* Detected CPU: AuthenticAMD , F15/M1/S0, 2600.00 mhz, 89-clk 'rdtsc' * CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 46805 files cached, 6348Kb memory used. Init FileSystem 1.383212 sec 'xrCore' build 3116, Aug 15 2007 Initializing Engine... Executing config-script "user.ltx"... [f:\s.t.a.l.k.e.r-ns\profiles\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll ! Unable to find InstallUserName entry in registry * [win32]: free[4042256 K], reserved[61032 K], committed[90952 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[15123 K], process heap[667 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[8806 K], smem[0 K] Executing config-script "f:\s.t.a.l.k.e.r-ns\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[144], prop=[ [f:\s.t.a.l.k.e.r-ns\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "f:\s.t.a.l.k.e.r-ns\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [f:\s.t.a.l.k.e.r-ns\gamedata\config\rspec_extreme.ltx] successfully loaded. Executing config-script "f:\s.t.a.l.k.e.r-ns\gamedata\config\default_controls.ltx"... [f:\s.t.a.l.k.e.r-ns\gamedata\config\default_controls.ltx] successfully loaded. [f:\s.t.a.l.k.e.r-ns\profiles\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65538 kb, 7609 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:DE0]: NVIDIA GeForce GT 440 * GPU driver: 9.18.13.1407 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4035 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 1536K * DIB created: 512K ! Version conflict in shader 'def_shaders\def_aref' ! Version conflict in shader 'def_shaders\def_aref_v' ! Version conflict in shader 'def_shaders\def_trans' ! Version conflict in shader 'def_shaders\def_trans_v' ! Version conflict in shader 'def_shaders\def_trans_v_tuchi' ! Version conflict in shader 'def_shaders\lod_old' ! Renderer doesn't support blender 'effects\shadow_world' ! Version conflict in shader 'effects\watertest-1' count of .thm files=327 load time=77 ms * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used - r__tf_aniso 16 - r2_tf_mipbias 0. Starting engine... [16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml] [16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml] [16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml] [16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml] [16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml] [16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml] [16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml] [16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml] [16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml] [16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml] [16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml] [16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml] [16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml] [16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml] [16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml] [16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml] [16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml] [16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml] [16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml] [16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml] [16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml] [16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml] [16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml] [16-9] get_xml_name for[amk_ui_base.xml] returns [amk_ui_base.xml] [16-9] get_xml_name for[aem_ui_npc.xml] returns [aem_ui_npc.xml] [16-9] get_xml_name for[ui_arhara_unique.xml] returns [ui_arhara_unique.xml] [16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml] [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml] Loading DLL: xrGameSpy.dll [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml] [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml] [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml] [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[ui_mm_opt.xml] returns [ui_mm_opt.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[ui_keybinding.xml] returns [ui_keybinding.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [322 ms] "f:\s.t.a.l.k.e.r-ns\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 141961 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 18874 ms * [prefetch] memory: 85758Kb * phase time: 18985 ms * phase cmem: 221164 K Сервер: Старт... * phase time: 178 ms * phase cmem: 221239 K Сервер: Загрузка симуляции жизни... * phase time: 10 ms * phase cmem: 221239 K Создание новой игры... * Creating new game... * Loading spawn registry... * 15270 spawn points are successfully loaded ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(atp_flesh1):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(generators_flesh1):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(generators_tushkano):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(generators_snork):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(esc_boars_dogs):preserve_exclusives, self.gulag.capacity_non_exclusive = -2 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(sak_lager):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(val_lager_bandits):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(bar_visitors):preserve_exclusives, self.gulag.capacity_non_exclusive = -3 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(warlab_svobodovzu):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~ spawn now [esc_respawn_inventory_box_0003] -> [vodka30381] ! Cannot find saved game ~ spawn now [mil_inventory_respawn_000] -> [energy_drink30382] ! Cannot find saved game ~ spawn now [mil_inventory_respawn_001] -> [ammo_5.56x45_ss19030383] ! Cannot find saved game ~ spawn now [mil_inventory_respawn_001] -> [ammo_5.56x45_ss19030384] * Saving spawns... * Saving objects... * 30385 objects are successfully saved * Game all.sav is successfully saved to file 'f:\s.t.a.l.k.e.r-ns\profiles\savedgames\all.sav' * New game is successfully created! * phase time: 15811 ms * phase cmem: 286174 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 1546 ms * phase cmem: 286141 K Клиент: Соединение с localhost... Player not found * client : connection accepted - <> * phase time: 17 ms * phase cmem: 286166 K Открытие потока... * phase time: 19 ms * phase cmem: 286166 K Загрузка формы объектов... * phase time: 4661 ms * phase cmem: 358833 K Загрузка шейдеров... * phase time: 418 ms * phase cmem: 359629 K Загрузка геометрии... * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65466 verts, 2045 Kb * [Loading VB] 17208 verts, 537 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 46595 verts, 1456 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 53181 verts, 1661 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 228285 indices, 445 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 14030 verts, 164 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 718302 indices, 1402 Kb * phase time: 673 ms * phase cmem: 360006 K Загрузка базы пространств... * phase time: 2397 ms * phase cmem: 364391 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 108 ms * phase cmem: 364401 K Загрузка секторов и порталов... * Loading HOM: f:\s.t.a.l.k.e.r-ns\gamedata\levels\l01_escape\level.hom * phase time: 22 ms * phase cmem: 364590 K Загрузка ИИ объектов... - Loading music tracks from 'l01_escape_musics'... * phase time: 83 ms * phase cmem: 364641 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished [16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml] [16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml] [16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml] [16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs.xml] [16-9] get_xml_name for[ui_custom_msgs_doc_viewer.xml] returns [ui_custom_msgs_doc_viewer.xml] [16-9] get_xml_name for[ui_custom_msgs_stco.xml] returns [ui_custom_msgs_stco.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml] [16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml] [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[pda.xml] returns [pda.xml] [16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml] [16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[events_new.xml] returns [events_new.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[news.xml] returns [news.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml] [16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml] [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml] [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[job_item.xml] returns [job_item.xml] [16-9] get_xml_name for[talk.xml] returns [talk_16.xml] [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[trade.xml] returns [trade_16.xml] [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml] [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml] [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml] [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] * phase time: 484 ms * phase cmem: 372067 K Загрузка текстур... * t-report - base: 1615, 798671 K * t-report - lmap: 7, 7168 K * phase time: 10372 ms * phase cmem: 372069 K Солянка: Синхронизация... * phase time: 36 ms * phase cmem: 372069 K * [win32]: free[2377156 K], reserved[106576 K], committed[1710508 K] * [ D3D ]: textures[805840 K] * [x-ray]: crt heap[372069 K], process heap[11062 K], game lua[34395 K], engine lua[190 K], render[0 K] * [x-ray]: economy: strings[13195 K], smem[28283 K] [16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml] [16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml] [16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml] [16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml] [16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml] [16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml] [16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml] [16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml] [16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml] [16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml] [16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml] [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml] [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml] [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml] ! Cannot find saved game ~#i#:netpacket_pda:Ге... Не надо паниковать. Вы всего лишь создали ПДА в СИДом: 30784 ! Cannot find saved game ~#i#: УДАЛЕНИЕ invalid_lv.: skelet45_0000 gv: 2677 lv: 31909 ! Cannot find saved game ~#i#: УДАЛЕНИЕ invalid_lv.: af_rusty_thorn25874 gv: 3332 lv: 142661 ! Cannot find saved game ~#i#: УДАЛЕНИЕ invalid_lv.: af_rusty_thorn25876 gv: 3329 lv: 145826 ! Cannot find saved game ~#i#: УДАЛЕНИЕ invalid_lv.: af_rusty_thorn26405 gv: 3329 lv: 153522 ! Cannot find saved game ~#i#: УДАЛЕНИЕ invalid_lv.: af_ameba_slime28031 gv: 2871 lv: 951729 ! Cannot find saved game ~#i#: УДАЛЕНИЕ invalid_lv.: af_ameba_slug28033 gv: 2880 lv: 958182 ! Cannot find saved game ~#i#: УДАЛЕНИЕ invalid_lv.: af_rusty_thorn28038 gv: 2870 lv: 146233 [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml] * Log file has been saved successfully! [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml] [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml] * Saving spawns... * Saving objects... * 30109 objects are successfully saved * Game admi.-Найти Стрелка.sav is successfully saved to file 'f:\s.t.a.l.k.e.r-ns\profiles\savedgames\admi.-Найти Стрелка.sav' ! Cannot find saved game ~ spawn now [respawn30669] -> [tushkano_normal31134] ! Cannot find saved game ~ spawn now [respawn30669] -> [tushkano_normal31135] ! Cannot find saved game ~ spawn now [respawn30669] -> [tushkano_normal31136] ! Cannot find saved game ~ spawn now [respawn30669] -> [tushkano_normal31138] ! Cannot find saved game ~ spawn now [respawn30670] -> [tushkano_normal31232] ! Cannot find saved game ~ spawn now [respawn30670] -> [tushkano_normal31234] ! Cannot find saved game ~ spawn now [respawn30670] -> [tushkano_normal31235] ! Cannot find saved game ~ spawn now [respawn30670] -> [tushkano_normal31236] ! Cannot find saved game ~ spawn now [respawn30670] -> [tushkano_normal31237] ! Cannot find saved game ~ spawn now [respawn30670] -> [tushkano_normal31238] ! Cannot find saved game ~ spawn now [respawn30670] -> [tushkano_normal31239] ! Cannot find saved game ~ spawn now [respawn30671] -> [tushkano_normal31241] ! Cannot find saved game ~ spawn now [respawn30671] -> [tushkano_normal31243] ! Cannot find saved game ~ spawn now [respawn30671] -> [tushkano_normal31244] ! Cannot find saved game ~ spawn now [respawn30671] -> [tushkano_normal31245] ! Cannot find saved game ~ spawn now [respawn30671] -> [tushkano_normal31246] ! Cannot find saved game ~ spawn now [respawn30671] -> [tushkano_normal31247] ! Cannot find saved game ~ spawn now [respawn30668] -> [tushkano_normal31248] ! Cannot find saved game ~ spawn now [respawn30668] -> [tushkano_normal31249] ! Cannot find saved game ~ spawn now [respawn30668] -> [tushkano_normal31251] ! Cannot find saved game ~ spawn now [respawn30668] -> [tushkano_normal31253] ! Cannot find saved game ~ spawn now [respawn30666] -> [rat_strong31255] ! Cannot find saved game ~ spawn now [respawn30666] -> [rat_strong31257] ! Cannot find saved game ~ spawn now [respawn30666] -> [rat_strong31259] ! Cannot find saved game ~ spawn now [respawn30667] -> [rat_strong31261] ! Cannot find saved game ~ spawn now [respawn30667] -> [rat_strong31262] ! Cannot find saved game ~ spawn now [respawn30667] -> [rat_strong31263] ! Cannot find saved game ~ spawn now [respawn30665] -> [rat_strong31264] ! Cannot find saved game ~ spawn now [respawn30665] -> [rat_strong31266] ! Cannot find saved game ~ spawn now [respawn30665] -> [rat_strong31268] ! Cannot find saved game ~ spawn now [respawn30664] -> [fracture_strong31270] ! Cannot find saved game ~ spawn now [respawn30664] -> [fracture_strong31271] [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml] [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml] [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml] Intro start 10376 * MEMORY USAGE: 444769 K ~ ERROR: can't detach independant object. entity[wpn_aks74m31287:31287], parent[wpn_aks74m31287:31287], section[wpn_aks74m] ! Cannot find saved game ~ spawn now [atp_brigada_respawn] -> [atp_brigada_respawn_231488] ! Cannot find saved game ~ spawn now [atp_brigada_respawn] -> [atp_brigada_respawn_331498] ! Cannot find saved game ~ spawn now [atp_brigada_respawn] -> [atp_brigada_respawn_231503] ! Cannot find saved game ~ spawn now [atp_brigada_respawn] -> [atp_brigada_respawn_231514] ! Cannot find saved game ~ spawn now [atp_brigada_respawn] -> [atp_brigada_respawn_331522] ! Cannot find saved game ~ spawn now [atp_brigada_respawn] -> [atp_brigada_respawn_331531] ! Cannot find saved game ~ spawn now [atp_fabrika_bandit_respawn] -> [atp_fabrika_bandit_respawn_131540] ! Cannot find saved game ~ spawn now [atp_flesh1_respawn] -> [flesh_strong31744] ! Cannot find saved game ~ spawn now [atp_flesh1_respawn] -> [flesh_strong31745] ! Cannot find saved game ~ spawn now [atp_flesh1_respawn] -> [flesh_strong31747] ! Cannot find saved game ~ spawn now [atp_flesh1_respawn] -> [flesh_strong31748] ! Cannot find saved game ~ spawn now [atp_dog1_respawn] -> [dog_habaruch31750] ! Cannot find saved game ~ spawn now [atp_dog1_respawn] -> [dog_strong31751] ! Cannot find saved game ~ spawn now [atp_dog1_respawn] -> [dog_habaruch31753] ! Cannot find saved game ~ spawn now [atp_dog1_respawn] -> [dog_normal31754] ! Cannot find saved game ~ spawn now [atp_dog1_respawn] -> [dog_normal31756] ! Cannot find saved game ~ spawn now [atp_dog1_respawn] -> [dog_strong31758] ! Cannot find saved game ~ spawn now [atp_dog1_respawn] -> [dog_habaruch31759] ! Cannot find saved game ~ spawn now [atp_dog1_respawn] -> [dog_habaruch31761] ! Cannot find saved game ~ spawn now [atp_chimera1_respawn] -> [chimera_x_ray31765] ! Cannot find saved game ~ spawn now [atp_burer_respawn] -> [burer_strong32000] ! Cannot find saved game ~ spawn now [atp_burer_respawn] -> [burer_strong32001] ! Cannot find saved game ~ spawn now [labirint_monolit_respawn] -> [labirint_monolit_respawn_232008] ! Cannot find saved game ~ spawn now [labirint_monolit_respawn] -> [labirint_monolit_respawn_232013] ! Cannot find saved game ~ spawn now [labirint_monolit_respawn] -> [labirint_monolit_respawn_232020] ! Cannot find saved game ~ spawn now [labirint_monolit_respawn] -> [labirint_monolit_respawn_332027] ! Cannot find saved game ~ spawn now [labirint_monolit_respawn] -> [labirint_monolit_respawn_232033] ! Cannot find saved game ~ spawn now [labirint_monolit_respawn] -> [labirint_monolit_respawn_232038] ! Cannot find saved game ~ spawn now [labirint_monolit_respawn] -> [labirint_monolit_respawn_332044] ! Cannot find saved game ~ spawn now [labirint_monolit_respawn] -> [labirint_monolit_respawn_232050] ! Cannot find saved game ~ spawn now [labirint_monolit_respawn] -> [labirint_monolit_respawn_232055] ! Cannot find saved game ~ spawn now [labirint_monolit_respawn] -> [labirint_monolit_respawn_332059] ! Cannot find saved game ~ spawn now [labirint_monolit_respawn] -> [labirint_monolit_respawn_232067] ! Cannot find saved game ~ spawn now [av_peshera_krovosos_one_respawn] -> [bloodsucker_effector32259] ! Cannot find saved game ~ spawn now [av_peshera_krovosos_two_respawn] -> [bloodsucker_effector32260] ! Cannot find saved game ~ spawn now [av_chimera_x_ray_respawn] -> [chimera_x_ray32512] ! Cannot find saved game ~ spawn now [av_electro_chimera_respawn] -> [electro_chimera32769] ! Cannot find saved game ~ spawn now [zimovie_stalker_respawn] -> [zimovie_stalker_respawn_133024] ! Cannot find saved game ~ spawn now [aver_hunter_respawn] -> [aver_hunter_respawn_133280] ! Cannot find saved game ~ spawn now [land_arhara_sniper_respawn] -> [land_arhara_sniper_respawn_133536] ! Cannot find saved game ~ spawn now [aver_arhara_sniper_mikrogulag1_respawn] -> [aver_arhara_sniper_mikrogulag1_respawn_133798] ! Cannot find saved game ~ spawn now [aver_arhara_sniper_makrogulag2_respawn_2] -> [aver_arhara_sniper_makrogulag2_respawn_234048] ! Cannot find saved game ~ spawn now [aver_kaban_gulag_respawn] -> [boar_strong34304] ! Cannot find saved game ~ spawn now [aver_kaban_gulag_respawn] -> [boar_strong34305] ! Cannot find saved game ~ spawn now [aver_kaban_gulag_respawn] -> [boar_strong34306] ! Cannot find saved game ~ spawn now [aver_kaban_gulag_respawn] -> [boar_strong34308] ! Cannot find saved game ~ spawn now [aver_kaban_gulag_respawn] -> [boar_strong34309] ! Cannot find saved game ~ spawn now [aver_kaban_gulag_respawn] -> [boar_strong34310] ! Cannot find saved game ~ spawn now [dead_city_stalkers_respawn] -> [dead_city_stalkers_respawn_434560] ! Cannot find saved game ~ spawn now [dead_city_banda_respawn] -> [dead_city_banda_respawn_234816] ! Cannot find saved game ~ spawn now [dead_city_naymitu_respawn] -> [dead_city_naymitu_respawn_335072] ! Cannot find saved game ~ spawn now [dcity_krovosos_respawn] -> [bloodsucker_effector35328] ! Cannot find saved game ~ spawn now [dcity_lastday_respawn] -> [dcity_lastday_respawn_135584] ! Cannot find saved game ~ spawn now [dcity_bandit_garazh_respawn] -> [city_bandit_garazh35840] ! Cannot find saved game ~ spawn now [dcity_bandit_gulag3_respawn] -> [dcity_bandit_gulag3_respawn_136096] ! Cannot find saved game ~ spawn now [dcity_bibliotekar_respawn] -> [bibliotekar36608] ! Cannot find saved game ~ spawn now [dcity_gigant_respawn] -> [gigant_strong36609] ! Cannot find saved game ~ spawn now [dcity_burer_respawn] -> [burer_strong36864] ! Cannot find saved game ~ spawn now [generators_orly_respawn] -> [generators_orly_respawn_136866] ! Cannot find saved game ~ spawn now [black_generators_respawn] -> [black_generators_respawn_137125] ! Cannot find saved game ~ spawn now [generators_flesh1_respawn] -> [flesh_strong37376] ! Cannot find saved game ~ spawn now [generators_gigant_respawn] -> [gigant_strong37632] ! Cannot find saved game ~ spawn now [generators_tushkano_respawn] -> [tushkano_normal37888] ! Cannot find saved game ~ spawn now [generators_kaban_respawn] -> [boar_strong38144] ! Cannot find saved game ~ spawn now [generators_snork_respawn] -> [snork_strong38401] ! Cannot find saved game ~ spawn now [generators_snork_respawn] -> [snork_strong38402] ! Cannot find saved game ~ spawn now [generators_svoboda_respawn] -> [generators_svoboda_respawn_238656] ! Cannot find saved game ~ spawn now [generators_svoboda_respawn] -> [generators_svoboda_respawn_238661] ! Cannot find saved game ~ spawn now [generators_svoboda_respawn] -> [generators_svoboda_respawn_238671] ! Cannot find saved game ~ spawn now [generators_svoboda_respawn] -> [generators_svoboda_respawn_238680] ! Cannot find saved game ~ spawn now [gener_kaban_two_respawn] -> [boar_strong38687] ! Cannot find saved game ~ spawn now [generators_chimera_respawn] -> [chimera_strong38912] ! Cannot find saved game ~ spawn now [after_doctor_respawn] -> [burer_strong39168] ! Cannot find saved game ~ spawn now [after_doctor_respawn] -> [bloodsucker_strong39170] ! Cannot find saved game ~ spawn now [hospital_black_respawn] -> [hospital_black_respawn_239424] ! Cannot find saved game ~ spawn now [gar_boar_respawn_1] -> [boar_weak39942] ! Cannot find saved game ~ spawn now [gar_boar_respawn_1] -> [boar_weak39944] ! Cannot find saved game ~ spawn now [gar_dog_respawn_1] -> [dog_weak39945] ! Cannot find saved game ~ spawn now [gar_dolg_respawn_1] -> [gar_dolg_respawn_139947] ! Cannot find saved game ~ spawn now [gar_dog_respawn_2] -> [dog_normal40192] ! Cannot find saved game ~ spawn now [gar_dog_respawn_2] -> [dog_weak40194] ! Cannot find saved game ~ spawn now [gar_dog_respawn_2] -> [dog_normal40195] ! Cannot find saved game ~ spawn now [gar_dog_respawn_2] -> [dog_weak40197] ! Cannot find saved game ~ spawn now [gar_dog_respawn_2] -> [dog_normal40198] ! Cannot find saved game ~ spawn now [amk_mini_bar_stalker_respawn] -> [gar_stalker_respawn_140200] ! Cannot find saved game ~ spawn now [amk_mini_bar_stalker_respawn] -> [gar_stalker_respawn_140206] ! Cannot find saved game ~ spawn now [amk_mini_bar_stalker_respawn] -> [gar_stalker_respawn_140213] ! Cannot find saved game ~ spawn now [agr_pseudodog_respawn] -> [pseudodog_weak40220] ! Cannot find saved game ~ spawn now [agr_pseudodog_respawn] -> [pseudodog_weak40222] ! Cannot find saved game ~ spawn now [agr_pseudodog_respawn] -> [pseudodog_weak40224] ! Cannot find saved game ~ spawn now [val_tushkano_respawn_1] -> [m_tushkano_e40225] ! Cannot find saved game ~ spawn now [val_bandit_respawn_1] -> [val_bandit_respawn_240448] ! Cannot find saved game ~ spawn now [val_dog_respawn_1] -> [dog_normal40704] ! Cannot find saved game ~ spawn now [val_dog_respawn_1] -> [dog_normal40705] ! Cannot find saved game ~ spawn now [val_dog_respawn_1] -> [dog_normal40707] ! Cannot find saved game ~ spawn now [val_dog_respawn_1] -> [dog_normal40708] ! Cannot find saved game ~ spawn now [val_dog_respawn_1] -> [dog_normal40709] ! Cannot find saved game ~ spawn now [val_dog_respawn_1] -> [dog_normal40711] ! Cannot find saved game ~ spawn now [val_dog_respawn_1] -> [dog_normal40713] ! Cannot find saved game ~ spawn now [val_dog_respawn_2] -> [dog_strong40715] ! Cannot find saved game ~ spawn now [val_dog_respawn_2] -> [dog_strong40716] ! Cannot find saved game ~ spawn now [val_dog_respawn_2] -> [dog_strong40718] ! Cannot find saved game ~ spawn now [val_dog_respawn_2] -> [dog_strong40719] ! Cannot find saved game ~ spawn now [val_dog_respawn_2] -> [dog_strong40721] ! Cannot find saved game ~ spawn now [val_pseudodog_respawn_1] -> [pseudodog_weak40723] ! Cannot find saved game ~ spawn now [val_bloodsucker_respawn] -> [bloodsucker_normal40960] ! Cannot find saved game ~ spawn now [val_flesh_respawn] -> [flesh_weak41216] ! Cannot find saved game ~ spawn now [val_flesh_respawn] -> [flesh_normal41218] ! Cannot find saved game ~ spawn now [val_flesh_respawn] -> [flesh_weak41219] ! Cannot find saved game ~ spawn now [val_flesh_respawn] -> [flesh_strong41220] ! Cannot find saved game ~ spawn now [val_flesh_respawn] -> [flesh_normal41222] ! Cannot find saved game ~ spawn now [val_snork_respawn_1] -> [snork_weak41223] ! Cannot find saved game ~ spawn now [val_snork_respawn_1] -> [snork_weak41225] ! Cannot find saved game ~ spawn now [val_snork_respawn_1] -> [snork_weak41226] ! Cannot find saved game ~ spawn now [val_boar_respawn] -> [boar_strong41227] ! Cannot find saved game ~ spawn now [val_boar_respawn] -> [boar_strong41228] ! Cannot find saved game ~ spawn now [val_boar_respawn] -> [boar_strong41229] ! Cannot find saved game ~ spawn now [val_boar_respawn] -> [boar_strong41231] ! Cannot find saved game ~ spawn now [val_boar_respawn] -> [boar_strong41232] ! Cannot find saved game ~ spawn now [bar_ohotnik_respawn_1] -> [bar_ohotnik_respawn_141472] ! Cannot find saved game ~ spawn now [bar_stalker_respawn_2] -> [bar_stalker_respawn_341984] ! Cannot find saved game ~ spawn now [bar_stalker_respawn_2] -> [bar_stalker_respawn_141991] ! Cannot find saved game ~ spawn now [bar_stalker_respawn_2] -> [bar_stalker_respawn_141998] ! Cannot find saved game ~ spawn now [bar_stalker_respawn_2] -> [bar_stalker_respawn_442009] ! Cannot find saved game ~ spawn now [bar_dolg_respawn_1] -> [bar_dolg_respawn_342014] ! Cannot find saved game ~ spawn now [rost_naem_koster_respawn] -> [rost_naem_koster_respawn_242243] ! Cannot find saved game ~ spawn now [rost_naem_koster_respawn] -> [rost_naem_koster_respawn_142252] ! Cannot find saved game ~ spawn now [rost_naem_koster_respawn] -> [rost_naem_koster_respawn_142261] ! Cannot find saved game ~ spawn now [rostok_respawn_killer] -> [ros_killer_respawn_242272] ! Cannot find saved game ~ spawn now [rostok_respawn_killer] -> [ros_killer_respawn_142280] ! Cannot find saved game ~ spawn now [rostok_respawn_bandit] -> [ros_bandit_respawn_442496] ! Cannot find saved game ~ spawn now [military_neytral_respawn] -> [military_neytral_respawn_142752] ! Cannot find saved game ~ spawn now [military_neytral_respawn] -> [military_neytral_respawn_142760] ! Cannot find saved game ~ spawn now [military_neytral_respawn] -> [military_neytral_respawn_142766] ! Cannot find saved game ~ spawn now [military_neytral_respawn] -> [military_neytral_respawn_242771] ! Cannot find saved game ~ spawn now [mil_monster_rush_respawn] -> [pseudodog_strong43264] ! Cannot find saved game ~ spawn now [mil_killer_respawn_1] -> [mil_killer_respawn_343520] ! Cannot find saved game ~ spawn now [mil_inventory_respawn_000] -> [bandage43777] ! Cannot find saved game ~ spawn now [mil_freedom_respawn_1] -> [mil_freedom_respawn_143776] ! Cannot find saved game ~ spawn now [mil_inventory_respawn_000] -> [ammo_5.56x45_ss19043787] ! Cannot find saved game ~ spawn now [mil_freedom_respawn_1] -> [mil_freedom_respawn_343786] ! Cannot find saved game ~ spawn now [mil_inventory_respawn_000] -> [energy_drink43798] ! Cannot find saved game ~ spawn now [mil_freedom_respawn_1] -> [mil_freedom_respawn_243797] ! Cannot find saved game ~ spawn now [mil_inventory_respawn_000] -> [energy_drink43809] ! Cannot find saved game ~ spawn now [mil_freedom_respawn_1] -> [mil_freedom_respawn_343808] ! Cannot find saved game ~ spawn now [mil_inventory_respawn_000] -> [energy_drink43821] ! Cannot find saved game ~ spawn now [mil_freedom_respawn_1] -> [mil_freedom_respawn_143820] ! Cannot find saved game ~ spawn now [mil_freedom_respawn_1] -> [mil_freedom_respawn_343832] ! Cannot find saved game ~ spawn now [mil_freedom_respawn_1] -> [mil_freedom_respawn_143841] ! Cannot find saved game ~ spawn now [mil_freedom_respawn_1] -> [mil_freedom_respawn_243850] ! Cannot find saved game ~ spawn now [mil_freedom_respawn_1] -> [mil_freedom_respawn_143860] ! Cannot find saved game ~ spawn now [mil_freedom_respawn_1] -> [mil_freedom_respawn_243872] ! Cannot find saved game ~ spawn now [mil_freedom_barier_respawn_1] -> [mil_freedom_barier_respawn_143883] ! Cannot find saved game ~ spawn now [mil_freedom_barier_respawn_1] -> [mil_freedom_barier_respawn_143893] ! Cannot find saved game ~ spawn now [mil_freedom_barier_respawn_1] -> [mil_freedom_barier_respawn_143903] ! Cannot find saved game ~ spawn now [mil_inventory_respawn_003] -> [bandage43912] ! Cannot find saved game ~ spawn now [mil_freedom_barier_respawn_1] -> [mil_freedom_barier_respawn_143911] ! Cannot find saved game ~ spawn now [mil_inventory_respawn_003] -> [bandage43922] ! Cannot find saved game ~ spawn now [mil_freedom_barier_respawn_1] -> [mil_freedom_barier_respawn_143921] ! Cannot find saved game ~ spawn now [mil_inventory_respawn_003] -> [ammo_5.56x45_ss19043932] ! Cannot find saved game ~ spawn now [mil_freedom_barier_respawn_1] -> [mil_freedom_barier_respawn_143931] ! Cannot find saved game ~ spawn now [mil_inventory_respawn_003] -> [ammo_5.56x45_ap43942] ! Cannot find saved game ~ spawn now [mil_freedom_barier_respawn_1] -> [mil_freedom_barier_respawn_143941] ! Cannot find saved game ~ spawn now [mil_freedom_barier_respawn_1] -> [mil_freedom_barier_respawn_143953] ! Cannot find saved game ~ spawn now [mil_boar_respawn_1] -> [boar_strong43964] ! Cannot find saved game ~ spawn now [mil_flesh_respawn_1] -> [flesh_strong44032] ! Cannot find saved game ~ spawn now [mil_flesh_respawn_1] -> [flesh_normal44033] ! Cannot find saved game ~ spawn now [mil_pseudodog_respawn_1] -> [pseudodog_strong44034] ! Cannot find saved game ~ spawn now [yantar2_respawn_zombied] -> [yan_zombied_respawn_244288] ! Cannot find saved game ~ spawn now [yantar2_respawn_zombied] -> [yan_zombied_respawn_144293] ! Cannot find saved game ~ spawn now [yantar2_respawn_zombied] -> [yan_zombied_respawn_144297] ! Cannot find saved game ~ spawn now [yantar2_respawn_dogs] -> [dog_strong44301] ! Cannot find saved game ~ spawn now [yantar2_respawn_dogs] -> [dog_strong44302] ! Cannot find saved game ~ spawn now [yantar2_respawn_dogs] -> [dog_strong44304] ! Cannot find saved game ~ spawn now [yantar2_respawn_snork] -> [snork_weak44305] ! Cannot find saved game ~ spawn now [yantar2_respawn_snork] -> [snork_weak44306] ! Cannot find saved game ~ spawn now [yantar2_respawn_snork] -> [snork_weak44308] ! Cannot find saved game ~ spawn now [yantar2_respawn_dolg] -> [yan_ecolog_respawn_244544] ! Cannot find saved game ~ spawn now [yantar2_respawn_snork_u] -> [snork_normal44800] ! Cannot find saved game ~ spawn now [yan_respawn] -> [yan_zombied_respawn_145056] ! Cannot find saved game ~ spawn now [yan_respawn] -> [yan_zombied_respawn_145060] ! Cannot find saved game ~ spawn now [pri_respawn_freedom] -> [pri_respawn_freedom45319] ! Cannot find saved game ~ spawn now [pri_respawn_freedom] -> [pri_respawn_freedom45330] ! Cannot find saved game ~ spawn now [pri_respawn_military] -> [pri_respawn_military45341] ! Cannot find saved game ~ spawn now [pri_respawn_military] -> [pri_respawn_military45347] ~ ERROR: can't detach independant object. entity[wpn_aks74m45351:45351], parent[wpn_aks74m45351:45351], section[wpn_aks74m] ~ ERROR: can't detach independant object. entity[wpn_aks74m45824:45824], parent[wpn_aks74m45824:45824], section[wpn_aks74m] ! Cannot find saved game ~dc~: >>>>> [smart_terrain] on_death, obj_id: 6595 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_small_home1):clear_dead, obj_id: 6595 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_small_home1):unregister_npc, obj: esc_boar_weak_0004 (id: 6595) ! Cannot find saved game ~dc~: info, [smart_terrain] se_smart_terrain(esc_small_home1):unregister_npc, self.exclusives = 1, capacity_non_exclusive = 1 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_small_home1):removeobject, obj_id: 6595 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_small_home1):removeobject, strn = esc_small_home1(id: 6594) ! Cannot find saved game ~dc~: < [m_controller_normal_fat46080] ! Cannot find saved game ~ spawn now [liman_zombied3_respawn] -> [lim_zombied_respawn_146336] ! Cannot find saved game ~ spawn now [liman_zombied3_respawn] -> [lim_zombied_respawn_146340] ! Cannot find saved game ~ spawn now [liman_zombied3_respawn] -> [lim_zombied_respawn_346344] ! Cannot find saved game ~ spawn now [liman_zombied3_respawn] -> [lim_zombied_respawn_146348] ! Cannot find saved game ~ spawn now [liman_zombied3_respawn] -> [lim_zombied_respawn_246352] ! Cannot find saved game ~ spawn now [liman_monolith_respawn] -> [lim_monolith_respawn_146356] ! Cannot find saved game ~dc~: >>>>> [smart_terrain] on_death, obj_id: 6938 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_small_home1):clear_dead, obj_id: 6938 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_small_home1):unregister_npc, obj: esc_boar_weak_0000 (id: 6938) ! Cannot find saved game ~dc~: info, [smart_terrain] se_smart_terrain(esc_small_home1):unregister_npc, self.exclusives = 0, capacity_non_exclusive = 2 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_small_home1):removeobject, obj_id: 6938 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_small_home1):removeobject, strn = esc_small_home1(id: 6594) ! Cannot find saved game ~dc~: < [blizn_krug146592] ! Cannot find saved game ~ spawn now [liman_blizn_krug_respawn] -> [blizn_krug146599] ! Cannot find saved game ~ spawn now [liman_blizn_krug_respawn] -> [blizn_krug146609] ! Cannot find saved game ~ spawn now [liman_blizn_krug_respawn] -> [blizn_krug146619] ! Cannot find saved game ~ spawn now [liman_zombie2_respawn] -> [zombie_strong46628] ! Cannot find saved game ~ spawn now [liman_zombie2_respawn] -> [zombie_normal46629] ! Cannot find saved game ~ spawn now [liman_zombie2_respawn] -> [zombie_strong46630] ! Cannot find saved game ~ spawn now [liman_zombie2_respawn] -> [zombie_strong46632] ! Cannot find saved game ~ spawn now [liman_zombie2_respawn] -> [zombie_strong46634] ! Cannot find saved game ~ spawn now [lim_zombied2_respawn] -> [lim_zombied_respawn_146635] ! Cannot find saved game ~ spawn now [lim_zombied2_respawn] -> [lim_zombied_respawn_346639] ! Cannot find saved game ~ spawn now [lim_zombied2_respawn] -> [lim_zombied_respawn_146643] ! Cannot find saved game ~ spawn now [lim_zombied2_respawn] -> [lim_zombied_respawn_346647] ! Cannot find saved game ~ spawn now [lim_zombied2_respawn] -> [lim_zombied_respawn_146651] ! Cannot find saved game ~ spawn now [lim_zombied2_respawn] -> [lim_zombied_respawn_146655] ! Cannot find saved game ~ spawn now [lim_zombied2_respawn] -> [lim_zombied_respawn_146659] ! Cannot find saved game ~ spawn now [lim_zombied2_respawn] -> [lim_zombied_respawn_346663] ! Cannot find saved game ~ spawn now [lim_zombied2_respawn] -> [lim_zombied_respawn_246667] ! Cannot find saved game ~ spawn now [burer_liman_respawn] -> [burer_strong46672] ! Cannot find saved game ~ spawn now [sniper_freedom_liman_respawn] -> [mil_freedom_respawn_sniper46848] ! Cannot find saved game ~ spawn now [sniper_freedom_liman_respawn] -> [mil_freedom_respawn_sniper46859] ! Cannot find saved game ~ spawn now [sniper_freedom_liman_respawn] -> [mil_freedom_respawn_sniper46871] ! Cannot find saved game ~ spawn now [freedom_limansk_respawn] -> [freedom_limansk_respawn_147104] ! Cannot find saved game ~ spawn now [zombied_lim1_respawn] -> [lim_zombied_respawn_147360] ! Cannot find saved game ~ spawn now [zombied_lim1_respawn] -> [lim_zombied_respawn_147364] ! Cannot find saved game ~ spawn now [zombied_lim1_respawn] -> [lim_zombied_respawn_247368] ! Cannot find saved game ~ spawn now [zombied_lim1_respawn] -> [lim_zombied_respawn_147373] ! Cannot find saved game ~ spawn now [zombied_lim1_respawn] -> [lim_zombied_respawn_147377] ! Cannot find saved game ~ spawn now [zombie_lim1_respawn] -> [zombie_strong47616] ! Cannot find saved game ~ spawn now [zombie_lim1_respawn] -> [zombie_strong47618] ! Cannot find saved game ~ spawn now [zombie_lim1_respawn] -> [zombie_normal47619] ! Cannot find saved game ~ spawn now [zombie_lim1_respawn] -> [zombie_strong47620] ! Cannot find saved game ~ spawn now [zombie_lim1_respawn] -> [zombie_strong47622] ! Cannot find saved game ~ spawn now [village_gulag_small_respawn] -> [village_gulag_small_respawn_147624] ! Cannot find saved game ~ spawn now [lost_village_bandit_respawn] -> [lost_village_bandit_respawn_247872] ! Cannot find saved game ~ spawn now [village_gulag_big_respawn] -> [village_gulag_big_respawn_148128] ! Cannot find saved game ~ spawn now [poltergeist_marsh_respawn] -> [flesh_normal48384] ! Cannot find saved game ~ spawn now [dog_marsh_respawn] -> [dog_normal48640] ! Cannot find saved game ~ spawn now [marsh_hunters_respawn_1] -> [marsh_hunters_respawn_148896] ! Cannot find saved game ~ spawn now [marsh_sniper_respawn] -> [boev_sniper349152] ! Cannot find saved game ~ spawn now [marsh_cat_respawn] -> [cat_strong49408] ! Cannot find saved game ~ spawn now [marsh_cat_respawn] -> [cat_strong49409] ! Cannot find saved game ~ spawn now [marsh_cat_respawn] -> [cat_strong49411] ! Cannot find saved game ~ spawn now [marsh_cat_respawn] -> [bloodsucker_effector49413] ! Cannot find saved game ~ spawn now [marsh_kaban_respawn] -> [snork_normal49664] ! Cannot find saved game ~ spawn now [marsh_monstr_respawn] -> [snork_weak49920] ! Cannot find saved game ~ spawn now [marsh_psevdo_respawn] -> [pseudodog_strong50176] ! Cannot find saved game ~ spawn now [marsh_fracture_respawn] -> [fracture_normal50436] ! Cannot find saved game ~ spawn now [marsh_fracture_respawn] -> [cat_strong50437] ! Cannot find saved game ~ spawn now [marsh_fracture_respawn] -> [fracture_normal50438] ! Cannot find saved game ~ spawn now [marsh_fracture_respawn] -> [cat_strong50440] ! Cannot find saved game ~ spawn now [marsh_band_respawn] -> [val_bandit_respawn_350442] ! Cannot find saved game ~ spawn now [marsh_zver_respawn] -> [snork_weak50688] ! Cannot find saved game ~ spawn now [marsh_nebo_respawn] -> [prip_nebo_master50944] ! Cannot find saved game ~ spawn now [snork_forest_respawn] -> [snork_strong51457] ! Cannot find saved game ~ spawn now [giant_forest_respawn] -> [gigant_normal51712] ! Cannot find saved game ~ spawn now [pseudodog_forest_respawn] -> [psy_dog51968] ! Cannot find saved game ~ spawn now [bloodsucker_forest_respawn] -> [bloodsucker_effector52224] ! Cannot find saved game ~ spawn now [burer_forest_respawn] -> [burer_normal52480] ! Cannot find saved game ~ spawn now [forest_ohotnik_respawn] -> [forest_ohotnik52736] ! Cannot find saved game ~ spawn now [killer_forest_respawn] -> [forest_killer_veteran52992] ! Cannot find saved game ~ spawn now [killer_forest_respawn] -> [forest_killer_master52997] ! Cannot find saved game ~ spawn now [nebo_forest_respawn] -> [forest_freedom_veteran53248] ! Cannot find saved game ~ spawn now [stalker_forest_respawn] -> [forest_stalker_regular53504] ! Cannot find saved game ~ spawn now [warlab_svobodovzu_respawn] -> [warlab_svobodovzu_respawn_353760] [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml] ! Cannot find saved game ~ spawn now [respawn30582] -> [rat_strong54272] ! Cannot find saved game ~ spawn now [respawn30582] -> [rat_strong54273] ! Cannot find saved game ~ spawn now [respawn30582] -> [rat_strong54275] ! Cannot find saved game ~ spawn now [respawn30582] -> [rat_strong54277] ! Cannot find saved game ~ spawn now [respawn30583] -> [rat_strong54279] ! Cannot find saved game ~ spawn now [respawn30583] -> [rat_strong54281] ! Cannot find saved game ~ spawn now [respawn30583] -> [rat_strong54282] ! Cannot find saved game ~ spawn now [respawn30583] -> [rat_strong54283] ! Cannot find saved game ~ spawn now [respawn30584] -> [rat_strong54284] ! Cannot find saved game ~ spawn now [respawn30584] -> [rat_strong54286] ! Cannot find saved game ~ spawn now [respawn30584] -> [rat_strong54288] ! Cannot find saved game ~ spawn now [respawn30584] -> [rat_strong54290] ! Cannot find saved game ~ spawn now [respawn30584] -> [rat_strong54291] ! Cannot find saved game ~ spawn now [respawn30585] -> [rat_strong54292] ! Cannot find saved game ~ spawn now [respawn30585] -> [rat_strong54294] ! Cannot find saved game ~ spawn now [respawn30585] -> [rat_strong54296] ! Cannot find saved game ~ spawn now [respawn30585] -> [rat_strong54298] ! Cannot find saved game ~ spawn now [respawn30586] -> [rat_strong54299] ! Cannot find saved game ~ spawn now [respawn30586] -> [rat_strong54300] ! Cannot find saved game ~ spawn now [respawn30586] -> [rat_strong54301] ! Cannot find saved game ~ spawn now [respawn30586] -> [rat_strong54303] ! Cannot find saved game ~ spawn now [respawn30587] -> [rat_strong54305] ! Cannot find saved game ~ spawn now [respawn30587] -> [rat_strong54307] ! Cannot find saved game ~ spawn now [respawn30587] -> [rat_strong54308] ! Cannot find saved game ~ spawn now [respawn30587] -> [rat_strong54309] ! Cannot find saved game ~ spawn now [respawn30587] -> [rat_strong54311] ! Cannot find saved game ~ spawn now [respawn30588] -> [bloodsucker_weak54313] ! Cannot find saved game ~ spawn now [respawn30588] -> [bloodsucker_weak54315] ! Cannot find saved game ~ spawn now [respawn30589] -> [cat_strong54784] ! Cannot find saved game ~ spawn now [respawn30589] -> [cat_strong54786] ! Cannot find saved game ~ spawn now [respawn30589] -> [cat_strong54788] ! Cannot find saved game ~ spawn now [respawn30589] -> [cat_normal54790] ! Cannot find saved game ~ spawn now [respawn30591] -> [rat_strong54792] ! Cannot find saved game ~ spawn now [respawn30591] -> [rat_strong54793] ! Cannot find saved game ~ spawn now [respawn30591] -> [rat_strong54794] ! Cannot find saved game ~ spawn now [respawn30592] -> [rat_strong54796] ! Cannot find saved game ~ spawn now [respawn30592] -> [rat_strong54798] ! Cannot find saved game ~ spawn now [respawn30592] -> [rat_strong54800] ! Cannot find saved game ~ spawn now [respawn30593] -> [tushkano_normal54802] ! Cannot find saved game ~ spawn now [respawn30593] -> [tushkano_normal54803] ! Cannot find saved game ~ spawn now [respawn30593] -> [tushkano_normal54804] ! Cannot find saved game ~ spawn now [respawn30593] -> [tushkano_normal54806] ! Cannot find saved game ~ spawn now [respawn30594] -> [tushkano_normal54808] ! Cannot find saved game ~ spawn now [respawn30594] -> [tushkano_normal54810] ! Cannot find saved game ~ spawn now [respawn30594] -> [tushkano_normal54812] ! Cannot find saved game ~ spawn now [respawn30594] -> [tushkano_normal54813] ! Cannot find saved game ~ spawn now [respawn30596] -> [rat_strong54814] ! Cannot find saved game ~ spawn now [respawn30596] -> [rat_strong54815] ! Cannot find saved game ~ spawn now [respawn30597] -> [rat_strong54817] ! Cannot find saved game ~ spawn now [respawn30597] -> [rat_strong54819] ! Cannot find saved game ~ spawn now [respawn30597] -> [rat_strong54821] ! Cannot find saved game ~ spawn now [respawn30598] -> [rat_strong54823] ! Cannot find saved game ~ spawn now [respawn30598] -> [rat_strong54824] ! Cannot find saved game ~ spawn now [respawn30599] -> [bloodsucker_strong55040] ! Cannot find saved game ~ spawn now [respawn30599] -> [bloodsucker_strong55041] ! Cannot find saved game ~ spawn now [respawn30600] -> [snork_strong55043] ! Cannot find saved game ~ spawn now [respawn30600] -> [snork_strong55045] ! Cannot find saved game ~ spawn now [respawn30600] -> [snork_strong55046] ! Cannot find saved game ~ spawn now [respawn30600] -> [boar_strong55047] ! Cannot find saved game ~ spawn now [respawn30601] -> [gigant_strong55048] ! Cannot find saved game ~ spawn now [respawn30601] -> [gigant_strong55049] ! Cannot find saved game ~ spawn now [respawn30602] -> [pseudodog_strong55051] ! Cannot find saved game ~ spawn now [respawn30602] -> [cat_strong55053] ! Cannot find saved game ~ spawn now [respawn30602] -> [cat_strong55055] ! Cannot find saved game ~ spawn now [respawn30602] -> [pseudodog_strong55057] ! Cannot find saved game ~ spawn now [respawn30602] -> [cat_strong55058] ! Cannot find saved game ~ spawn now [respawn30603] -> [tushkano_normal55059] ! Cannot find saved game ~ spawn now [respawn30603] -> [tushkano_normal55061] ! Cannot find saved game ~ spawn now [respawn30603] -> [tushkano_normal55063] ! Cannot find saved game ~ spawn now [respawn30603] -> [tushkano_normal55065] ! Cannot find saved game ~ spawn now [respawn30603] -> [tushkano_normal55066] ! Cannot find saved game ~ spawn now [respawn30603] -> [tushkano_normal55067] ! Cannot find saved game ~ spawn now [respawn30603] -> [tushkano_normal55068] ! Cannot find saved game ~ spawn now [respawn30603] -> [tushkano_normal55069] ! Cannot find saved game ~ spawn now [respawn30603] -> [tushkano_normal55071] ! Cannot find saved game ~ spawn now [respawn30603] -> [tushkano_normal55073] ! Cannot find saved game ~ spawn now [respawn30604] -> [chimera_strong55075] ! Cannot find saved game ~ spawn now [respawn30605] -> [fracture_strong55077] ! Cannot find saved game ~ spawn now [respawn30605] -> [fracture_strong55078] ! Cannot find saved game ~ spawn now [respawn30606] -> [pseudodog_strong55079] ! Cannot find saved game ~ spawn now [respawn30606] -> [pseudodog_strong55081] ! Cannot find saved game ~ spawn now [respawn30607] -> [psy_dog_radar55083] ! Cannot find saved game ~ spawn now [respawn30608] -> [psy_dog_radar55085] ! Cannot find saved game ~ spawn now [respawn30608] -> [psy_dog_radar55086] ! Cannot find saved game ~ spawn now [respawn30609] -> [rat_strong55087] ! Cannot find saved game ~ spawn now [respawn30609] -> [rat_strong55088] ! Cannot find saved game ~ spawn now [respawn30609] -> [rat_strong55090] ! Cannot find saved game ~ spawn now [respawn30609] -> [rat_strong55092] ! Cannot find saved game ~ spawn now [respawn30609] -> [rat_strong55094] ! Cannot find saved game ~ spawn now [respawn30609] -> [rat_strong55096] ! Cannot find saved game ~ spawn now [respawn30609] -> [rat_strong55097] ! Cannot find saved game ~ spawn now [respawn30609] -> [rat_strong55098] ! Cannot find saved game ~ spawn now [respawn30609] -> [rat_strong55099] ! Cannot find saved game ~ spawn now [respawn30609] -> [rat_strong55101] ! Cannot find saved game ~ spawn now [respawn30610] -> [rat_strong55103] ! Cannot find saved game ~ spawn now [respawn30610] -> [rat_strong55105] ! Cannot find saved game ~ spawn now [respawn30610] -> [rat_strong55107] ! Cannot find saved game ~ spawn now [respawn30610] -> [rat_strong55108] ! Cannot find saved game ~ spawn now [respawn30610] -> [rat_strong55109] ! Cannot find saved game ~ spawn now [respawn30610] -> [rat_strong55111] ! Cannot find saved game ~ spawn now [respawn30610] -> [rat_strong55113] ! Cannot find saved game ~ spawn now [respawn30610] -> [rat_strong55115] ! Cannot find saved game ~ spawn now [respawn30610] -> [rat_strong55117] ! Cannot find saved game ~ spawn now [respawn30610] -> [rat_strong55118] ! Cannot find saved game ~ spawn now [respawn30611] -> [rat_strong55119] ! Cannot find saved game ~ spawn now [respawn30611] -> [rat_strong55120] ! Cannot find saved game ~ spawn now [respawn30611] -> [rat_strong55122] ! Cannot find saved game ~ spawn now [respawn30611] -> [rat_strong55124] ! Cannot find saved game ~ spawn now [respawn30611] -> [rat_strong55126] ! Cannot find saved game ~ spawn now [respawn30611] -> [rat_strong55128] ! Cannot find saved game ~ spawn now [respawn30611] -> [rat_strong55129] ! Cannot find saved game ~ spawn now [respawn30611] -> [rat_strong55130] ! Cannot find saved game ~ spawn now [respawn30611] -> [rat_strong55132] ! Cannot find saved game ~ spawn now [respawn30611] -> [rat_strong55134] ! Cannot find saved game ~ spawn now [respawn30612] -> [rat_strong55136] ! Cannot find saved game ~ spawn now [respawn30612] -> [rat_strong55138] ! Cannot find saved game ~ spawn now [respawn30612] -> [rat_strong55139] ! Cannot find saved game ~ spawn now [respawn30612] -> [rat_strong55140] ! Cannot find saved game ~ spawn now [respawn30612] -> [rat_strong55141] ! Cannot find saved game ~ spawn now [respawn30612] -> [rat_strong55143] ! Cannot find saved game ~ spawn now [respawn30612] -> [rat_strong55145] ! Cannot find saved game ~ spawn now [respawn30612] -> [rat_strong55147] ! Cannot find saved game ~ spawn now [respawn30612] -> [rat_strong55149] ! Cannot find saved game ~ spawn now [respawn30612] -> [rat_strong55150] ! Cannot find saved game ~ spawn now [respawn30613] -> [tarakan_strong55151] ! Cannot find saved game ~ spawn now [respawn30613] -> [tarakan_strong55153] ! Cannot find saved game ~ spawn now [respawn30613] -> [tarakan_strong55155] ! Cannot find saved game ~ spawn now [respawn30613] -> [tarakan_strong55157] ! Cannot find saved game ~ spawn now [respawn30613] -> [tarakan_strong55158] ! Cannot find saved game ~ spawn now [respawn30613] -> [tarakan_strong55159] ! Cannot find saved game ~ spawn now [respawn30613] -> [tarakan_strong55160] ! Cannot find saved game ~ spawn now [respawn30613] -> [tarakan_strong55161] ! Cannot find saved game ~ spawn now [respawn30614] -> [electro_chimera55163] ! Cannot find saved game ~ spawn now [respawn30615] -> [gigant_normal55165] ! Cannot find saved game ~ spawn now [respawn30616] -> [fracture_strong55167] ! Cannot find saved game ~ spawn now [respawn30616] -> [zombie_normal55168] ! Cannot find saved game ~ spawn now [respawn30616] -> [fracture_strong55169] ! Cannot find saved game ~ spawn now [respawn30616] -> [fracture_strong55170] ! Cannot find saved game ~ spawn now [respawn30617] -> [scelet_strong55172] ! Cannot find saved game ~ spawn now [respawn30618] -> [scelet_strong55173] ! Cannot find saved game ~ spawn now [respawn30618] -> [scelet_strong55174] ! Cannot find saved game ~ spawn now [respawn30618] -> [scelet_strong55175] ! Cannot find saved game ~ spawn now [respawn30619] -> [snork_strong55176] ! Cannot find saved game ~ spawn now [respawn30619] -> [snork_strong55178] ! Cannot find saved game ~ spawn now [respawn30620] -> [snork_strong55180] ! Cannot find saved game ~ spawn now [respawn30620] -> [snork_strong55181] ! Cannot find saved game ~ spawn now [respawn30621] -> [zombie_normal55182] ! Cannot find saved game ~ spawn now [respawn30621] -> [zombie_normal55183] ! Cannot find saved game ~ spawn now [respawn30622] -> [ghoul_strong55185] ! Cannot find saved game ~ spawn now [respawn30622] -> [ghoul_strong55186] ! Cannot find saved game ~ spawn now [respawn30623] -> [zombie_normal55187] ! Cannot find saved game ~ spawn now [respawn30623] -> [zombie_normal55188] ! Cannot find saved game ~ spawn now [respawn30624] -> [ghoul_strong55190] ! Cannot find saved game ~ spawn now [respawn30624] -> [ghoul_strong55191] ! Cannot find saved game ~ spawn now [respawn30625] -> [boar_normal55192] ! Cannot find saved game ~ spawn now [respawn30625] -> [boar_kachok55193] ! Cannot find saved game ~ spawn now [respawn30625] -> [boar_normal55194] ! Cannot find saved game ~ spawn now [respawn30626] -> [boar_strong55196] ! Cannot find saved game ~ spawn now [respawn30626] -> [boar_kachok55198] ! Cannot find saved game ~ spawn now [respawn30627] -> [chimera_strong55199] ! Cannot find saved game ~ spawn now [respawn30627] -> [chimera_strong55200] ! Cannot find saved game ~ spawn now [respawn30628] -> [dog_habaruch55202] ! Cannot find saved game ~ spawn now [respawn30628] -> [dog_habaruch55204] ! Cannot find saved game ~ spawn now [respawn30628] -> [dog_habaruch55206] ! Cannot find saved game ~ spawn now [respawn30628] -> [dog_habaruch55207] ! Cannot find saved game ~ spawn now [respawn30628] -> [dog_habaruch55208] ! Cannot find saved game ~ spawn now [respawn30628] -> [dog_habaruch55210] ! Cannot find saved game ~ spawn now [respawn30628] -> [dog_habaruch55212] ! Cannot find saved game ~ spawn now [respawn30628] -> [dog_habaruch55213] ! Cannot find saved game ~ spawn now [respawn30628] -> [dog_habaruch55214] ! Cannot find saved game ~ spawn now [respawn30628] -> [dog_habaruch55215] ! Cannot find saved game ~ spawn now [respawn30629] -> [dog_strong55217] ! Cannot find saved game ~ spawn now [respawn30629] -> [dog_strong55218] ! Cannot find saved game ~ spawn now [respawn30629] -> [dog_strong55220] ! Cannot find saved game ~ spawn now [respawn30629] -> [dog_strong55222] ! Cannot find saved game ~ spawn now [respawn30629] -> [dog_strong55223] ! Cannot find saved game ~ spawn now [respawn30630] -> [dog_strong55224] ! Cannot find saved game ~ spawn now [respawn30630] -> [dog_strong55226] ! Cannot find saved game ~ spawn now [respawn30630] -> [dog_strong55228] ! Cannot find saved game ~ spawn now [respawn30630] -> [dog_strong55229] ! Cannot find saved game ~ spawn now [respawn30631] -> [flesh_strong55230] ! Cannot find saved game ~ spawn now [respawn30631] -> [flesh_strong55232] ! Cannot find saved game ~ spawn now [respawn30632] -> [flesh_normal55234] ! Cannot find saved game ~ spawn now [respawn30632] -> [flesh_normal55235] ! Cannot find saved game ~ spawn now [respawn30632] -> [flesh_normal55236] ! Cannot find saved game ~ spawn now [respawn30632] -> [flesh_normal55237] ! Cannot find saved game ~ spawn now [respawn30633] -> [fracture_strong55239] ! Cannot find saved game ~ spawn now [respawn30633] -> [fracture_strong55241] ! Cannot find saved game ~ spawn now [respawn30634] -> [bloodsucker_strong55242] ! Cannot find saved game ~ spawn now [respawn30635] -> [bloodsucker_strong55243] ! Cannot find saved game ~ spawn now [respawn30636] -> [pseudodog_strong55245] ! Cannot find saved game ~ spawn now [respawn30636] -> [pseudodog_strong55247] ! Cannot find saved game ~ spawn now [respawn30636] -> [pseudodog_strong55248] ! Cannot find saved game ~ spawn now [respawn30636] -> [pseudodog_strong55249] ! Cannot find saved game ~ spawn now [respawn30637] -> [gigant_normal55251] ! Cannot find saved game ~ spawn now [respawn30637] -> [gigant_normal55253] ! Cannot find saved game ~ spawn now [respawn30638] -> [snork_strong55255] ! Cannot find saved game ~ spawn now [respawn30638] -> [snork_strong55256] ! Cannot find saved game ~ spawn now [respawn30638] -> [snork_strong55257] ! Cannot find saved game ~ spawn now [respawn30638] -> [snork_strong55259] ! Cannot find saved game ~ spawn now [respawn30639] -> [tushkano_normal55261] ! Cannot find saved game ~ spawn now [respawn30639] -> [tushkano_normal55263] ! Cannot find saved game ~ spawn now [respawn30639] -> [tushkano_normal55265] ! Cannot find saved game ~ spawn now [respawn30639] -> [tushkano_normal55266] ! Cannot find saved game ~ spawn now [respawn30639] -> [tushkano_normal55268] ! Cannot find saved game ~ spawn now [respawn30639] -> [tushkano_normal55270] ! Cannot find saved game ~ spawn now [respawn30639] -> [tushkano_normal55271] ! Cannot find saved game ~ spawn now [respawn30639] -> [tushkano_normal55273] ! Cannot find saved game ~ spawn now [respawn30640] -> [dog_weak55275] ! Cannot find saved game ~ spawn now [respawn30640] -> [dog_weak55276] ! Cannot find saved game ~ spawn now [respawn30640] -> [dog_weak55277] ! Cannot find saved game ~ spawn now [respawn30641] -> [fracture_strong55279] ! Cannot find saved game ~ spawn now [respawn30641] -> [fracture_strong55280] ! Cannot find saved game ~ spawn now [respawn30642] -> [boar_normal55281] ! Cannot find saved game ~ spawn now [respawn30642] -> [boar_normal55282] ! Cannot find saved game ~ spawn now [respawn30643] -> [rat_strong55284] ! Cannot find saved game ~ spawn now [respawn30643] -> [rat_strong55286] ! Cannot find saved game ~ spawn now [respawn30644] -> [rat_strong55287] ! Cannot find saved game ~ spawn now [respawn30644] -> [rat_strong55289] ! Cannot find saved game ~ spawn now [respawn30644] -> [rat_strong55291] ! Cannot find saved game ~ spawn now [respawn30645] -> [rat_strong55292] ! Cannot find saved game ~ spawn now [respawn30645] -> [rat_strong55293] ! Cannot find saved game ~ spawn now [respawn30646] -> [dog_strong55295] ! Cannot find saved game ~ spawn now [respawn30646] -> [boar_normal55297] ! Cannot find saved game ~ spawn now [respawn30646] -> [boar_normal55298] ! Cannot find saved game ~ spawn now [respawn30647] -> [boar_strong55299] ! Cannot find saved game ~ spawn now [respawn30647] -> [bloodsucker_normal55301] ! Cannot find saved game ~ spawn now [respawn30648] -> [fracture_strong55303] ! Cannot find saved game ~ spawn now [respawn30649] -> [fracture_normal55304] ! Cannot find saved game ~ spawn now [respawn30649] -> [fracture_normal55306] ! Cannot find saved game ~ spawn now [respawn30650] -> [rat_strong55308] ! Cannot find saved game ~ spawn now [respawn30650] -> [rat_strong55310] ! Cannot find saved game ~ spawn now [respawn30651] -> [bloodsucker_normal55311] ! Cannot find saved game ~ spawn now [respawn30652] -> [bloodsucker_normal55313] ! Cannot find saved game ~ spawn now [respawn30653] -> [bloodsucker_normal55315] ! Cannot find saved game ~ spawn now [respawn30653] -> [bloodsucker_normal55316] ! Cannot find saved game ~ spawn now [respawn30654] -> [zombie_trup55317] ! Cannot find saved game ~ spawn now [respawn30654] -> [zombie_normal55319] ! Cannot find saved game ~ spawn now [respawn30655] -> [dog_habaruch55321] ! Cannot find saved game ~ spawn now [respawn30655] -> [dog_habaruch55322] ! Cannot find saved game ~ spawn now [respawn30655] -> [dog_habaruch55323] ! Cannot find saved game ~ spawn now [respawn30655] -> [dog_habaruch55324] ! Cannot find saved game ~ spawn now [respawn30655] -> [dog_habaruch55326] ! Cannot find saved game ~ spawn now [respawn30655] -> [dog_habaruch55328] ! Cannot find saved game ~ spawn now [respawn30655] -> [dog_habaruch55329] ! Cannot find saved game ~ spawn now [respawn30655] -> [dog_habaruch55330] ! Cannot find saved game ~ spawn now [respawn30655] -> [dog_habaruch55332] ! Cannot find saved game ~ spawn now [respawn30656] -> [chimera_x_ray55334] ! Cannot find saved game ~ spawn now [respawn30656] -> [electro_chimera55336] ! Cannot find saved game ~ spawn now [respawn30656] -> [electro_chimera55337] ! Cannot find saved game ~ spawn now [respawn30657] -> [boar_kachok55338] ! Cannot find saved game ~ spawn now [respawn30657] -> [boar_strong55340] ! Cannot find saved game ~ spawn now [respawn30657] -> [flesh_strong55341] ! Cannot find saved game ~ spawn now [respawn30657] -> [boar_strong55342] ! Cannot find saved game ~ spawn now [respawn30657] -> [boar_strong55343] ! Cannot find saved game ~ spawn now [respawn30657] -> [boar_kachok55345] ! Cannot find saved game ~ spawn now [respawn30658] -> [gigant_strong55346] ! Cannot find saved game ~ spawn now [respawn30658] -> [gigant_strong55347] ! Cannot find saved game ~ spawn now [respawn30661] -> [flesh_strong55349] ! Cannot find saved game ~ spawn now [respawn30661] -> [boar_strong55350] ! Cannot find saved game ~ spawn now [respawn30661] -> [boar_kachok55351] ! Cannot find saved game ~ spawn now [respawn30661] -> [flesh_strong55353] ! Cannot find saved game ~ spawn now [respawn30661] -> [boar_strong55355] ! Cannot find saved game ~ spawn now [respawn30661] -> [flesh_strong55356] ! Cannot find saved game ~ spawn now [respawn30662] -> [tarakan_strong55357] ! Cannot find saved game ~ spawn now [respawn30662] -> [tarakan_normal55359] ! Cannot find saved game ~ spawn now [respawn30662] -> [tarakan_normal55361] ! Cannot find saved game ~ spawn now [respawn30662] -> [tarakan_strong55363] ! Cannot find saved game ~ spawn now [respawn30662] -> [tarakan_normal55364] ! Cannot find saved game ~ spawn now [respawn30662] -> [tarakan_strong55366] ! Cannot find saved game ~ spawn now [respawn30662] -> [tarakan_normal55368] ! Cannot find saved game ~ spawn now [respawn30662] -> [tarakan_normal55370] ! Cannot find saved game ~ spawn now [respawn30662] -> [tarakan_normal55371] ! Cannot find saved game ~ spawn now [respawn30662] -> [tarakan_strong55373] ! Cannot find saved game ~ spawn now [respawn30662] -> [tarakan_normal55375] ! Cannot find saved game ~ spawn now [respawn30662] -> [tarakan_strong55377] ! Cannot find saved game ~ spawn now [respawn30662] -> [tarakan_strong55378] ! Cannot find saved game ~ spawn now [respawn30663] -> [chimera_strong55380] ! Cannot find saved game ~ spawn now [respawn30663] -> [chimera_strong55382] ! Cannot find saved game ~ spawn now [respawn30672] -> [rat_strong55384] ! Cannot find saved game ~ spawn now [respawn30672] -> [rat_strong55385] ! Cannot find saved game ~ spawn now [respawn30672] -> [rat_strong55387] ! Cannot find saved game ~ spawn now [respawn30672] -> [rat_strong55389] ! Cannot find saved game ~ spawn now [respawn30673] -> [rat_strong55391] ! Cannot find saved game ~ spawn now [respawn30673] -> [rat_strong55392] ! Cannot find saved game ~ spawn now [respawn30673] -> [rat_strong55393] ! Cannot find saved game ~ spawn now [respawn30673] -> [rat_strong55395] ! Cannot find saved game ~ spawn now [respawn30674] -> [rat_strong55397] ! Cannot find saved game ~ spawn now [respawn30674] -> [rat_strong55398] ! Cannot find saved game ~ spawn now [respawn30674] -> [rat_strong55399] ! Cannot find saved game ~ spawn now [respawn30674] -> [rat_strong55401] ! Cannot find saved game ~ spawn now [respawn30675] -> [rat_strong55403] ! Cannot find saved game ~ spawn now [respawn30675] -> [rat_strong55404] ! Cannot find saved game ~ spawn now [respawn30675] -> [rat_strong55405] ! Cannot find saved game ~ spawn now [respawn30676] -> [cat_normal55407] ! Cannot find saved game ~ spawn now [respawn30677] -> [tushkano_normal55409] ! Cannot find saved game ~ spawn now [respawn30677] -> [tushkano_normal55410] ! Cannot find saved game ~ spawn now [respawn30677] -> [tushkano_normal55412] ! Cannot find saved game ~ spawn now [respawn30677] -> [tushkano_normal55414] ! Cannot find saved game ~ spawn now [respawn30677] -> [tushkano_normal55416] ! Cannot find saved game ~ spawn now [respawn30678] -> [zombie_normal55417] ! Cannot find saved game ~ spawn now [respawn30678] -> [zombie_trup255418] ! Cannot find saved game ~ spawn now [respawn30678] -> [zombie_trup255420] ! Cannot find saved game ~ spawn now [respawn30679] -> [burer_normal55422] ! Cannot find saved game ~ spawn now [respawn30679] -> [burer_normal55423] ! Cannot find saved game ~ spawn now [respawn30680] -> [m_controller_normal_fat_new55424] ! Cannot find saved game ~ spawn now [respawn30681] -> [flesh_strong55426] ! Cannot find saved game ~ spawn now [respawn30681] -> [flesh_strong55428] ! Cannot find saved game ~ spawn now [respawn30681] -> [flesh_strong55430] ! Cannot find saved game ~ spawn now [respawn30681] -> [flesh_strong55432] ! Cannot find saved game ~ spawn now [respawn30682] -> [zombie_strong_new55433] ! Cannot find saved game ~ spawn now [respawn30682] -> [zombie_strong_new55434] ! Cannot find saved game ~ spawn now [respawn30682] -> [zombie_strong_new55435] ! Cannot find saved game ~ spawn now [respawn30682] -> [zombie_strong_new55437] ! Cannot find saved game ~ spawn now [respawn30682] -> [zombie_strong_new55439] ! Cannot find saved game ~ spawn now [respawn30682] -> [zombie_strong_new55440] ! Cannot find saved game ~ spawn now [respawn30683] -> [fracture_strong55441] ! Cannot find saved game ~ spawn now [respawn30683] -> [fracture_strong55442] ! Cannot find saved game ~ spawn now [respawn30684] -> [chimera_normal55444] ! Cannot find saved game ~ spawn now [respawn30684] -> [chimera_normal55446] ! Cannot find saved game ~ spawn now [respawn30685] -> [rat_strong55448] ! Cannot find saved game ~ spawn now [respawn30685] -> [rat_strong55449] ! Cannot find saved game ~ spawn now [respawn30685] -> [rat_strong55450] ! Cannot find saved game ~ spawn now [respawn30686] -> [tushkano_normal55452] ! Cannot find saved game ~ spawn now [respawn30686] -> [tushkano_normal55454] ! Cannot find saved game ~ spawn now [respawn30686] -> [tushkano_normal55456] ! Cannot find saved game ~ spawn now [respawn30686] -> [tushkano_normal55457] ! Cannot find saved game ~ spawn now [respawn30687] -> [tushkano_normal55458] ! Cannot find saved game ~ spawn now [respawn30687] -> [tushkano_normal55460] ! Cannot find saved game ~ spawn now [respawn30687] -> [tushkano_normal55462] ! Cannot find saved game ~ spawn now [respawn30687] -> [tushkano_normal55463] ! Cannot find saved game ~ spawn now [respawn30688] -> [burer_weak55464] ! Cannot find saved game ~ spawn now [respawn30689] -> [m_poltergeist_normal_tele55465] ! Cannot find saved game ~ spawn now [respawn30689] -> [m_poltergeist_normal_tele55467] ! Cannot find saved game ~ spawn now [respawn30690] -> [burer_normal55469] ! Cannot find saved game ~ spawn now [respawn30690] -> [burer_normal55470] ! Cannot find saved game ~ spawn now [respawn30691] -> [scelet_strong55471] ! Cannot find saved game ~ spawn now [respawn30692] -> [scelet_strong55473] ! Cannot find saved game ~ spawn now [respawn30693] -> [scelet_strong55474] ! Cannot find saved game ~ spawn now [respawn30694] -> [snork_strong55475] ! Cannot find saved game ~ spawn now [respawn30694] -> [snork_strong55476] ! Cannot find saved game ~ spawn now [respawn30695] -> [fracture_normal55477] ! Cannot find saved game ~ spawn now [respawn30695] -> [fracture_normal55478] ! Cannot find saved game ~ spawn now [respawn30696] -> [rat_strong55480] ! Cannot find saved game ~ spawn now [respawn30696] -> [rat_strong55482] ! Cannot find saved game ~ spawn now [respawn30696] -> [rat_strong55483] ! Cannot find saved game ~ spawn now [respawn30696] -> [rat_strong55484] ! Cannot find saved game ~ spawn now [respawn30697] -> [rat_strong55485] ! Cannot find saved game ~ spawn now [respawn30697] -> [rat_strong55486] ! Cannot find saved game ~ spawn now [respawn30697] -> [rat_strong55488] ! Cannot find saved game ~ spawn now [respawn30712] -> [fracture_strong55490] ! Cannot find saved game ~ spawn now [respawn30713] -> [chimera_normal55491] ! Cannot find saved game ~ spawn now [respawn30713] -> [chimera_normal55493] ! Cannot find saved game ~ spawn now [respawn30714] -> [pseudodog_strong55495] ! Cannot find saved game ~ spawn now [respawn30714] -> [pseudodog_strong55496] ! Cannot find saved game ~ spawn now [respawn30714] -> [pseudodog_strong55497] ! Cannot find saved game ~ spawn now [respawn30714] -> [pseudodog_strong55498] ! Cannot find saved game ~ spawn now [respawn30714] -> [pseudodog_strong55499] ! Cannot find saved game ~ spawn now [respawn30714] -> [pseudodog_strong55501] ! Cannot find saved game ~ spawn now [respawn30714] -> [pseudodog_strong55503] ! Cannot find saved game ~ spawn now [respawn30715] -> [zombie_babka_strong55504] ! Cannot find saved game ~ spawn now [respawn30715] -> [zombie_babka_strong55505] ! Cannot find saved game ~ spawn now [respawn30715] -> [zombie_babka_strong55506] ! Cannot find saved game ~ spawn now [respawn30716] -> [fracture_strong55508] ! Cannot find saved game ~ spawn now [respawn30716] -> [fracture_strong55510] ! Cannot find saved game ~ spawn now [respawn30717] -> [fracture_weak55511] ! Cannot find saved game ~ spawn now [respawn30731] -> [electro_chimera55512] ! Cannot find saved game ~ spawn now [respawn30732] -> [snork_normal55514] ! Cannot find saved game ~ spawn now [respawn30733] -> [boar_normal55516] ! Cannot find saved game ~ spawn now [respawn30734] -> [boar_normal55517] ! Cannot find saved game ~ spawn now [respawn30735] -> [dog_strong55518] ! Cannot find saved game ~ spawn now [respawn30736] -> [fracture_strong55519] ! Cannot find saved game ~ spawn now [respawn30736] -> [fracture_strong55521] ! Cannot find saved game ~ spawn now [respawn30737] -> [fracture_normal55552] ! Cannot find saved game ~ spawn now [respawn30737] -> [fracture_normal55553] ! Cannot find saved game ~ spawn now [respawn30738] -> [rat_strong55554] ! Cannot find saved game ~ spawn now [respawn30738] -> [rat_strong55556] ! Cannot find saved game ~ spawn now [respawn30738] -> [rat_strong55558] ! Cannot find saved game ~ spawn now [respawn30738] -> [rat_strong55560] ! Cannot find saved game ~ spawn now [respawn30738] -> [rat_strong55562] ! Cannot find saved game ~ spawn now [respawn30739] -> [tarakan_strong55563] ! Cannot find saved game ~ spawn now [respawn30739] -> [tarakan_strong55565] ! Cannot find saved game ~ spawn now [respawn30739] -> [tarakan_strong55566] ! Cannot find saved game ~ spawn now [respawn30739] -> [tarakan_strong55567] ! Cannot find saved game ~ spawn now [respawn30739] -> [tarakan_strong55568] ! Cannot find saved game ~ spawn now [respawn30740] -> [scelet_strong55570] ! Cannot find saved game ~ spawn now [respawn30741] -> [chimera_weak55571] ! Cannot find saved game ~ spawn now [respawn30742] -> [chimera_strong55573] ! Cannot find saved game ~ spawn now [respawn30743] -> [bloodsucker_strong55574] ! Cannot find saved game ~ spawn now [respawn30746] -> [burer_normal55575] ! Cannot find saved game ~ spawn now [respawn30747] -> [burer_normal55577] ! Cannot find saved game ~ spawn now [respawn30748] -> [burer_normal55578] ! Cannot find saved game ~ spawn now [respawn30749] -> [fracture_normal55580] ! Cannot find saved game ~ spawn now [respawn30749] -> [fracture_normal55582] ! Cannot find saved game ~ spawn now [respawn30750] -> [fracture_weak55583] ! Cannot find saved game ~ spawn now [respawn30750] -> [fracture_weak55584] ! Cannot find saved game ~ spawn now [respawn30758] -> [fracture_normal55585] ! Cannot find saved game ~ spawn now [respawn30758] -> [fracture_normal55586] ! Cannot find saved game ~ spawn now [respawn30762] -> [chimera_normal55587] [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[ui_mm_save_dlg.xml] returns [ui_mm_save_dlg.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] * Saving spawns... * Saving objects... * 31550 objects are successfully saved * Game sssss.sav is successfully saved to file 'f:\s.t.a.l.k.e.r-ns\profiles\savedgames\sssss.sav' [16-9] get_xml_name for[ui_amk_options_wnd.xml] returns [ui_amk_options_wnd.xml] [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml] ! Cannot find saved game ~ spawn now [val_respawn_inventory_box_0001] -> [ammo_5.45x39_ap55813] ! Cannot find saved game ~ spawn now [val_respawn_inventory_box_0001] -> [ammo_vog-2555814] ! Cannot find saved game ~ spawn now [val_respawn_inventory_box_0001] -> [wpn_addon_scope55815] [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml] [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml] [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml] [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml] ! Cannot find saved game ~dc~: >>>>> [smart_terrain] on_death, obj_id: 6332 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_flesh_2):clear_dead, obj_id: 6332 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_flesh_2):unregister_npc, obj: esc_flesh_normal_0008 (id: 6332) ! Cannot find saved game ~dc~: info, [smart_terrain] se_smart_terrain(esc_flesh_2):unregister_npc, self.exclusives = 1, capacity_non_exclusive = 1 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_flesh_2):removeobject, obj_id: 6332 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_flesh_2):removeobject, strn = esc_flesh_2(id: 6367) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 571 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit1 (id: 571) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 571 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 580 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit2 (id: 580) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 580 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 590 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit3 (id: 590) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 590 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 600 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit4 (id: 600) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 600 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 604 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit5 (id: 604) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 604 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 617 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit6 (id: 617) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 617 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 625 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit7 (id: 625) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 625 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 629 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit8 (id: 629) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 629 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 635 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit9 (id: 635) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 635 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 640 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit10 (id: 640) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 640 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 648 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit11 (id: 648) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 648 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 656 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit12 (id: 656) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 656 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 663 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit13 (id: 663) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 663 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 670 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit14 (id: 670) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 670 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 677 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit15 (id: 677) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 677 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 684 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit16 (id: 684) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 684 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 878 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(poltergeist_marsh):unregister_npc, obj: atp_flesh_strong4 (id: 878) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(poltergeist_marsh):removeobject, obj_id: 878 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(poltergeist_marsh):removeobject, strn = poltergeist_marsh(id: 27159) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 882 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: atp_dog1_strong1 (id: 882) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 882 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27416) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 884 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: atp_dog1_strong2 (id: 884) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 884 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27416) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 886 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: atp_dog1_normal3 (id: 886) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 886 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27416) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 898 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_chimera1):unregister_npc, obj: atp_chimera1_chimera_x_ray1 (id: 898) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_chimera1):removeobject, obj_id: 898 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_chimera1):removeobject, strn = atp_chimera1(id: 902) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 900 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_chimera1):unregister_npc, obj: atp_chimera1_electro_chim2 (id: 900) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_chimera1):removeobject, obj_id: 900 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_chimera1):removeobject, strn = atp_chimera1(id: 902) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 904 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_burer):unregister_npc, obj: atp_burer_strong1 (id: 904) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_burer):removeobject, obj_id: 904 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_burer):removeobject, strn = atp_burer(id: 906) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 905 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_burer):unregister_npc, obj: atp_burer_strong2 (id: 905) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_burer):removeobject, obj_id: 905 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_burer):removeobject, strn = atp_burer(id: 906) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 999 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(lim_bloodsucker):unregister_npc, obj: av_peshera_bloodsucker_strong_0003 (id: 999) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(lim_bloodsucker):removeobject, obj_id: 999 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(lim_bloodsucker):removeobject, strn = lim_bloodsucker(id: 25543) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1001 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bloodsucker_marsh):unregister_npc, obj: av_peshera_bloodsucker_strong_0005 (id: 1001) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bloodsucker_marsh):removeobject, obj_id: 1001 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bloodsucker_marsh):removeobject, strn = bloodsucker_marsh(id: 27415) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1510 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(lim_controller):unregister_npc, obj: av_pesh_grot_controller (id: 1510) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(lim_controller):removeobject, obj_id: 1510 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(lim_controller):removeobject, strn = lim_controller(id: 25544) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1561 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(av_chimera_x_ray):unregister_npc, obj: av_peshera_chimera_x_ray (id: 1561) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(av_chimera_x_ray):removeobject, obj_id: 1561 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(av_chimera_x_ray):removeobject, strn = av_chimera_x_ray(id: 1562) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1564 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(av_electro_chimera):unregister_npc, obj: av_peshera_electro_chimera (id: 1564) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(av_electro_chimera):removeobject, obj_id: 1564 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(av_electro_chimera):removeobject, strn = av_electro_chimera(id: 1566) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1633 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong (id: 1633) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1633 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1634 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong_0000 (id: 1634) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1634 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1635 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong_0004 (id: 1635) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1635 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1636 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong_0005 (id: 1636) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1636 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1637 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(poltergeist_marsh):unregister_npc, obj: aver_flesh_normal_0000 (id: 1637) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(poltergeist_marsh):removeobject, obj_id: 1637 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(poltergeist_marsh):removeobject, strn = poltergeist_marsh(id: 27159) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1678 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_snork):unregister_npc, obj: aver_snork_strong_0006 (id: 1678) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_snork):removeobject, obj_id: 1678 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_snork):removeobject, strn = marsh_snork(id: 27492) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1679 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_snork):unregister_npc, obj: aver_snork_strong_0007 (id: 1679) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_snork):removeobject, obj_id: 1679 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_snork):removeobject, strn = marsh_snork(id: 27492) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1680 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_snork):unregister_npc, obj: aver_snork_strong_0010 (id: 1680) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_snork):removeobject, obj_id: 1680 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_snork):removeobject, strn = marsh_snork(id: 27492) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1871 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(land_arhara_sniper):unregister_npc, obj: land_arhara_sniper_1 (id: 1871) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(land_arhara_sniper):removeobject, obj_id: 1871 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(land_arhara_sniper):removeobject, strn = land_arhara_sniper(id: 1889) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1880 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(land_arhara_sniper):unregister_npc, obj: land_arhara_sniper_2 (id: 1880) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(land_arhara_sniper):removeobject, obj_id: 1880 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(land_arhara_sniper):removeobject, strn = land_arhara_sniper(id: 1889) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3628 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(dcity_burer):unregister_npc, obj: dcity_burer_strong (id: 3628) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(dcity_burer):removeobject, obj_id: 3628 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(dcity_burer):removeobject, strn = dcity_burer(id: 3629) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3706 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: zemlyk (id: 3706) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3706 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3713 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk1 (id: 3713) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3713 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3721 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk2 (id: 3721) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3721 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3727 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk3 (id: 3727) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3727 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3738 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk4 (id: 3738) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3738 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3747 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk5 (id: 3747) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3747 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3759 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk6 (id: 3759) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3759 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4206 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano1 (id: 4206) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4206 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4216) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4207 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano2 (id: 4207) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4207 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4216) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4208 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano3 (id: 4208) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4208 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4216) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4210 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano4 (id: 4210) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4210 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4216) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4212 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano5 (id: 4212) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4212 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4216) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4388 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_chimera):unregister_npc, obj: generators_chimera_strong1 (id: 4388) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_chimera):removeobject, obj_id: 4388 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_chimera):removeobject, strn = generators_chimera(id: 4392) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4390 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_chimera):unregister_npc, obj: generators_chimera_strong2 (id: 4390) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_chimera):removeobject, obj_id: 4390 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_chimera):removeobject, strn = generators_chimera(id: 4392) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4472 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_black_mono):unregister_npc, obj: black_hos1 (id: 4472) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_black_mono):removeobject, obj_id: 4472 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_black_mono):removeobject, strn = centr_black_mono(id: 4500) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4481 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_black_mono):unregister_npc, obj: black_hos2 (id: 4481) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_black_mono):removeobject, obj_id: 4481 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_black_mono):removeobject, strn = centr_black_mono(id: 4500) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4488 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_black_mono):unregister_npc, obj: black_hos3 (id: 4488) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_black_mono):removeobject, obj_id: 4488 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_black_mono):removeobject, strn = centr_black_mono(id: 4500) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4497 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_bloodsucker):unregister_npc, obj: bloodsucker_hospital1 (id: 4497) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_bloodsucker):removeobject, obj_id: 4497 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_bloodsucker):removeobject, strn = centr_bloodsucker(id: 4501) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4498 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_bloodsucker):unregister_npc, obj: bloodsucker_hospital2 (id: 4498) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_bloodsucker):removeobject, obj_id: 4498 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_bloodsucker):removeobject, strn = centr_bloodsucker(id: 4501) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4502 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono1 (id: 4502) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4502 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4510 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono2 (id: 4510) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4510 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4520 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono3 (id: 4520) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4520 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4530 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono4 (id: 4530) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4530 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4540 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono5 (id: 4540) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4540 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4547 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono6 (id: 4547) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4547 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4553 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono7 (id: 4553) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4553 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4559 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono8 (id: 4559) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4559 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4566 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono9 (id: 4566) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4566 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4573 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono10 (id: 4573) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4573 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5588 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem1 (id: 5588) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5588 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5595 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem2 (id: 5595) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5595 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5604 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem3 (id: 5604) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5604 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5612 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem4 (id: 5612) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5612 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5622 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem5 (id: 5622) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5622 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5632 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem6 (id: 5632) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5632 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5642 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem7 (id: 5642) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5642 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5650 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem8 (id: 5650) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5650 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5658 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_xalyava):unregister_npc, obj: xalyava (id: 5658) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_xalyava):removeobject, obj_id: 5658 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_xalyava):removeobject, strn = esc_xalyava(id: 5675) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5665 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_xalyava):unregister_npc, obj: xalyava_drug (id: 5665) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_xalyava):removeobject, obj_id: 5665 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_xalyava):removeobject, strn = esc_xalyava(id: 5675) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5841 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager1 (id: 5841) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5841 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5856 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager2 (id: 5856) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5856 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5866 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager3 (id: 5866) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5866 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5876 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager4 (id: 5876) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5876 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5884 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager5 (id: 5884) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5884 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5892 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager6 (id: 5892) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5892 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5898 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager7 (id: 5898) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5898 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5905 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_wolf (id: 5905) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5905 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5916 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_corps):unregister_npc, obj: esc_vagon_wounded (id: 5916) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_corps):removeobject, obj_id: 5916 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_corps):removeobject, strn = esc_corps(id: 6365) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5924 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_dog_e_0008 (id: 5924) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5924 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5926 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd_m_dog_e_0009 (id: 5926) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5926 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5928 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_dog_e_0010 (id: 5928) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5928 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5930 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_dog_e_0011 (id: 5930) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5930 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5932 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_dog_e_0012 (id: 5932) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5932 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5933 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_dog_e_0013 (id: 5933) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5933 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5934 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_boar_e_0006 (id: 5934) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5934 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5936 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_boar_e_0008 (id: 5936) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5936 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5937 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_assault):unregister_npc, obj: esc_novice_attacker1 (id: 5937) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_assault):removeobject, obj_id: 5937 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_assault):removeobject, strn = esc_assault(id: 6368) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5946 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_assault):unregister_npc, obj: esc_novice_attacker2 (id: 5946) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_assault):removeobject, obj_id: 5946 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_assault):removeobject, strn = esc_assault(id: 6368) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5955 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_assault):unregister_npc, obj: esc_novice_attacker3 (id: 5955) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_assault):removeobject, obj_id: 5955 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_assault):removeobject, strn = esc_assault(id: 6368) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5961 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_bandit1 (id: 5961) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 5961 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5969 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_prisoner_guard (id: 5969) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 5969 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5979 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_bandit3 (id: 5979) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 5979 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5987 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_bandit6 (id: 5987) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 5987 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5996 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_bandit5 (id: 5996) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 5996 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6003 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_bandit4 (id: 6003) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 6003 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6028 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_ambush):unregister_npc, obj: esc_gar_bandit1 (id: 6028) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_ambush):removeobject, obj_id: 6028 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_ambush):removeobject, strn = esc_ambush(id: 6364) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6038 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_ambush):unregister_npc, obj: esc_gar_bandit2 (id: 6038) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_ambush):removeobject, obj_id: 6038 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_ambush):removeobject, strn = esc_ambush(id: 6364) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6049 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_stalker_camp):unregister_npc, obj: esc_fox (id: 6049) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_stalker_camp):removeobject, obj_id: 6049 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_stalker_camp):removeobject, strn = esc_stalker_camp(id: 6371) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6111 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz1 (id: 6111) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6111 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6119 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz2 (id: 6119) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6119 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6127 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz3 (id: 6127) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6127 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6134 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz4 (id: 6134) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6134 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6140 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz5 (id: 6140) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6140 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6146 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz6 (id: 6146) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6146 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6153 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier1 (id: 6153) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6153 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6162 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier2 (id: 6162) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6162 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6167 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier3 (id: 6167) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6167 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6171 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier4 (id: 6171) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6171 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6179 