detail::proxy_functor_void_caller<boost::tuples::tuple<CScriptGameObject * const *,CScriptGameObject * const *,char const * const *,char const * const *,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type> >::~proxy_functor_void_caller<boost::tuples::tuple<CScriptGameObject * const *,CScriptGameObject * const *,char const * const *,char const * const *,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type> >(), s:\sdk\luabind\luabind\luabind\functor.hpp, 290 [06.11.20 17:30:43.013] 0023:6EE7FDE8 (0x53FB1660 0x8B4FF040 0x056DA0BC 0x007E185C) xrGame.dll, CPhraseScript::Action(), s:\xr_3da\xrgame\phrasescript.cpp, 208 [06.11.20 17:30:43.013] 0023:6EE7E673 (0x543D2B7C 0x0055CA90 0x0000000F 0x1476F1A0) xrGame.dll, CPhraseDialog::SayPhrase(), s:\xr_3da\xrgame\phrasedialog.cpp, 110 [06.11.20 17:30:43.013] 0023:6EE7F9F3 (0x543D2B7C 0x0055CA90 0x00000000 0xB00450F0) xrGame.dll, CPhraseDialogManager::SayPhrase(), s:\xr_3da\xrgame\phrasedialogmanager.cpp, 77 [06.11.20 17:30:43.013] 0023:6F06751E (0x0055CA90 0x00000000 0x8B09BE20 0x0055C9A4) xrGame.dll, CUITalkWnd::SayPhrase(), s:\xr_3da\xrgame\ui\uitalkwnd.cpp, 339 [06.11.20 17:30:43.013] 0023:6F067717 (0x543D2AF0 0x0055CACC 0x6F0667DB 0x5B4541F0) xrGame.dll, CUITalkWnd::AskQuestion(), s:\xr_3da\xrgame\ui\uitalkwnd.cpp, 323 [06.11.20 17:30:43.013] 0023:6F067AF1 (0x5B4541F0 0x0000002E 0x00000000 0x543D2AF0) xrGame.dll, CUITalkWnd::SendMessageA(), s:\xr_3da\xrgame\ui\uitalkwnd.cpp, 189 [06.11.20 17:30:43.013] 0023:6F0667DB (0x5B4541F0 0xB3678B30 0xB3678B30 0x618CC6E0) xrGame.dll, CUITalkDialogWnd::OnQuestionClicked(), s:\xr_3da\xrgame\ui\uitalkdialogwnd.cpp, 121 [06.11.20 17:30:43.013] 0023:6F08C6AB (0xB3678B30 0x00000020 0xB3678B30 0x5B4541F0) xrGame.dll, CUIWndCallback::OnEvent(), s:\xr_3da\xrgame\ui\uiwndcallback.cpp, 39 [06.11.20 17:30:43.013] 0023:6F06671F (0xB3678B30 0x00000020 0xB3678B30 0x5B4541F0) xrGame.dll, CUITalkDialogWnd::SendMessageA(), s:\xr_3da\xrgame\ui\uitalkdialogwnd.cpp, 133 [06.11.20 17:30:43.013] 0023:6F065B56 (0xB3678B30 0xAEC48550 0x00000000 0xB3559B30) xrGame.dll, CUIQuestionItem::OnTextClicked(), s:\xr_3da\xrgame\ui\uitalkdialogwnd.cpp, 281 [06.11.20 17:30:43.013] 0023:6F08C6AB (0xAEC48550 0x00000010 0x00000000 0xB3678B30) xrGame.dll, CUIWndCallback::OnEvent(), s:\xr_3da\xrgame\ui\uiwndcallback.cpp, 39 [06.11.20 17:30:43.013] 0023:6F0661AF (0xAEC48550 0x00000010 0x00000000 0xB3678B30) xrGame.dll, CUIQuestionItem::SendMessageA(), s:\xr_3da\xrgame\ui\uitalkdialogwnd.cpp, 211 [06.11.20 17:30:43.013] 0023:6F0AE029 (0xAEC48550 0x0055CC70 0x6F0AD9A1 0x00000002) xrGame.dll, CUIButton::OnClick(), s:\xr_3da\xrgame\ui\uibutton.cpp, 140 [06.11.20 17:30:43.013] 0023:6F0AD07F (0x00000002 0x00000000 0xAEC48550 0x0055CC88) xrGame.dll, CUI3tButton::OnClick(), s:\xr_3da\xrgame\ui\ui3tbutton.cpp, 39 [06.11.20 17:30:43.013] 0023:6F0AD9A1 (0x43161112 0x409B0600 0x00000003 0xAEC48550) xrGame.dll, CUIButton::OnMouse(), s:\xr_3da\xrgame\ui\uibutton.cpp, 92 [06.11.20 17:30:43.013] 0023:6F0AC92D (0x43161112 0x409B0600 0x00000003 0x00000000) xrGame.dll, CUI3tButton::OnMouse(), s:\xr_3da\xrgame\ui\ui3tbutton.cpp, 48 [06.11.20 17:30:43.013] 0023:6F0A2CC5 (0x43161112 0x409B0600 0x00000003 0x40A00000) xrGame.dll, CUIWindow::OnMouse(), s:\xr_3da\xrgame\ui\uiwindow.cpp, 367 [06.11.20 17:30:43.013] 