* Detected CPU: GenuineIntel Pentium-II, F6/M5/S2, 2942.00 mhz, 25-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 46819 files cached, 6364Kb memory used. Init FileSystem 3.679541 sec 'xrCore' build 3116, Aug 15 2007 Initializing Engine... Executing config-script "user.ltx"... [d:\s.t.a.l.k.e.r-ns\profiles\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[3028032 K], reserved[35496 K], committed[82136 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[15123 K], process heap[668 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[8806 K], smem[0 K] Executing config-script "d:\s.t.a.l.k.e.r-ns\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[144], prop=[ [d:\s.t.a.l.k.e.r-ns\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\s.t.a.l.k.e.r-ns\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [d:\s.t.a.l.k.e.r-ns\gamedata\config\rspec_extreme.ltx] successfully loaded. Executing config-script "d:\s.t.a.l.k.e.r-ns\gamedata\config\default_controls.ltx"... [d:\s.t.a.l.k.e.r-ns\gamedata\config\default_controls.ltx] successfully loaded. [d:\s.t.a.l.k.e.r-ns\profiles\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65538 kb, 7609 lines, 8820 bpl Starting RENDER device... * GPU [vendor:1002]-[device:68B8]: ATI Radeon HD 5700 Series * GPU driver: 8.17.10.1132 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 2279 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 1536K * DIB created: 512K count of .thm files=327 load time=1933 ms * distortion: used, dev(30),need(14) * SSample: 2048x2048 * SSample: enabled - r__tf_aniso 16 - r1_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r1_tf_mipbias 0. * SSample: 2048x2048 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [154 ms] "d:\s.t.a.l.k.e.r-ns\bin\xr_3da.exe" -nointro * phase time: 0 ms * phase cmem: 140807 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 14780 ms * [prefetch] memory: 85862Kb * phase time: 14895 ms * phase cmem: 220450 K Сервер: Старт... * phase time: 155 ms * phase cmem: 220696 K Сервер: Загрузка симуляции жизни... * phase time: 8 ms * phase cmem: 220696 K Загрузка игры "rus_d_autosave.sav"... * Loading spawn registry... * 15270 spawn points are successfully loaded * Loading objects... * 33313 objects are successfully loaded ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(generators_tushkano):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(generators_snork):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(sak_lager):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(warlab_svobodovzu):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! * Game rus_d_autosave is successfully loaded from file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\rus_d_autosave.sav' (7.209s) * phase time: 7209 ms * phase cmem: 316371 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 1312 ms * phase cmem: 316371 K Клиент: Соединение с localhost... Player not found * client : connection accepted - <> * phase time: 20 ms * phase cmem: 316396 K Открытие потока... * phase time: 22 ms * phase cmem: 316396 K Загрузка формы объектов... * phase time: 4361 ms * phase cmem: 401953 K Загрузка шейдеров... * phase time: 523 ms * phase cmem: 402799 K Загрузка геометрии... * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65509 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65481 verts, 2046 Kb * [Loading VB] 9630 verts, 300 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 11187 verts, 349 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 58148 verts, 1817 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 274437 indices, 536 Kb * phase time: 1041 ms * phase cmem: 403403 K Загрузка базы пространств... * phase time: 357 ms * phase cmem: 405424 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 63 ms * phase cmem: 405466 K Загрузка секторов и порталов... * Loading HOM: d:\s.t.a.l.k.e.r-ns\gamedata\levels\l07_military\level.hom * phase time: 31 ms * phase cmem: 405698 K Загрузка ИИ объектов... - Loading music tracks from 'l07_military_musics'... * phase time: 63 ms * phase cmem: 405735 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 467 ms * phase cmem: 420253 K Загрузка текстур... * t-report - base: 1043, 465782 K * t-report - lmap: 14, 14337 K ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M). Reduce pixel density (worse) or use more vertex lighting (better). * phase time: 5584 ms * phase cmem: 420255 K Солянка: Синхронизация... * phase time: 27 ms * phase cmem: 420255 K * [win32]: free[1710900 K], reserved[69132 K], committed[1365632 K] * [ D3D ]: textures[480120 K] * [x-ray]: crt heap[420252 K], process heap[9532 K], game lua[41579 K], engine lua[168 K], render[0 K] * [x-ray]: economy: strings[14966 K], smem[28283 K] * Log file has been saved successfully! * MEMORY USAGE: 428536 K - Disconnect ! Cannot find saved game ~dc~: >>>>> [smart_terrain] unregister_npc, npc.id: 8 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_dogs_swarm):unregister_npc, obj: dog_weak0008 (id: 8) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_dogs_swarm):removeobject, obj_id: 8 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_dogs_swarm):removeobject, strn = esc_dogs_swarm(id: 6337) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 115 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: burer_strong0115 (id: 115) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 115 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27430) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 119 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_dogs_to_fox):unregister_npc, obj: dog_weak0119 (id: 119) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_dogs_to_fox):removeobject, obj_id: 119 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_dogs_to_fox):removeobject, strn = esc_dogs_to_fox(id: 6494) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 120 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad2_loner_0002):unregister_npc, obj: military_neytral_respawn_10120 (id: 120) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad2_loner_0002):removeobject, obj_id: 120 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad2_loner_0002):removeobject, strn = rad2_loner_0002(id: 19650) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 126 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: labirint_monolit_respawn_30126 (id: 126) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 126 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1177) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 129 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: labirint_monolit_respawn_20129 (id: 129) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 129 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1177) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 145 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: labirint_monolit_respawn_20145 (id: 145) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 145 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1177) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 151 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: labirint_monolit_respawn_20151 (id: 151) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 151 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1177) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 158 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: labirint_monolit_respawn_20158 (id: 158) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 158 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1177) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 162 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: labirint_monolit_respawn_20162 (id: 162) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 162 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1177) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 167 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: labirint_monolit_respawn_30167 (id: 167) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 167 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1177) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 171 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: labirint_monolit_respawn_20171 (id: 171) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 171 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1177) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 176 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: labirint_monolit_respawn_30176 (id: 176) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 176 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1177) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 191 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: labirint_monolit_respawn_20191 (id: 191) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 191 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1177) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 194 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_dogs_to_fox):unregister_npc, obj: dog_weak0194 (id: 194) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_dogs_to_fox):removeobject, obj_id: 194 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_dogs_to_fox):removeobject, strn = esc_dogs_to_fox(id: 6494) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 195 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_dogs_to_fox):unregister_npc, obj: dog_weak0195 (id: 195) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_dogs_to_fox):removeobject, obj_id: 195 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_dogs_to_fox):removeobject, strn = esc_dogs_to_fox(id: 6494) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 196 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: labirint_monolit_respawn_20196 (id: 196) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 196 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1177) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 198 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_dogs_to_fox):unregister_npc, obj: dog_weak0198 (id: 198) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_dogs_to_fox):removeobject, obj_id: 198 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_dogs_to_fox):removeobject, strn = esc_dogs_to_fox(id: 6494) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 202 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: labirint_monolit_respawn_30202 (id: 202) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 202 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1177) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 206 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: labirint_monolit_respawn_20206 (id: 206) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 206 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1177) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 213 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: labirint_monolit_respawn_20213 (id: 213) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 213 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1177) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 220 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: labirint_monolit_respawn_30220 (id: 220) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 220 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1177) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 252 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: yan_zombied_respawn_10252 (id: 252) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 252 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17266) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 277 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_zombie3):unregister_npc, obj: yan_zombied_respawn_20277 (id: 277) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_zombie3):removeobject, obj_id: 277 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_zombie3):removeobject, strn = yan_st_zombie3(id: 17641) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 289 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_st_factory):unregister_npc, obj: military_neytral_respawn_10289 (id: 289) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_st_factory):removeobject, obj_id: 289 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_st_factory):removeobject, strn = agr2_st_factory(id: 9823) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 305 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: yan_zombied_respawn_10305 (id: 305) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 305 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17266) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 309 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_zombie3):unregister_npc, obj: yan_zombied_respawn_10309 (id: 309) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_zombie3):removeobject, obj_id: 309 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_zombie3):removeobject, strn = yan_st_zombie3(id: 17641) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 311 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_zombie3):unregister_npc, obj: yan_zombied_respawn_10311 (id: 311) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_zombie3):removeobject, obj_id: 311 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_zombie3):removeobject, strn = yan_st_zombie3(id: 17641) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 321 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_snork_lair1):unregister_npc, obj: snork_strong0321 (id: 321) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_snork_lair1):removeobject, obj_id: 321 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_snork_lair1):removeobject, strn = pri_smart_snork_lair1(id: 20670) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 323 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_snork_lair1):unregister_npc, obj: snork_strong0323 (id: 323) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_snork_lair1):removeobject, obj_id: 323 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_snork_lair1):removeobject, strn = pri_smart_snork_lair1(id: 20670) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 389 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_zombie3):unregister_npc, obj: yan_zombied_respawn_10389 (id: 389) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_zombie3):removeobject, obj_id: 389 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_zombie3):removeobject, strn = yan_st_zombie3(id: 17641) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 406 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster2):unregister_npc, obj: dog_normal0406 (id: 406) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster2):removeobject, obj_id: 406 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster2):removeobject, strn = ros_smart_monster2(id: 14399) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 407 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster2):unregister_npc, obj: dog_normal0407 (id: 407) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster2):removeobject, obj_id: 407 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster2):removeobject, strn = ros_smart_monster2(id: 14399) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 623 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_freedom_stalker1):unregister_npc, obj: mil_freedom_barier_respawn_10623 (id: 623) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_freedom_stalker1):removeobject, obj_id: 623 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_freedom_stalker1):removeobject, strn = pri_smart_freedom_stalker1(id: 20663) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 794 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_bloodsucker1):unregister_npc, obj: bloodsucker_weak0794 (id: 794) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_bloodsucker1):removeobject, obj_id: 794 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_bloodsucker1):removeobject, strn = ros_smart_bloodsucker1(id: 15187) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 819 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_pseudodog_lair1):unregister_npc, obj: dogfrend0819 (id: 819) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_pseudodog_lair1):removeobject, obj_id: 819 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_pseudodog_lair1):removeobject, strn = pri_smart_pseudodog_lair1(id: 20673) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 838 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_tushkani_lair_1):unregister_npc, obj: rat_strong0838 (id: 838) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_tushkani_lair_1):removeobject, obj_id: 838 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_tushkani_lair_1):removeobject, strn = val_tushkani_lair_1(id: 10907) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 903 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(dog_marsh):unregister_npc, obj: atp_dog1_habaruch7 (id: 903) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(dog_marsh):removeobject, obj_id: 903 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(dog_marsh):removeobject, strn = dog_marsh(id: 27209) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1013 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(lim_bloodsucker):unregister_npc, obj: av_peshera_bloodsucker_strong_0003 (id: 1013) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(lim_bloodsucker):removeobject, obj_id: 1013 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(lim_bloodsucker):removeobject, strn = lim_bloodsucker(id: 25542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1015 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bloodsucker_marsh):unregister_npc, obj: av_peshera_bloodsucker_strong_0005 (id: 1015) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bloodsucker_marsh):removeobject, obj_id: 1015 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bloodsucker_marsh):removeobject, strn = bloodsucker_marsh(id: 27429) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1189 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_stalker_bandits1):unregister_npc, obj: rad_freedom_respawn_11189 (id: 1189) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_stalker_bandits1):removeobject, obj_id: 1189 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_stalker_bandits1):removeobject, strn = ros_smart_stalker_bandits1(id: 14402) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1197 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_stalker_bandits1):unregister_npc, obj: rad_freedom_respawn_11197 (id: 1197) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_stalker_bandits1):removeobject, obj_id: 1197 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_stalker_bandits1):removeobject, strn = ros_smart_stalker_bandits1(id: 14402) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1205 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_farm_lager):unregister_npc, obj: rad_freedom_respawn_11205 (id: 1205) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_farm_lager):removeobject, obj_id: 1205 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_farm_lager):removeobject, strn = esc_farm_lager(id: 6946) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1212 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_bloodsucker_lair2):unregister_npc, obj: bloodsucker_weak1212 (id: 1212) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_bloodsucker_lair2):removeobject, obj_id: 1212 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_bloodsucker_lair2):removeobject, strn = agr2_bloodsucker_lair2(id: 10117) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1227 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_garbage_lager):unregister_npc, obj: rost_naem_koster_respawn_21227 (id: 1227) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_garbage_lager):removeobject, obj_id: 1227 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_garbage_lager):removeobject, strn = killer_garbage_lager(id: 7598) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1286 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: yan_zombied_respawn_11286 (id: 1286) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 1286 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17266) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1320 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair1):unregister_npc, obj: tushkano_normal1320 (id: 1320) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, obj_id: 1320 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, strn = pri_smart_tushkano_lair1(id: 20675) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1323 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_snork_lair2):unregister_npc, obj: snork_strong1323 (id: 1323) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_snork_lair2):removeobject, obj_id: 1323 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_snork_lair2):removeobject, strn = pri_smart_snork_lair2(id: 20672) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1349 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_dogs_swarm):unregister_npc, obj: dog_normal1349 (id: 1349) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_dogs_swarm):removeobject, obj_id: 1349 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_dogs_swarm):removeobject, strn = esc_dogs_swarm(id: 6337) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1360 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair1):unregister_npc, obj: tushkano_normal1360 (id: 1360) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, obj_id: 1360 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, strn = pri_smart_tushkano_lair1(id: 20675) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1362 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair1):unregister_npc, obj: tushkano_normal1362 (id: 1362) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, obj_id: 1362 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, strn = pri_smart_tushkano_lair1(id: 20675) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1429 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair1):unregister_npc, obj: tushkano_normal1429 (id: 1429) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, obj_id: 1429 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, strn = pri_smart_tushkano_lair1(id: 20675) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1431 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair1):unregister_npc, obj: tushkano_normal1431 (id: 1431) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, obj_id: 1431 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, strn = pri_smart_tushkano_lair1(id: 20675) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1441 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_pseudodog_lair1):unregister_npc, obj: pseudodog_strong1441 (id: 1441) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_pseudodog_lair1):removeobject, obj_id: 1441 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_pseudodog_lair1):removeobject, strn = pri_smart_pseudodog_lair1(id: 20673) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1482 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc2_dogs_exit_2):unregister_npc, obj: pseudodog_weak1482 (id: 1482) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc2_dogs_exit_2):removeobject, obj_id: 1482 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc2_dogs_exit_2):removeobject, strn = esc2_dogs_exit_2(id: 6837) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1527 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(lim_controller):unregister_npc, obj: av_pesh_grot_controller (id: 1527) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(lim_controller):removeobject, obj_id: 1527 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(lim_controller):removeobject, strn = lim_controller(id: 25543) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1647 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: aver_dog_normal_0001 (id: 1647) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 1647 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27430) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1651 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker1):unregister_npc, obj: yan_zombied_respawn_11651 (id: 1651) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker1):removeobject, obj_id: 1651 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker1):removeobject, strn = yan_st_stalker1(id: 17637) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1653 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker1):unregister_npc, obj: yan_zombied_respawn_11653 (id: 1653) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker1):removeobject, obj_id: 1653 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker1):removeobject, strn = yan_st_stalker1(id: 17637) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1656 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(poltergeist_marsh):unregister_npc, obj: aver_flesh_normal_0001 (id: 1656) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(poltergeist_marsh):removeobject, obj_id: 1656 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(poltergeist_marsh):removeobject, strn = poltergeist_marsh(id: 27169) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1886 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(land_arhara_sniper):unregister_npc, obj: land_arhara_sniper_1 (id: 1886) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(land_arhara_sniper):removeobject, obj_id: 1886 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(land_arhara_sniper):removeobject, strn = land_arhara_sniper(id: 1900) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 2041 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_soldier_respawn_12041 (id: 2041) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 2041 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6272) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 2046 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bloodsucker_marsh):unregister_npc, obj: land_arhara_bloodsucker_strong_1 (id: 2046) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bloodsucker_marsh):removeobject, obj_id: 2046 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bloodsucker_marsh):removeobject, strn = bloodsucker_marsh(id: 27429) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 2082 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_krovosos_nest):unregister_npc, obj: bloodsucker_normal2082 (id: 2082) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_krovosos_nest):removeobject, obj_id: 2082 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_krovosos_nest):removeobject, strn = bun_krovosos_nest(id: 20114) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 2086 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_monolith_stalker5):unregister_npc, obj: pri_monolith_respawn_22086 (id: 2086) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_monolith_stalker5):removeobject, obj_id: 2086 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_monolith_stalker5):removeobject, strn = pri_smart_monolith_stalker5(id: 20668) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 2145 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_smart_monster_lair4):unregister_npc, obj: pseudodog_weak2145 (id: 2145) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_smart_monster_lair4):removeobject, obj_id: 2145 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_smart_monster_lair4):removeobject, strn = gar_smart_monster_lair4(id: 8459) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 2154 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_smart_monster_lair6):unregister_npc, obj: pseudodog_weak2154 (id: 2154) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_smart_monster_lair6):removeobject, obj_id: 2154 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_smart_monster_lair6):removeobject, strn = gar_smart_monster_lair6(id: 8469) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 2544 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair2):unregister_npc, obj: tushkano_normal2544 (id: 2544) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair2):removeobject, obj_id: 2544 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair2):removeobject, strn = pri_smart_tushkano_lair2(id: 20676) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3579 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_1):unregister_npc, obj: flesh_normal3579 (id: 3579) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_1):removeobject, obj_id: 3579 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_1):removeobject, strn = val_smart_monster_lair_1(id: 12008) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3678 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(dcity_burer):unregister_npc, obj: dcity_burer_strong (id: 3678) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(dcity_burer):removeobject, obj_id: 3678 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(dcity_burer):removeobject, strn = dcity_burer(id: 3679) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3719 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair3):unregister_npc, obj: flesh_normal3719 (id: 3719) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair3):removeobject, obj_id: 3719 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair3):removeobject, strn = mil_lair3(id: 16551) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3756 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: zemlyk (id: 3756) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3756 