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier5 (id: 6179) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6179 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6184 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier6 (id: 6184) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6184 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6190 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier7 (id: 6190) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6190 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6198 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier8 (id: 6198) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6198 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6207 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier9 (id: 6207) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6207 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6286 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_flesh_1):unregister_npc, obj: esc_flesh_normal (id: 6286) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_flesh_1):removeobject, obj_id: 6286 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_flesh_1):removeobject, strn = esc_flesh_1(id: 6366) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6328 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_flesh_1):unregister_npc, obj: esc_flesh_normal_0000 (id: 6328) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_flesh_1):removeobject, obj_id: 6328 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_flesh_1):removeobject, strn = esc_flesh_1(id: 6366) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6330 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_flesh_2):unregister_npc, obj: esc_flesh_normal_0004 (id: 6330) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_flesh_2):removeobject, obj_id: 6330 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_flesh_2):removeobject, strn = esc_flesh_2(id: 6367) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6562 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_smart_monster_lair3):unregister_npc, obj: esc_boar_weak_0006 (id: 6562) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_smart_monster_lair3):removeobject, obj_id: 6562 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_smart_monster_lair3):removeobject, strn = gar_smart_monster_lair3(id: 8441) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6599 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair2):unregister_npc, obj: esc_dog_strong (id: 6599) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair2):removeobject, obj_id: 6599 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair2):removeobject, strn = mil_lair2(id: 16576) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6601 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_nest_flesh):unregister_npc, obj: esc_flesh_normal_0001 (id: 6601) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_nest_flesh):removeobject, obj_id: 6601 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_nest_flesh):removeobject, strn = gar_nest_flesh(id: 7879) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7671 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_bandit_stroyka):unregister_npc, obj: gar_bandit_stroyka1 (id: 7671) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_bandit_stroyka):removeobject, obj_id: 7671 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_bandit_stroyka):removeobject, strn = gar_bandit_stroyka(id: 8233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7682 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dram):unregister_npc, obj: gar_dm_novice (id: 7682) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dram):removeobject, obj_id: 7682 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dram):removeobject, strn = gar_dram(id: 8234) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7688 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dram):unregister_npc, obj: gar_dm_bandit_1 (id: 7688) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dram):removeobject, obj_id: 7688 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dram):removeobject, strn = gar_dram(id: 8234) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7692 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dram):unregister_npc, obj: gar_dm_bandit_2 (id: 7692) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dram):removeobject, obj_id: 7692 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dram):removeobject, strn = gar_dram(id: 8234) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7699 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dram):unregister_npc, obj: gar_dm_bandit_3 (id: 7699) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dram):removeobject, obj_id: 7699 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dram):removeobject, strn = gar_dram(id: 8234) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7798 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_1 (id: 7798) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7798 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7809 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_2 (id: 7809) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7809 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7817 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_3 (id: 7817) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7817 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7826 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_4 (id: 7826) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7826 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7836 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_5 (id: 7836) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7836 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7847 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_6 (id: 7847) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7847 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7857 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_7 (id: 7857) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7857 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7868 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_8 (id: 7868) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7868 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7962 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_angar):unregister_npc, obj: gar_seryi_drug2 (id: 7962) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_angar):removeobject, obj_id: 7962 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_angar):removeobject, strn = gar_angar(id: 8235) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7973 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_angar):unregister_npc, obj: gar_seryi (id: 7973) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_angar):removeobject, obj_id: 7973 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_angar):removeobject, strn = gar_angar(id: 8235) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7980 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_bandit_stroyka):unregister_npc, obj: gar_bandit_stroyka2 (id: 7980) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_bandit_stroyka):removeobject, obj_id: 7980 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_bandit_stroyka):removeobject, strn = gar_bandit_stroyka(id: 8233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7990 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_bandit_stroyka):unregister_npc, obj: gar_bandit_stroyka3 (id: 7990) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_bandit_stroyka):removeobject, obj_id: 7990 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_bandit_stroyka):removeobject, strn = gar_bandit_stroyka(id: 8233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7996 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_bandit_stroyka):unregister_npc, obj: gar_bandit_stroyka4 (id: 7996) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_bandit_stroyka):removeobject, obj_id: 7996 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_bandit_stroyka):removeobject, strn = gar_bandit_stroyka(id: 8233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8006 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_bandit_stroyka):unregister_npc, obj: gar_bandit_stroyka5 (id: 8006) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_bandit_stroyka):removeobject, obj_id: 8006 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_bandit_stroyka):removeobject, strn = gar_bandit_stroyka(id: 8233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8040 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_psevdowounded):unregister_npc, obj: gar_wounded_bandit (id: 8040) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_psevdowounded):removeobject, obj_id: 8040 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_psevdowounded):removeobject, strn = gar_psevdowounded(id: 8236) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8048 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_psevdowounded):unregister_npc, obj: gar_sniper_bandit (id: 8048) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_psevdowounded):removeobject, obj_id: 8048 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_psevdowounded):removeobject, strn = gar_psevdowounded(id: 8236) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8066 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_angar):unregister_npc, obj: gar_seryi_drug3 (id: 8066) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_angar):removeobject, obj_id: 8066 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_angar):removeobject, strn = gar_angar(id: 8235) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8178 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: gar_stalker_0003 (id: 8178) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 8178 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8306 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: gar_stalker_0006 (id: 8306) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 8306 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8313 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: gar_stalker_0007 (id: 8313) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 8313 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8913 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agro_brother):unregister_npc, obj: gek (id: 8913) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agro_brother):removeobject, obj_id: 8913 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agro_brother):removeobject, strn = agro_brother(id: 8933) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8924 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agro_brother):unregister_npc, obj: chuk (id: 8924) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agro_brother):removeobject, obj_id: 8924 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agro_brother):removeobject, strn = agro_brother(id: 8933) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9405 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol2):unregister_npc, obj: agr_zastava1_soldier1 (id: 9405) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol2):removeobject, obj_id: 9405 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol2):removeobject, strn = agr_road_patrol2(id: 9809) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9412 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol2):unregister_npc, obj: agr_zastava1_soldier2 (id: 9412) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol2):removeobject, obj_id: 9412 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol2):removeobject, strn = agr_road_patrol2(id: 9809) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9416 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol1):unregister_npc, obj: agr_zastava2_soldier2 (id: 9416) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol1):removeobject, obj_id: 9416 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol1):removeobject, strn = agr_road_patrol1(id: 9808) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9426 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol1):unregister_npc, obj: agr_zastava2_soldier3 (id: 9426) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol1):removeobject, obj_id: 9426 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol1):removeobject, strn = agr_road_patrol1(id: 9808) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9434 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol1):unregister_npc, obj: agr_zastava2_soldier1 (id: 9434) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol1):removeobject, obj_id: 9434 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol1):removeobject, strn = agr_road_patrol1(id: 9808) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9442 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair3):unregister_npc, obj: agr_boar (id: 9442) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair3):removeobject, obj_id: 9442 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair3):removeobject, strn = mil_lair3(id: 16591) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9461 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol1):unregister_npc, obj: agr_road_patrol_soldier1 (id: 9461) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol1):removeobject, obj_id: 9461 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol1):removeobject, strn = agr_road_patrol1(id: 9808) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9466 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol1):unregister_npc, obj: agr_road_patrol_soldier_0000 (id: 9466) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol1):removeobject, obj_id: 9466 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol1):removeobject, strn = agr_road_patrol1(id: 9808) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9476 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair3):unregister_npc, obj: agr_boar_0005 (id: 9476) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair3):removeobject, obj_id: 9476 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair3):removeobject, strn = mil_lair3(id: 16591) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9485 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker1 (id: 9485) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9485 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9492 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker2 (id: 9492) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9492 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9503 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker3 (id: 9503) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9503 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9510 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker4 (id: 9510) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9510 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9519 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier2 (id: 9519) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9519 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9528 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier3 (id: 9528) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9528 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9536 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier4 (id: 9536) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9536 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9544 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier5 (id: 9544) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9544 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9553 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier6 (id: 9553) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9553 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9560 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier7 (id: 9560) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9560 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9570 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker5 (id: 9570) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9570 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9578 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker6 (id: 9578) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9578 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9603 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_hold):unregister_npc, obj: agr_factory_hold_soldier1 (id: 9603) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_hold):removeobject, obj_id: 9603 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_hold):removeobject, strn = agr_factory_hold(id: 9632) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9611 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_hold):unregister_npc, obj: agr_factory_hold_soldier3 (id: 9611) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_hold):removeobject, obj_id: 9611 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_hold):removeobject, strn = agr_factory_hold(id: 9632) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9619 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_hold):unregister_npc, obj: agr_factory_hold_soldier2 (id: 9619) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_hold):removeobject, obj_id: 9619 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_hold):removeobject, strn = agr_factory_hold(id: 9632) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9826 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_flesh_nes1):unregister_npc, obj: agr_flesh_normal (id: 9826) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_flesh_nes1):removeobject, obj_id: 9826 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_flesh_nes1):removeobject, strn = agr2_flesh_nes1(id: 10103) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9828 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_flesh_nes1):unregister_npc, obj: agr_flesh_normal_0000 (id: 9828) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_flesh_nes1):removeobject, obj_id: 9828 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_flesh_nes1):removeobject, strn = agr2_flesh_nes1(id: 10103) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9878 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_2):unregister_npc, obj: agr_m_dog_e_0003 (id: 9878) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_2):removeobject, obj_id: 9878 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_2):removeobject, strn = val_smart_monster_lair_2(id: 11981) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9880 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_2):unregister_npc, obj: agr_m_dog_e_0011 (id: 9880) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_2):removeobject, obj_id: 9880 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_2):removeobject, strn = val_smart_monster_lair_2(id: 11981) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9881 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_pseudodog_nest1):unregister_npc, obj: agr_pseudodog_weak (id: 9881) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_pseudodog_nest1):removeobject, obj_id: 9881 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_pseudodog_nest1):removeobject, strn = agr_pseudodog_nest1(id: 9883) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9882 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_pseudodog_nest1):unregister_npc, obj: agr_pseudodog_weak_0000 (id: 9882) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_pseudodog_nest1):removeobject, obj_id: 9882 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_pseudodog_nest1):removeobject, strn = agr_pseudodog_nest1(id: 9883) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10108 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair3):unregister_npc, obj: agr_boar_0000 (id: 10108) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair3):removeobject, obj_id: 10108 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair3):removeobject, strn = mil_lair3(id: 16591) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10110 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_6):unregister_npc, obj: agr_boar_0001 (id: 10110) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_6):removeobject, obj_id: 10110 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_6):removeobject, strn = val_smart_monster_lair_6(id: 10907) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11024 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_sacrifice):unregister_npc, obj: val_sacrifice_tunnel_bandit (id: 11024) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_sacrifice):removeobject, obj_id: 11024 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_sacrifice):removeobject, strn = val_sacrifice(id: 11049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11031 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_sacrifice):unregister_npc, obj: val_sacrifice_victim (id: 11031) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_sacrifice):removeobject, obj_id: 11031 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_sacrifice):removeobject, strn = val_sacrifice(id: 11049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11033 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_sacrifice):unregister_npc, obj: val_sacrifice_guard1 (id: 11033) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_sacrifice):removeobject, obj_id: 11033 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_sacrifice):removeobject, strn = val_sacrifice(id: 11049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11038 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_sacrifice):unregister_npc, obj: val_sacrifice_guard2 (id: 11038) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_sacrifice):removeobject, obj_id: 11038 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_sacrifice):removeobject, strn = val_sacrifice(id: 11049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11065 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_watchtower1):unregister_npc, obj: val_watchtower1_bandit_sniper (id: 11065) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_watchtower1):removeobject, obj_id: 11065 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_watchtower1):removeobject, strn = val_watchtower1(id: 11073) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11328 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_escort):unregister_npc, obj: val_escort_captive (id: 11328) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_escort):removeobject, obj_id: 11328 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_escort):removeobject, strn = val_escort(id: 11382) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11333 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_escort):unregister_npc, obj: val_escort_guard2 (id: 11333) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_escort):removeobject, obj_id: 11333 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_escort):removeobject, strn = val_escort(id: 11382) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11346 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_escort):unregister_npc, obj: val_escort_guard1 (id: 11346) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_escort):removeobject, obj_id: 11346 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_escort):removeobject, strn = val_escort(id: 11382) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11357 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_escort):unregister_npc, obj: val_escort_nap1 (id: 11357) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_escort):removeobject, obj_id: 11357 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_escort):removeobject, strn = val_escort(id: 11382) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11363 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_escort):unregister_npc, obj: val_escort_bandit_halfdead (id: 11363) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_escort):removeobject, obj_id: 11363 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_escort):removeobject, strn = val_escort(id: 11382) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11383 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandit19 (id: 11383) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11383 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11421) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11391 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandit15 (id: 11391) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11391 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11421) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11398 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandit20 (id: 11398) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11398 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11421) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11408 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandits_borov (id: 11408) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11408 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11421) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11416 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandits_bodyguard3 (id: 11416) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11416 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11421) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11614 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_prisoner):unregister_npc, obj: val_prisoner_captive (id: 11614) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_prisoner):removeobject, obj_id: 11614 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_prisoner):removeobject, strn = val_prisoner(id: 11620) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11706 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_leader (id: 11706) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11706 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11718 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_helper1 (id: 11718) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11718 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11725 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_helper2 (id: 11725) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11725 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11737 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_guard2 (id: 11737) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11737 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11747 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_guard1 (id: 11747) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11747 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11757 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0000 (id: 11757) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11757 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11764 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0001 (id: 11764) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11764 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11773 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0002 (id: 11773) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11773 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11784 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0003 (id: 11784) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11784 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11791 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0004 (id: 11791) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11791 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11802 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0005 (id: 11802) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11802 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11813 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0006 (id: 11813) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11813 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12436 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(dar_poltergeist_ring):unregister_npc, obj: dar_m_poltergeist_normal_tele_0000 (id: 12436) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(dar_poltergeist_ring):removeobject, obj_id: 12436 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(dar_poltergeist_ring):removeobject, strn = dar_poltergeist_ring(id: 12480) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12802 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_zahar (id: 12802) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12802 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12813 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_bar1 (id: 12813) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12813 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12820 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_bar2 (id: 12820) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12820 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12828 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_bar3 (id: 12828) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12828 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13195 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_dog_e_0000 (id: 13195) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13195 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13196 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_dog_e_0001 (id: 13196) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13196 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13197 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_dog_e_0003 (id: 13197) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13197 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13198 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_dog_e_0005 (id: 13198) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13198 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13199 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_dog_e_0007 (id: 13199) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13199 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13200 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_pseudodog_e (id: 13200) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13200 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13201 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_pseudodog_e_0000 (id: 13201) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13201 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13427 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_guard_1 (id: 13427) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13427 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13583) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13437 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_guard_2 (id: 13437) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13437 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13583) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13445 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_guard_3 (id: 13445) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13445 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13583) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13453 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_commander_1 (id: 13453) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13453 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13583) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13463 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_2):unregister_npc, obj: bar_zastava_2_square_1_guard_4 (id: 13463) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_2):removeobject, obj_id: 13463 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_2):removeobject, strn = bar_zastava_2(id: 13533) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13472 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_2):unregister_npc, obj: bar_zastava_2_square_1_guard_2 (id: 13472) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_2):removeobject, obj_id: 13472 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_2):removeobject, strn = bar_zastava_2(id: 13533) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13480 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_2):unregister_npc, obj: bar_zastava_2_square_1_guard_6 (id: 13480) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_2):removeobject, obj_id: 13480 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_2):removeobject, strn = bar_zastava_2(id: 13533) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13770 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(sak_radar_lager):unregister_npc, obj: sim_stalker_umnik (id: 13770) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(sak_radar_lager):removeobject, obj_id: 13770 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(sak_radar_lager):removeobject, strn = sak_radar_lager(id: 18305) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14959 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_freedom_chasers_attack):unregister_npc, obj: bar_freedom_attacker_0000 (id: 14959) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, obj_id: 14959 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, strn = bar_freedom_chasers_attack(id: 14996) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14970 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_freedom_chasers_attack):unregister_npc, obj: bar_freedom_attacker_0001 (id: 14970) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, obj_id: 14970 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, strn = bar_freedom_chasers_attack(id: 14996) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14978 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_freedom_chasers_attack):unregister_npc, obj: bar_freedom_attacker_0002 (id: 14978) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, obj_id: 14978 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, strn = bar_freedom_chasers_attack(id: 14996) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14987 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_freedom_chasers_attack):unregister_npc, obj: bar_freedom_attacker_0003 (id: 14987) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, obj_id: 14987 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, strn = bar_freedom_chasers_attack(id: 14996) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15734 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0002 (id: 15734) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15734 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15742 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0006 (id: 15742) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15742 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15750 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0004 (id: 15750) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15750 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15756 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0003 (id: 15756) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15756 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15764 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0000 (id: 15764) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15764 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15778 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0007 (id: 15778) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15778 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15902 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_village):unregister_npc, obj: mil_stalker0023 (id: 15902) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_village):removeobject, obj_id: 15902 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_village):removeobject, strn = mil_village(id: 16414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15910 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_village):unregister_npc, obj: mil_stalker0024 (id: 15910) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_village):removeobject, obj_id: 15910 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_village):removeobject, strn = mil_village(id: 16414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15918 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_village):unregister_npc, obj: mil_stalker0025 (id: 15918) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_village):removeobject, obj_id: 15918 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_village):removeobject, strn = mil_village(id: 16414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16251 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0001 (id: 16251) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 16251 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16283 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_fblockpost):unregister_npc, obj: mil_blockpost_freedomstalker001 (id: 16283) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_fblockpost):removeobject, obj_id: 16283 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_fblockpost):removeobject, strn = mil_fblockpost(id: 16302) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16316 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_w1 (id: 16316) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16316 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16325 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0000_w1 (id: 16325) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16325 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16335 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0006_w1 (id: 16335) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16335 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16344 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0007_w1 (id: 16344) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16344 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16354 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0008_w1 (id: 16354) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16354 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16362 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0012_w1 (id: 16362) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16362 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16439 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0003_w2 (id: 16439) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16439 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16449 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0004_w2 (id: 16449) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16449 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16459 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0009_w2 (id: 16459) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16459 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16465 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0010_w2 (id: 16465) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16465 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16475 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0015_w2 (id: 16475) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16475 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16486 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0016_w3 (id: 16486) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16486 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16494 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0017_w3 (id: 16494) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16494 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16503 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0018_w3 (id: 16503) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16503 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16511 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0019_w3 (id: 16511) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16511 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16518 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0020_w3 (id: 16518) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16518 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16526 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0021_w3 (id: 16526) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16526 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16670 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_hunters_bloodsucker):unregister_npc, obj: mil_bloodsucker_normal (id: 16670) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_hunters_bloodsucker):removeobject, obj_id: 16670 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_hunters_bloodsucker):removeobject, strn = mil_hunters_bloodsucker(id: 16804) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16961 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: chernomor_zombi (id: 16961) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 16961 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17286) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17271 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: yantar_gulag_zombies_03 (id: 17271) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 17271 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17286) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17276 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: yantar_gulag_zombies_01 (id: 17276) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 17276 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17286) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17281 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: yantar_gulag_zombies_05 (id: 17281) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 17281 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17286) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17464 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small):unregister_npc, obj: yan_home_snork_0000 (id: 17464) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small):removeobject, obj_id: 17464 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small):removeobject, strn = yantar2_snork_small(id: 17509) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17465 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small2):unregister_npc, obj: yan_home_snork_0002 (id: 17465) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small2):removeobject, obj_id: 17465 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small2):removeobject, strn = yantar2_snork_small2(id: 17510) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17466 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small4):unregister_npc, obj: yan_home_snork_0003 (id: 17466) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small4):removeobject, obj_id: 17466 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small4):removeobject, strn = yantar2_snork_small4(id: 17512) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17485 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small):unregister_npc, obj: yan_home_snork_0004 (id: 17485) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small):removeobject, obj_id: 17485 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small):removeobject, strn = yantar2_snork_small(id: 17509) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17487 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small2):unregister_npc, obj: yan_home_snork_0019 (id: 17487) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small2):removeobject, obj_id: 17487 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small2):removeobject, strn = yantar2_snork_small2(id: 17510) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17489 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small4):unregister_npc, obj: yan_home_snork_0020 (id: 17489) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small4):removeobject, obj_id: 17489 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small4):removeobject, strn = yantar2_snork_small4(id: 17512) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18435 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_entrance):unregister_npc, obj: rad_entrance_stalker_monolith3 (id: 18435) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_entrance):removeobject, obj_id: 18435 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_entrance):removeobject, strn = rad_entrance(id: 19000) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18453 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_after_valley):unregister_npc, obj: rad_after_valley_walker1 (id: 18453) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_after_valley):removeobject, obj_id: 18453 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_after_valley):removeobject, strn = rad_after_valley(id: 19087) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18473 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_after_tramplin_ambush):unregister_npc, obj: rad_tramplin_walker3 (id: 18473) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, obj_id: 18473 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, strn = rad_after_tramplin_ambush(id: 19020) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18479 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_after_tramplin_ambush):unregister_npc, obj: rad_tramplin_walker4 (id: 18479) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, obj_id: 18479 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, strn = rad_after_tramplin_ambush(id: 19020) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18492 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_ambush):unregister_npc, obj: rad_ambush3_walker2 (id: 18492) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_ambush):removeobject, obj_id: 18492 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_ambush):removeobject, strn = rad_far_road_ambush(id: 19021) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18498 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_after_tramplin_ambush):unregister_npc, obj: rad_ambush3_walker (id: 18498) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, obj_id: 18498 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, strn = rad_after_tramplin_ambush(id: 19020) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18502 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_ambush):unregister_npc, obj: rad_ambush3_walker3 (id: 18502) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_ambush):removeobject, obj_id: 18502 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_ambush):removeobject, strn = rad_far_road_ambush(id: 19021) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18508 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_ambush):unregister_npc, obj: rad_ambush3_walker4 (id: 18508) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_ambush):removeobject, obj_id: 18508 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_ambush):removeobject, strn = rad_far_road_ambush(id: 19021) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18513 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_ambush):unregister_npc, obj: rad_ambush3_walker6 (id: 18513) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_ambush):removeobject, obj_id: 18513 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_ambush):removeobject, strn = rad_far_road_ambush(id: 19021) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18528 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_ambush):unregister_npc, obj: rad_ambush3_walker7 (id: 18528) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_ambush):removeobject, obj_id: 18528 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_ambush):removeobject, strn = rad_far_road_ambush(id: 19021) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18534 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_after_tramplin_ambush):unregister_npc, obj: rad_ambush3_walker8 (id: 18534) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, obj_id: 18534 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, strn = rad_after_tramplin_ambush(id: 19020) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18539 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_patroler1 (id: 18539) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18539 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18546 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_patroler2 (id: 18546) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18546 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18550 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_guard1 (id: 18550) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18550 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18556 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_guard2 (id: 18556) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18556 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18561 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_kamper1 (id: 18561) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18561 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18567 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_kamper2 (id: 18567) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18567 