0023:6F0A2CC5 (0x431B1112 0x409B0600 0x00000003 0x00000000) xrGame.dll, CUIWindow::OnMouse(), s:\xr_3da\xrgame\ui\uiwindow.cpp, 367 [06.11.20 17:30:43.013] 0023:6F0A2CC5 (0x431B1112 0x409B0600 0x00000003 0x18480018) xrGame.dll, CUIWindow::OnMouse(), s:\xr_3da\xrgame\ui\uiwindow.cpp, 367 [06.11.20 17:30:43.013] 0023:6F0B50C3 (0x431B1112 0x409B0600 0x00000003 0x41400000) xrGame.dll, CUIScrollView::OnMouse(), s:\xr_3da\xrgame\ui\uiscrollview.cpp, 224 [06.11.20 17:30:43.013] 0023:6F0A2CC5 (0x43271112 0x4295B060 0x00000003 0x435A0000) xrGame.dll, CUIWindow::OnMouse(), s:\xr_3da\xrgame\ui\uiwindow.cpp, 367 [06.11.20 17:30:43.013] 0023:6F0A2CC5 (0x43C08889 0x4400B60C 0x00000003 0x00000000) xrGame.dll, CUIWindow::OnMouse(), s:\xr_3da\xrgame\ui\uiwindow.cpp, 367 [06.11.20 17:30:43.013] 0023:6F0A2CC5 (0x43C08889 0x4400B60C 0x00000003 0x43C08889) xrGame.dll, CUIWindow::OnMouse(), s:\xr_3da\xrgame\ui\uiwindow.cpp, 367 [06.11.20 17:30:43.013] 0023:6F0A0850 (0x00000151 0x543D2AF0 0x502DC110 0x0055D390) xrGame.dll, CUIDialogWnd::IR_OnKeyboardRelease(), s:\xr_3da\xrgame\ui\uidialogwnd.cpp, 102 [06.11.20 17:30:43.013] 0023:6F04CBD4 (0x00000151 0x00000000 0x00F6328E 0x00000002) xrGame.dll, CUI::IR_OnKeyboardRelease(), s:\xr_3da\xrgame\ui.cpp, 189 [06.11.20 17:30:43.013] 0023:6EE17063 (0x00000151 0x1891B6A0 0x00000001 0x00F622E3) xrGame.dll, CLevel::IR_OnKeyboardRelease(), s:\xr_3da\xrgame\level_input.cpp, 383 [06.11.20 17:30:43.013] 0023:6EE1666F (0x00000000 0x05C75090 0x0055D928 0x0100E460) xrGame.dll, CLevel::IR_OnMouseRelease(), s:\xr_3da\xrgame\level_input.cpp, 64 [06.11.20 17:30:43.013] 0023:00F622E3 (0x00000003 0x0100E5D4 0x00F4FB8C 0x007F15A7) XR_3DA.exe, CInput::MouseUpdate(), s:\xr_3da\xr_input.cpp, 257 [06.11.20 17:30:43.013] 0023:00F62D4A (0x007F15A7 0x08440F20 0x00F963B4 0x00989680) XR_3DA.exe, CInput::OnFrame(), s:\xr_3da\xr_input.cpp, 397 [06.11.20 17:30:43.013] 0023:00F4FB8C (0x00989680 0x0000003C 0x0100E460 0x3C82FA1B) XR_3DA.exe, CRegistrator<pureRender>::Process(), s:\xr_3da\pure.h, 77 [06.11.20 17:30:43.013] 0023:00F963B4 (0x00000000 0x01011930 0x00337000 0x00000008) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350 [06.11.20 17:30:43.013] 0023:00F96895 (0x01011930 0xFFFFFFFF 0x0055FC20 0x00F60D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245 [06.11.20 17:30:43.013] 0023:00F6113A (0x00000000 0x01011930 0x007ADF50 0x0055D974) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291 [06.11.20 17:30:43.013] 0023:00F60D50 (0x00F00000 0x00000000 0x00793A21 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719 [06.11.20 17:30:43.013] 0023:00F60960 (0x00F00000 0x00000000 0x00793A21 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777 [06.11.20 17:30:43.013] 0023:00F5B6CB (0x00337000 0x772F6340 0x0055FD1C 0x779C7C24) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253 [06.11.20 17:30:43.013] 0023:772F6359 (0x00337000 0x7D244214 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk() [06.11.20 17:30:43.013] 0023:779C7C24 (0xFFFFFFFF 0x779E8FD9 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath() [06.11.20 17:30:43.013] 0023:779C7BF4 (0x00F5B73D 0x00337000 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()
Сообщение отредактировал Sindikat657 - Пятница, 06.11.2020, 15:51
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