* Detected CPU: GenuineIntel Intel(R) Core(TM) i7-9700KF CPU @ 3.60GHz, F6/M158/S13 Counts: 8 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx e:\op-2.1\fsgame.ltx CLocatorAPI::_initialize, FS: 84321 files cached, 20069Kb memory used. Init FileSystem 9.785310 sec [03.03.21 19:06:19.040] 'xrCore' build 7445, Jun 25 2019 [03.03.21 19:06:19.040] OP 2.1 Engine ver 1.0f patch ver 8.2 [03.03.21 19:06:19.040] [03.03.21 19:06:21.284] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [03.03.21 19:06:21.320] Initializing Engine... [03.03.21 19:06:21.320] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [03.03.21 19:06:21.320] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound [03.03.21 19:06:21.320] respawn_type transparent_treasure user_name ] [03.03.21 19:06:21.320] Loading config for renderer [03.03.21 19:06:21.320] Executing config-script "user.ltx"... [03.03.21 19:06:21.345] [e:\op-2.1\userdata\user.ltx] successfully loaded. [03.03.21 19:06:21.346] Starting INPUT device... [03.03.21 19:06:21.353] Loading DLL: xrRender_R1.dll [03.03.21 19:06:21.409] Loading DLL: xrGame.dll [03.03.21 19:06:21.611] 'xrGame' build Jun 25 2019 12:48:47 [03.03.21 19:06:21.637] * [win32]: free[4052500 K], reserved[26208 K], committed[115532 K] [03.03.21 19:06:21.637] * [ D3D ]: textures[0 K] [03.03.21 19:06:21.637] * [x-ray]: crt heap[31953 K], process heap[31953 K], game lua[0 K], engine lua[0 K], render[0 K] [03.03.21 19:06:21.637] * [x-ray]: economy: strings[count: 38210, lengths: 1039 K, overhead: 1194 K, saved: 15631 K] [03.03.21 19:06:21.637] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [03.03.21 19:06:21.638] Executing config-script "e:\op-2.1\gamedata\config\default_controls.ltx"... [03.03.21 19:06:21.640] [e:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [03.03.21 19:06:21.640] Executing config-script "user.ltx"... [03.03.21 19:06:21.640] Executing config-script "e:\op-2.1\gamedata\config\rspec_extreme.ltx"... [03.03.21 19:06:21.640] [e:\op-2.1\gamedata\config\rspec_extreme.ltx] successfully loaded. [03.03.21 19:06:21.640] Executing config-script "e:\op-2.1\gamedata\config\default_controls.ltx"... [03.03.21 19:06:21.640] [e:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [03.03.21 19:06:21.640] - Maximum allowed affinity mask: 0xFF, current: 0xE [03.03.21 19:06:21.642] [e:\op-2.1\userdata\user.ltx] successfully loaded. [03.03.21 19:06:21.648] SOUND: OpenAL: enumerate devices... [03.03.21 19:06:21.648] SOUND: OpenAL: EnumerationExtension Present [03.03.21 19:06:21.648] devices OpenAL Soft [03.03.21 19:06:21.648] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [03.03.21 19:06:21.661] SOUND: OpenAL: All available devices: [03.03.21 19:06:21.661] 1. OpenAL Soft, Spec Version 1.1 (default) [03.03.21 19:06:21.661] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [03.03.21 19:06:21.664] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [03.03.21 19:06:21.674] * sound: EAX 2.0 extension: absent [03.03.21 19:06:21.674] * sound: EAX 2.0 deferred: absent [03.03.21 19:06:21.695] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [03.03.21 19:06:21.722] Starting RENDER device... [03.03.21 19:06:21.730] * GPU [vendor:10DE]-[device:1F06]: NVIDIA GeForce RTX 2060 SUPER [03.03.21 19:06:21.730] * GPU driver: 27.21.14.5671 [03.03.21 19:06:21.927] * CREATE: DeviceREF: 1 [03.03.21 19:06:21.927] * Texture memory: 4072 M [03.03.21 19:06:21.927] * DDI-level: 9.0 [03.03.21 