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18571 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_cache_quard1 (id: 18571) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18571 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18578 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_cache_quard2 (id: 18578) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18578 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18583 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_patroler1 (id: 18583) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18583 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18589 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_patroler2 (id: 18589) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18589 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18596 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_guard1 (id: 18596) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18596 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18600 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_guard2 (id: 18600) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18600 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18607 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_kamper1 (id: 18607) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18607 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18615 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_kamper2 (id: 18615) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18615 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18621 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_kamper3 (id: 18621) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18621 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18660 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_antenna_camper):unregister_npc, obj: rad_antenna_camper1 (id: 18660) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_antenna_camper):removeobject, obj_id: 18660 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_antenna_camper):removeobject, strn = rad_antenna_camper(id: 19400) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18750 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley):unregister_npc, obj: rad_ambush1_kamp (id: 18750) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley):removeobject, obj_id: 18750 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley):removeobject, strn = rad_valley(id: 19007) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18758 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley):unregister_npc, obj: rad_ambush1_kamp_0000 (id: 18758) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley):removeobject, obj_id: 18758 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley):removeobject, strn = rad_valley(id: 19007) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18764 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley):unregister_npc, obj: rad_ambush1_kamp_0001 (id: 18764) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley):removeobject, obj_id: 18764 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley):removeobject, strn = rad_valley(id: 19007) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18797 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_antenna_camper):unregister_npc, obj: rad_antenna_camper2 (id: 18797) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_antenna_camper):removeobject, obj_id: 18797 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_antenna_camper):removeobject, strn = rad_antenna_camper(id: 19400) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18803 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_antenna_camper):unregister_npc, obj: rad_antenna_camper3 (id: 18803) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_antenna_camper):removeobject, obj_id: 18803 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_antenna_camper):removeobject, strn = rad_antenna_camper(id: 19400) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18809 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_freedom_vs_duty):unregister_npc, obj: rad_stalker_dolg_0003 (id: 18809) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_freedom_vs_duty):removeobject, obj_id: 18809 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_freedom_vs_duty):removeobject, strn = rad_freedom_vs_duty(id: 18821) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18816 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_freedom_vs_duty):unregister_npc, obj: rad_stalker_svoboda_0004 (id: 18816) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_freedom_vs_duty):removeobject, obj_id: 18816 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_freedom_vs_duty):removeobject, strn = rad_freedom_vs_duty(id: 18821) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18893 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_mil_entrance):unregister_npc, obj: rad_specnaz_antenna_0007 (id: 18893) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_mil_entrance):removeobject, obj_id: 18893 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_mil_entrance):removeobject, strn = rad_mil_entrance(id: 19414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18899 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_mil_entrance):unregister_npc, obj: rad_specnaz_antenna_0008 (id: 18899) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_mil_entrance):removeobject, obj_id: 18899 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_mil_entrance):removeobject, strn = rad_mil_entrance(id: 19414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18905 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_mil_entrance):unregister_npc, obj: rad_specnaz_antenna_0009 (id: 18905) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_mil_entrance):removeobject, obj_id: 18905 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_mil_entrance):removeobject, strn = rad_mil_entrance(id: 19414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18977 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_entrance):unregister_npc, obj: rad_entrance_stalker_monolith2 (id: 18977) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_entrance):removeobject, obj_id: 18977 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_entrance):removeobject, strn = rad_entrance(id: 19000) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18984 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_entrance):unregister_npc, obj: rad_entrance_stalker_monolith4 (id: 18984) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_entrance):removeobject, obj_id: 18984 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_entrance):removeobject, strn = rad_entrance(id: 19000) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18991 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_entrance):unregister_npc, obj: rad_entrance_stalker_monolith1 (id: 18991) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_entrance):removeobject, obj_id: 18991 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_entrance):removeobject, strn = rad_entrance(id: 19000) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19022 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_btr_ambush):unregister_npc, obj: rad_ambush3_walker_0001 (id: 19022) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, obj_id: 19022 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, strn = rad_far_road_btr_ambush(id: 19049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19027 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_btr_ambush):unregister_npc, obj: rad_ambush3_walker_0002 (id: 19027) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, obj_id: 19027 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, strn = rad_far_road_btr_ambush(id: 19049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19033 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_btr_ambush):unregister_npc, obj: rad_ambush3_walker_0003 (id: 19033) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, obj_id: 19033 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, strn = rad_far_road_btr_ambush(id: 19049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19041 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_btr_ambush):unregister_npc, obj: rad_ambush3_walker_0004 (id: 19041) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, obj_id: 19041 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, strn = rad_far_road_btr_ambush(id: 19049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19045 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_btr_ambush):unregister_npc, obj: rad_ambush3_walker_0005 (id: 19045) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, obj_id: 19045 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, strn = rad_far_road_btr_ambush(id: 19049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19312 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_antenna_monolith):unregister_npc, obj: rad_antenna_monolither (id: 19312) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_antenna_monolith):removeobject, obj_id: 19312 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_antenna_monolith):removeobject, strn = rad_antenna_monolith(id: 19319) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20008 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_camper2):unregister_npc, obj: bun_stalker_monolith_0000 (id: 20008) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_camper2):removeobject, obj_id: 20008 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_camper2):removeobject, strn = bun_camper2(id: 20017) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20140 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_camper21):unregister_npc, obj: bun_stalker_monolith_0022 (id: 20140) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_camper21):removeobject, obj_id: 20140 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_camper21):removeobject, strn = bun_camper21(id: 20153) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20145 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_camper22):unregister_npc, obj: bun_stalker_monolith_0023 (id: 20145) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_camper22):removeobject, obj_id: 20145 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_camper22):removeobject, strn = bun_camper22(id: 20152) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20154 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol1):unregister_npc, obj: bun_stalker_monolith_0002 (id: 20154) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol1):removeobject, obj_id: 20154 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol1):removeobject, strn = bun_patrol1(id: 20190) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20158 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol1):unregister_npc, obj: bun_stalker_monolith_0003 (id: 20158) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol1):removeobject, obj_id: 20158 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol1):removeobject, strn = bun_patrol1(id: 20190) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20162 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol2):unregister_npc, obj: bun_stalker_monolith_0004 (id: 20162) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol2):removeobject, obj_id: 20162 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol2):removeobject, strn = bun_patrol2(id: 20188) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20166 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol2):unregister_npc, obj: bun_stalker_monolith_0024 (id: 20166) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol2):removeobject, obj_id: 20166 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol2):removeobject, strn = bun_patrol2(id: 20188) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20170 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol3):unregister_npc, obj: bun_stalker_monolith_0025 (id: 20170) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol3):removeobject, obj_id: 20170 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol3):removeobject, strn = bun_patrol3(id: 20189) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20174 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol3):unregister_npc, obj: bun_stalker_monolith_0026 (id: 20174) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol3):removeobject, obj_id: 20174 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol3):removeobject, strn = bun_patrol3(id: 20189) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20178 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol4):unregister_npc, obj: bun_stalker_monolith_0027 (id: 20178) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol4):removeobject, obj_id: 20178 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol4):removeobject, strn = bun_patrol4(id: 20191) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20182 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol4):unregister_npc, obj: bun_stalker_monolith_0028 (id: 20182) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol4):removeobject, obj_id: 20182 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol4):removeobject, strn = bun_patrol4(id: 20191) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20768 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_corner):unregister_npc, obj: pri_corner_monolith2 (id: 20768) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_corner):removeobject, obj_id: 20768 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_corner):removeobject, strn = pri_corner(id: 20798) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20776 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_corner):unregister_npc, obj: pri_corner_monolith3 (id: 20776) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_corner):removeobject, obj_id: 20776 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_corner):removeobject, strn = pri_corner(id: 20798) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20784 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_corner):unregister_npc, obj: pri_corner_monolith1 (id: 20784) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_corner):removeobject, obj_id: 20784 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_corner):removeobject, strn = pri_corner(id: 20798) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20826 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_followers):unregister_npc, obj: pri_followers_stalker3 (id: 20826) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_followers):removeobject, obj_id: 20826 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_followers):removeobject, strn = pri_followers(id: 20855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20834 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_followers):unregister_npc, obj: pri_followers_stalker2 (id: 20834) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_followers):removeobject, obj_id: 20834 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_followers):removeobject, strn = pri_followers(id: 20855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20840 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_followers):unregister_npc, obj: pri_followers_stalker1 (id: 20840) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_followers):removeobject, obj_id: 20840 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_followers):removeobject, strn = pri_followers(id: 20855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20846 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_followers):unregister_npc, obj: pri_followers_leader (id: 20846) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_followers):removeobject, obj_id: 20846 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_followers):removeobject, strn = pri_followers(id: 20855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20930 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_stadium):unregister_npc, obj: pri_stadium_sniper1 (id: 20930) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_stadium):removeobject, obj_id: 20930 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_stadium):removeobject, strn = pri_stadium(id: 20995) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20951 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_stadium):unregister_npc, obj: pri_stadium_sniper2 (id: 20951) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_stadium):removeobject, obj_id: 20951 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_stadium):removeobject, strn = pri_stadium(id: 20995) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20972 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_stadium):unregister_npc, obj: pri_stadium_sniper3 (id: 20972) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_stadium):removeobject, obj_id: 20972 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_stadium):removeobject, strn = pri_stadium(id: 20995) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21002 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_28 (id: 21002) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21002 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21008 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_29 (id: 21008) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21008 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21012 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_30 (id: 21012) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21012 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21018 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_31 (id: 21018) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21018 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21024 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_32 (id: 21024) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21024 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21030 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_33 (id: 21030) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21030 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21037 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_leader (id: 21037) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21037 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21344 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave1):unregister_npc, obj: pri_wave1_monolith1_rsniper1 (id: 21344) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave1):removeobject, obj_id: 21344 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave1):removeobject, strn = pri_wave1(id: 21364) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21349 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave1):unregister_npc, obj: pri_wave1_monolith2_free1 (id: 21349) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave1):removeobject, obj_id: 21349 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave1):removeobject, strn = pri_wave1(id: 21364) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21357 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave1):unregister_npc, obj: pri_wave1_monolith3_free2 (id: 21357) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave1):removeobject, obj_id: 21357 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave1):removeobject, strn = pri_wave1(id: 21364) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21400 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave4):unregister_npc, obj: pri_wave4_monolith5_free2 (id: 21400) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave4):removeobject, obj_id: 21400 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave4):removeobject, strn = pri_wave4(id: 21412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21406 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave4):unregister_npc, obj: pri_wave4_monolith5_free3 (id: 21406) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave4):removeobject, obj_id: 21406 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave4):removeobject, strn = pri_wave4(id: 21412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21500 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: pri_wave7_monolith1 (id: 21500) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 21500 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21509 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: pri_wave7_monolith2 (id: 21509) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 21509 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21516 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: pri_wave7_monolith3 (id: 21516) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 21516 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21524 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: pri_wave7_monolith4 (id: 21524) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 21524 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21533 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: pri_wave7_monolith5 (id: 21533) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 21533 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25407 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom1 (id: 25407) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25407 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25419 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom2 (id: 25419) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25419 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25428 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom3 (id: 25428) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25428 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25438 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom4 (id: 25438) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25438 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25447 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom5 (id: 25447) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25447 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25455 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom6 (id: 25455) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25455 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25462 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom7 (id: 25462) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25462 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25530 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(lim_zombied_four):unregister_npc, obj: lim_zombied_ekza_skelet (id: 25530) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(lim_zombied_four):removeobject, obj_id: 25530 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(lim_zombied_four):removeobject, strn = lim_zombied_four(id: 25545) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26607 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_psevdo):unregister_npc, obj: village_pseudodog_normal1 (id: 26607) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_psevdo):removeobject, obj_id: 26607 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_psevdo):removeobject, strn = marsh_psevdo(id: 27427) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26608 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_psevdo):unregister_npc, obj: village_pseudodog_normal2 (id: 26608) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_psevdo):removeobject, obj_id: 26608 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_psevdo):removeobject, strn = marsh_psevdo(id: 27427) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26609 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_psevdo):unregister_npc, obj: village_pseudodog_normal3 (id: 26609) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_psevdo):removeobject, obj_id: 26609 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_psevdo):removeobject, strn = marsh_psevdo(id: 27427) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27182 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kot_mar_one):unregister_npc, obj: kot (id: 27182) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kot_mar_one):removeobject, obj_id: 27182 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kot_mar_one):removeobject, strn = kot_mar_one(id: 27189) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27376 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak (id: 27376) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27376 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27388 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak_napar1 (id: 27388) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27388 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27396 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak_napar2 (id: 27396) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27396 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27402 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak_napar3 (id: 27402) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27402 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27423 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_bloodsucker_effector):unregister_npc, obj: bloodsucker_effector_marsh (id: 27423) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_bloodsucker_effector):removeobject, obj_id: 27423 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_bloodsucker_effector):removeobject, strn = marsh_bloodsucker_effector(id: 27426) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28781 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(forest_wound_smart):unregister_npc, obj: forest_wound (id: 28781) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(forest_wound_smart):removeobject, obj_id: 28781 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(forest_wound_smart):removeobject, strn = forest_wound_smart(id: 28789) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28891 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer6 (id: 28891) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28891 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28902 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer5 (id: 28902) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28902 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28910 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer4 (id: 28910) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28910 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28920 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer3 (id: 28920) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28920 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28926 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer2 (id: 28926) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28926 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28936 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer1 (id: 28936) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28936 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28946 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_freedom3 (id: 28946) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28946 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28957 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_freedom2 (id: 28957) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28957 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28966 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_freedom1 (id: 28966) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28966 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28975 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_nebo3 (id: 28975) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28975 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28982 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_nebo2 (id: 28982) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28982 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28991 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_nebo1 (id: 28991) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28991 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 29000 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(forest_shadowman):unregister_npc, obj: shadowman (id: 29000) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(forest_shadowman):removeobject, obj_id: 29000 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(forest_shadowman):removeobject, strn = forest_shadowman(id: 29010) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 6330 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_flesh_2):clear_dead, obj_id: 6330 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_flesh_2):unregister_npc, obj: esc_flesh_normal_0004 (id: 6330) ! Cannot find saved game ~dc~: info, [smart_terrain] se_smart_terrain(esc_flesh_2):unregister_npc, self.exclusives = 1, capacity_non_exclusive = 1 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_flesh_2):removeobject, obj_id: 6330 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_flesh_2):removeobject, strn = esc_flesh_2(id: 6367) ! Cannot find saved game ~dc~: < [ammo_vog-259221] ! Cannot find saved game ~ spawn now [val_respawn_inventory_box_0001] -> [ammo_5.45x39_ap9222] ! Cannot find saved game ~ spawn now [val_respawn_inventory_box_0001] -> [ammo_5.45x39_ap9223] * Saving spawns... * Saving objects... * 31568 objects are successfully saved * Game Admin_quicksave.sav is successfully saved to file 'f:\s.t.a.l.k.e.r-ns\profiles\savedgames\admin_quicksave.sav' ! Cannot find saved game ~dc~: >>>>> [smart_terrain] on_death, obj_id: 6332 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_flesh_2):clear_dead, obj_id: 6332 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_flesh_2):unregister_npc, obj: esc_flesh_normal_0008 (id: 6332) ! Cannot find saved game ~dc~: info, [smart_terrain] se_smart_terrain(esc_flesh_2):unregister_npc, self.exclusives = 0, capacity_non_exclusive = 2 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_flesh_2):removeobject, obj_id: 6332 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_flesh_2):removeobject, strn = esc_flesh_2(id: 6367) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 571 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit1 (id: 571) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 571 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 580 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit2 (id: 580) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 580 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 590 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit3 (id: 590) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 590 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 600 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit4 (id: 600) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 600 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 604 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit5 (id: 604) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 604 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 617 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit6 (id: 617) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 617 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 625 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit7 (id: 625) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 625 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 629 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit8 (id: 629) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 629 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 635 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit9 (id: 635) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 635 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 640 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit10 (id: 640) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 640 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 648 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit11 (id: 648) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 648 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 656 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit12 (id: 656) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 656 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 663 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit13 (id: 663) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 663 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 670 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit14 (id: 670) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 670 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 677 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit15 (id: 677) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 677 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 684 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit16 (id: 684) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 684 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 878 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(poltergeist_marsh):unregister_npc, obj: atp_flesh_strong4 (id: 878) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(poltergeist_marsh):removeobject, obj_id: 878 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(poltergeist_marsh):removeobject, strn = poltergeist_marsh(id: 27159) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 882 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: atp_dog1_strong1 (id: 882) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 882 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27416) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 884 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: atp_dog1_strong2 (id: 884) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 884 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27416) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 886 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: atp_dog1_normal3 (id: 886) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 886 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27416) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 898 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_chimera1):unregister_npc, obj: atp_chimera1_chimera_x_ray1 (id: 898) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_chimera1):removeobject, obj_id: 898 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_chimera1):removeobject, strn = atp_chimera1(id: 902) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 900 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_chimera1):unregister_npc, obj: atp_chimera1_electro_chim2 (id: 900) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_chimera1):removeobject, obj_id: 900 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_chimera1):removeobject, strn = atp_chimera1(id: 902) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 904 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_burer):unregister_npc, obj: atp_burer_strong1 (id: 904) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_burer):removeobject, obj_id: 904 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_burer):removeobject, strn = atp_burer(id: 906) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 905 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_burer):unregister_npc, obj: atp_burer_strong2 (id: 905) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_burer):removeobject, obj_id: 905 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_burer):removeobject, strn = atp_burer(id: 906) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 999 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(lim_bloodsucker):unregister_npc, obj: av_peshera_bloodsucker_strong_0003 (id: 999) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(lim_bloodsucker):removeobject, obj_id: 999 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(lim_bloodsucker):removeobject, strn = lim_bloodsucker(id: 25543) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1001 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bloodsucker_marsh):unregister_npc, obj: av_peshera_bloodsucker_strong_0005 (id: 1001) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bloodsucker_marsh):removeobject, obj_id: 1001 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bloodsucker_marsh):removeobject, strn = bloodsucker_marsh(id: 27415) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1510 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(lim_controller):unregister_npc, obj: av_pesh_grot_controller (id: 1510) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(lim_controller):removeobject, obj_id: 1510 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(lim_controller):removeobject, strn = lim_controller(id: 25544) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1561 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(av_chimera_x_ray):unregister_npc, obj: av_peshera_chimera_x_ray (id: 1561) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(av_chimera_x_ray):removeobject, obj_id: 1561 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(av_chimera_x_ray):removeobject, strn = av_chimera_x_ray(id: 1562) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1564 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(av_electro_chimera):unregister_npc, obj: av_peshera_electro_chimera (id: 1564) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(av_electro_chimera):removeobject, obj_id: 1564 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(av_electro_chimera):removeobject, strn = av_electro_chimera(id: 1566) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1633 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong (id: 1633) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1633 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1634 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong_0000 (id: 1634) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1634 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1635 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong_0004 (id: 1635) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1635 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1636 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong_0005 (id: 1636) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1636 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1637 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(poltergeist_marsh):unregister_npc, obj: aver_flesh_normal_0000 (id: 1637) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(poltergeist_marsh):removeobject, obj_id: 1637 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(poltergeist_marsh):removeobject, strn = poltergeist_marsh(id: 27159) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1678 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_snork):unregister_npc, obj: aver_snork_strong_0006 (id: 1678) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_snork):removeobject, obj_id: 1678 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_snork):removeobject, strn = marsh_snork(id: 27492) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1679 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_snork):unregister_npc, obj: aver_snork_strong_0007 (id: 1679) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_snork):removeobject, obj_id: 1679 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_snork):removeobject, strn = marsh_snork(id: 27492) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1680 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_snork):unregister_npc, obj: aver_snork_strong_0010 (id: 1680) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_snork):removeobject, obj_id: 1680 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_snork):removeobject, strn = marsh_snork(id: 27492) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1871 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(land_arhara_sniper):unregister_npc, obj: land_arhara_sniper_1 (id: 1871) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(land_arhara_sniper):removeobject, obj_id: 1871 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(land_arhara_sniper):removeobject, strn = land_arhara_sniper(id: 1889) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1880 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(land_arhara_sniper):unregister_npc, obj: land_arhara_sniper_2 (id: 1880) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(land_arhara_sniper):removeobject, obj_id: 1880 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(land_arhara_sniper):removeobject, strn = land_arhara_sniper(id: 1889) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3628 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(dcity_burer):unregister_npc, obj: dcity_burer_strong (id: 3628) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(dcity_burer):removeobject, obj_id: 3628 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(dcity_burer):removeobject, strn = dcity_burer(id: 3629) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3706 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: zemlyk (id: 3706) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3706 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3713 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk1 (id: 3713) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3713 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3721 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk2 (id: 3721) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3721 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3727 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk3 (id: 3727) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3727 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3738 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk4 (id: 3738) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3738 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3747 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk5 (id: 3747) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3747 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3759 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk6 (id: 3759) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3759 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4206 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano1 (id: 4206) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4206 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4216) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4207 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano2 (id: 4207) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4207 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4216) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4208 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano3 (id: 4208) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4208 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4216) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4210 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano4 (id: 4210) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4210 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4216) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4212 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano5 (id: 4212) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4212 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4216) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4388 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_chimera):unregister_npc, obj: generators_chimera_strong1 (id: 4388) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_chimera):removeobject, obj_id: 4388 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_chimera):removeobject, strn = generators_chimera(id: 4392) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4390 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_chimera):unregister_npc, obj: generators_chimera_strong2 (id: 4390) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_chimera):removeobject, obj_id: 4390 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_chimera):removeobject, strn = generators_chimera(id: 4392) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4472 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_black_mono):unregister_npc, obj: black_hos1 (id: 4472) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_black_mono):removeobject, obj_id: 4472 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_black_mono):removeobject, strn = centr_black_mono(id: 4500) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4481 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_black_mono):unregister_npc, obj: black_hos2 (id: 4481) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_black_mono):removeobject, obj_id: 4481 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_black_mono):removeobject, strn = centr_black_mono(id: 4500) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4488 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_black_mono):unregister_npc, obj: black_hos3 (id: 4488) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_black_mono):removeobject, obj_id: 4488 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_black_mono):removeobject, strn = centr_black_mono(id: 4500) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4497 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_bloodsucker):unregister_npc, obj: bloodsucker_hospital1 (id: 4497) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_bloodsucker):removeobject, obj_id: 4497 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_bloodsucker):removeobject, strn = centr_bloodsucker(id: 4501) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4498 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_bloodsucker):unregister_npc, obj: bloodsucker_hospital2 (id: 4498) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_bloodsucker):removeobject, obj_id: 4498 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_bloodsucker):removeobject, strn = centr_bloodsucker(id: 4501) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4502 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono1 (id: 4502) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4502 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4510 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono2 (id: 4510) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4510 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4520 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono3 (id: 4520) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4520 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4530 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono4 (id: 4530) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4530 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4540 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono5 (id: 4540) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4540 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4547 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono6 (id: 4547) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4547 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4553 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono7 (id: 4553) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4553 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4559 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono8 (id: 4559) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4559 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4566 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono9 (id: 4566) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4566 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4573 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono10 (id: 4573) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4573 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5588 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem1 (id: 5588) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5588 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5595 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem2 (id: 5595) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5595 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5604 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem3 (id: 5604) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5604 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5612 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem4 (id: 5612) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5612 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5622 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem5 (id: 5622) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5622 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5632 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem6 (id: 5632) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5632 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5642 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem7 (id: 5642) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5642 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5650 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem8 (id: 