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3821) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3763 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk1 (id: 3763) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3763 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3821) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3772 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk2 (id: 3772) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3772 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3821) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3781 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk3 (id: 3781) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3781 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3821) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3791 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk4 (id: 3791) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3791 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3821) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3800 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk5 (id: 3800) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3800 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3821) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3809 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk6 (id: 3809) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3809 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3821) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4255 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano1 (id: 4255) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4255 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4265) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4256 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano2 (id: 4256) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4256 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4265) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4257 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano3 (id: 4257) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4257 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4265) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4259 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano4 (id: 4259) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4259 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4265) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4261 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano5 (id: 4261) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4261 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4265) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4379 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bloodsuker_mar3):unregister_npc, obj: gen_bloodsucker_na_krushe (id: 4379) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bloodsuker_mar3):removeobject, obj_id: 4379 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bloodsuker_mar3):removeobject, strn = bloodsuker_mar3(id: 27212) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4441 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_chimera):unregister_npc, obj: generators_chimera_strong1 (id: 4441) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_chimera):removeobject, obj_id: 4441 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_chimera):removeobject, strn = generators_chimera(id: 4443) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4442 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_chimera):unregister_npc, obj: generators_chimera_strong2 (id: 4442) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_chimera):removeobject, obj_id: 4442 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_chimera):removeobject, strn = generators_chimera(id: 4443) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4524 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_black_mono):unregister_npc, obj: black_hos1 (id: 4524) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_black_mono):removeobject, obj_id: 4524 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_black_mono):removeobject, strn = centr_black_mono(id: 4548) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4529 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_black_mono):unregister_npc, obj: black_hos2 (id: 4529) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_black_mono):removeobject, obj_id: 4529 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_black_mono):removeobject, strn = centr_black_mono(id: 4548) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4537 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_black_mono):unregister_npc, obj: black_hos3 (id: 4537) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_black_mono):removeobject, obj_id: 4537 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_black_mono):removeobject, strn = centr_black_mono(id: 4548) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4545 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_bloodsucker):unregister_npc, obj: bloodsucker_hospital1 (id: 4545) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_bloodsucker):removeobject, obj_id: 4545 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_bloodsucker):removeobject, strn = centr_bloodsucker(id: 4549) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4546 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_bloodsucker):unregister_npc, obj: bloodsucker_hospital2 (id: 4546) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_bloodsucker):removeobject, obj_id: 4546 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_bloodsucker):removeobject, strn = centr_bloodsucker(id: 4549) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4550 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono1 (id: 4550) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4550 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4624) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4558 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono2 (id: 4558) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4558 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4624) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4569 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono3 (id: 4569) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4569 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4624) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4575 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono4 (id: 4575) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4575 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4624) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4582 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono5 (id: 4582) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4582 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4624) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4592 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono6 (id: 4592) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4592 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4624) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4598 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono7 (id: 4598) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4598 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4624) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4605 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono8 (id: 4605) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4605 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4624) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4612 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono9 (id: 4612) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4612 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4624) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4619 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono10 (id: 4619) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4619 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4624) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5631 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_u_soldiers):unregister_npc, obj: rad_soldier_master5631 (id: 5631) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_u_soldiers):removeobject, obj_id: 5631 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_u_soldiers):removeobject, strn = agr_u_soldiers(id: 10155) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5632 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: dog_strong5632 (id: 5632) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 5632 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13934) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5794 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc2_dogs_zamost3):unregister_npc, obj: dog_normal5794 (id: 5794) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc2_dogs_zamost3):removeobject, obj_id: 5794 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc2_dogs_zamost3):removeobject, strn = esc2_dogs_zamost3(id: 6586) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5888 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager1 (id: 5888) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5888 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5960) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5903 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair1):unregister_npc, obj: tushkano_normal5903 (id: 5903) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, obj_id: 5903 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, strn = pri_smart_tushkano_lair1(id: 20675) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5905 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager3 (id: 5905) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5905 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5960) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5914 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager4 (id: 5914) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5914 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5960) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5938 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_bridge_boar):unregister_npc, obj: boar_weak5938 (id: 5938) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_bridge_boar):removeobject, obj_id: 5938 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_bridge_boar):removeobject, strn = esc_bridge_boar(id: 6600) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5948 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_soldier_respawn_15948 (id: 5948) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 5948 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6272) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5953 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lager):unregister_npc, obj: esc_wolf (id: 5953) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lager):removeobject, obj_id: 5953 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lager):removeobject, strn = mil_lager(id: 16392) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6035 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_soldier_respawn_16035 (id: 6035) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6035 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6272) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6043 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_soldier_respawn_16043 (id: 6043) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6043 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6272) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6061 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_soldier_respawn_16061 (id: 6061) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6061 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6272) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6068 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_soldier_respawn_16068 (id: 6068) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6068 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6272) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6074 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_soldier_respawn_16074 (id: 6074) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6074 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6272) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6103 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(sak_lager):unregister_npc, obj: esc_fox (id: 6103) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(sak_lager):removeobject, obj_id: 6103 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(sak_lager):removeobject, strn = sak_lager(id: 10751) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6133 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_killers):unregister_npc, obj: ros_killer_respawn_36133 (id: 6133) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_killers):removeobject, obj_id: 6133 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_killers):removeobject, strn = esc_killers(id: 6280) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6167 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc2_st_fabric):unregister_npc, obj: esc_bandit_respawn_16167 (id: 6167) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc2_st_fabric):removeobject, obj_id: 6167 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc2_st_fabric):removeobject, strn = esc2_st_fabric(id: 6481) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6168 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc2_st_fabric):unregister_npc, obj: esc_bandit_respawn_26168 (id: 6168) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc2_st_fabric):removeobject, obj_id: 6168 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc2_st_fabric):removeobject, strn = esc2_st_fabric(id: 6481) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6179 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_smart_stalkers_1):unregister_npc, obj: gar_stalker_respawn_16179 (id: 6179) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_smart_stalkers_1):removeobject, obj_id: 6179 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_smart_stalkers_1):removeobject, strn = gar_smart_stalkers_1(id: 8465) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6197 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc2_st_fabric):unregister_npc, obj: esc_bandit_respawn_16197 (id: 6197) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc2_st_fabric):removeobject, obj_id: 6197 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc2_st_fabric):removeobject, strn = esc2_st_fabric(id: 