19:06:21.930] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [03.03.21 19:06:21.931] * GPU vertex cache: unrecognized, 16 [03.03.21 19:06:21.932] * DVB created: 4096K [03.03.21 19:06:21.932] * DIB created: 512K [03.03.21 19:06:22.122] load time LTX=88 ms [03.03.21 19:06:22.128] count of .thm files=3297 [03.03.21 19:06:37.133] load time THM=15011 ms [03.03.21 19:06:37.133] * distortion: used, dev(30),need(14) [03.03.21 19:06:37.158] * SSample: 2048x2048 [03.03.21 19:06:37.215] * SSample: enabled [03.03.21 19:06:37.442] - r__tf_aniso 16 [03.03.21 19:06:37.442] - r1_tf_mipbias 0. [03.03.21 19:06:37.618] Script debugger succesfully restarted. [03.03.21 19:06:40.287] - Gamedata version: [Ñáîðêà 2.1 final p.8k.2] [03.03.21 19:06:40.887] WARNING: CLocatorAPI::check_for_file file not found file in files list (size = 84321) [03.03.21 19:06:40.887] [LUA] Cannot open file "" [03.03.21 19:06:40.887] [LUA] Cannot load class registrator unpacker.main! [03.03.21 19:06:40.928] Starting engine... [03.03.21 19:06:41.126] GMLib loaded at 197 msec [03.03.21 19:06:41.914] Game_Globals loaded at 788 msec [03.03.21 19:06:42.824] App_Start loaded at 910 msec [03.03.21 19:06:42.991] ui_core loaded at 166 msec [03.03.21 19:06:43.133] Loading DLL: xrGameSpy.dll [03.03.21 19:06:43.583] Main_Menu loaded at 591 msec [03.03.21 19:06:49.161] * DVB created: 4096K [03.03.21 19:06:49.161] * DIB created: 512K [03.03.21 19:06:49.162] - r__tf_aniso 16 [03.03.21 19:06:49.162] - r1_tf_mipbias 0. [03.03.21 19:06:49.162] * SSample: 2048x2048 [03.03.21 19:06:49.168] * SSample: enabled [03.03.21 19:06:49.168] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [03.03.21 19:06:49.168] * GPU vertex cache: recognized, 24 [03.03.21 19:06:49.168] *** RESET [94 ms] [03.03.21 19:06:49.205] "e:\op-2.1\bin\xr_3da.exe" -nointro [03.03.21 19:06:49.205] Begin load [03.03.21 19:06:49.205] * phase time: 0 ms [03.03.21 19:06:49.233] * phase cmem: 212964 K [03.03.21 19:06:49.233] Prefetching objects... [03.03.21 19:06:49.335] * Objects loaded in 0 ms [03.03.21 19:07:00.118] * Models loaded in 10782 ms [03.03.21 19:07:00.145] * Prefetch memory: 713195Kb [03.03.21 19:07:00.148] * phase time: 10942 ms [03.03.21 19:07:00.177] * phase cmem: 889189 K [03.03.21 19:07:00.177] Starting server... [03.03.21 19:07:00.403] - Gamedata version: [Ñáîðêà 2.1 final p.8k.2] [03.03.21 19:07:00.424] WARNING: CLocatorAPI::check_for_file file not found file in files list (size = 84321) [03.03.21 19:07:00.424] [LUA] Cannot open file "" [03.03.21 19:07:00.424] [LUA] Cannot load class registrator unpacker.main! [03.03.21 19:07:00.650] * phase time: 501 ms [03.03.21 19:07:00.676] * phase cmem: 885127 K [03.03.21 19:07:00.676] Loading alife simulator... [03.03.21 19:07:00.676] * phase time: 26 ms [03.03.21 19:07:00.703] * phase cmem: 885120 K [03.03.21 19:07:00.703] Loading savegame... [03.03.21 19:07:00.808] e:\op-2.1\userdata\savedgames\osti_quicksave.sav save created on DEVELOPER mode! [03.03.21 19:07:00.808] * Loading key-value pairs... [03.03.21 19:07:00.858] * 20 key-value pairs were successfully loaded (0.050s) [03.03.21 19:07:00.858] * Loading spawn registry... [03.03.21 19:07:02.696] * 25177 spawn points were successfully loaded (1.838s) [03.03.21 19:07:02.696] * Loading objects... [03.03.21 19:07:04.335] * 60399 objects were successfully loaded (1.639s) 60399 [03.03.21 19:07:07.149] * Loading quick slots data... [03.03.21 19:07:07.149] * Start objects on_register'ed... [03.03.21 19:07:10.481] * 60399 objects on_register'ed (3.332s) [03.03.21 19:07:10.482] * Game osti_quicksave is successfully loaded from file 'e:\op-2.1\userdata\savedgames\osti_quicksave.sav' (9.806s) [03.03.21 19:07:10.482] * phase time: 9806 ms [03.03.21 19:07:10.546] * phase cmem: 1181766 K [03.03.21 19:07:10.546] Connecting... [03.03.21 19:07:10.814] MaxPlayers = 32 [03.03.21 19:07:11.060] * phase time: 578 ms [03.03.21 19:07:11.123] * phase cmem: 1201952 K [03.03.21 19:07:11.123] Connecting to... [03.03.21 19:07:11.125] Player not found. New player created. [03.03.21 19:07:11.128] * client : connection accepted - <> [03.03.21 19:07:11.163] * phase time: 102 ms [03.03.21 19:07:11.223] * phase cmem: 1201979 K [03.03.21 19:07:11.223] Reading level info... [03.03.21 19:07:11.248] * phase time: 85 ms [03.03.21 19:07:11.311] * phase cmem: 1201979 K [03.03.21 19:07:11.311] Loading object space... [03.03.21 19:07:12.092] * object space load: 781 ms [03.03.21 19:07:12.092] * phase time: 844 ms [03.03.21 19:07:12.152] * phase cmem: 1298344 K [03.03.21 19:07:12.152] Loading shaders (R1)... [03.03.21 19:07:12.387] * phase time: 295 ms [03.03.21 19:07:12.450] * phase cmem: 1299918 K [03.03.21 19:07:12.450] Loading geometry (R1)... [03.03.21 19:07:13.440] * phase time: 1052 ms [03.03.21 19:07:13.501] * phase cmem: 1391738 K [03.03.21 19:07:13.501] Loading visuals (R1)... [03.03.21 19:07:13.644] * phase time: 204 ms [03.03.21 19:07:13.705] * phase cmem: 1399595 K [03.03.21 19:07:13.705] Loading details (R1)... [03.03.21 19:07:13.751] * [DETAILS] VertexConsts(256), Batch(61) [03.03.21 19:07:13.751] * [DETAILS] 10126 v(20), 5368 p [03.03.21 19:07:13.751] * [DETAILS] Batch(61), VB(197K), IB(31K) [03.03.21 19:07:13.751] * phase time: 107 ms [03.03.21 19:07:13.813] * phase cmem: 1399856 K [03.03.21 19:07:13.813] Loading sectors (R1)... [03.03.21 19:07:13.828] * Loading HOM: e:\op-2.1\gamedata\levels\jupiter\level.hom [03.03.21 19:07:13.853] * Loading environment modificator: e:\op-2.1\gamedata\levels\jupiter\level.env_mod [03.03.21 19:07:13.853] ERROR CEnvironment::mods_load: e:\op-2.1\gamedata\levels\jupiter\level.env_mod is malformed! [03.03.21 19:07:13.853] * phase time: 101 ms [03.03.21 19:07:13.918] * phase cmem: 1400499 K [03.03.21 19:07:13.918] Loading AI objects... [03.03.21 19:07:13.958] - Loading music tracks from 'jupiter_musics'... [03.03.21 19:07:14.018] * phase time: 164 ms [03.03.21 19:07:14.083] * phase cmem: 1400281 K [03.03.21 19:07:14.083] Loading PH world... [03.03.21 19:07:14.147] - Game configuring : Started [03.03.21 19:07:14.150] - Game configuring : Finished [03.03.21 19:07:14.513] * phase time: 495 ms [03.03.21 19:07:14.578] * phase cmem: 1415367 K [03.03.21 19:07:14.578] Loading textures... [03.03.21 19:07:26.262] * t-report - base: 1260, 1051583 K [03.03.21 19:07:26.262] * t-report - lmap: 28, 28675 K [03.03.21 19:07:26.262] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [03.03.21 19:07:26.262] Reduce pixel density (worse) or use more vertex lighting (better). [03.03.21 19:07:26.262] * phase time: 11749 ms [03.03.21 19:07:26.327] * phase cmem: 1788997 K [03.03.21 19:07:26.327] Synchronizing... [03.03.21 19:07:26.327] Save created on [Engine 1.0f p 8.2] [03.03.21 19:07:26.327] Save date and time [Wed Mar 3 19:02:59 2021] [03.03.21 19:07:26.371] * phase time: 109 ms [03.03.21 19:07:26.437] * phase cmem: 1788997 K [03.03.21 19:07:26.659] * [win32]: free[1579240 K], reserved[95596 K], committed[2519404 K] [03.03.21 19:07:26.659] * [ D3D ]: textures[1080259 K] [03.03.21 19:07:26.659] * [x-ray]: crt heap[1786708 K], process heap[1786708 K], game lua[435036 K], engine lua[348 K], render[0 K] [03.03.21 19:07:26.659] * [x-ray]: economy: strings[count: 199367, lengths: 11638 K, overhead: 6230 K, saved: 27192 K] [03.03.21 19:07:26.659] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [03.03.21 19:07:26.659] * Starting measure [03.03.21 19:08:04.597] * MEMORY USAGE: 2448869 K [03.03.21 19:08:24.950] [03.03.21 19:08:24.950] FATAL ERROR [03.03.21 19:08:24.950] [03.03.21 19:08:24.950] [error]Expression : fatal error [03.03.21 19:08:24.950] [error]Function : CInifile::r_section [03.03.21 19:08:24.950] [error]File : Xr_ini.cpp [03.03.21 19:08:24.950] [error]Line : 397 [03.03.21 19:08:24.950] [error]Description : Can't open section '%s' [03.03.21 19:08:24.950] [error]Arguments : chess_bomb [03.03.21 19:08:24.950] [03.03.21 19:08:24.950] [03.03.21 19:08:24.950] stack trace: [03.03.21 19:08:24.950] [03.03.21 19:08:31.030] *** break by StackWalk *** [03.03.21 19:08:31.030] stack trace: [03.03.21 19:08:31.030] [03.03.21 19:08:31.030] 0023:718FED6B (0x71913930 0x719132E0 0x102A9ACC 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295 [03.03.21 19:08:31.030] 0023:718FAB3F (0x102A9ACC 0x00FD3B10 0x00FD3C02 0x00FD3818) xrCore.dll, CInifile::r_section(), s:\xrcore\xr_ini.cpp, 398 [03.03.21 19:08:31.030] 0023:718FC36F (0x102A9ACC 0x707427E0 0x705C43FD 0x102A9ACC) xrCore.dll, CInifile::r_string(), s:\xrcore\xr_ini.cpp, 403 [03.03.21 19:08:31.030] 0023:718FC45D (0x102A9ACC 0x707427E0 0x04B79B90 0x00FD3868) xrCore.dll, CInifile::r_clsid(), s:\xrcore\xr_ini.cpp, 538 [03.03.21 19:08:31.030] 0023:705C43FD (0x102A9ACC 0x00FD3B10 0x00FD3C02 0x00FD383C) xrGame.dll, F_entity_Create(), s:\xr_3da\xrgame\xrserver_factory.cpp, 14 [03.03.21 19:08:31.030] 0023:70341437 (0x102A9ACC 0x5FACB820 0x00022AF8 0x00000E75) xrGame.dll, CALifeSimulatorBase::spawn_item(), s:\xr_3da\xrgame\alife_simulator_base.cpp, 142 [03.03.21 19:08:31.030] 0023:7033DE42 (0xD0CCE8FC 0xD0CCE8FC 0x5FACB844 0x5FACB7D0) xrGame.dll, CSE_ALifeObject::spawn_supplies(), s:\xr_3da\xrgame\alife_object.cpp, 99 [03.03.21 19:08:31.030] 0023:7033DFD2 (0x0C400018 0x08D68448 0x65736163 0x7078655F) xrGame.dll, CSE_ALifeObject::spawn_supplies(), s:\xr_3da\xrgame\alife_object.cpp, 46 [03.03.21 19:08:31.030] 0023:70341780 (0x19AA6D70 0x08ED7CF0 0x00022AF8 0x00000E75) xrGame.dll, CALifeSimulatorBase::spawn_item(), s:\xr_3da\xrgame\alife_simulator_base.cpp, 182 [03.03.21 19:08:31.030] 0023:703368CF (0x108271B0 0x19AA6D70 0x08ED7CF0 0x00022AF8) xrGame.dll, CALifeSimulator__spawn_item(), s:\xr_3da\xrgame\alife_simulator_script.cpp, 229 [03.03.21 19:08:31.030] 0023:6FF96C8E (0x70336810 0x00000000 0x0C400018 0x00000000) xrGame.dll, luabind::detail::returns::call const &,unsigned int,unsigned short>(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 240 [03.03.21 19:08:31.030] 0023:6FF95C42 (0x70336810 0x00000000 0x0C400018 0x00000000) xrGame.dll, luabind::detail::call const &,unsigned int,unsigned short>(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 390 [03.03.21 19:08:31.030] 0023:6FF9542F (0x08D05890 0x0C400018 0x0442C7B0 0x00000003) xrGame.dll, boost::detail::function::function_obj_invoker1 const &,unsigned int,unsigned short),CALifeSimulator,luabind::detail::null_type>,int,lua_State *>::invoke(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 117 [03.03.21 19:08:31.030] 0023:71863CE4 (0x0C400018 0x3F3B3748 0x0C400018 