5650) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5650 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5658 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_xalyava):unregister_npc, obj: xalyava (id: 5658) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_xalyava):removeobject, obj_id: 5658 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_xalyava):removeobject, strn = esc_xalyava(id: 5675) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5665 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_xalyava):unregister_npc, obj: xalyava_drug (id: 5665) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_xalyava):removeobject, obj_id: 5665 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_xalyava):removeobject, strn = esc_xalyava(id: 5675) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5841 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager1 (id: 5841) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5841 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5856 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager2 (id: 5856) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5856 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5866 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager3 (id: 5866) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5866 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5876 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager4 (id: 5876) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5876 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5884 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager5 (id: 5884) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5884 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5892 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager6 (id: 5892) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5892 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5898 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager7 (id: 5898) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5898 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5905 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_wolf (id: 5905) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5905 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5916 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_corps):unregister_npc, obj: esc_vagon_wounded (id: 5916) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_corps):removeobject, obj_id: 5916 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_corps):removeobject, strn = esc_corps(id: 6365) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5924 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_dog_e_0008 (id: 5924) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5924 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5926 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd_m_dog_e_0009 (id: 5926) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5926 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5928 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_dog_e_0010 (id: 5928) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5928 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5930 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_dog_e_0011 (id: 5930) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5930 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5932 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_dog_e_0012 (id: 5932) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5932 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5933 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_dog_e_0013 (id: 5933) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5933 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5934 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_boar_e_0006 (id: 5934) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5934 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5936 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_boar_e_0008 (id: 5936) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5936 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5937 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_assault):unregister_npc, obj: esc_novice_attacker1 (id: 5937) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_assault):removeobject, obj_id: 5937 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_assault):removeobject, strn = esc_assault(id: 6368) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5946 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_assault):unregister_npc, obj: esc_novice_attacker2 (id: 5946) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_assault):removeobject, obj_id: 5946 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_assault):removeobject, strn = esc_assault(id: 6368) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5955 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_assault):unregister_npc, obj: esc_novice_attacker3 (id: 5955) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_assault):removeobject, obj_id: 5955 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_assault):removeobject, strn = esc_assault(id: 6368) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5961 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_bandit1 (id: 5961) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 5961 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5969 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_prisoner_guard (id: 5969) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 5969 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5979 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_bandit3 (id: 5979) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 5979 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5987 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_bandit6 (id: 5987) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 5987 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5996 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_bandit5 (id: 5996) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 5996 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6003 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_bandit4 (id: 6003) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 6003 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6028 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_ambush):unregister_npc, obj: esc_gar_bandit1 (id: 6028) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_ambush):removeobject, obj_id: 6028 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_ambush):removeobject, strn = esc_ambush(id: 6364) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6038 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_ambush):unregister_npc, obj: esc_gar_bandit2 (id: 6038) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_ambush):removeobject, obj_id: 6038 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_ambush):removeobject, strn = esc_ambush(id: 6364) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6049 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_stalker_camp):unregister_npc, obj: esc_fox (id: 6049) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_stalker_camp):removeobject, obj_id: 6049 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_stalker_camp):removeobject, strn = esc_stalker_camp(id: 6371) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6111 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz1 (id: 6111) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6111 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6119 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz2 (id: 6119) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6119 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6127 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz3 (id: 6127) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6127 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6134 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz4 (id: 6134) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6134 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6140 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz5 (id: 6140) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6140 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6146 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz6 (id: 6146) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6146 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6153 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier1 (id: 6153) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6153 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6162 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier2 (id: 6162) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6162 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6167 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier3 (id: 6167) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6167 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6171 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier4 (id: 6171) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6171 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6179 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier5 (id: 6179) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6179 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6184 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier6 (id: 6184) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6184 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6190 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier7 (id: 6190) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6190 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6198 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier8 (id: 6198) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6198 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6207 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier9 (id: 6207) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6207 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6286 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_flesh_1):unregister_npc, obj: esc_flesh_normal (id: 6286) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_flesh_1):removeobject, obj_id: 6286 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_flesh_1):removeobject, strn = esc_flesh_1(id: 6366) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6328 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_flesh_1):unregister_npc, obj: esc_flesh_normal_0000 (id: 6328) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_flesh_1):removeobject, obj_id: 6328 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_flesh_1):removeobject, strn = esc_flesh_1(id: 6366) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6562 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_smart_monster_lair3):unregister_npc, obj: esc_boar_weak_0006 (id: 6562) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_smart_monster_lair3):removeobject, obj_id: 6562 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_smart_monster_lair3):removeobject, strn = gar_smart_monster_lair3(id: 8441) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6599 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair2):unregister_npc, obj: esc_dog_strong (id: 6599) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair2):removeobject, obj_id: 6599 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair2):removeobject, strn = mil_lair2(id: 16576) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6601 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_nest_flesh):unregister_npc, obj: esc_flesh_normal_0001 (id: 6601) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_nest_flesh):removeobject, obj_id: 6601 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_nest_flesh):removeobject, strn = gar_nest_flesh(id: 7879) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7671 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_bandit_stroyka):unregister_npc, obj: gar_bandit_stroyka1 (id: 7671) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_bandit_stroyka):removeobject, obj_id: 7671 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_bandit_stroyka):removeobject, strn = gar_bandit_stroyka(id: 8233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7682 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dram):unregister_npc, obj: gar_dm_novice (id: 7682) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dram):removeobject, obj_id: 7682 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dram):removeobject, strn = gar_dram(id: 8234) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7688 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dram):unregister_npc, obj: gar_dm_bandit_1 (id: 7688) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dram):removeobject, obj_id: 7688 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dram):removeobject, strn = gar_dram(id: 8234) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7692 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dram):unregister_npc, obj: gar_dm_bandit_2 (id: 7692) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dram):removeobject, obj_id: 7692 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dram):removeobject, strn = gar_dram(id: 8234) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7699 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dram):unregister_npc, obj: gar_dm_bandit_3 (id: 7699) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dram):removeobject, obj_id: 7699 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dram):removeobject, strn = gar_dram(id: 8234) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7798 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_1 (id: 7798) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7798 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7809 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_2 (id: 7809) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7809 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7817 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_3 (id: 7817) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7817 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7826 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_4 (id: 7826) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7826 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7836 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_5 (id: 7836) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7836 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7847 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_6 (id: 7847) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7847 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7857 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_7 (id: 7857) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7857 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7868 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_8 (id: 7868) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7868 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7962 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_angar):unregister_npc, obj: gar_seryi_drug2 (id: 7962) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_angar):removeobject, obj_id: 7962 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_angar):removeobject, strn = gar_angar(id: 8235) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7973 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_angar):unregister_npc, obj: gar_seryi (id: 7973) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_angar):removeobject, obj_id: 7973 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_angar):removeobject, strn = gar_angar(id: 8235) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7980 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_bandit_stroyka):unregister_npc, obj: gar_bandit_stroyka2 (id: 7980) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_bandit_stroyka):removeobject, obj_id: 7980 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_bandit_stroyka):removeobject, strn = gar_bandit_stroyka(id: 8233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7990 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_bandit_stroyka):unregister_npc, obj: gar_bandit_stroyka3 (id: 7990) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_bandit_stroyka):removeobject, obj_id: 7990 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_bandit_stroyka):removeobject, strn = gar_bandit_stroyka(id: 8233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7996 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_bandit_stroyka):unregister_npc, obj: gar_bandit_stroyka4 (id: 7996) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_bandit_stroyka):removeobject, obj_id: 7996 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_bandit_stroyka):removeobject, strn = gar_bandit_stroyka(id: 8233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8006 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_bandit_stroyka):unregister_npc, obj: gar_bandit_stroyka5 (id: 8006) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_bandit_stroyka):removeobject, obj_id: 8006 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_bandit_stroyka):removeobject, strn = gar_bandit_stroyka(id: 8233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8040 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_psevdowounded):unregister_npc, obj: gar_wounded_bandit (id: 8040) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_psevdowounded):removeobject, obj_id: 8040 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_psevdowounded):removeobject, strn = gar_psevdowounded(id: 8236) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8048 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_psevdowounded):unregister_npc, obj: gar_sniper_bandit (id: 8048) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_psevdowounded):removeobject, obj_id: 8048 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_psevdowounded):removeobject, strn = gar_psevdowounded(id: 8236) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8066 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_angar):unregister_npc, obj: gar_seryi_drug3 (id: 8066) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_angar):removeobject, obj_id: 8066 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_angar):removeobject, strn = gar_angar(id: 8235) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8178 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: gar_stalker_0003 (id: 8178) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 8178 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8306 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: gar_stalker_0006 (id: 8306) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 8306 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8313 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: gar_stalker_0007 (id: 8313) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 8313 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8913 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agro_brother):unregister_npc, obj: gek (id: 8913) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agro_brother):removeobject, obj_id: 8913 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agro_brother):removeobject, strn = agro_brother(id: 8933) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8924 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agro_brother):unregister_npc, obj: chuk (id: 8924) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agro_brother):removeobject, obj_id: 8924 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agro_brother):removeobject, strn = agro_brother(id: 8933) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9405 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol2):unregister_npc, obj: agr_zastava1_soldier1 (id: 9405) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol2):removeobject, obj_id: 9405 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol2):removeobject, strn = agr_road_patrol2(id: 9809) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9412 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol2):unregister_npc, obj: agr_zastava1_soldier2 (id: 9412) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol2):removeobject, obj_id: 9412 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol2):removeobject, strn = agr_road_patrol2(id: 9809) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9416 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol1):unregister_npc, obj: agr_zastava2_soldier2 (id: 9416) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol1):removeobject, obj_id: 9416 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol1):removeobject, strn = agr_road_patrol1(id: 9808) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9426 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol1):unregister_npc, obj: agr_zastava2_soldier3 (id: 9426) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol1):removeobject, obj_id: 9426 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol1):removeobject, strn = agr_road_patrol1(id: 9808) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9434 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol1):unregister_npc, obj: agr_zastava2_soldier1 (id: 9434) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol1):removeobject, obj_id: 9434 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol1):removeobject, strn = agr_road_patrol1(id: 9808) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9442 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair3):unregister_npc, obj: agr_boar (id: 9442) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair3):removeobject, obj_id: 9442 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair3):removeobject, strn = mil_lair3(id: 16591) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9461 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol1):unregister_npc, obj: agr_road_patrol_soldier1 (id: 9461) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol1):removeobject, obj_id: 9461 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol1):removeobject, strn = agr_road_patrol1(id: 9808) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9466 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol1):unregister_npc, obj: agr_road_patrol_soldier_0000 (id: 9466) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol1):removeobject, obj_id: 9466 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol1):removeobject, strn = agr_road_patrol1(id: 9808) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9476 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair3):unregister_npc, obj: agr_boar_0005 (id: 9476) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair3):removeobject, obj_id: 9476 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair3):removeobject, strn = mil_lair3(id: 16591) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9485 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker1 (id: 9485) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9485 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9492 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker2 (id: 9492) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9492 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9503 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker3 (id: 9503) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9503 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9510 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker4 (id: 9510) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9510 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9519 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier2 (id: 9519) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9519 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9528 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier3 (id: 9528) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9528 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9536 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier4 (id: 9536) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9536 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9544 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier5 (id: 9544) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9544 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9553 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier6 (id: 9553) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9553 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9560 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier7 (id: 9560) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9560 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9570 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker5 (id: 9570) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9570 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9578 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker6 (id: 9578) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9578 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9603 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_hold):unregister_npc, obj: agr_factory_hold_soldier1 (id: 9603) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_hold):removeobject, obj_id: 9603 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_hold):removeobject, strn = agr_factory_hold(id: 9632) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9611 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_hold):unregister_npc, obj: agr_factory_hold_soldier3 (id: 9611) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_hold):removeobject, obj_id: 9611 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_hold):removeobject, strn = agr_factory_hold(id: 9632) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9619 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_hold):unregister_npc, obj: agr_factory_hold_soldier2 (id: 9619) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_hold):removeobject, obj_id: 9619 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_hold):removeobject, strn = agr_factory_hold(id: 9632) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9826 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_flesh_nes1):unregister_npc, obj: agr_flesh_normal (id: 9826) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_flesh_nes1):removeobject, obj_id: 9826 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_flesh_nes1):removeobject, strn = agr2_flesh_nes1(id: 10103) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9828 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_flesh_nes1):unregister_npc, obj: agr_flesh_normal_0000 (id: 9828) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_flesh_nes1):removeobject, obj_id: 9828 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_flesh_nes1):removeobject, strn = agr2_flesh_nes1(id: 10103) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9878 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_2):unregister_npc, obj: agr_m_dog_e_0003 (id: 9878) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_2):removeobject, obj_id: 9878 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_2):removeobject, strn = val_smart_monster_lair_2(id: 11981) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9880 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_2):unregister_npc, obj: agr_m_dog_e_0011 (id: 9880) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_2):removeobject, obj_id: 9880 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_2):removeobject, strn = val_smart_monster_lair_2(id: 11981) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9881 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_pseudodog_nest1):unregister_npc, obj: agr_pseudodog_weak (id: 9881) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_pseudodog_nest1):removeobject, obj_id: 9881 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_pseudodog_nest1):removeobject, strn = agr_pseudodog_nest1(id: 9883) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9882 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_pseudodog_nest1):unregister_npc, obj: agr_pseudodog_weak_0000 (id: 9882) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_pseudodog_nest1):removeobject, obj_id: 9882 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_pseudodog_nest1):removeobject, strn = agr_pseudodog_nest1(id: 9883) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10108 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair3):unregister_npc, obj: agr_boar_0000 (id: 10108) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair3):removeobject, obj_id: 10108 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair3):removeobject, strn = mil_lair3(id: 16591) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10110 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_6):unregister_npc, obj: agr_boar_0001 (id: 10110) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_6):removeobject, obj_id: 10110 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_6):removeobject, strn = val_smart_monster_lair_6(id: 10907) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11024 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_sacrifice):unregister_npc, obj: val_sacrifice_tunnel_bandit (id: 11024) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_sacrifice):removeobject, obj_id: 11024 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_sacrifice):removeobject, strn = val_sacrifice(id: 11049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11031 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_sacrifice):unregister_npc, obj: val_sacrifice_victim (id: 11031) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_sacrifice):removeobject, obj_id: 11031 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_sacrifice):removeobject, strn = val_sacrifice(id: 11049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11033 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_sacrifice):unregister_npc, obj: val_sacrifice_guard1 (id: 11033) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_sacrifice):removeobject, obj_id: 11033 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_sacrifice):removeobject, strn = val_sacrifice(id: 11049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11038 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_sacrifice):unregister_npc, obj: val_sacrifice_guard2 (id: 11038) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_sacrifice):removeobject, obj_id: 11038 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_sacrifice):removeobject, strn = val_sacrifice(id: 11049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11065 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_watchtower1):unregister_npc, obj: val_watchtower1_bandit_sniper (id: 11065) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_watchtower1):removeobject, obj_id: 11065 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_watchtower1):removeobject, strn = val_watchtower1(id: 11073) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11328 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_escort):unregister_npc, obj: val_escort_captive (id: 11328) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_escort):removeobject, obj_id: 11328 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_escort):removeobject, strn = val_escort(id: 11382) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11333 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_escort):unregister_npc, obj: val_escort_guard2 (id: 11333) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_escort):removeobject, obj_id: 11333 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_escort):removeobject, strn = val_escort(id: 11382) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11346 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_escort):unregister_npc, obj: val_escort_guard1 (id: 11346) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_escort):removeobject, obj_id: 11346 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_escort):removeobject, strn = val_escort(id: 11382) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11357 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_escort):unregister_npc, obj: val_escort_nap1 (id: 11357) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_escort):removeobject, obj_id: 11357 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_escort):removeobject, strn = val_escort(id: 11382) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11363 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_escort):unregister_npc, obj: val_escort_bandit_halfdead (id: 11363) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_escort):removeobject, obj_id: 11363 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_escort):removeobject, strn = val_escort(id: 11382) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11383 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandit19 (id: 11383) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11383 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11421) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11391 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandit15 (id: 11391) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11391 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11421) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11398 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandit20 (id: 11398) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11398 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11421) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11408 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandits_borov (id: 11408) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11408 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11421) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11416 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandits_bodyguard3 (id: 11416) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11416 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11421) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11614 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_prisoner):unregister_npc, obj: val_prisoner_captive (id: 11614) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_prisoner):removeobject, obj_id: 11614 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_prisoner):removeobject, strn = val_prisoner(id: 11620) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11706 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_leader (id: 11706) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11706 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11718 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_helper1 (id: 11718) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11718 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11725 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_helper2 (id: 11725) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11725 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11737 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_guard2 (id: 11737) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11737 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11747 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_guard1 (id: 11747) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11747 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11757 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0000 (id: 11757) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11757 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11764 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0001 (id: 11764) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11764 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11773 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0002 (id: 11773) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11773 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11784 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0003 (id: 11784) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11784 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11791 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0004 (id: 11791) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11791 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11802 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0005 (id: 11802) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11802 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11813 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0006 (id: 11813) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11813 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12436 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(dar_poltergeist_ring):unregister_npc, obj: dar_m_poltergeist_normal_tele_0000 (id: 12436) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(dar_poltergeist_ring):removeobject, obj_id: 12436 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(dar_poltergeist_ring):removeobject, strn = dar_poltergeist_ring(id: 12480) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12802 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_zahar (id: 12802) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12802 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12813 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_bar1 (id: 12813) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12813 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12820 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_bar2 (id: 12820) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12820 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12828 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_bar3 (id: 12828) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12828 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13195 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_dog_e_0000 (id: 13195) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13195 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13196 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_dog_e_0001 (id: 13196) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13196 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13197 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_dog_e_0003 (id: 13197) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13197 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13198 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_dog_e_0005 (id: 13198) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13198 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13199 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_dog_e_0007 (id: 13199) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13199 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13200 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_pseudodog_e (id: 13200) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13200 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13201 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_pseudodog_e_0000 (id: 13201) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13201 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13427 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_guard_1 (id: 13427) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13427 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13583) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13437 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_guard_2 (id: 13437) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13437 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13583) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13445 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_guard_3 (id: 13445) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13445 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13583) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13453 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_commander_1 (id: 13453) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13453 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13583) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13463 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_2):unregister_npc, obj: bar_zastava_2_square_1_guard_4 (id: 13463) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_2):removeobject, obj_id: 13463 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_2):removeobject, strn = bar_zastava_2(id: 13533) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13472 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_2):unregister_npc, obj: bar_zastava_2_square_1_guard_2 (id: 13472) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_2):removeobject, obj_id: 13472 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_2):removeobject, strn = bar_zastava_2(id: 13533) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13480 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_2):unregister_npc, obj: bar_zastava_2_square_1_guard_6 (id: 13480) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_2):removeobject, obj_id: 13480 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_2):removeobject, strn = bar_zastava_2(id: 13533) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13770 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(sak_radar_lager):unregister_npc, obj: sim_stalker_umnik (id: 13770) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(sak_radar_lager):removeobject, obj_id: 13770 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(sak_radar_lager):removeobject, strn = sak_radar_lager(id: 18305) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14959 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_freedom_chasers_attack):unregister_npc, obj: bar_freedom_attacker_0000 (id: 14959) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, obj_id: 14959 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, strn = bar_freedom_chasers_attack(id: 14996) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14970 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_freedom_chasers_attack):unregister_npc, obj: bar_freedom_attacker_0001 (id: 14970) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, obj_id: 14970 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, strn = bar_freedom_chasers_attack(id: 14996) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14978 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_freedom_chasers_attack):unregister_npc, obj: bar_freedom_attacker_0002 (id: 14978) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, obj_id: 14978 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, strn = bar_freedom_chasers_attack(id: 14996) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14987 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_freedom_chasers_attack):unregister_npc, obj: bar_freedom_attacker_0003 (id: 14987) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, obj_id: 14987 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, strn = bar_freedom_chasers_attack(id: 14996) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15734 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0002 (id: 15734) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15734 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15742 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0006 (id: 15742) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15742 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15750 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0004 (id: 15750) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15750 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15756 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0003 (id: 15756) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15756 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15764 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0000 (id: 15764) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15764 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15778 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0007 (id: 15778) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15778 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15902 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_village):unregister_npc, obj: mil_stalker0023 (id: 15902) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_village):removeobject, obj_id: 15902 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_village):removeobject, strn = mil_village(id: 16414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15910 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_village):unregister_npc, obj: mil_stalker0024 (id: 15910) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_village):removeobject, obj_id: 15910 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_village):removeobject, strn = mil_village(id: 16414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15918 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_village):unregister_npc, obj: mil_stalker0025 (id: 15918) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_village):removeobject, obj_id: 15918 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_village):removeobject, strn = mil_village(id: 16414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16251 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0001 (id: 16251) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 16251 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16283 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_fblockpost):unregister_npc, obj: mil_blockpost_freedomstalker001 (id: 16283) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_fblockpost):removeobject, obj_id: 16283 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_fblockpost):removeobject, strn = mil_fblockpost(id: 16302) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16316 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_w1 (id: 16316) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16316 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16325 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0000_w1 (id: 16325) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16325 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16335 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0006_w1 (id: 16335) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16335 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16344 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0007_w1 (id: 16344) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16344 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16354 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0008_w1 (id: 16354) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16354 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16362 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0012_w1 (id: 16362) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16362 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16439 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0003_w2 (id: 16439) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16439 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16449 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0004_w2 (id: 16449) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16449 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16459 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0009_w2 (id: 16459) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16459 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16465 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0010_w2 (id: 16465) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16465 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16475 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0015_w2 (id: 16475) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16475 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16486 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0016_w3 (id: 16486) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16486 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16494 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0017_w3 (id: 16494) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16494 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16503 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0018_w3 (id: 16503) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16503 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16511 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0019_w3 (id: 16511) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16511 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16518 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0020_w3 (id: 16518) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16518 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16526 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0021_w3 (id: 