6481) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6306 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc2_tunnel1):unregister_npc, obj: boar_normal6306 (id: 6306) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc2_tunnel1):removeobject, obj_id: 6306 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc2_tunnel1):removeobject, strn = esc2_tunnel1(id: 6574) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6419 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(sak_radar_lager):unregister_npc, obj: esc_provodnik (id: 6419) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(sak_radar_lager):removeobject, obj_id: 6419 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(sak_radar_lager):removeobject, strn = sak_radar_lager(id: 18251) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6551 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster5):unregister_npc, obj: rat_strong6551 (id: 6551) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster5):removeobject, obj_id: 6551 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster5):removeobject, strn = ros_smart_monster5(id: 14403) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6559 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_freedom):unregister_npc, obj: mil_freedom_barier_respawn_16559 (id: 6559) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_freedom):removeobject, obj_id: 6559 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_freedom):removeobject, strn = mil_freedom(id: 15646) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6642 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair2):unregister_npc, obj: esc_dog_strong (id: 6642) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair2):removeobject, obj_id: 6642 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair2):removeobject, strn = mil_lair2(id: 16536) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6667 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_tushkani_lair_1):unregister_npc, obj: tushkano_normal6667 (id: 6667) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_tushkani_lair_1):removeobject, obj_id: 6667 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_tushkani_lair_1):removeobject, strn = val_tushkani_lair_1(id: 10907) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6678 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: esc_podmoga_bandit_respawn_26678 (id: 6678) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 6678 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11435) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6981 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_tushkani_lair_2):unregister_npc, obj: tushkano_normal6981 (id: 6981) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_tushkani_lair_2):removeobject, obj_id: 6981 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_tushkani_lair_2):removeobject, strn = val_tushkani_lair_2(id: 10908) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6989 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave2):unregister_npc, obj: gar_stalker_respawn_16989 (id: 6989) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave2):removeobject, obj_id: 6989 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave2):removeobject, strn = pri_wave2(id: 21318) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7027 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_smart_monster_lair6):unregister_npc, obj: pseudodog_weak7027 (id: 7027) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_smart_monster_lair6):removeobject, obj_id: 7027 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_smart_monster_lair6):removeobject, strn = gar_smart_monster_lair6(id: 8469) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7031 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_stalker_bandits1):unregister_npc, obj: rad_freedom_respawn_17031 (id: 7031) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_stalker_bandits1):removeobject, obj_id: 7031 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_stalker_bandits1):removeobject, strn = ros_smart_stalker_bandits1(id: 14402) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7039 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(as_lager):unregister_npc, obj: esc_kostya (id: 7039) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(as_lager):removeobject, obj_id: 7039 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(as_lager):removeobject, strn = as_lager(id: 15537) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7291 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_smart_bandit_large_lager):unregister_npc, obj: esc_bandit_respawn_27291 (id: 7291) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_smart_bandit_large_lager):removeobject, obj_id: 7291 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_smart_bandit_large_lager):removeobject, strn = gar_smart_bandit_large_lager(id: 8299) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7383 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: esc_bandit_respawn_17383 (id: 7383) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 7383 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11435) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7528 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster5):unregister_npc, obj: rat_strong7528 (id: 7528) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster5):removeobject, obj_id: 7528 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster5):removeobject, strn = ros_smart_monster5(id: 14403) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7562 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster5):unregister_npc, obj: rat_strong7562 (id: 7562) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster5):removeobject, obj_id: 7562 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster5):removeobject, strn = ros_smart_monster5(id: 14403) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7578 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_bandit):unregister_npc, obj: ros_killer_respawn_27578 (id: 7578) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_bandit):removeobject, obj_id: 7578 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_bandit):removeobject, strn = mil_bandit(id: 16538) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7580 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_zombi_hutor):unregister_npc, obj: ghoul_strong7580 (id: 7580) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_zombi_hutor):removeobject, obj_id: 7580 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_zombi_hutor):removeobject, strn = marsh_zombi_hutor(id: 27386) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7581 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster5):unregister_npc, obj: rat_strong7581 (id: 7581) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster5):removeobject, obj_id: 7581 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster5):removeobject, strn = ros_smart_monster5(id: 14403) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7585 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_garbage_lager):unregister_npc, obj: ros_killer_respawn_27585 (id: 7585) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_garbage_lager):removeobject, obj_id: 7585 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_garbage_lager):removeobject, strn = killer_garbage_lager(id: 7598) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7592 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster5):unregister_npc, obj: rat_strong7592 (id: 7592) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster5):removeobject, obj_id: 7592 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster5):removeobject, strn = ros_smart_monster5(id: 14403) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7656 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_bandit_2):unregister_npc, obj: esc_bandit_respawn_17656 (id: 7656) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_bandit_2):removeobject, obj_id: 7656 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_bandit_2):removeobject, strn = val_smart_bandit_2(id: 11880) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7680 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_bandit):unregister_npc, obj: ros_killer_respawn_27680 (id: 7680) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_bandit):removeobject, obj_id: 7680 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_bandit):removeobject, strn = mil_bandit(id: 16538) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7682 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_bandit):unregister_npc, obj: ros_killer_respawn_37682 (id: 7682) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_bandit):removeobject, obj_id: 7682 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_bandit):removeobject, strn = mil_bandit(id: 16538) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7692 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_normal7692 (id: 7692) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 7692 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19419) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7824 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_smart_bandit_large_lager):unregister_npc, obj: esc_bandit_respawn_27824 (id: 7824) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_smart_bandit_large_lager):removeobject, obj_id: 7824 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_smart_bandit_large_lager):removeobject, strn = gar_smart_bandit_large_lager(id: 8299) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7830 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_smart_bandit_large_lager):unregister_npc, obj: esc_bandit_respawn_17830 (id: 7830) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_smart_bandit_large_lager):removeobject, obj_id: 7830 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_smart_bandit_large_lager):removeobject, strn = gar_smart_bandit_large_lager(id: 8299) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7832 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster1):unregister_npc, obj: dog_strong7832 (id: 7832) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster1):removeobject, obj_id: 7832 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster1):removeobject, strn = ros_smart_monster1(id: 14398) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7834 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster2):unregister_npc, obj: dog_strong7834 (id: 7834) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster2):removeobject, obj_id: 7834 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster2):removeobject, strn = ros_smart_monster2(id: 14399) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7838 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_1 (id: 7838) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7838 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7911) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7849 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_2 (id: 7849) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7849 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7911) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7857 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_3 (id: 7857) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7857 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7911) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7867 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_4 (id: 7867) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7867 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7911) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7876 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_5 (id: 7876) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7876 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7911) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7886 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_6 (id: 7886) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7886 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7911) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7894 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_7 (id: 7894) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7894 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7911) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7904 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_8 (id: 7904) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7904 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7911) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7954 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_strong7954 (id: 7954) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 7954 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19419) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8322 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: gar_stalker_0006 (id: 8322) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 8322 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11787) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8331 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_stadium_help):unregister_npc, obj: yan_zombied_respawn_18331 (id: 8331) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_stadium_help):removeobject, obj_id: 8331 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_stadium_help):removeobject, strn = pri_stadium_help(id: 20684) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8431 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_stadium_help):unregister_npc, obj: yan_zombied_respawn_18431 (id: 8431) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_stadium_help):removeobject, obj_id: 8431 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_stadium_help):removeobject, strn = pri_stadium_help(id: 20684) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8461 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied2):unregister_npc, obj: yan_zombied_respawn_18461 (id: 8461) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied2):removeobject, obj_id: 8461 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied2):removeobject, strn = rad_zombied2(id: 19114) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8472 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small3):unregister_npc, obj: snork_normal8472 (id: 8472) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small3):removeobject, obj_id: 8472 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small3):removeobject, strn = yantar2_snork_small3(id: 17491) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8477 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied2):unregister_npc, obj: yan_zombied_respawn_18477 (id: 