0x3F3B36F8) xrLua.dll, boost::function1 >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319 [03.03.21 19:08:31.030] 0023:71899EAD (0x0C400018 0x3F3B36D8 0x00000000 0x3F3B36D8) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755 [03.03.21 19:08:31.030] 0023:718819C7 (0x00000000 0x0C400018 0x00FD3E18 0x00000000) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117 [03.03.21 19:08:31.030] 0023:71879175 (0x0C400018 0x3F3B36D8 0x00000000 0x0C400018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282 [03.03.21 19:08:31.030] 0023:71879480 (0x00000000 0x718790EC 0x0C400018 0x00FD3ED8) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380 [03.03.21 19:08:31.030] 0023:7186EA02 (0x0C400018 0x00FD3ED8 0x00000000 0x00000001) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821 [03.03.21 19:08:31.030] 0023:718790EC (0x00FD3ED8 0x0C400018 0x00000000 0x00FD3EE4) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120 [03.03.21 19:08:31.030] 0023:718794F5 (0x00FD3ED8 0x000003B0 0x00000000 0x0C400018) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463 [03.03.21 19:08:31.030] 0023:7189F4BA (0x0C400018 0x00000002 0x00000000 0x0C400018) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41 [03.03.21 19:08:31.030] 0023:70102075 (0x00FD3F2C 0x00FD3F54 0x00FD3FB0 0x00000001) xrGame.dll, luabind::detail::proxy_functor_void_caller >::~proxy_functor_void_caller >(), s:\sdk\luabind\luabind\luabind\functor.hpp, 284 [03.03.21 19:08:31.030] 0023:704B02A4 (0x13481820 0x00000000 0x00000000 0x70746950) xrGame.dll, CPhraseScript::Action(), s:\xr_3da\xrgame\phrasescript.cpp, 151 [03.03.21 19:08:31.030] 0023:704C12B5 (0x10B1FB00 0x0F29C570 0x00FD60BC 0x104FC480) xrGame.dll, CInventoryOwner::OnReceiveInfo(), s:\xr_3da\xrgame\inventory_owner_info.cpp, 86 [03.03.21 19:08:31.030] 0023:7046A0A7 (0x10B1FB00 0x9B070008 0x000F0001 0x00000000) xrGame.dll, CActor::OnReceiveInfo(), s:\xr_3da\xrgame\actor_communication.cpp, 117 [03.03.21 19:08:31.030] 0023:704C15B3 (0x10B1FB00 0x00000001 0x13481A80 0x13481820) xrGame.dll, CInventoryOwner::TransferInfo(), s:\xr_3da\xrgame\inventory_owner_info.cpp, 159 [03.03.21 19:08:31.030] 0023:7041010B (0x171BB260 0x0C400018 0x3F3B3718 0x00000000) xrGame.dll, CScriptGameObject::GiveInfoPortion(), s:\xr_3da\xrgame\script_game_object_inventory_owner.cpp, 69 [03.03.21 19:08:31.030] 0023:6FF380D9 (0x70410090 0x00000000 0x0C400018 0x00000000) xrGame.dll, luabind::detail::returns::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 156 [03.03.21 19:08:31.030] 0023:6FF37334 (0x70410090 0x00000000 0x0C400018 0x00000000) xrGame.dll, luabind::detail::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 407 [03.03.21 19:08:31.030] 0023:6FF3685D (0x08DEDD80 0x0C400018 0x00FD61D8 0x71896E8F) xrGame.dll, boost::detail::function::function_obj_invoker1,int,lua_State *>::invoke(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 117 [03.03.21 19:08:31.030] 0023:71863CE4 (0x0C400018 0x3F3B36D8 0x0C400018 0x3F3B36B8) xrLua.dll, boost::function1 >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319 [03.03.21 19:08:31.030] 0023:71899EAD (0x0C400018 0x3F3B3538 0xFFFFFFFF 0x3F3B3578) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755 [03.03.21 19:08:31.030] 0023:718819C7 (0xFFFFFFFF 0x0C400018 0x00FD6268 0x00000210) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117 [03.03.21 19:08:31.030] 0023:71879175 (0x0C400018 0x3F3B33E8 0x00000000 0x0C400018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282 [03.03.21 19:08:31.030] 0023:71879480 (0x00000000 0x718790EC 0x0C400018 0x00FD6370) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380 [03.03.21 19:08:31.030] 0023:7186EA02 (0x0C400018 0x00FD6370 0x00000000 0x00FD62E4) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821 [03.03.21 19:08:31.030] 0023:718790EC (0x00FD6370 0x0C400018 0x00000000 0x00FD637C) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120 [03.03.21 19:08:31.030] 0023:718794F5 (0x00FD6370 0x000000C0 0x00000000 0x00FDCFA4) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463 [03.03.21 19:08:31.030] 0023:7189F4BA (0x0C400018 0x00000003 0x00000000 0x0C400018) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41 [03.03.21 19:08:31.030] 0023:6FF4483A (0x00FDCFA4 0x047EF040 0x00000021 0xC84992B8) xrGame.dll, luabind::detail::proxy_functor_caller >::~proxy_functor_caller >(), s:\sdk\luabind\luabind\luabind\functor.hpp, 87 [03.03.21 19:08:31.030] 0023:70106F59 (0xBF617130 0x62B52FD0 0xB1F86730 0xB1F86834) xrGame.dll, CScriptCallbackEx::operator()(), s:\xr_3da\xrgame\script_callback_ex_generators.h, 19 [03.03.21 19:08:31.030] 0023:7049629F (0x13481820 0xB1F86834 0x00FDA4F8 0x7048775F) xrGame.dll, CUsableScriptObject::use(), s:\xr_3da\xrgame\usablescriptobject.cpp, 27 [03.03.21 19:08:31.030] 0023:6FF117F3 (0x13481820 0xD01E6850 0xD01E6850 0xD01E6A48) xrGame.dll, CGameObject::use(), s:\xr_3da\xrgame\gameobject.h, 106 [03.03.21 19:08:31.030] 0023:7048775F (0x718953E1 0x00FDA5BC 0x7189CF66 0x7082D764) xrGame.dll, CActor::ActorUse(), s:\xr_3da\xrgame\actorinput.cpp, 431 [03.03.21 19:08:31.030] 0023:704891BF (0x0000002C 0x7042E2B3 0x0C4000F0 0x00000040) xrGame.dll, CActor::IR_OnKeyboardPress(), s:\xr_3da\xrgame\actorinput.cpp, 211 [03.03.21 19:08:31.030] 0023:70446F80 (0x00000021 0x047EF040 0x047070D0 0x00FDD4A4) xrGame.dll, CLevel::IR_OnKeyboardPress(), s:\xr_3da\xrgame\level_input.cpp, 373 [03.03.21 19:08:31.030] 0023:0013249F (0x00000003 0x001DE5D4 0x0011FB8C 0x008E342E) XR_3DA.exe, CInput::KeyUpdate(), s:\xr_3da\xr_input.cpp, 173 [03.03.21 19:08:31.030] 0023:00132D3D (0x008E342E 0x047070D0 0x001663B4 0x0035A4EB) XR_3DA.exe, CInput::OnFrame(), s:\xr_3da\xr_input.cpp, 396 [03.03.21 19:08:31.030] 0023:0011FB8C (0x0035A4EB 0x0000003C 0x001DE460 0x3C836A1A) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77 [03.03.21 19:08:31.030] 0023:001663B4 (0x00000000 0x001E1930 0xFF156000 0x00000008) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350 [03.03.21 19:08:31.030] 0023:00166895 (0x001E1930 0xFFFFFFFF 0x00FDF800 0x00130D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245 [03.03.21 19:08:31.030] 0023:0013113A (0x00000000 0x001E1930 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291 [03.03.21 19:08:31.030] 0023:00130D50 (0x000D0000 0x00000000 0x01132DA3 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719 [03.03.21 19:08:31.030] 0023:00130960 (0x000D0000 0x00000000 0x01132DA3 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777 [03.03.21 19:08:31.030] 0023:0012B6CB (0xFF156000 0x76C969F0 0xA2EB31E2 0x00FDF8EC) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253 [03.03.21 19:08:31.030] 0023:76C96A14 (0xFF156000 0xA58C6754 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk() [03.03.21 19:08:31.030] 0023:772FAB4F (0xFFFFFFFF 0x772DFE51 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain() [03.03.21 19:08:31.030] 0023:772FAB1A (0x0012B73D 0xFF156000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()