16526) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16526 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16670 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_hunters_bloodsucker):unregister_npc, obj: mil_bloodsucker_normal (id: 16670) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_hunters_bloodsucker):removeobject, obj_id: 16670 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_hunters_bloodsucker):removeobject, strn = mil_hunters_bloodsucker(id: 16804) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16961 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: chernomor_zombi (id: 16961) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 16961 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17286) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17271 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: yantar_gulag_zombies_03 (id: 17271) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 17271 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17286) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17276 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: yantar_gulag_zombies_01 (id: 17276) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 17276 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17286) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17281 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: yantar_gulag_zombies_05 (id: 17281) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 17281 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17286) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17464 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small):unregister_npc, obj: yan_home_snork_0000 (id: 17464) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small):removeobject, obj_id: 17464 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small):removeobject, strn = yantar2_snork_small(id: 17509) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17465 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small2):unregister_npc, obj: yan_home_snork_0002 (id: 17465) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small2):removeobject, obj_id: 17465 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small2):removeobject, strn = yantar2_snork_small2(id: 17510) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17466 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small4):unregister_npc, obj: yan_home_snork_0003 (id: 17466) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small4):removeobject, obj_id: 17466 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small4):removeobject, strn = yantar2_snork_small4(id: 17512) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17485 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small):unregister_npc, obj: yan_home_snork_0004 (id: 17485) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small):removeobject, obj_id: 17485 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small):removeobject, strn = yantar2_snork_small(id: 17509) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17487 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small2):unregister_npc, obj: yan_home_snork_0019 (id: 17487) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small2):removeobject, obj_id: 17487 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small2):removeobject, strn = yantar2_snork_small2(id: 17510) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17489 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small4):unregister_npc, obj: yan_home_snork_0020 (id: 17489) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small4):removeobject, obj_id: 17489 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small4):removeobject, strn = yantar2_snork_small4(id: 17512) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18435 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_entrance):unregister_npc, obj: rad_entrance_stalker_monolith3 (id: 18435) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_entrance):removeobject, obj_id: 18435 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_entrance):removeobject, strn = rad_entrance(id: 19000) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18453 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_after_valley):unregister_npc, obj: rad_after_valley_walker1 (id: 18453) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_after_valley):removeobject, obj_id: 18453 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_after_valley):removeobject, strn = rad_after_valley(id: 19087) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18473 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_after_tramplin_ambush):unregister_npc, obj: rad_tramplin_walker3 (id: 18473) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, obj_id: 18473 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, strn = rad_after_tramplin_ambush(id: 19020) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18479 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_after_tramplin_ambush):unregister_npc, obj: rad_tramplin_walker4 (id: 18479) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, obj_id: 18479 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, strn = rad_after_tramplin_ambush(id: 19020) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18492 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_ambush):unregister_npc, obj: rad_ambush3_walker2 (id: 18492) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_ambush):removeobject, obj_id: 18492 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_ambush):removeobject, strn = rad_far_road_ambush(id: 19021) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18498 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_after_tramplin_ambush):unregister_npc, obj: rad_ambush3_walker (id: 18498) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, obj_id: 18498 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, strn = rad_after_tramplin_ambush(id: 19020) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18502 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_ambush):unregister_npc, obj: rad_ambush3_walker3 (id: 18502) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_ambush):removeobject, obj_id: 18502 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_ambush):removeobject, strn = rad_far_road_ambush(id: 19021) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18508 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_ambush):unregister_npc, obj: rad_ambush3_walker4 (id: 18508) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_ambush):removeobject, obj_id: 18508 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_ambush):removeobject, strn = rad_far_road_ambush(id: 19021) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18513 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_ambush):unregister_npc, obj: rad_ambush3_walker6 (id: 18513) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_ambush):removeobject, obj_id: 18513 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_ambush):removeobject, strn = rad_far_road_ambush(id: 19021) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18528 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_ambush):unregister_npc, obj: rad_ambush3_walker7 (id: 18528) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_ambush):removeobject, obj_id: 18528 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_ambush):removeobject, strn = rad_far_road_ambush(id: 19021) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18534 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_after_tramplin_ambush):unregister_npc, obj: rad_ambush3_walker8 (id: 18534) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, obj_id: 18534 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, strn = rad_after_tramplin_ambush(id: 19020) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18539 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_patroler1 (id: 18539) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18539 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18546 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_patroler2 (id: 18546) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18546 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18550 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_guard1 (id: 18550) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18550 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18556 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_guard2 (id: 18556) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18556 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18561 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_kamper1 (id: 18561) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18561 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18567 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_kamper2 (id: 18567) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18567 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18571 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_cache_quard1 (id: 18571) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18571 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18578 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_cache_quard2 (id: 18578) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18578 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18583 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_patroler1 (id: 18583) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18583 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18589 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_patroler2 (id: 18589) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18589 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18596 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_guard1 (id: 18596) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18596 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18600 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_guard2 (id: 18600) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18600 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18607 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_kamper1 (id: 18607) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18607 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18615 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_kamper2 (id: 18615) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18615 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18621 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_kamper3 (id: 18621) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18621 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18660 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_antenna_camper):unregister_npc, obj: rad_antenna_camper1 (id: 18660) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_antenna_camper):removeobject, obj_id: 18660 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_antenna_camper):removeobject, strn = rad_antenna_camper(id: 19400) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18750 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley):unregister_npc, obj: rad_ambush1_kamp (id: 18750) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley):removeobject, obj_id: 18750 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley):removeobject, strn = rad_valley(id: 19007) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18758 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley):unregister_npc, obj: rad_ambush1_kamp_0000 (id: 18758) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley):removeobject, obj_id: 18758 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley):removeobject, strn = rad_valley(id: 19007) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18764 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley):unregister_npc, obj: rad_ambush1_kamp_0001 (id: 18764) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley):removeobject, obj_id: 18764 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley):removeobject, strn = rad_valley(id: 19007) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18797 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_antenna_camper):unregister_npc, obj: rad_antenna_camper2 (id: 18797) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_antenna_camper):removeobject, obj_id: 18797 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_antenna_camper):removeobject, strn = rad_antenna_camper(id: 19400) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18803 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_antenna_camper):unregister_npc, obj: rad_antenna_camper3 (id: 18803) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_antenna_camper):removeobject, obj_id: 18803 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_antenna_camper):removeobject, strn = rad_antenna_camper(id: 19400) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18809 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_freedom_vs_duty):unregister_npc, obj: rad_stalker_dolg_0003 (id: 18809) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_freedom_vs_duty):removeobject, obj_id: 18809 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_freedom_vs_duty):removeobject, strn = rad_freedom_vs_duty(id: 18821) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18816 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_freedom_vs_duty):unregister_npc, obj: rad_stalker_svoboda_0004 (id: 18816) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_freedom_vs_duty):removeobject, obj_id: 18816 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_freedom_vs_duty):removeobject, strn = rad_freedom_vs_duty(id: 18821) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18893 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_mil_entrance):unregister_npc, obj: rad_specnaz_antenna_0007 (id: 18893) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_mil_entrance):removeobject, obj_id: 18893 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_mil_entrance):removeobject, strn = rad_mil_entrance(id: 19414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18899 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_mil_entrance):unregister_npc, obj: rad_specnaz_antenna_0008 (id: 18899) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_mil_entrance):removeobject, obj_id: 18899 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_mil_entrance):removeobject, strn = rad_mil_entrance(id: 19414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18905 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_mil_entrance):unregister_npc, obj: rad_specnaz_antenna_0009 (id: 18905) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_mil_entrance):removeobject, obj_id: 18905 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_mil_entrance):removeobject, strn = rad_mil_entrance(id: 19414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18977 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_entrance):unregister_npc, obj: rad_entrance_stalker_monolith2 (id: 18977) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_entrance):removeobject, obj_id: 18977 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_entrance):removeobject, strn = rad_entrance(id: 19000) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18984 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_entrance):unregister_npc, obj: rad_entrance_stalker_monolith4 (id: 18984) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_entrance):removeobject, obj_id: 18984 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_entrance):removeobject, strn = rad_entrance(id: 19000) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18991 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_entrance):unregister_npc, obj: rad_entrance_stalker_monolith1 (id: 18991) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_entrance):removeobject, obj_id: 18991 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_entrance):removeobject, strn = rad_entrance(id: 19000) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19022 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_btr_ambush):unregister_npc, obj: rad_ambush3_walker_0001 (id: 19022) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, obj_id: 19022 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, strn = rad_far_road_btr_ambush(id: 19049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19027 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_btr_ambush):unregister_npc, obj: rad_ambush3_walker_0002 (id: 19027) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, obj_id: 19027 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, strn = rad_far_road_btr_ambush(id: 19049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19033 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_btr_ambush):unregister_npc, obj: rad_ambush3_walker_0003 (id: 19033) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, obj_id: 19033 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, strn = rad_far_road_btr_ambush(id: 19049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19041 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_btr_ambush):unregister_npc, obj: rad_ambush3_walker_0004 (id: 19041) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, obj_id: 19041 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, strn = rad_far_road_btr_ambush(id: 19049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19045 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_btr_ambush):unregister_npc, obj: rad_ambush3_walker_0005 (id: 19045) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, obj_id: 19045 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, strn = rad_far_road_btr_ambush(id: 19049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19312 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_antenna_monolith):unregister_npc, obj: rad_antenna_monolither (id: 19312) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_antenna_monolith):removeobject, obj_id: 19312 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_antenna_monolith):removeobject, strn = rad_antenna_monolith(id: 19319) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20008 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_camper2):unregister_npc, obj: bun_stalker_monolith_0000 (id: 20008) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_camper2):removeobject, obj_id: 20008 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_camper2):removeobject, strn = bun_camper2(id: 20017) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20140 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_camper21):unregister_npc, obj: bun_stalker_monolith_0022 (id: 20140) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_camper21):removeobject, obj_id: 20140 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_camper21):removeobject, strn = bun_camper21(id: 20153) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20145 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_camper22):unregister_npc, obj: bun_stalker_monolith_0023 (id: 20145) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_camper22):removeobject, obj_id: 20145 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_camper22):removeobject, strn = bun_camper22(id: 20152) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20154 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol1):unregister_npc, obj: bun_stalker_monolith_0002 (id: 20154) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol1):removeobject, obj_id: 20154 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol1):removeobject, strn = bun_patrol1(id: 20190) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20158 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol1):unregister_npc, obj: bun_stalker_monolith_0003 (id: 20158) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol1):removeobject, obj_id: 20158 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol1):removeobject, strn = bun_patrol1(id: 20190) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20162 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol2):unregister_npc, obj: bun_stalker_monolith_0004 (id: 20162) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol2):removeobject, obj_id: 20162 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol2):removeobject, strn = bun_patrol2(id: 20188) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20166 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol2):unregister_npc, obj: bun_stalker_monolith_0024 (id: 20166) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol2):removeobject, obj_id: 20166 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol2):removeobject, strn = bun_patrol2(id: 20188) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20170 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol3):unregister_npc, obj: bun_stalker_monolith_0025 (id: 20170) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol3):removeobject, obj_id: 20170 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol3):removeobject, strn = bun_patrol3(id: 20189) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20174 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol3):unregister_npc, obj: bun_stalker_monolith_0026 (id: 20174) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol3):removeobject, obj_id: 20174 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol3):removeobject, strn = bun_patrol3(id: 20189) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20178 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol4):unregister_npc, obj: bun_stalker_monolith_0027 (id: 20178) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol4):removeobject, obj_id: 20178 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol4):removeobject, strn = bun_patrol4(id: 20191) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20182 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol4):unregister_npc, obj: bun_stalker_monolith_0028 (id: 20182) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol4):removeobject, obj_id: 20182 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol4):removeobject, strn = bun_patrol4(id: 20191) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20768 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_corner):unregister_npc, obj: pri_corner_monolith2 (id: 20768) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_corner):removeobject, obj_id: 20768 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_corner):removeobject, strn = pri_corner(id: 20798) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20776 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_corner):unregister_npc, obj: pri_corner_monolith3 (id: 20776) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_corner):removeobject, obj_id: 20776 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_corner):removeobject, strn = pri_corner(id: 20798) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20784 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_corner):unregister_npc, obj: pri_corner_monolith1 (id: 20784) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_corner):removeobject, obj_id: 20784 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_corner):removeobject, strn = pri_corner(id: 20798) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20826 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_followers):unregister_npc, obj: pri_followers_stalker3 (id: 20826) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_followers):removeobject, obj_id: 20826 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_followers):removeobject, strn = pri_followers(id: 20855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20834 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_followers):unregister_npc, obj: pri_followers_stalker2 (id: 20834) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_followers):removeobject, obj_id: 20834 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_followers):removeobject, strn = pri_followers(id: 20855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20840 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_followers):unregister_npc, obj: pri_followers_stalker1 (id: 20840) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_followers):removeobject, obj_id: 20840 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_followers):removeobject, strn = pri_followers(id: 20855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20846 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_followers):unregister_npc, obj: pri_followers_leader (id: 20846) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_followers):removeobject, obj_id: 20846 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_followers):removeobject, strn = pri_followers(id: 20855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20930 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_stadium):unregister_npc, obj: pri_stadium_sniper1 (id: 20930) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_stadium):removeobject, obj_id: 20930 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_stadium):removeobject, strn = pri_stadium(id: 20995) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20951 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_stadium):unregister_npc, obj: pri_stadium_sniper2 (id: 20951) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_stadium):removeobject, obj_id: 20951 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_stadium):removeobject, strn = pri_stadium(id: 20995) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20972 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_stadium):unregister_npc, obj: pri_stadium_sniper3 (id: 20972) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_stadium):removeobject, obj_id: 20972 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_stadium):removeobject, strn = pri_stadium(id: 20995) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21002 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_28 (id: 21002) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21002 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21008 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_29 (id: 21008) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21008 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21012 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_30 (id: 21012) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21012 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21018 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_31 (id: 21018) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21018 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21024 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_32 (id: 21024) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21024 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21030 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_33 (id: 21030) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21030 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21037 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_leader (id: 21037) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21037 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21344 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave1):unregister_npc, obj: pri_wave1_monolith1_rsniper1 (id: 21344) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave1):removeobject, obj_id: 21344 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave1):removeobject, strn = pri_wave1(id: 21364) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21349 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave1):unregister_npc, obj: pri_wave1_monolith2_free1 (id: 21349) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave1):removeobject, obj_id: 21349 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave1):removeobject, strn = pri_wave1(id: 21364) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21357 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave1):unregister_npc, obj: pri_wave1_monolith3_free2 (id: 21357) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave1):removeobject, obj_id: 21357 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave1):removeobject, strn = pri_wave1(id: 21364) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21400 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave4):unregister_npc, obj: pri_wave4_monolith5_free2 (id: 21400) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave4):removeobject, obj_id: 21400 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave4):removeobject, strn = pri_wave4(id: 21412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21406 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave4):unregister_npc, obj: pri_wave4_monolith5_free3 (id: 21406) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave4):removeobject, obj_id: 21406 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave4):removeobject, strn = pri_wave4(id: 21412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21500 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: pri_wave7_monolith1 (id: 21500) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 21500 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21509 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: pri_wave7_monolith2 (id: 21509) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 21509 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21516 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: pri_wave7_monolith3 (id: 21516) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 21516 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21524 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: pri_wave7_monolith4 (id: 21524) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 21524 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21533 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: pri_wave7_monolith5 (id: 21533) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 21533 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25407 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom1 (id: 25407) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25407 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25419 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom2 (id: 25419) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25419 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25428 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom3 (id: 25428) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25428 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25438 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom4 (id: 25438) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25438 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25447 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom5 (id: 25447) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25447 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25455 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom6 (id: 25455) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25455 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25462 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom7 (id: 25462) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25462 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25530 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(lim_zombied_four):unregister_npc, obj: lim_zombied_ekza_skelet (id: 25530) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(lim_zombied_four):removeobject, obj_id: 25530 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(lim_zombied_four):removeobject, strn = lim_zombied_four(id: 25545) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26607 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_psevdo):unregister_npc, obj: village_pseudodog_normal1 (id: 26607) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_psevdo):removeobject, obj_id: 26607 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_psevdo):removeobject, strn = marsh_psevdo(id: 27427) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26608 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_psevdo):unregister_npc, obj: village_pseudodog_normal2 (id: 26608) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_psevdo):removeobject, obj_id: 26608 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_psevdo):removeobject, strn = marsh_psevdo(id: 27427) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26609 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_psevdo):unregister_npc, obj: village_pseudodog_normal3 (id: 26609) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_psevdo):removeobject, obj_id: 26609 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_psevdo):removeobject, strn = marsh_psevdo(id: 27427) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27182 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kot_mar_one):unregister_npc, obj: kot (id: 27182) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kot_mar_one):removeobject, obj_id: 27182 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kot_mar_one):removeobject, strn = kot_mar_one(id: 27189) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27376 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak (id: 27376) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27376 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27388 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak_napar1 (id: 27388) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27388 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27396 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak_napar2 (id: 27396) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27396 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27402 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak_napar3 (id: 27402) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27402 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27423 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_bloodsucker_effector):unregister_npc, obj: bloodsucker_effector_marsh (id: 27423) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_bloodsucker_effector):removeobject, obj_id: 27423 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_bloodsucker_effector):removeobject, strn = marsh_bloodsucker_effector(id: 27426) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28781 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(forest_wound_smart):unregister_npc, obj: forest_wound (id: 28781) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(forest_wound_smart):removeobject, obj_id: 28781 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(forest_wound_smart):removeobject, strn = forest_wound_smart(id: 28789) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28891 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer6 (id: 28891) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28891 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28902 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer5 (id: 28902) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28902 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28910 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer4 (id: 28910) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28910 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28920 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer3 (id: 28920) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28920 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28926 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer2 (id: 28926) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28926 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28936 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer1 (id: 28936) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28936 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28946 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_freedom3 (id: 28946) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28946 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28957 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_freedom2 (id: 28957) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28957 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28966 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_freedom1 (id: 28966) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28966 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28975 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_nebo3 (id: 28975) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28975 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28982 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_nebo2 (id: 28982) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28982 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28991 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_nebo1 (id: 28991) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28991 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 29000 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(forest_shadowman):unregister_npc, obj: shadowman (id: 29000) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(forest_shadowman):removeobject, obj_id: 29000 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(forest_shadowman):removeobject, strn = forest_shadowman(id: 29010) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 6332 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_flesh_2):clear_dead, obj_id: 6332 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_flesh_2):unregister_npc, obj: esc_flesh_normal_0008 (id: 6332) ! Cannot find saved game ~dc~: info, [smart_terrain] se_smart_terrain(esc_flesh_2):unregister_npc, self.exclusives = 1, capacity_non_exclusive = 1 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_flesh_2):removeobject, obj_id: 6332 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_flesh_2):removeobject, strn = esc_flesh_2(id: 6367) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 6562 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_smart_monster_lair3):clear_dead, obj_id: 6562 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_smart_monster_lair3):unregister_npc, obj: esc_boar_weak_0006 (id: 6562) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_smart_monster_lair3):removeobject, obj_id: 6562 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_smart_monster_lair3):removeobject, strn = gar_smart_monster_lair3(id: 8441) ! Cannot find saved game ~dc~: < [grenade_f135584] [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] ! Missing ogg-comment, file: f:\s.t.a.l.k.e.r-ns\gamedata\sounds\music\terrapack-empty_noise_l.ogg ! Missing ogg-comment, file: f:\s.t.a.l.k.e.r-ns\gamedata\sounds\music\terrapack-empty_noise_r.ogg [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] - Disconnect ! Cannot find saved game ~dc~: >>>>> [smart_terrain] unregister_npc, npc.id: 571 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit1 (id: 571) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 571 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 580 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit2 (id: 580) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 580 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 590 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit3 (id: 590) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 590 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 600 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit4 (id: 600) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 600 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 604 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit5 (id: 604) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 604 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 617 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit6 (id: 617) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 617 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 625 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit7 (id: 625) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 625 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 629 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit8 (id: 629) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 629 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 635 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit9 (id: 635) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 635 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 640 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit10 (id: 640) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 640 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 648 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit11 (id: 648) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 648 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 656 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit12 (id: 656) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 656 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 663 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit13 (id: 663) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 663 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 670 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit14 (id: 670) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 670 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 677 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit15 (id: 677) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 677 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 684 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: atp_bandit16 (id: 684) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 684 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 691) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 878 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(poltergeist_marsh):unregister_npc, obj: atp_flesh_strong4 (id: 878) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(poltergeist_marsh):removeobject, obj_id: 878 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(poltergeist_marsh):removeobject, strn = poltergeist_marsh(id: 27159) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 882 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: atp_dog1_strong1 (id: 882) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 882 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27416) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 884 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: atp_dog1_strong2 (id: 884) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 884 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27416) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 886 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: atp_dog1_normal3 (id: 886) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 886 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27416) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 898 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_chimera1):unregister_npc, obj: atp_chimera1_chimera_x_ray1 (id: 898) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_chimera1):removeobject, obj_id: 898 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_chimera1):removeobject, strn = atp_chimera1(id: 902) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 900 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_chimera1):unregister_npc, obj: atp_chimera1_electro_chim2 (id: 900) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_chimera1):removeobject, obj_id: 900 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_chimera1):removeobject, strn = atp_chimera1(id: 902) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 904 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_burer):unregister_npc, obj: atp_burer_strong1 (id: 904) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_burer):removeobject, obj_id: 904 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_burer):removeobject, strn = atp_burer(id: 906) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 905 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_burer):unregister_npc, obj: atp_burer_strong2 (id: 905) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_burer):removeobject, obj_id: 905 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_burer):removeobject, strn = atp_burer(id: 906) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 999 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(lim_bloodsucker):unregister_npc, obj: av_peshera_bloodsucker_strong_0003 (id: 999) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(lim_bloodsucker):removeobject, obj_id: 999 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(lim_bloodsucker):removeobject, strn = lim_bloodsucker(id: 25543) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1001 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bloodsucker_marsh):unregister_npc, obj: av_peshera_bloodsucker_strong_0005 (id: 1001) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bloodsucker_marsh):removeobject, obj_id: 1001 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bloodsucker_marsh):removeobject, strn = bloodsucker_marsh(id: 27415) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1510 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(lim_controller):unregister_npc, obj: av_pesh_grot_controller (id: 1510) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(lim_controller):removeobject, obj_id: 1510 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(lim_controller):removeobject, strn = lim_controller(id: 25544) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1561 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(av_chimera_x_ray):unregister_npc, obj: av_peshera_chimera_x_ray (id: 1561) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(av_chimera_x_ray):removeobject, obj_id: 1561 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(av_chimera_x_ray):removeobject, strn = av_chimera_x_ray(id: 1562) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1564 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(av_electro_chimera):unregister_npc, obj: av_peshera_electro_chimera (id: 1564) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(av_electro_chimera):removeobject, obj_id: 1564 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(av_electro_chimera):removeobject, strn = av_electro_chimera(id: 1566) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1633 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong (id: 1633) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1633 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1634 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong_0000 (id: 1634) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1634 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1635 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong_0004 (id: 1635) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1635 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1636 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong_0005 (id: 1636) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1636 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1637 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(poltergeist_marsh):unregister_npc, obj: aver_flesh_normal_0000 (id: 1637) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(poltergeist_marsh):removeobject, obj_id: 1637 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(poltergeist_marsh):removeobject, strn = poltergeist_marsh(id: 27159) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1678 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_snork):unregister_npc, obj: aver_snork_strong_0006 (id: 1678) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_snork):removeobject, obj_id: 1678 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_snork):removeobject, strn = marsh_snork(id: 27492) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1679 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_snork):unregister_npc, obj: aver_snork_strong_0007 (id: 1679) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_snork):removeobject, obj_id: 1679 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_snork):removeobject, strn = marsh_snork(id: 27492) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1680 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_snork):unregister_npc, obj: aver_snork_strong_0010 (id: 1680) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_snork):removeobject, obj_id: 1680 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_snork):removeobject, strn = marsh_snork(id: 27492) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1871 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(land_arhara_sniper):unregister_npc, obj: land_arhara_sniper_1 (id: 1871) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(land_arhara_sniper):removeobject, obj_id: 1871 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(land_arhara_sniper):removeobject, strn = land_arhara_sniper(id: 1889) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1880 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(land_arhara_sniper):unregister_npc, obj: land_arhara_sniper_2 (id: 1880) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(land_arhara_sniper):removeobject, obj_id: 