8477) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied2):removeobject, obj_id: 8477 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied2):removeobject, strn = rad_zombied2(id: 19114) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8480 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied2):unregister_npc, obj: yan_zombied_respawn_28480 (id: 8480) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied2):removeobject, obj_id: 8480 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied2):removeobject, strn = rad_zombied2(id: 19114) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8487 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied2):unregister_npc, obj: yan_zombied_respawn_18487 (id: 8487) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied2):removeobject, obj_id: 8487 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied2):removeobject, strn = rad_zombied2(id: 19114) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8586 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied2):unregister_npc, obj: yan_zombied_respawn_18586 (id: 8586) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied2):removeobject, obj_id: 8586 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied2):removeobject, strn = rad_zombied2(id: 19114) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8592 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied2):unregister_npc, obj: yan_zombied_respawn_18592 (id: 8592) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied2):removeobject, obj_id: 8592 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied2):removeobject, strn = rad_zombied2(id: 19114) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8595 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: yan_zombied_respawn_18595 (id: 8595) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 8595 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21495) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8890 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_tushkani_lair_1):unregister_npc, obj: rat_strong8890 (id: 8890) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_tushkani_lair_1):removeobject, obj_id: 8890 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_tushkani_lair_1):removeobject, strn = val_tushkani_lair_1(id: 10907) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8968 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: snork_strong8968 (id: 8968) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 8968 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27428) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8984 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: forest_killer_veteran8984 (id: 8984) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 8984 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 29032) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9018 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_zombi_hutor):unregister_npc, obj: zombie_normal9018 (id: 9018) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_zombi_hutor):removeobject, obj_id: 9018 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_zombi_hutor):removeobject, strn = marsh_zombi_hutor(id: 27386) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9025 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_antenna_specnaz):unregister_npc, obj: agr_soldier_veteran9025 (id: 9025) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_antenna_specnaz):removeobject, obj_id: 9025 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_antenna_specnaz):removeobject, strn = rad_antenna_specnaz(id: 19167) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9231 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_snork1):unregister_npc, obj: snork_weak9231 (id: 9231) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_snork1):removeobject, obj_id: 9231 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_snork1):removeobject, strn = rad_snork1(id: 19079) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9248 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: forest_killer_regular9248 (id: 9248) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 9248 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 29032) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9384 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_snork1):unregister_npc, obj: snork_normal9384 (id: 9384) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_snork1):removeobject, obj_id: 9384 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_snork1):removeobject, strn = rad_snork1(id: 19079) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9438 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied2):unregister_npc, obj: yan_zombied_respawn_19438 (id: 9438) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied2):removeobject, obj_id: 9438 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied2):removeobject, strn = rad_zombied2(id: 19114) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9442 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_snork2):unregister_npc, obj: snork_weak9442 (id: 9442) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_snork2):removeobject, obj_id: 9442 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_snork2):removeobject, strn = rad_snork2(id: 19090) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9485 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_monster_lair1):unregister_npc, obj: fracture_strong9485 (id: 9485) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_monster_lair1):removeobject, obj_id: 9485 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_monster_lair1):removeobject, strn = pri_smart_monster_lair1(id: 20662) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9518 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(dar_poltergeist_ring):unregister_npc, obj: m_poltergeist_normal_tele9518 (id: 9518) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(dar_poltergeist_ring):removeobject, obj_id: 9518 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(dar_poltergeist_ring):removeobject, strn = dar_poltergeist_ring(id: 12508) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9594 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_st_nii):unregister_npc, obj: rad_specnaz_respawn_specnaz9594 (id: 9594) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_st_nii):removeobject, obj_id: 9594 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_st_nii):removeobject, strn = agr2_st_nii(id: 9824) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9616 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(sak_lager):unregister_npc, obj: agr_krot (id: 9616) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(sak_lager):removeobject, obj_id: 9616 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(sak_lager):removeobject, strn = sak_lager(id: 10751) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9760 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_cat):unregister_npc, obj: cat_strong9760 (id: 9760) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_cat):removeobject, obj_id: 9760 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_cat):removeobject, strn = marsh_cat(id: 27326) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10108 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: rad_soldier_master10108 (id: 10108) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 10108 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21495) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10640 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_snork_lair2):unregister_npc, obj: snork_normal10640 (id: 10640) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_snork_lair2):removeobject, obj_id: 10640 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_snork_lair2):removeobject, strn = pri_smart_snork_lair2(id: 20672) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10701 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_pseudodog_lair1):unregister_npc, obj: pseudodog_normal10701 (id: 10701) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_pseudodog_lair1):removeobject, obj_id: 10701 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_pseudodog_lair1):removeobject, strn = pri_smart_pseudodog_lair1(id: 20673) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10717 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_8):unregister_npc, obj: dog_weak10717 (id: 10717) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_8):removeobject, obj_id: 10717 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_8):removeobject, strn = val_smart_monster_lair_8(id: 12052) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10722 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_6):unregister_npc, obj: flesh_normal10722 (id: 10722) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_6):removeobject, obj_id: 10722 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_6):removeobject, strn = val_smart_monster_lair_6(id: 10918) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10938 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_village_lair):unregister_npc, obj: bloodsucker_strong10938 (id: 10938) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_village_lair):removeobject, obj_id: 10938 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_village_lair):removeobject, strn = mil_village_lair(id: 16393) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11046 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: rad_monolith_respawn_111046 (id: 11046) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 11046 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21014) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11089 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_watchtower1):unregister_npc, obj: val_watchtower1_bandit_sniper (id: 11089) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_watchtower1):removeobject, obj_id: 11089 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_watchtower1):removeobject, strn = val_watchtower1(id: 11096) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11365 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_cat):unregister_npc, obj: cat_strong11365 (id: 11365) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_cat):removeobject, obj_id: 11365 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_cat):removeobject, strn = marsh_cat(id: 27326) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11422 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandits_borov (id: 11422) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11422 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11435) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11748 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_helper1 (id: 11748) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11748 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11787) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11764 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_poltergeist2):unregister_npc, obj: m_poltergeist_normal_tele11764 (id: 11764) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_poltergeist2):removeobject, obj_id: 11764 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_poltergeist2):removeobject, strn = ros_smart_poltergeist2(id: 15202) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11770 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_guard2 (id: 11770) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11770 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11787) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11778 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_guard1 (id: 11778) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11778 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11787) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11819 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_stalker_bandits1):unregister_npc, obj: rad_freedom_respawn_111819 (id: 11819) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_stalker_bandits1):removeobject, obj_id: 11819 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_stalker_bandits1):removeobject, strn = ros_smart_stalker_bandits1(id: 14402) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11852 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_monster_lair1):unregister_npc, obj: fracture_strong11852 (id: 11852) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_monster_lair1):removeobject, obj_id: 11852 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_monster_lair1):removeobject, strn = pri_smart_monster_lair1(id: 20662) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12039 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_strong12039 (id: 12039) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 12039 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19419) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12042 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_strong12042 (id: 12042) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 12042 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19419) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12048 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_strong12048 (id: 12048) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 12048 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19419) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12125 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_strong12125 (id: 12125) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 12125 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19419) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12150 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_strong12150 (id: 12150) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 12150 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19419) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12165 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_normal12165 (id: 12165) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 12165 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19419) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12287 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_normal12287 (id: 12287) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 12287 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19419) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12330 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_hunters):unregister_npc, obj: forest_ohotnik12330 (id: 12330) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_hunters):removeobject, obj_id: 12330 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_hunters):removeobject, strn = marsh_hunters(id: 27217) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12454 