1880 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(land_arhara_sniper):removeobject, strn = land_arhara_sniper(id: 1889) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3628 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(dcity_burer):unregister_npc, obj: dcity_burer_strong (id: 3628) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(dcity_burer):removeobject, obj_id: 3628 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(dcity_burer):removeobject, strn = dcity_burer(id: 3629) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3706 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: zemlyk (id: 3706) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3706 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3713 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk1 (id: 3713) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3713 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3721 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk2 (id: 3721) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3721 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3727 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk3 (id: 3727) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3727 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3738 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk4 (id: 3738) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3738 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3747 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk5 (id: 3747) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3747 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3759 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk6 (id: 3759) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3759 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3770) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4206 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano1 (id: 4206) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4206 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4216) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4207 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano2 (id: 4207) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4207 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4216) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4208 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano3 (id: 4208) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4208 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4216) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4210 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano4 (id: 4210) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4210 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4216) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4212 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano5 (id: 4212) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4212 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4216) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4388 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_chimera):unregister_npc, obj: generators_chimera_strong1 (id: 4388) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_chimera):removeobject, obj_id: 4388 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_chimera):removeobject, strn = generators_chimera(id: 4392) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4390 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_chimera):unregister_npc, obj: generators_chimera_strong2 (id: 4390) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_chimera):removeobject, obj_id: 4390 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_chimera):removeobject, strn = generators_chimera(id: 4392) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4472 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_black_mono):unregister_npc, obj: black_hos1 (id: 4472) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_black_mono):removeobject, obj_id: 4472 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_black_mono):removeobject, strn = centr_black_mono(id: 4500) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4481 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_black_mono):unregister_npc, obj: black_hos2 (id: 4481) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_black_mono):removeobject, obj_id: 4481 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_black_mono):removeobject, strn = centr_black_mono(id: 4500) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4488 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_black_mono):unregister_npc, obj: black_hos3 (id: 4488) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_black_mono):removeobject, obj_id: 4488 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_black_mono):removeobject, strn = centr_black_mono(id: 4500) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4497 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_bloodsucker):unregister_npc, obj: bloodsucker_hospital1 (id: 4497) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_bloodsucker):removeobject, obj_id: 4497 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_bloodsucker):removeobject, strn = centr_bloodsucker(id: 4501) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4498 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_bloodsucker):unregister_npc, obj: bloodsucker_hospital2 (id: 4498) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_bloodsucker):removeobject, obj_id: 4498 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_bloodsucker):removeobject, strn = centr_bloodsucker(id: 4501) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4502 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono1 (id: 4502) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4502 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4510 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono2 (id: 4510) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4510 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4520 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono3 (id: 4520) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4520 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4530 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono4 (id: 4530) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4530 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4540 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono5 (id: 4540) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4540 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4547 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono6 (id: 4547) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4547 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4553 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono7 (id: 4553) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4553 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4559 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono8 (id: 4559) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4559 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4566 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono9 (id: 4566) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4566 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4573 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono10 (id: 4573) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4573 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4581) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5588 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem1 (id: 5588) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5588 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5595 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem2 (id: 5595) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5595 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5604 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem3 (id: 5604) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5604 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5612 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem4 (id: 5612) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5612 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5622 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem5 (id: 5622) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5622 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5632 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem6 (id: 5632) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5632 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5642 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem7 (id: 5642) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5642 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5650 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem8 (id: 5650) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5650 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7089) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5658 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_xalyava):unregister_npc, obj: xalyava (id: 5658) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_xalyava):removeobject, obj_id: 5658 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_xalyava):removeobject, strn = esc_xalyava(id: 5675) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5665 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_xalyava):unregister_npc, obj: xalyava_drug (id: 5665) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_xalyava):removeobject, obj_id: 5665 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_xalyava):removeobject, strn = esc_xalyava(id: 5675) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5841 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager1 (id: 5841) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5841 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5856 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager2 (id: 5856) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5856 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5866 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager3 (id: 5866) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5866 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5876 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager4 (id: 5876) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5876 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5884 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager5 (id: 5884) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5884 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5892 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager6 (id: 5892) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5892 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5898 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_lager7 (id: 5898) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5898 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5905 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_lager):unregister_npc, obj: esc_wolf (id: 5905) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_lager):removeobject, obj_id: 5905 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_lager):removeobject, strn = esc_lager(id: 5912) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5916 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_corps):unregister_npc, obj: esc_vagon_wounded (id: 5916) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_corps):removeobject, obj_id: 5916 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_corps):removeobject, strn = esc_corps(id: 6365) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5924 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_dog_e_0008 (id: 5924) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5924 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5926 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd_m_dog_e_0009 (id: 5926) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5926 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5928 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_dog_e_0010 (id: 5928) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5928 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5930 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_dog_e_0011 (id: 5930) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5930 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5932 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_dog_e_0012 (id: 5932) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5932 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5933 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_dog_e_0013 (id: 5933) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5933 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5934 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_boar_e_0006 (id: 5934) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5934 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5936 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_boars_dogs):unregister_npc, obj: esc_bd__m_boar_e_0008 (id: 5936) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_boars_dogs):removeobject, obj_id: 5936 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_boars_dogs):removeobject, strn = esc_boars_dogs(id: 6345) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5937 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_assault):unregister_npc, obj: esc_novice_attacker1 (id: 5937) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_assault):removeobject, obj_id: 5937 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_assault):removeobject, strn = esc_assault(id: 6368) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5946 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_assault):unregister_npc, obj: esc_novice_attacker2 (id: 5946) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_assault):removeobject, obj_id: 5946 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_assault):removeobject, strn = esc_assault(id: 6368) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5955 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_assault):unregister_npc, obj: esc_novice_attacker3 (id: 5955) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_assault):removeobject, obj_id: 5955 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_assault):removeobject, strn = esc_assault(id: 6368) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5961 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_bandit1 (id: 5961) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 5961 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5969 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_prisoner_guard (id: 5969) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 5969 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5979 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_bandit3 (id: 5979) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 5979 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5987 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_bandit6 (id: 5987) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 5987 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5996 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_bandit5 (id: 5996) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 5996 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6003 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_fabrika_bandit):unregister_npc, obj: esc_factory_bandit4 (id: 6003) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_fabrika_bandit):removeobject, obj_id: 6003 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_fabrika_bandit):removeobject, strn = esc_fabrika_bandit(id: 6016) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6028 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_ambush):unregister_npc, obj: esc_gar_bandit1 (id: 6028) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_ambush):removeobject, obj_id: 6028 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_ambush):removeobject, strn = esc_ambush(id: 6364) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6038 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_ambush):unregister_npc, obj: esc_gar_bandit2 (id: 6038) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_ambush):removeobject, obj_id: 6038 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_ambush):removeobject, strn = esc_ambush(id: 6364) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6049 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_stalker_camp):unregister_npc, obj: esc_fox (id: 6049) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_stalker_camp):removeobject, obj_id: 6049 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_stalker_camp):removeobject, strn = esc_stalker_camp(id: 6371) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6111 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz1 (id: 6111) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6111 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6119 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz2 (id: 6119) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6119 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6127 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz3 (id: 6127) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6127 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6134 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz4 (id: 6134) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6134 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6140 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz5 (id: 6140) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6140 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6146 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_specnaz):unregister_npc, obj: esc_specnaz6 (id: 6146) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_specnaz):removeobject, obj_id: 6146 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_specnaz):removeobject, strn = esc_specnaz(id: 6221) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6153 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier1 (id: 6153) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6153 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6162 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier2 (id: 6162) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6162 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6167 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier3 (id: 6167) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6167 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6171 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier4 (id: 6171) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6171 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6179 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier5 (id: 6179) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6179 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6184 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier6 (id: 6184) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6184 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6190 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier7 (id: 6190) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6190 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6198 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier8 (id: 6198) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6198 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6207 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_blokpost):unregister_npc, obj: esc_blokpost_soldier9 (id: 6207) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_blokpost):removeobject, obj_id: 6207 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_blokpost):removeobject, strn = esc_blokpost(id: 6222) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6286 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_flesh_1):unregister_npc, obj: esc_flesh_normal (id: 6286) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_flesh_1):removeobject, obj_id: 6286 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_flesh_1):removeobject, strn = esc_flesh_1(id: 6366) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6328 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_flesh_1):unregister_npc, obj: esc_flesh_normal_0000 (id: 6328) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_flesh_1):removeobject, obj_id: 6328 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_flesh_1):removeobject, strn = esc_flesh_1(id: 6366) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6599 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair2):unregister_npc, obj: esc_dog_strong (id: 6599) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair2):removeobject, obj_id: 6599 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair2):removeobject, strn = mil_lair2(id: 16576) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6601 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_nest_flesh):unregister_npc, obj: esc_flesh_normal_0001 (id: 6601) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_nest_flesh):removeobject, obj_id: 6601 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_nest_flesh):removeobject, strn = gar_nest_flesh(id: 7879) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7671 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_bandit_stroyka):unregister_npc, obj: gar_bandit_stroyka1 (id: 7671) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_bandit_stroyka):removeobject, obj_id: 7671 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_bandit_stroyka):removeobject, strn = gar_bandit_stroyka(id: 8233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7682 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dram):unregister_npc, obj: gar_dm_novice (id: 7682) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dram):removeobject, obj_id: 7682 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dram):removeobject, strn = gar_dram(id: 8234) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7688 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dram):unregister_npc, obj: gar_dm_bandit_1 (id: 7688) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dram):removeobject, obj_id: 7688 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dram):removeobject, strn = gar_dram(id: 8234) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7692 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dram):unregister_npc, obj: gar_dm_bandit_2 (id: 7692) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dram):removeobject, obj_id: 7692 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dram):removeobject, strn = gar_dram(id: 8234) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7699 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dram):unregister_npc, obj: gar_dm_bandit_3 (id: 7699) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dram):removeobject, obj_id: 7699 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dram):removeobject, strn = gar_dram(id: 8234) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7798 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_1 (id: 7798) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7798 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7809 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_2 (id: 7809) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7809 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7817 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_3 (id: 7817) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7817 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7826 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_4 (id: 7826) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7826 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7836 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_5 (id: 7836) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7836 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7847 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_6 (id: 7847) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7847 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7857 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_7 (id: 7857) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7857 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7868 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_8 (id: 7868) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7868 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7875) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7962 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_angar):unregister_npc, obj: gar_seryi_drug2 (id: 7962) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_angar):removeobject, obj_id: 7962 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_angar):removeobject, strn = gar_angar(id: 8235) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7973 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_angar):unregister_npc, obj: gar_seryi (id: 7973) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_angar):removeobject, obj_id: 7973 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_angar):removeobject, strn = gar_angar(id: 8235) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7980 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_bandit_stroyka):unregister_npc, obj: gar_bandit_stroyka2 (id: 7980) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_bandit_stroyka):removeobject, obj_id: 7980 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_bandit_stroyka):removeobject, strn = gar_bandit_stroyka(id: 8233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7990 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_bandit_stroyka):unregister_npc, obj: gar_bandit_stroyka3 (id: 7990) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_bandit_stroyka):removeobject, obj_id: 7990 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_bandit_stroyka):removeobject, strn = gar_bandit_stroyka(id: 8233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7996 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_bandit_stroyka):unregister_npc, obj: gar_bandit_stroyka4 (id: 7996) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_bandit_stroyka):removeobject, obj_id: 7996 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_bandit_stroyka):removeobject, strn = gar_bandit_stroyka(id: 8233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8006 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_bandit_stroyka):unregister_npc, obj: gar_bandit_stroyka5 (id: 8006) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_bandit_stroyka):removeobject, obj_id: 8006 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_bandit_stroyka):removeobject, strn = gar_bandit_stroyka(id: 8233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8040 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_psevdowounded):unregister_npc, obj: gar_wounded_bandit (id: 8040) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_psevdowounded):removeobject, obj_id: 8040 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_psevdowounded):removeobject, strn = gar_psevdowounded(id: 8236) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8048 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_psevdowounded):unregister_npc, obj: gar_sniper_bandit (id: 8048) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_psevdowounded):removeobject, obj_id: 8048 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_psevdowounded):removeobject, strn = gar_psevdowounded(id: 8236) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8066 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_angar):unregister_npc, obj: gar_seryi_drug3 (id: 8066) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_angar):removeobject, obj_id: 8066 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_angar):removeobject, strn = gar_angar(id: 8235) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8178 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: gar_stalker_0003 (id: 8178) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 8178 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8306 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: gar_stalker_0006 (id: 8306) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 8306 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8313 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: gar_stalker_0007 (id: 8313) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 8313 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8913 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agro_brother):unregister_npc, obj: gek (id: 8913) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agro_brother):removeobject, obj_id: 8913 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agro_brother):removeobject, strn = agro_brother(id: 8933) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8924 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agro_brother):unregister_npc, obj: chuk (id: 8924) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agro_brother):removeobject, obj_id: 8924 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agro_brother):removeobject, strn = agro_brother(id: 8933) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9405 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol2):unregister_npc, obj: agr_zastava1_soldier1 (id: 9405) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol2):removeobject, obj_id: 9405 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol2):removeobject, strn = agr_road_patrol2(id: 9809) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9412 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol2):unregister_npc, obj: agr_zastava1_soldier2 (id: 9412) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol2):removeobject, obj_id: 9412 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol2):removeobject, strn = agr_road_patrol2(id: 9809) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9416 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol1):unregister_npc, obj: agr_zastava2_soldier2 (id: 9416) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol1):removeobject, obj_id: 9416 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol1):removeobject, strn = agr_road_patrol1(id: 9808) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9426 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol1):unregister_npc, obj: agr_zastava2_soldier3 (id: 9426) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol1):removeobject, obj_id: 9426 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol1):removeobject, strn = agr_road_patrol1(id: 9808) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9434 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol1):unregister_npc, obj: agr_zastava2_soldier1 (id: 9434) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol1):removeobject, obj_id: 9434 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol1):removeobject, strn = agr_road_patrol1(id: 9808) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9442 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair3):unregister_npc, obj: agr_boar (id: 9442) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair3):removeobject, obj_id: 9442 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair3):removeobject, strn = mil_lair3(id: 16591) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9461 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol1):unregister_npc, obj: agr_road_patrol_soldier1 (id: 9461) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol1):removeobject, obj_id: 9461 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol1):removeobject, strn = agr_road_patrol1(id: 9808) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9466 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_road_patrol1):unregister_npc, obj: agr_road_patrol_soldier_0000 (id: 9466) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_road_patrol1):removeobject, obj_id: 9466 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_road_patrol1):removeobject, strn = agr_road_patrol1(id: 9808) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9476 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair3):unregister_npc, obj: agr_boar_0005 (id: 9476) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair3):removeobject, obj_id: 9476 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair3):removeobject, strn = mil_lair3(id: 16591) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9485 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker1 (id: 9485) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9485 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9492 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker2 (id: 9492) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9492 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9503 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker3 (id: 9503) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9503 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9510 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker4 (id: 9510) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9510 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9519 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier2 (id: 9519) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9519 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9528 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier3 (id: 9528) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9528 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9536 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier4 (id: 9536) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9536 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9544 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier5 (id: 9544) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9544 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9553 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier6 (id: 9553) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9553 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9560 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_assault):unregister_npc, obj: agr_factory_assault_soldier7 (id: 9560) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_assault):removeobject, obj_id: 9560 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_assault):removeobject, strn = agr_factory_assault(id: 9588) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9570 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker5 (id: 9570) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9570 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9578 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_defence):unregister_npc, obj: agr_factory_defence_stalker6 (id: 9578) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_defence):removeobject, obj_id: 9578 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_defence):removeobject, strn = agr_factory_defence(id: 9589) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9603 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_hold):unregister_npc, obj: agr_factory_hold_soldier1 (id: 9603) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_hold):removeobject, obj_id: 9603 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_hold):removeobject, strn = agr_factory_hold(id: 9632) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9611 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_hold):unregister_npc, obj: agr_factory_hold_soldier3 (id: 9611) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_hold):removeobject, obj_id: 9611 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_hold):removeobject, strn = agr_factory_hold(id: 9632) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9619 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_hold):unregister_npc, obj: agr_factory_hold_soldier2 (id: 9619) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_hold):removeobject, obj_id: 9619 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_hold):removeobject, strn = agr_factory_hold(id: 9632) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9826 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_flesh_nes1):unregister_npc, obj: agr_flesh_normal (id: 9826) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_flesh_nes1):removeobject, obj_id: 9826 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_flesh_nes1):removeobject, strn = agr2_flesh_nes1(id: 10103) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9828 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_flesh_nes1):unregister_npc, obj: agr_flesh_normal_0000 (id: 9828) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_flesh_nes1):removeobject, obj_id: 9828 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_flesh_nes1):removeobject, strn = agr2_flesh_nes1(id: 10103) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9878 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_2):unregister_npc, obj: agr_m_dog_e_0003 (id: 9878) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_2):removeobject, obj_id: 9878 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_2):removeobject, strn = val_smart_monster_lair_2(id: 11981) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9880 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_2):unregister_npc, obj: agr_m_dog_e_0011 (id: 9880) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_2):removeobject, obj_id: 9880 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_2):removeobject, strn = val_smart_monster_lair_2(id: 11981) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9881 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_pseudodog_nest1):unregister_npc, obj: agr_pseudodog_weak (id: 9881) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_pseudodog_nest1):removeobject, obj_id: 9881 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_pseudodog_nest1):removeobject, strn = agr_pseudodog_nest1(id: 9883) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9882 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_pseudodog_nest1):unregister_npc, obj: agr_pseudodog_weak_0000 (id: 9882) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_pseudodog_nest1):removeobject, obj_id: 9882 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_pseudodog_nest1):removeobject, strn = agr_pseudodog_nest1(id: 9883) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10108 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair3):unregister_npc, obj: agr_boar_0000 (id: 10108) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair3):removeobject, obj_id: 10108 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair3):removeobject, strn = mil_lair3(id: 16591) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10110 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_6):unregister_npc, obj: agr_boar_0001 (id: 10110) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_6):removeobject, obj_id: 10110 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_6):removeobject, strn = val_smart_monster_lair_6(id: 10907) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11024 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_sacrifice):unregister_npc, obj: val_sacrifice_tunnel_bandit (id: 11024) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_sacrifice):removeobject, obj_id: 11024 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_sacrifice):removeobject, strn = val_sacrifice(id: 11049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11031 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_sacrifice):unregister_npc, obj: val_sacrifice_victim (id: 11031) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_sacrifice):removeobject, obj_id: 11031 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_sacrifice):removeobject, strn = val_sacrifice(id: 11049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11033 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_sacrifice):unregister_npc, obj: val_sacrifice_guard1 (id: 11033) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_sacrifice):removeobject, obj_id: 11033 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_sacrifice):removeobject, strn = val_sacrifice(id: 11049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11038 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_sacrifice):unregister_npc, obj: val_sacrifice_guard2 (id: 11038) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_sacrifice):removeobject, obj_id: 11038 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_sacrifice):removeobject, strn = val_sacrifice(id: 11049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11065 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_watchtower1):unregister_npc, obj: val_watchtower1_bandit_sniper (id: 11065) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_watchtower1):removeobject, obj_id: 11065 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_watchtower1):removeobject, strn = val_watchtower1(id: 11073) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11328 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_escort):unregister_npc, obj: val_escort_captive (id: 11328) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_escort):removeobject, obj_id: 11328 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_escort):removeobject, strn = val_escort(id: 11382) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11333 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_escort):unregister_npc, obj: val_escort_guard2 (id: 11333) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_escort):removeobject, obj_id: 11333 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_escort):removeobject, strn = val_escort(id: 11382) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11346 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_escort):unregister_npc, obj: val_escort_guard1 (id: 11346) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_escort):removeobject, obj_id: 11346 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_escort):removeobject, strn = val_escort(id: 11382) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11357 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_escort):unregister_npc, obj: val_escort_nap1 (id: 11357) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_escort):removeobject, obj_id: 11357 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_escort):removeobject, strn = val_escort(id: 11382) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11363 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_escort):unregister_npc, obj: val_escort_bandit_halfdead (id: 11363) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_escort):removeobject, obj_id: 11363 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_escort):removeobject, strn = val_escort(id: 11382) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11383 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandit19 (id: 11383) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11383 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11421) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11391 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandit15 (id: 11391) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11391 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11421) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11398 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandit20 (id: 11398) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11398 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11421) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11408 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandits_borov (id: 11408) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11408 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11421) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11416 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandits_bodyguard3 (id: 11416) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11416 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11421) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11614 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_prisoner):unregister_npc, obj: val_prisoner_captive (id: 11614) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_prisoner):removeobject, obj_id: 11614 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_prisoner):removeobject, strn = val_prisoner(id: 11620) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11706 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_leader (id: 11706) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11706 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11718 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_helper1 (id: 11718) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11718 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11725 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_helper2 (id: 11725) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11725 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11737 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_guard2 (id: 11737) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11737 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11747 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_rob):unregister_npc, obj: val_rob_guard1 (id: 11747) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_rob):removeobject, obj_id: 11747 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_rob):removeobject, strn = val_rob(id: 11756) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11757 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0000 (id: 11757) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11757 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11764 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0001 (id: 11764) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11764 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11773 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0002 (id: 11773) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11773 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11784 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0003 (id: 11784) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11784 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11791 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0004 (id: 11791) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11791 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11802 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0005 (id: 11802) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11802 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11813 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_x18_exit_base):unregister_npc, obj: val_x18_exit_base_bandit_0006 (id: 11813) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_x18_exit_base):removeobject, obj_id: 11813 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_x18_exit_base):removeobject, strn = val_x18_exit_base(id: 11850) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12436 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(dar_poltergeist_ring):unregister_npc, obj: dar_m_poltergeist_normal_tele_0000 (id: 12436) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(dar_poltergeist_ring):removeobject, obj_id: 12436 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(dar_poltergeist_ring):removeobject, strn = dar_poltergeist_ring(id: 12480) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12802 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_zahar (id: 12802) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12802 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12813 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_bar1 (id: 12813) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12813 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12820 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_bar2 (id: 12820) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12820 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12828 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_bar3 (id: 12828) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12828 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12835) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13195 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_dog_e_0000 (id: 13195) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13195 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13196 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_dog_e_0001 (id: 13196) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13196 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13197 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_dog_e_0003 (id: 13197) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13197 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13198 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_dog_e_0005 (id: 13198) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13198 