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_strong12454 (id: 12454) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 12454 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19419) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12482 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_normal12482 (id: 12482) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 12482 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19419) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12485 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_fracture):unregister_npc, obj: fracture_strong12485 (id: 12485) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_fracture):removeobject, obj_id: 12485 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_fracture):removeobject, strn = marsh_fracture(id: 27455) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12489 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_bloodsucker1):unregister_npc, obj: bloodsucker_normal12489 (id: 12489) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_bloodsucker1):removeobject, obj_id: 12489 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_bloodsucker1):removeobject, strn = ros_smart_bloodsucker1(id: 15187) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12674 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_freedom_stalker1):unregister_npc, obj: mil_freedom_barier_respawn_112674 (id: 12674) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_freedom_stalker1):removeobject, obj_id: 12674 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_freedom_stalker1):removeobject, strn = pri_smart_freedom_stalker1(id: 20663) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12725 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(stalker_green2):unregister_npc, obj: aver_hunter_respawn_112725 (id: 12725) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(stalker_green2):removeobject, obj_id: 12725 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(stalker_green2):removeobject, strn = stalker_green2(id: 27435) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12828 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_zahar (id: 12828) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12828 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12834 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_bar1 (id: 12834) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12834 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12841 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_bar2 (id: 12841) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12841 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12849 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_bar3 (id: 12849) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12849 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12912 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied1):unregister_npc, obj: rad_zombied_respawn_312912 (id: 12912) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied1):removeobject, obj_id: 12912 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied1):removeobject, strn = rad_zombied1(id: 19095) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12992 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied1):unregister_npc, obj: rad_zombied_respawn_312992 (id: 12992) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied1):removeobject, obj_id: 12992 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied1):removeobject, strn = rad_zombied1(id: 19095) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13025 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied1):unregister_npc, obj: rad_zombied_respawn_213025 (id: 13025) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied1):removeobject, obj_id: 13025 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied1):removeobject, strn = rad_zombied1(id: 19095) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13046 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied1):unregister_npc, obj: rad_zombied_respawn_313046 (id: 13046) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied1):removeobject, obj_id: 13046 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied1):removeobject, strn = rad_zombied1(id: 19095) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13058 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair2):unregister_npc, obj: tarakan_normal13058 (id: 13058) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair2):removeobject, obj_id: 13058 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair2):removeobject, strn = pri_smart_tushkano_lair2(id: 20676) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13071 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair2):unregister_npc, obj: tarakan_normal13071 (id: 13071) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair2):removeobject, obj_id: 13071 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair2):removeobject, strn = pri_smart_tushkano_lair2(id: 20676) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13072 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun2_tushkano_lair):unregister_npc, obj: tarakan_normal13072 (id: 13072) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun2_tushkano_lair):removeobject, obj_id: 13072 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun2_tushkano_lair):removeobject, strn = bun2_tushkano_lair(id: 19899) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13091 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun2_tushkano_lair):unregister_npc, obj: tarakan_strong13091 (id: 13091) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun2_tushkano_lair):removeobject, obj_id: 13091 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun2_tushkano_lair):removeobject, strn = bun2_tushkano_lair(id: 19899) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13235 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_strong13235 (id: 13235) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 13235 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19419) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13236 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_bandit):unregister_npc, obj: mil_killer_respawn_113236 (id: 13236) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_bandit):removeobject, obj_id: 13236 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_bandit):removeobject, strn = mil_bandit(id: 16538) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13288 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_bloodsucker):unregister_npc, obj: bloodsucker_normal13288 (id: 13288) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_bloodsucker):removeobject, obj_id: 13288 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_bloodsucker):removeobject, strn = rad_bloodsucker(id: 19077) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13452 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_guard_1 (id: 13452) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13452 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13604) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13461 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_guard_2 (id: 13461) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13461 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13604) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13468 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_guard_3 (id: 13468) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13468 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13604) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13480 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_commander_1 (id: 13480) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13480 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13604) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13489 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_2):unregister_npc, obj: bar_zastava_2_square_1_guard_4 (id: 13489) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_2):removeobject, obj_id: 13489 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_2):removeobject, strn = bar_zastava_2(id: 13554) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13497 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_2):unregister_npc, obj: bar_zastava_2_square_1_guard_2 (id: 13497) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_2):removeobject, obj_id: 13497 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_2):removeobject, strn = bar_zastava_2(id: 13554) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13592 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster1):unregister_npc, obj: dog_strong13592 (id: 13592) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster1):removeobject, obj_id: 13592 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster1):removeobject, strn = ros_smart_monster1(id: 14398) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13640 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster1):unregister_npc, obj: dog_strong13640 (id: 13640) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster1):removeobject, obj_id: 13640 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster1):removeobject, strn = ros_smart_monster1(id: 14398) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13643 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker2):unregister_npc, obj: bar_stalker_0004 (id: 13643) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker2):removeobject, obj_id: 13643 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker2):removeobject, strn = yan_st_stalker2(id: 17639) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13666 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_snork1):unregister_npc, obj: snork_weak13666 (id: 13666) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_snork1):removeobject, obj_id: 13666 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_snork1):removeobject, strn = rad_snork1(id: 19079) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13802 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_stadium_lair):unregister_npc, obj: tushkano_normal13802 (id: 13802) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_stadium_lair):removeobject, obj_id: 13802 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_stadium_lair):removeobject, strn = pri_stadium_lair(id: 20835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14025 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_pseudodogs):unregister_npc, obj: pseudodog_normal14025 (id: 14025) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_pseudodogs):removeobject, obj_id: 14025 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_pseudodogs):removeobject, strn = rad_pseudodogs(id: 18675) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14055 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: rad_soldier_master14055 (id: 14055) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 14055 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21495) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14184 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: yan_zombied_respawn_114184 (id: 14184) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 14184 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17266) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14367 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_killers1):unregister_npc, obj: ros_killer_respawn_214367 (id: 14367) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_killers1):removeobject, obj_id: 14367 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_killers1):removeobject, strn = ros_smart_killers1(id: 14397) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14441 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_zombie3):unregister_npc, obj: rad_zombied_respawn_114441 (id: 14441) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_zombie3):removeobject, obj_id: 14441 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_zombie3):removeobject, strn = yan_st_zombie3(id: 17641) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14606 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_fneutral):unregister_npc, obj: rad_freedom_respawn_214606 (id: 14606) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_fneutral):removeobject, obj_id: 14606 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_fneutral):removeobject, strn = mil_fneutral(id: 16272) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15284 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_stadium_lair):unregister_npc, obj: tarakan_strong15284 (id: 15284) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_stadium_lair):removeobject, obj_id: 15284 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_stadium_lair):removeobject, strn = pri_stadium_lair(id: 20835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15408 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: rad_monolith_respawn_215408 (id: 15408) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 15408 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21014) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15434 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_church_band):unregister_npc, obj: agr_bandit_respawn_215434 (id: 15434) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_church_band):removeobject, obj_id: 15434 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_church_band):removeobject, strn = marsh_church_band(id: 27498) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15460 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_monolith_stalker6):unregister_npc, obj: rad_monolith_respawn_215460 (id: 15460) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_monolith_stalker6):removeobject, obj_id: 15460 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_monolith_stalker6):removeobject, strn = pri_smart_monolith_stalker6(id: 20669) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15477 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: rad_monolith_respawn_215477 (id: 15477) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 15477 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21014) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15550 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_church_band):unregister_npc, obj: agr_bandit_respawn_115550 (id: 15550) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_church_band):removeobject, obj_id: 15550 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_church_band):removeobject, strn = marsh_church_band(id: 27498) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15559 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_church_band):unregister_npc, obj: val_bandit_respawn_415559 (id: 15559) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_church_band):removeobject, obj_id: 15559 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_church_band):removeobject, strn = marsh_church_band(id: 27498) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15580 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_church_band):unregister_npc, obj: agr_bandit_respawn_115580 (id: 15580) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_church_band):removeobject, obj_id: 15580 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_church_band):removeobject, strn = marsh_church_band(id: 27498) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15746 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker2):unregister_npc, obj: bar_stalker_respawn_115746 (id: 15746) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker2):removeobject, obj_id: 15746 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker2):removeobject, strn = yan_st_stalker2(id: 17639) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15868 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_village):unregister_npc, obj: mil_stalker0023 (id: 15868) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_village):removeobject, obj_id: 15868 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_village):removeobject, strn = mil_village(id: 16379) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15889 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_church_band):unregister_npc, obj: agr_bandit_respawn_115889 (id: 15889) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_church_band):removeobject, obj_id: 15889 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_church_band):removeobject, strn = marsh_church_band(id: 27498) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15923 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_church_band):unregister_npc, obj: agr_bandit_respawn_215923 (id: 15923) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_church_band):removeobject, obj_id: 15923 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_church_band):removeobject, strn = marsh_church_band(id: 27498) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15932 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_church_band):unregister_npc, obj: agr_bandit_respawn_115932 (id: 15932) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_church_band):removeobject, obj_id: 15932 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_church_band):removeobject, strn = marsh_church_band(id: 27498) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15950 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_church_band):unregister_npc, obj: val_bandit_respawn_415950 (id: 15950) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_church_band):removeobject, obj_id: 15950 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_church_band):removeobject, strn = marsh_church_band(id: 27498) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15960 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair2):unregister_npc, obj: tushkano_normal15960 (id: 15960) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair2):removeobject, obj_id: 15960 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair2):removeobject, strn = pri_smart_tushkano_lair2(id: 20676) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16135 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_monster_lair1):unregister_npc, obj: fracture_normal16135 (id: 16135) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_monster_lair1):removeobject, obj_id: 16135 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_monster_lair1):removeobject, strn = pri_smart_monster_lair1(id: 20662) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16166 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_stadium_lair):unregister_npc, obj: tushkano_normal16166 (id: 16166) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_stadium_lair):removeobject, obj_id: 16166 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_stadium_lair):removeobject, strn = pri_stadium_lair(id: 20835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16253 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_fblockpost):unregister_npc, obj: mil_blockpost_freedomstalker001 (id: 16253) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_fblockpost):removeobject, obj_id: 16253 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_fblockpost):removeobject, strn = mil_fblockpost(id: 16271) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16298 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_strong16298 (id: 16298) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 16298 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19419) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16405 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_hunters_bloodsucker):unregister_npc, obj: bloodsucker_weak16405 (id: 16405) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_hunters_bloodsucker):removeobject, obj_id: 16405 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_hunters_bloodsucker):removeobject, strn = mil_hunters_bloodsucker(id: 16776) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16413 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_neutral_stalker1):unregister_npc, obj: gar_stalker_respawn_116413 (id: 16413) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_neutral_stalker1):removeobject, obj_id: 16413 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_neutral_stalker1):removeobject, strn = pri_smart_neutral_stalker1(id: 20657) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16932 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: chernomor_zombi (id: 16932) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 16932 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17266) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17258 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_monolith_stalker6):unregister_npc, obj: pri_monolith_respawn_317258 (id: 17258) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_monolith_stalker6):removeobject, obj_id: 17258 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_monolith_stalker6):removeobject, strn = pri_smart_monolith_stalker6(id: 20669) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17262 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_monolith_stalker6):unregister_npc, obj: pri_monolith_respawn_117262 (id: 17262) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_monolith_stalker6):removeobject, obj_id: 17262 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_monolith_stalker6):removeobject, strn = pri_smart_monolith_stalker6(id: 20669) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17280 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_zombi_hutor):unregister_npc, obj: zombie_normal17280 (id: 17280) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_zombi_hutor):removeobject, obj_id: 17280 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_zombi_hutor):removeobject, strn = marsh_zombi_hutor(id: 27386) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17288 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_monolith_stalker5):unregister_npc, obj: pri_monolith_respawn_117288 (id: 17288) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_monolith_stalker5):removeobject, obj_id: 17288 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_monolith_stalker5):removeobject, strn = pri_smart_monolith_stalker5(id: 20668) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17344 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_monolith_stalker6):unregister_npc, obj: pri_monolith_respawn_217344 (id: 17344) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_monolith_stalker6):removeobject, obj_id: 17344 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_monolith_stalker6):removeobject, strn = pri_smart_monolith_stalker6(id: 20669) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17474 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small3):unregister_npc, obj: snork_weak17474 (id: 17474) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small3):removeobject, obj_id: 17474 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small3):removeobject, strn = yantar2_snork_small3(id: 17491) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17726 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_exit_nebo):unregister_npc, obj: prip_nebo_master17726 (id: 17726) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_exit_nebo):removeobject, obj_id: 17726 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_exit_nebo):removeobject, strn = marsh_exit_nebo(id: 27456) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17735 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_exit_nebo):unregister_npc, obj: rad_nebo_ambush117735 (id: 17735) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_exit_nebo):removeobject, obj_id: 17735 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_exit_nebo):removeobject, strn = marsh_exit_nebo(id: 27456) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17785 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_exit_nebo):unregister_npc, obj: rad_nebo_ambush417785 (id: 17785) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_exit_nebo):removeobject, obj_id: 17785 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_exit_nebo):removeobject, strn = marsh_exit_nebo(id: 27456) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17888 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_strong17888 (id: 17888) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 17888 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19419) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18490 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_neutral_stalker2):unregister_npc, obj: rad_freedom_respawn_118490 (id: 18490) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_neutral_stalker2):removeobject, obj_id: 18490 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_neutral_stalker2):removeobject, strn = pri_smart_neutral_stalker2(id: 20658) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18496 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_neutral_stalker2):unregister_npc, obj: rad_freedom_respawn_118496 (id: 18496) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_neutral_stalker2):removeobject, obj_id: 18496 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_neutral_stalker2):removeobject, strn = pri_smart_neutral_stalker2(id: 20658) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18504 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave6):unregister_npc, obj: rad_freedom_respawn_118504 (id: 18504) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave6):removeobject, obj_id: 18504 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave6):removeobject, strn = pri_wave6(id: 21439) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18512 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave6):unregister_npc, obj: rad_freedom_respawn_118512 (id: 18512) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave6):removeobject, obj_id: 18512 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave6):removeobject, strn = pri_wave6(id: 21439) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18696 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_neutral_stalker2):unregister_npc, obj: military_neytral_respawn_118696 (id: 18696) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_neutral_stalker2):removeobject, obj_id: 18696 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_neutral_stalker2):removeobject, strn = pri_smart_neutral_stalker2(id: 20658) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18734 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_freedom_vs_duty):unregister_npc, obj: rad_stalker_dolg_0003 (id: 18734) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_freedom_vs_duty):removeobject, obj_id: 18734 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_freedom_vs_duty):removeobject, strn = rad_freedom_vs_duty(id: 18747) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18774 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_neutral_stalker1):unregister_npc, obj: military_neytral_respawn_118774 (id: 18774) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_neutral_stalker1):removeobject, obj_id: 18774 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_neutral_stalker1):removeobject, strn = pri_smart_neutral_stalker1(id: 20657) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18808 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave2):unregister_npc, obj: mil_freedom_respawn_318808 (id: 18808) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave2):removeobject, obj_id: 18808 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave2):removeobject, strn = pri_wave2(id: 21318) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18850 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_neutral_stalker1):unregister_npc, obj: military_neytral_respawn_118850 (id: 18850) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_neutral_stalker1):removeobject, obj_id: 18850 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_neutral_stalker1):removeobject, strn = pri_smart_neutral_stalker1(id: 20657) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18969 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad2_loner_0002):unregister_npc, obj: military_neytral_respawn_218969 (id: 18969) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad2_loner_0002):removeobject, obj_id: 18969 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad2_loner_0002):removeobject, strn = rad2_loner_0002(id: 19650) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19003 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad2_loner_0002):unregister_npc, obj: military_neytral_respawn_219003 (id: 19003) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad2_loner_0002):removeobject, obj_id: 19003 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad2_loner_0002):removeobject, strn = rad2_loner_0002(id: 19650) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19110 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_monolith_stalker2):unregister_npc, obj: rad_monolith_respawn_219110 (id: 19110) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_monolith_stalker2):removeobject, obj_id: 19110 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_monolith_stalker2):removeobject, strn = pri_smart_monolith_stalker2(id: 20660) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19128 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_strong19128 (id: 19128) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 19128 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19419) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19224 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_sniper):unregister_npc, obj: boev_sniper119224 (id: 19224) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_sniper):removeobject, obj_id: 19224 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_sniper):removeobject, strn = marsh_sniper(id: 27328) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19472 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_zombi_hutor):unregister_npc, obj: ghoul_strong19472 (id: 19472) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_zombi_hutor):removeobject, obj_id: 19472 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_zombi_hutor):removeobject, strn = marsh_zombi_hutor(id: 27386) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19782 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_stadium_lair):unregister_npc, obj: tushkano_normal19782 (id: 19782) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_stadium_lair):removeobject, obj_id: 19782 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_stadium_lair):removeobject, strn = pri_stadium_lair(id: 20835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19784 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun2_tushkano_lair):unregister_npc, obj: tushkano_normal19784 (id: 19784) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun2_tushkano_lair):removeobject, obj_id: 19784 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun2_tushkano_lair):removeobject, strn = bun2_tushkano_lair(id: 19899) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19961 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(boar_marsh):unregister_npc, obj: boar_kachok19961 (id: 19961) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(boar_marsh):removeobject, obj_id: 19961 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(boar_marsh):removeobject, strn = boar_marsh(id: 27431) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21355 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave4):unregister_npc, obj: pri_wave4_monolith5_free2 (id: 21355) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave4):removeobject, obj_id: 21355 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave4):removeobject, strn = pri_wave4(id: 21369) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21361 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave4):unregister_npc, obj: pri_wave4_monolith5_free3 (id: 21361) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave4):removeobject, obj_id: 21361 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave4):removeobject, strn = pri_wave4(id: 21369) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 22517 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(stalker_green2):unregister_npc, obj: aver_hunter_respawn_122517 (id: 22517) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(stalker_green2):removeobject, obj_id: 22517 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(stalker_green2):removeobject, strn = stalker_green2(id: 27435) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25415 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom1 (id: 25415) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25415 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25573) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25422 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom2 (id: 25422) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25422 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25573) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25430 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom3 (id: 25430) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25430 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25573) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25439 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom4 (id: 25439) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25439 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25573) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25445 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom5 (id: 25445) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25445 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25573) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25454 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom6 (id: 25454) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25454 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25573) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25461 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom7 (id: 25461) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25461 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25573) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25529 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(lim_zombied_four):unregister_npc, obj: lim_zombied_ekza_skelet (id: 25529) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(lim_zombied_four):removeobject, obj_id: 25529 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(lim_zombied_four):removeobject, strn = lim_zombied_four(id: 25544) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26607 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(poltergeist_marsh):unregister_npc, obj: village_flesh1 (id: 26607) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(poltergeist_marsh):removeobject, obj_id: 26607 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(poltergeist_marsh):removeobject, strn = poltergeist_marsh(id: 27169) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26609 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(poltergeist_marsh):unregister_npc, obj: village_flesh2 (id: 26609) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(poltergeist_marsh):removeobject, obj_id: 26609 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(poltergeist_marsh):removeobject, strn = poltergeist_marsh(id: 27169) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26610 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(poltergeist_marsh):unregister_npc, obj: village_flesh3 (id: 26610) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(poltergeist_marsh):removeobject, obj_id: 26610 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(poltergeist_marsh):removeobject, strn = poltergeist_marsh(id: 27169) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26611 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(poltergeist_marsh):unregister_npc, obj: village_flesh4 (id: 26611) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(poltergeist_marsh):removeobject, obj_id: 26611 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(poltergeist_marsh):removeobject, strn = poltergeist_marsh(id: 27169) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26613 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(poltergeist_marsh):unregister_npc, obj: village_flesh5 (id: 26613) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(poltergeist_marsh):removeobject, obj_id: 26613 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(poltergeist_marsh):removeobject, strn = poltergeist_marsh(id: 27169) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26616 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: village_dog_strong1 (id: 26616) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 26616 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27430) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26618 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: village_dog_strong2 (id: 26618) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 26618 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27430) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26619 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: village_dog_strong3 (id: 26619) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 26619 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27430) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26621 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_psevdo):unregister_npc, obj: village_pseudodog_normal1 (id: 26621) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_psevdo):removeobject, obj_id: 26621 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_psevdo):removeobject, strn = marsh_psevdo(id: 27440) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26622 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_psevdo):unregister_npc, obj: village_pseudodog_normal2 (id: 26622) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_psevdo):removeobject, obj_id: 26622 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_psevdo):removeobject, strn = marsh_psevdo(id: 27440) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26624 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_psevdo):unregister_npc, obj: village_pseudodog_normal3 (id: 26624) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_psevdo):removeobject, obj_id: 26624 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_psevdo):removeobject, strn = marsh_psevdo(id: 27440) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26630 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(dog_marsh):unregister_npc, obj: village_dog_strong4 (id: 26630) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(dog_marsh):removeobject, obj_id: 26630 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(dog_marsh):removeobject, strn = dog_marsh(id: 27209) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26631 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(dog_marsh):unregister_npc, obj: village_dog_strong5 (id: 26631) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(dog_marsh):removeobject, obj_id: 26631 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(dog_marsh):removeobject, strn = dog_marsh(id: 27209) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26633 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(dog_marsh):unregister_npc, obj: village_dog_strong6 (id: 26633) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(dog_marsh):removeobject, obj_id: 26633 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(dog_marsh):removeobject, strn = dog_marsh(id: 27209) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27389 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak (id: 27389) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27389 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27427) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27400 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak_napar1 (id: 27400) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27400 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27427) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27407 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak_napar2 (id: 27407) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27407 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27427) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27416 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak_napar3 (id: 27416) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27416 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27427) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28809 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(forest_wound_smart):unregister_npc, obj: forest_wound (id: 28809) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(forest_wound_smart):removeobject, obj_id: 28809 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(forest_wound_smart):removeobject, strn = forest_wound_smart(id: 28817) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28920 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer6 (id: 28920) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28920 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 29032) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28930 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer5 (id: 28930) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28930 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 29032) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28939 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer4 (id: 28939) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28939 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 29032) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28950 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer3 (id: 28950) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28950 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 29032) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28960 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer2 (id: 28960) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28960 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 29032) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28970 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer1 (id: 28970) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28970 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 29032) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28980 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_freedom3 (id: 28980) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28980 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 29033) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28991 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_freedom2 (id: 28991) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28991 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 29033) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 29000 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_freedom1 (id: 29000) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 29000 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 29033) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 29010 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_nebo3 (id: 29010) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 29010 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 29033) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 29018 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_nebo2 (id: 29018) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 29018 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 29033) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 29025 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_nebo1 (id: 29025) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 29025 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 29033) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 29034 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(forest_shadowman):unregister_npc, obj: shadowman (id: 29034) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(forest_shadowman):removeobject, obj_id: 29034 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(forest_shadowman):removeobject, strn = forest_shadowman(id: 29040) ! Cannot find saved game ~dc~: <