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13199 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_dog_e_0007 (id: 13199) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13199 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13200 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_pseudodog_e (id: 13200) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13200 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13201 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_dogs_lair):unregister_npc, obj: bar_m_pseudodog_e_0000 (id: 13201) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, obj_id: 13201 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_dogs_lair):removeobject, strn = bar_zastava_dogs_lair(id: 13909) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13427 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_guard_1 (id: 13427) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13427 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13583) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13437 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_guard_2 (id: 13437) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13437 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13583) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13445 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_guard_3 (id: 13445) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13445 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13583) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13453 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_commander_1 (id: 13453) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13453 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13583) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13463 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_2):unregister_npc, obj: bar_zastava_2_square_1_guard_4 (id: 13463) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_2):removeobject, obj_id: 13463 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_2):removeobject, strn = bar_zastava_2(id: 13533) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13472 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_2):unregister_npc, obj: bar_zastava_2_square_1_guard_2 (id: 13472) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_2):removeobject, obj_id: 13472 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_2):removeobject, strn = bar_zastava_2(id: 13533) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13480 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_2):unregister_npc, obj: bar_zastava_2_square_1_guard_6 (id: 13480) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_2):removeobject, obj_id: 13480 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_2):removeobject, strn = bar_zastava_2(id: 13533) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13770 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(sak_radar_lager):unregister_npc, obj: sim_stalker_umnik (id: 13770) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(sak_radar_lager):removeobject, obj_id: 13770 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(sak_radar_lager):removeobject, strn = sak_radar_lager(id: 18305) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14959 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_freedom_chasers_attack):unregister_npc, obj: bar_freedom_attacker_0000 (id: 14959) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, obj_id: 14959 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, strn = bar_freedom_chasers_attack(id: 14996) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14970 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_freedom_chasers_attack):unregister_npc, obj: bar_freedom_attacker_0001 (id: 14970) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, obj_id: 14970 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, strn = bar_freedom_chasers_attack(id: 14996) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14978 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_freedom_chasers_attack):unregister_npc, obj: bar_freedom_attacker_0002 (id: 14978) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, obj_id: 14978 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, strn = bar_freedom_chasers_attack(id: 14996) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14987 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_freedom_chasers_attack):unregister_npc, obj: bar_freedom_attacker_0003 (id: 14987) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, obj_id: 14987 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_freedom_chasers_attack):removeobject, strn = bar_freedom_chasers_attack(id: 14996) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15734 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0002 (id: 15734) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15734 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15742 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0006 (id: 15742) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15742 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15750 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0004 (id: 15750) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15750 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15756 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0003 (id: 15756) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15756 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15764 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0000 (id: 15764) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15764 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15778 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0007 (id: 15778) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 15778 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15902 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_village):unregister_npc, obj: mil_stalker0023 (id: 15902) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_village):removeobject, obj_id: 15902 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_village):removeobject, strn = mil_village(id: 16414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15910 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_village):unregister_npc, obj: mil_stalker0024 (id: 15910) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_village):removeobject, obj_id: 15910 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_village):removeobject, strn = mil_village(id: 16414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15918 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_village):unregister_npc, obj: mil_stalker0025 (id: 15918) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_village):removeobject, obj_id: 15918 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_village):removeobject, strn = mil_village(id: 16414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16251 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_dolg):unregister_npc, obj: mil_dolg_stalker0001 (id: 16251) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_dolg):removeobject, obj_id: 16251 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_dolg):removeobject, strn = mil_dolg(id: 16552) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16283 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_fblockpost):unregister_npc, obj: mil_blockpost_freedomstalker001 (id: 16283) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_fblockpost):removeobject, obj_id: 16283 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_fblockpost):removeobject, strn = mil_fblockpost(id: 16302) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16316 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_w1 (id: 16316) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16316 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16325 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0000_w1 (id: 16325) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16325 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16335 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0006_w1 (id: 16335) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16335 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16344 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0007_w1 (id: 16344) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16344 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16354 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0008_w1 (id: 16354) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16354 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16362 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0012_w1 (id: 16362) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16362 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16439 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0003_w2 (id: 16439) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16439 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16449 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0004_w2 (id: 16449) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16449 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16459 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0009_w2 (id: 16459) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16459 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16465 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0010_w2 (id: 16465) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16465 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16475 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0015_w2 (id: 16475) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16475 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16486 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0016_w3 (id: 16486) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16486 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16494 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0017_w3 (id: 16494) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16494 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16503 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0018_w3 (id: 16503) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16503 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16511 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0019_w3 (id: 16511) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16511 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16518 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0020_w3 (id: 16518) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16518 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16526 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monolit):unregister_npc, obj: mil_stalker_monolith_0021_w3 (id: 16526) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monolit):removeobject, obj_id: 16526 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monolit):removeobject, strn = mil_monolit(id: 16568) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16670 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_hunters_bloodsucker):unregister_npc, obj: mil_bloodsucker_normal (id: 16670) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_hunters_bloodsucker):removeobject, obj_id: 16670 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_hunters_bloodsucker):removeobject, strn = mil_hunters_bloodsucker(id: 16804) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16961 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: chernomor_zombi (id: 16961) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 16961 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17286) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17271 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: yantar_gulag_zombies_03 (id: 17271) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 17271 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17286) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17276 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: yantar_gulag_zombies_01 (id: 17276) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 17276 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17286) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17281 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: yantar_gulag_zombies_05 (id: 17281) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 17281 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17286) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17464 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small):unregister_npc, obj: yan_home_snork_0000 (id: 17464) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small):removeobject, obj_id: 17464 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small):removeobject, strn = yantar2_snork_small(id: 17509) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17465 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small2):unregister_npc, obj: yan_home_snork_0002 (id: 17465) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small2):removeobject, obj_id: 17465 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small2):removeobject, strn = yantar2_snork_small2(id: 17510) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17466 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small4):unregister_npc, obj: yan_home_snork_0003 (id: 17466) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small4):removeobject, obj_id: 17466 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small4):removeobject, strn = yantar2_snork_small4(id: 17512) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17485 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small):unregister_npc, obj: yan_home_snork_0004 (id: 17485) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small):removeobject, obj_id: 17485 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small):removeobject, strn = yantar2_snork_small(id: 17509) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17487 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small2):unregister_npc, obj: yan_home_snork_0019 (id: 17487) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small2):removeobject, obj_id: 17487 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small2):removeobject, strn = yantar2_snork_small2(id: 17510) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17489 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small4):unregister_npc, obj: yan_home_snork_0020 (id: 17489) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small4):removeobject, obj_id: 17489 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small4):removeobject, strn = yantar2_snork_small4(id: 17512) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18435 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_entrance):unregister_npc, obj: rad_entrance_stalker_monolith3 (id: 18435) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_entrance):removeobject, obj_id: 18435 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_entrance):removeobject, strn = rad_entrance(id: 19000) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18453 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_after_valley):unregister_npc, obj: rad_after_valley_walker1 (id: 18453) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_after_valley):removeobject, obj_id: 18453 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_after_valley):removeobject, strn = rad_after_valley(id: 19087) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18473 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_after_tramplin_ambush):unregister_npc, obj: rad_tramplin_walker3 (id: 18473) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, obj_id: 18473 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, strn = rad_after_tramplin_ambush(id: 19020) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18479 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_after_tramplin_ambush):unregister_npc, obj: rad_tramplin_walker4 (id: 18479) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, obj_id: 18479 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, strn = rad_after_tramplin_ambush(id: 19020) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18492 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_ambush):unregister_npc, obj: rad_ambush3_walker2 (id: 18492) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_ambush):removeobject, obj_id: 18492 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_ambush):removeobject, strn = rad_far_road_ambush(id: 19021) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18498 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_after_tramplin_ambush):unregister_npc, obj: rad_ambush3_walker (id: 18498) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, obj_id: 18498 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, strn = rad_after_tramplin_ambush(id: 19020) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18502 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_ambush):unregister_npc, obj: rad_ambush3_walker3 (id: 18502) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_ambush):removeobject, obj_id: 18502 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_ambush):removeobject, strn = rad_far_road_ambush(id: 19021) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18508 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_ambush):unregister_npc, obj: rad_ambush3_walker4 (id: 18508) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_ambush):removeobject, obj_id: 18508 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_ambush):removeobject, strn = rad_far_road_ambush(id: 19021) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18513 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_ambush):unregister_npc, obj: rad_ambush3_walker6 (id: 18513) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_ambush):removeobject, obj_id: 18513 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_ambush):removeobject, strn = rad_far_road_ambush(id: 19021) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18528 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_ambush):unregister_npc, obj: rad_ambush3_walker7 (id: 18528) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_ambush):removeobject, obj_id: 18528 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_ambush):removeobject, strn = rad_far_road_ambush(id: 19021) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18534 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_after_tramplin_ambush):unregister_npc, obj: rad_ambush3_walker8 (id: 18534) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, obj_id: 18534 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_after_tramplin_ambush):removeobject, strn = rad_after_tramplin_ambush(id: 19020) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18539 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_patroler1 (id: 18539) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18539 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18546 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_patroler2 (id: 18546) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18546 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18550 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_guard1 (id: 18550) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18550 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18556 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_guard2 (id: 18556) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18556 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18561 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_kamper1 (id: 18561) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18561 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18567 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_kamper2 (id: 18567) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18567 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18571 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_cache_quard1 (id: 18571) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18571 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18578 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_teleport):unregister_npc, obj: rad_prip_teleport_cache_quard2 (id: 18578) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_teleport):removeobject, obj_id: 18578 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_teleport):removeobject, strn = rad_prip_teleport(id: 19413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18583 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_patroler1 (id: 18583) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18583 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18589 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_patroler2 (id: 18589) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18589 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18596 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_guard1 (id: 18596) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18596 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18600 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_guard2 (id: 18600) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18600 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18607 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_kamper1 (id: 18607) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18607 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18615 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_kamper2 (id: 18615) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18615 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18621 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_prip_road):unregister_npc, obj: rad_prip_road_kamper3 (id: 18621) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_prip_road):removeobject, obj_id: 18621 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_prip_road):removeobject, strn = rad_prip_road(id: 19412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18660 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_antenna_camper):unregister_npc, obj: rad_antenna_camper1 (id: 18660) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_antenna_camper):removeobject, obj_id: 18660 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_antenna_camper):removeobject, strn = rad_antenna_camper(id: 19400) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18750 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley):unregister_npc, obj: rad_ambush1_kamp (id: 18750) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley):removeobject, obj_id: 18750 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley):removeobject, strn = rad_valley(id: 19007) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18758 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley):unregister_npc, obj: rad_ambush1_kamp_0000 (id: 18758) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley):removeobject, obj_id: 18758 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley):removeobject, strn = rad_valley(id: 19007) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18764 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley):unregister_npc, obj: rad_ambush1_kamp_0001 (id: 18764) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley):removeobject, obj_id: 18764 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley):removeobject, strn = rad_valley(id: 19007) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18797 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_antenna_camper):unregister_npc, obj: rad_antenna_camper2 (id: 18797) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_antenna_camper):removeobject, obj_id: 18797 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_antenna_camper):removeobject, strn = rad_antenna_camper(id: 19400) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18803 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_antenna_camper):unregister_npc, obj: rad_antenna_camper3 (id: 18803) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_antenna_camper):removeobject, obj_id: 18803 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_antenna_camper):removeobject, strn = rad_antenna_camper(id: 19400) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18809 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_freedom_vs_duty):unregister_npc, obj: rad_stalker_dolg_0003 (id: 18809) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_freedom_vs_duty):removeobject, obj_id: 18809 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_freedom_vs_duty):removeobject, strn = rad_freedom_vs_duty(id: 18821) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18816 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_freedom_vs_duty):unregister_npc, obj: rad_stalker_svoboda_0004 (id: 18816) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_freedom_vs_duty):removeobject, obj_id: 18816 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_freedom_vs_duty):removeobject, strn = rad_freedom_vs_duty(id: 18821) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18893 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_mil_entrance):unregister_npc, obj: rad_specnaz_antenna_0007 (id: 18893) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_mil_entrance):removeobject, obj_id: 18893 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_mil_entrance):removeobject, strn = rad_mil_entrance(id: 19414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18899 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_mil_entrance):unregister_npc, obj: rad_specnaz_antenna_0008 (id: 18899) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_mil_entrance):removeobject, obj_id: 18899 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_mil_entrance):removeobject, strn = rad_mil_entrance(id: 19414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18905 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_mil_entrance):unregister_npc, obj: rad_specnaz_antenna_0009 (id: 18905) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_mil_entrance):removeobject, obj_id: 18905 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_mil_entrance):removeobject, strn = rad_mil_entrance(id: 19414) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18977 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_entrance):unregister_npc, obj: rad_entrance_stalker_monolith2 (id: 18977) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_entrance):removeobject, obj_id: 18977 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_entrance):removeobject, strn = rad_entrance(id: 19000) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18984 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_entrance):unregister_npc, obj: rad_entrance_stalker_monolith4 (id: 18984) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_entrance):removeobject, obj_id: 18984 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_entrance):removeobject, strn = rad_entrance(id: 19000) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18991 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_entrance):unregister_npc, obj: rad_entrance_stalker_monolith1 (id: 18991) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_entrance):removeobject, obj_id: 18991 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_entrance):removeobject, strn = rad_entrance(id: 19000) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19022 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_btr_ambush):unregister_npc, obj: rad_ambush3_walker_0001 (id: 19022) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, obj_id: 19022 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, strn = rad_far_road_btr_ambush(id: 19049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19027 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_btr_ambush):unregister_npc, obj: rad_ambush3_walker_0002 (id: 19027) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, obj_id: 19027 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, strn = rad_far_road_btr_ambush(id: 19049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19033 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_btr_ambush):unregister_npc, obj: rad_ambush3_walker_0003 (id: 19033) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, obj_id: 19033 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, strn = rad_far_road_btr_ambush(id: 19049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19041 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_btr_ambush):unregister_npc, obj: rad_ambush3_walker_0004 (id: 19041) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, obj_id: 19041 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, strn = rad_far_road_btr_ambush(id: 19049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19045 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_far_road_btr_ambush):unregister_npc, obj: rad_ambush3_walker_0005 (id: 19045) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, obj_id: 19045 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_far_road_btr_ambush):removeobject, strn = rad_far_road_btr_ambush(id: 19049) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 19312 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_antenna_monolith):unregister_npc, obj: rad_antenna_monolither (id: 19312) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_antenna_monolith):removeobject, obj_id: 19312 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_antenna_monolith):removeobject, strn = rad_antenna_monolith(id: 19319) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20008 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_camper2):unregister_npc, obj: bun_stalker_monolith_0000 (id: 20008) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_camper2):removeobject, obj_id: 20008 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_camper2):removeobject, strn = bun_camper2(id: 20017) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20140 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_camper21):unregister_npc, obj: bun_stalker_monolith_0022 (id: 20140) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_camper21):removeobject, obj_id: 20140 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_camper21):removeobject, strn = bun_camper21(id: 20153) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20145 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_camper22):unregister_npc, obj: bun_stalker_monolith_0023 (id: 20145) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_camper22):removeobject, obj_id: 20145 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_camper22):removeobject, strn = bun_camper22(id: 20152) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20154 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol1):unregister_npc, obj: bun_stalker_monolith_0002 (id: 20154) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol1):removeobject, obj_id: 20154 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol1):removeobject, strn = bun_patrol1(id: 20190) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20158 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol1):unregister_npc, obj: bun_stalker_monolith_0003 (id: 20158) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol1):removeobject, obj_id: 20158 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol1):removeobject, strn = bun_patrol1(id: 20190) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20162 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol2):unregister_npc, obj: bun_stalker_monolith_0004 (id: 20162) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol2):removeobject, obj_id: 20162 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol2):removeobject, strn = bun_patrol2(id: 20188) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20166 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol2):unregister_npc, obj: bun_stalker_monolith_0024 (id: 20166) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol2):removeobject, obj_id: 20166 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol2):removeobject, strn = bun_patrol2(id: 20188) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20170 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol3):unregister_npc, obj: bun_stalker_monolith_0025 (id: 20170) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol3):removeobject, obj_id: 20170 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol3):removeobject, strn = bun_patrol3(id: 20189) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20174 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol3):unregister_npc, obj: bun_stalker_monolith_0026 (id: 20174) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol3):removeobject, obj_id: 20174 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol3):removeobject, strn = bun_patrol3(id: 20189) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20178 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol4):unregister_npc, obj: bun_stalker_monolith_0027 (id: 20178) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol4):removeobject, obj_id: 20178 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol4):removeobject, strn = bun_patrol4(id: 20191) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20182 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun_patrol4):unregister_npc, obj: bun_stalker_monolith_0028 (id: 20182) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun_patrol4):removeobject, obj_id: 20182 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun_patrol4):removeobject, strn = bun_patrol4(id: 20191) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20768 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_corner):unregister_npc, obj: pri_corner_monolith2 (id: 20768) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_corner):removeobject, obj_id: 20768 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_corner):removeobject, strn = pri_corner(id: 20798) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20776 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_corner):unregister_npc, obj: pri_corner_monolith3 (id: 20776) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_corner):removeobject, obj_id: 20776 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_corner):removeobject, strn = pri_corner(id: 20798) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20784 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_corner):unregister_npc, obj: pri_corner_monolith1 (id: 20784) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_corner):removeobject, obj_id: 20784 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_corner):removeobject, strn = pri_corner(id: 20798) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20826 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_followers):unregister_npc, obj: pri_followers_stalker3 (id: 20826) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_followers):removeobject, obj_id: 20826 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_followers):removeobject, strn = pri_followers(id: 20855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20834 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_followers):unregister_npc, obj: pri_followers_stalker2 (id: 20834) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_followers):removeobject, obj_id: 20834 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_followers):removeobject, strn = pri_followers(id: 20855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20840 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_followers):unregister_npc, obj: pri_followers_stalker1 (id: 20840) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_followers):removeobject, obj_id: 20840 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_followers):removeobject, strn = pri_followers(id: 20855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20846 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_followers):unregister_npc, obj: pri_followers_leader (id: 20846) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_followers):removeobject, obj_id: 20846 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_followers):removeobject, strn = pri_followers(id: 20855) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20930 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_stadium):unregister_npc, obj: pri_stadium_sniper1 (id: 20930) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_stadium):removeobject, obj_id: 20930 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_stadium):removeobject, strn = pri_stadium(id: 20995) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20951 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_stadium):unregister_npc, obj: pri_stadium_sniper2 (id: 20951) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_stadium):removeobject, obj_id: 20951 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_stadium):removeobject, strn = pri_stadium(id: 20995) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20972 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_stadium):unregister_npc, obj: pri_stadium_sniper3 (id: 20972) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_stadium):removeobject, obj_id: 20972 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_stadium):removeobject, strn = pri_stadium(id: 20995) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21002 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_28 (id: 21002) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21002 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21008 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_29 (id: 21008) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21008 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21012 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_30 (id: 21012) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21012 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21018 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_31 (id: 21018) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21018 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21024 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_32 (id: 21024) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21024 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21030 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_33 (id: 21030) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21030 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21037 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_monolith):unregister_npc, obj: pri_monolith_leader (id: 21037) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_monolith):removeobject, obj_id: 21037 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_monolith):removeobject, strn = pri_monolith(id: 21070) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21344 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave1):unregister_npc, obj: pri_wave1_monolith1_rsniper1 (id: 21344) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave1):removeobject, obj_id: 21344 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave1):removeobject, strn = pri_wave1(id: 21364) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21349 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave1):unregister_npc, obj: pri_wave1_monolith2_free1 (id: 21349) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave1):removeobject, obj_id: 21349 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave1):removeobject, strn = pri_wave1(id: 21364) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21357 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave1):unregister_npc, obj: pri_wave1_monolith3_free2 (id: 21357) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave1):removeobject, obj_id: 21357 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave1):removeobject, strn = pri_wave1(id: 21364) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21400 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave4):unregister_npc, obj: pri_wave4_monolith5_free2 (id: 21400) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave4):removeobject, obj_id: 21400 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave4):removeobject, strn = pri_wave4(id: 21412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21406 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave4):unregister_npc, obj: pri_wave4_monolith5_free3 (id: 21406) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave4):removeobject, obj_id: 21406 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave4):removeobject, strn = pri_wave4(id: 21412) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21500 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: pri_wave7_monolith1 (id: 21500) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 21500 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21509 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: pri_wave7_monolith2 (id: 21509) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 21509 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21516 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: pri_wave7_monolith3 (id: 21516) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 21516 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21524 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: pri_wave7_monolith4 (id: 21524) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 21524 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21533 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: pri_wave7_monolith5 (id: 21533) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 21533 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21542) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25407 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom1 (id: 25407) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25407 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25419 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom2 (id: 25419) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25419 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25428 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom3 (id: 25428) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25428 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25438 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom4 (id: 25438) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25438 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25447 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom5 (id: 25447) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25447 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25455 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom6 (id: 25455) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25455 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25462 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom7 (id: 25462) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25462 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25572) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25530 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(lim_zombied_four):unregister_npc, obj: lim_zombied_ekza_skelet (id: 25530) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(lim_zombied_four):removeobject, obj_id: 25530 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(lim_zombied_four):removeobject, strn = lim_zombied_four(id: 25545) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26607 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_psevdo):unregister_npc, obj: village_pseudodog_normal1 (id: 26607) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_psevdo):removeobject, obj_id: 26607 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_psevdo):removeobject, strn = marsh_psevdo(id: 27427) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26608 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_psevdo):unregister_npc, obj: village_pseudodog_normal2 (id: 26608) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_psevdo):removeobject, obj_id: 26608 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_psevdo):removeobject, strn = marsh_psevdo(id: 27427) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26609 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_psevdo):unregister_npc, obj: village_pseudodog_normal3 (id: 26609) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_psevdo):removeobject, obj_id: 26609 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_psevdo):removeobject, strn = marsh_psevdo(id: 27427) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27182 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kot_mar_one):unregister_npc, obj: kot (id: 27182) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kot_mar_one):removeobject, obj_id: 27182 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kot_mar_one):removeobject, strn = kot_mar_one(id: 27189) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27376 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak (id: 27376) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27376 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27388 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak_napar1 (id: 27388) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27388 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27396 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak_napar2 (id: 27396) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27396 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27402 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak_napar3 (id: 27402) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27402 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27413) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27423 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_bloodsucker_effector):unregister_npc, obj: bloodsucker_effector_marsh (id: 27423) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_bloodsucker_effector):removeobject, obj_id: 27423 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_bloodsucker_effector):removeobject, strn = marsh_bloodsucker_effector(id: 27426) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28781 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(forest_wound_smart):unregister_npc, obj: forest_wound (id: 28781) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(forest_wound_smart):removeobject, obj_id: 28781 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(forest_wound_smart):removeobject, strn = forest_wound_smart(id: 28789) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28891 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer6 (id: 28891) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28891 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28902 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer5 (id: 28902) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28902 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28910 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer4 (id: 28910) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28910 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28920 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer3 (id: 28920) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28920 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28926 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer2 (id: 28926) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28926 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28936 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer1 (id: 28936) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28936 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 28998) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28946 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_freedom3 (id: 28946) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28946 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28957 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_freedom2 (id: 28957) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28957 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28966 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_freedom1 (id: 28966) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28966 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28975 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_nebo3 (id: 28975) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28975 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28982 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_nebo2 (id: 28982) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28982 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28991 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_nebo1 (id: 28991) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28991 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 28999) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 29000 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(forest_shadowman):unregister_npc, obj: shadowman (id: 29000) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(forest_shadowman):removeobject, obj_id: 29000 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(forest_shadowman):removeobject, strn = forest_shadowman(id: 29010) ! Cannot find saved game ~dc~: <